|
constants
|
Add mirror herb (#2873)
|
2023-05-06 21:20:37 -04:00 |
|
gba
|
Detect memory leaks in tests
|
2023-04-20 20:35:22 +01:00 |
|
battle_ai_switch_items.h
|
Battle Item Refactor (#2902)
|
2023-04-14 19:25:50 +01:00 |
|
battle_ai_util.h
|
Update battle_ai_util.h
|
2023-04-24 14:05:35 +02:00 |
|
battle_interface.h
|
Remove unused battle funcs
|
2023-04-10 14:39:14 +02:00 |
|
battle_main.h
|
initial commit
|
2023-04-06 20:56:44 +02:00 |
|
battle_scripts.h
|
merge w upcoming
|
2023-05-01 12:05:07 -04:00 |
|
battle_util.h
|
Add Frostbite status (#2942)
|
2023-05-01 09:45:47 -04:00 |
|
battle_z_move.h
|
End of file
|
2023-02-28 00:09:43 -03:00 |
|
battle.h
|
Fix USE_ITEM explicit targets
|
2023-05-07 07:50:41 +01:00 |
|
field_control_avatar.h
|
Treat map data as const
|
2023-03-08 12:00:30 -05:00 |
|
fieldmap.h
|
Treat map data as const
|
2023-03-08 12:00:30 -05:00 |
|
global.fieldmap.h
|
Treat map data as const
|
2023-03-08 12:00:30 -05:00 |
|
global.h
|
Detect memory leaks in tests
|
2023-04-20 20:35:22 +01:00 |
|
graphics.h
|
Add Berserk Gene Item (#2893)
|
2023-04-25 15:03:57 -04:00 |
|
item_use.h
|
Battle Item Refactor (#2902)
|
2023-04-14 19:25:50 +01:00 |
|
item.h
|
Battle Item Refactor (#2902)
|
2023-04-14 19:25:50 +01:00 |
|
party_menu.h
|
Battle Item Refactor (#2902)
|
2023-04-14 19:25:50 +01:00 |
|
random.h
|
Clamp RandomPercentage to 0...100
|
2023-04-05 13:07:02 +01:00 |
|
strings.h
|
Allow for healing with items
|
2023-04-22 19:18:10 +02:00 |