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@ -28,4 +28,4 @@ bool32 IsZMoveUsable(u8 battlerId, u16 moveIndex);
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void GetUsableZMoves(u8 battlerId, u16 *moves);
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u16 GetZMovePower(u16 move);
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#endif // GUARD_BATTLE_Z_MOVE_H
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#endif // GUARD_BATTLE_Z_MOVE_H
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