Decompilation of Pokémon Emerald
Go to file
2021-01-10 15:48:57 -05:00
.github
.travis/calcrom
asm Merge branch 'master' of https://github.com/pret/pokeemerald into HEAD 2021-01-03 17:14:43 -06:00
berry_fix Remove deadnaming, sync BgEvent 2020-12-31 14:27:46 -05:00
common_syms
constants use better m4a variable/constant names 2020-12-11 16:33:55 +01:00
data Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into battle_engine 2021-01-10 15:40:21 -05:00
docs Update bugs_and_glitches.md 2020-12-12 22:42:29 -08:00
gflib
graphics Merge branch 'master' of https://github.com/pret/pokeemerald into HEAD 2021-01-03 17:14:43 -06:00
include Renaming the last two and fixing the merge conflict with PE. 2021-01-10 15:48:57 -05:00
libagbsyscall
sound
src Renaming the last two and fixing the merge conflict with PE. 2021-01-10 15:48:57 -05:00
tools Remove deadnaming, sync BgEvent 2020-12-31 14:27:46 -05:00
.gitattributes
.gitignore
.travis.yml
asmdiff.ps1
asmdiff.sh improve asmdiff.sh 2020-12-11 00:32:12 -05:00
build_tools.sh
charmap.txt
graphics_file_rules.mk
INSTALL.md
json_data_rules.mk
ld_script_modern.txt
ld_script.txt
Makefile Remove redundant modern CFLAGS 2020-12-16 14:10:30 -05:00
map_data_rules.mk
README.md
rom.sha1
songs.mk
spritesheet_rules.mk
sym_bss.txt
sym_common.txt
sym_ewram.txt

Pokémon Emerald

Build Status

This is a decompilation of Pokémon Emerald.

It builds the following ROM:

To set up the repository, see INSTALL.md.

See also

Other disassembly and/or decompilation projects:

Contacts

You can find us on Discord and IRC.