mirror of
https://github.com/pret/pokeemerald.git
synced 2026-10-06 00:57:17 -05:00
cbb6639f8d367fdf6a7addcb4e1d643074ad286c
-Updated and renamed VARIOUS_JUMP_IF_FLING_FAILS (now VARIOUS_JUMP_IF_NO_FLING_POWER) -Updated BattleScript_EffectFling following Smogon's description of Fling's effect. -Refactored BattleScript_FlingMentalHerb thanks to GetMentalHerbEffect -No need to define flingPower when its value is 0 -Forced the target to eat a berry that was flung at them by overwriting their item with the berry thrown and restoring their original item after its effect finishes. -Added a preproc config for Klutz.
…
Pokémon Emerald
This is a decompilation of Pokémon Emerald.
It builds the following ROM:
- pokeemerald.gba
sha1: f3ae088181bf583e55daf962a92bb46f4f1d07b7
To set up the repository, see INSTALL.md.
See also
Other disassembly and/or decompilation projects:
- Pokémon Red and Blue
- Pokémon Gold and Silver (Space World '97 demo)
- Pokémon Yellow
- Pokémon Trading Card Game
- Pokémon Pinball
- Pokémon Stadium
- Pokémon Gold and Silver
- Pokémon Crystal
- Pokémon Ruby and Sapphire
- Pokémon Pinball: Ruby & Sapphire
- Pokémon FireRed and LeafGreen
- Pokémon Mystery Dungeon: Red Rescue Team
Contacts
Description
Languages
C
75.8%
Assembly
20.2%
C++
3.9%
Makefile
0.1%