pokeemerald/tools
Martin Griffin df02d49e9b INCGFX: in-source arguments for gbagfx
'INCGFX' is like 'INCBIN' except that it specifies the arguments to pass
to 'gbagfx' which alleviates the user-unfriendliness caused by catch-all
rules.

Specifically, users frequently forget to add to 'spritesheet_rules.mk'
when adding object event graphics, and then the built '.4bpp' file is
not invalidated when the add their rule so they have to 'touch' the
source file or similar.

The built artifacts are placed in 'build/assets'.
2026-04-19 07:06:17 +01:00
..
bin2c [Round 3] Apply all source related changes for the new INSTALL.md in one commit. 2020-12-16 21:24:44 -05:00
gbafix Merge branch 'master' of https://github.com/pret/pokeemerald 2021-05-23 10:51:26 -04:00
gbagfx Fix potential stack memory leak in gbagfx due to out of bounds read (#2162) 2025-07-21 18:33:44 +01:00
jsonproc [Build System Rewrite] mapjson now takes output directory parameters. (#1949) 2024-08-29 14:01:01 -04:00
mapjson Improve undefined map assembler messages (#2196) 2025-10-29 21:34:03 -04:00
mid2agb Allow names for voicegroups and use a macro for use with drumsets (#2149) 2025-07-30 19:43:08 +01:00
preproc INCGFX: in-source arguments for gbagfx 2026-04-19 07:06:17 +01:00
ramscrgen Get rid of common syms (#2040) 2024-10-14 23:52:11 -04:00
rsfont Fix finding libpng in gbagfx and rsfont 2022-03-16 14:41:12 +01:00
scaninc INCGFX: in-source arguments for gbagfx 2026-04-19 07:06:17 +01:00
wav2agb Add --set-agbl option to wav2agb 2025-12-28 08:50:34 -06:00