Merge pull request #7 from Prof-Holon/Type-Chart

Updates to type chart
This commit is contained in:
Prof-Holon
2026-06-13 13:20:32 +01:00
committed by GitHub
2 changed files with 10 additions and 12 deletions

View File

@@ -309,7 +309,7 @@ static const s8 sPlayerThrowXTranslation[] = { -32, -16, -16, -32, -32, 0, 0, 0
// 10 is ×1.0 TYPE_MUL_NORMAL
// 05 is ×0.5 TYPE_MUL_NOT_EFFECTIVE
// 00 is ×0.0 TYPE_MUL_NO_EFFECT
const u8 gTypeEffectiveness[336] =
const u8 gTypeEffectiveness[330] =
{
TYPE_NORMAL, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE,
TYPE_NORMAL, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
@@ -318,7 +318,6 @@ const u8 gTypeEffectiveness[336] =
TYPE_FIRE, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_FIRE, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_FIRE, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_FIRE, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE,
TYPE_FIRE, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE,
TYPE_FIRE, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_WATER, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE,
@@ -340,7 +339,6 @@ const u8 gTypeEffectiveness[336] =
TYPE_GRASS, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_GRASS, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE,
TYPE_GRASS, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE,
TYPE_GRASS, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_GRASS, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE,
TYPE_GRASS, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
TYPE_ICE, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE,
@@ -383,7 +381,7 @@ const u8 gTypeEffectiveness[336] =
TYPE_PSYCHIC, TYPE_FIGHTING, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_PSYCHIC, TYPE_POISON, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_PSYCHIC, TYPE_PSYCHIC, TYPE_MUL_NOT_EFFECTIVE,
TYPE_PSYCHIC, TYPE_DARK, TYPE_MUL_NO_EFFECT,
TYPE_PSYCHIC, TYPE_GHOST, TYPE_MUL_NO_EFFECT,
TYPE_PSYCHIC, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
TYPE_BUG, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
TYPE_BUG, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
@@ -391,7 +389,7 @@ const u8 gTypeEffectiveness[336] =
TYPE_BUG, TYPE_POISON, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_BUG, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE,
TYPE_BUG, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_BUG, TYPE_GHOST, TYPE_MUL_NOT_EFFECTIVE,
TYPE_BUG, TYPE_GHOST, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_BUG, TYPE_DARK, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_BUG, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
TYPE_ROCK, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE,
@@ -408,17 +406,17 @@ const u8 gTypeEffectiveness[336] =
TYPE_GHOST, TYPE_GHOST, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_DRAGON, TYPE_DRAGON, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_DRAGON, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
TYPE_DARK, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE,
TYPE_GHOST, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE,
TYPE_DARK, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_DARK, TYPE_GHOST, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_DARK, TYPE_DARK, TYPE_MUL_NOT_EFFECTIVE,
TYPE_DARK, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
TYPE_STEEL, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
TYPE_STEEL, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE,
TYPE_STEEL, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE,
TYPE_ROCK, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE,
TYPE_STEEL, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_STEEL, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_STEEL, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
TYPE_ROCK, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE,
TYPE_FORESIGHT, TYPE_FORESIGHT, TYPE_MUL_NO_EFFECT,
TYPE_NORMAL, TYPE_GHOST, TYPE_MUL_NO_EFFECT,
TYPE_FIGHTING, TYPE_GHOST, TYPE_MUL_NO_EFFECT,

View File

@@ -2269,7 +2269,7 @@ void SetMoveEffect(bool8 primary, u8 certain)
}
return;
}
if ((IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_POISON) || IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_STEEL))
if ((IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_POISON) || IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_ROCK))
&& (gHitMarker & HITMARKER_STATUS_ABILITY_EFFECT)
&& (primary == TRUE || certain == MOVE_EFFECT_CERTAIN))
{
@@ -2281,7 +2281,7 @@ void SetMoveEffect(bool8 primary, u8 certain)
}
if (IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_POISON))
break;
if (IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_STEEL))
if (IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_ROCK))
break;
if (gBattleMons[gEffectBattler].status1)
break;
@@ -2394,7 +2394,7 @@ void SetMoveEffect(bool8 primary, u8 certain)
}
return;
}
if ((IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_POISON) || IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_STEEL))
if ((IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_POISON) || IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_ROCK))
&& (gHitMarker & HITMARKER_STATUS_ABILITY_EFFECT)
&& (primary == TRUE || certain == MOVE_EFFECT_CERTAIN))
{
@@ -2406,7 +2406,7 @@ void SetMoveEffect(bool8 primary, u8 certain)
}
if (gBattleMons[gEffectBattler].status1)
break;
if (!IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_POISON) && !IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_STEEL))
if (!IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_POISON) && !IS_BATTLER_OF_TYPE(gEffectBattler, TYPE_ROCK))
{
if (gBattleMons[gEffectBattler].ability == ABILITY_IMMUNITY)
break;