Use constants and fix rock fragments' palettes
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Before Width: | Height: | Size: 201 B After Width: | Height: | Size: 201 B |
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Before Width: | Height: | Size: 193 B After Width: | Height: | Size: 193 B |
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Before Width: | Height: | Size: 201 B After Width: | Height: | Size: 201 B |
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Before Width: | Height: | Size: 202 B After Width: | Height: | Size: 202 B |
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@ -4012,7 +4012,7 @@ static void SpriteCB_DeoxysRockFragment(struct Sprite *sprite)
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sprite->y += 12;
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break;
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}
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if (sprite->x < -4 || sprite->x > 244 || sprite->y < -4 || sprite->y > 164)
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if (sprite->x < -4 || sprite->x > DISPLAY_WIDTH + 4 || sprite->y < -4 || sprite->y > DISPLAY_HEIGHT + 4)
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DestroySprite(sprite);
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}
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