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https://github.com/pret/pokeemerald.git
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115 lines
3.6 KiB
PHP
115 lines
3.6 KiB
PHP
Route110_TrickHousePuzzle2_MapScripts::
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map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHousePuzzle2_OnResume
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map_script MAP_SCRIPT_ON_TRANSITION, Route110_TrickHousePuzzle2_OnTransition
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.byte 0
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Route110_TrickHousePuzzle2_OnResume:
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call_if_eq VAR_TEMP_1, 1, Route110_TrickHousePuzzle2_EventScript_PressButton1
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call_if_eq VAR_TEMP_2, 1, Route110_TrickHousePuzzle2_EventScript_PressButton2
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call_if_eq VAR_TEMP_3, 1, Route110_TrickHousePuzzle2_EventScript_PressButton3
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call_if_eq VAR_TEMP_4, 1, Route110_TrickHousePuzzle2_EventScript_PressButton4
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end
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Route110_TrickHousePuzzle2_OnTransition:
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setvar VAR_TEMP_1, 0
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setvar VAR_TEMP_2, 0
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setvar VAR_TEMP_3, 0
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setvar VAR_TEMP_4, 0
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end
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Route110_TrickHousePuzzle2_EventScript_Scroll::
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lockall
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goto_if_eq VAR_TRICK_HOUSE_PUZZLE_2_STATE, 0, Route110_TrickHousePuzzle2_EventScript_FoundScroll
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goto Route110_TrickHousePuzzle_EventScript_ReadScrollAgain
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end
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Route110_TrickHousePuzzle2_EventScript_FoundScroll::
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setvar VAR_TRICK_HOUSE_PUZZLE_2_STATE, 1
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goto Route110_TrickHousePuzzle_EventScript_FoundScroll
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end
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Route110_TrickHousePuzzle2_EventScript_Button1::
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lockall
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setvar VAR_TEMP_1, 1
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playse SE_PIN
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call Route110_TrickHousePuzzle2_EventScript_PressButton1
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special DrawWholeMapView
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releaseall
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end
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Route110_TrickHousePuzzle2_EventScript_Button2::
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lockall
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setvar VAR_TEMP_2, 1
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playse SE_PIN
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call Route110_TrickHousePuzzle2_EventScript_PressButton2
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special DrawWholeMapView
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releaseall
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end
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Route110_TrickHousePuzzle2_EventScript_Button3::
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lockall
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setvar VAR_TEMP_3, 1
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playse SE_PIN
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call Route110_TrickHousePuzzle2_EventScript_PressButton3
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special DrawWholeMapView
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releaseall
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end
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Route110_TrickHousePuzzle2_EventScript_Button4::
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lockall
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setvar VAR_TEMP_4, 1
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playse SE_PIN
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call Route110_TrickHousePuzzle2_EventScript_PressButton4
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special DrawWholeMapView
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releaseall
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end
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Route110_TrickHousePuzzle2_EventScript_PressButton1::
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setmetatile 11, 12, METATILE_TrickHousePuzzle_Button_Pressed, FALSE
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setmetatile 1, 13, METATILE_TrickHousePuzzle_Door_Shuttered, FALSE
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return
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Route110_TrickHousePuzzle2_EventScript_PressButton2::
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setmetatile 0, 4, METATILE_TrickHousePuzzle_Button_Pressed, FALSE
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setmetatile 5, 6, METATILE_TrickHousePuzzle_Door_Shuttered, FALSE
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return
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Route110_TrickHousePuzzle2_EventScript_PressButton3::
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setmetatile 14, 5, METATILE_TrickHousePuzzle_Button_Pressed, FALSE
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setmetatile 7, 15, METATILE_TrickHousePuzzle_Door_Shuttered, FALSE
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return
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Route110_TrickHousePuzzle2_EventScript_PressButton4::
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setmetatile 7, 11, METATILE_TrickHousePuzzle_Button_Pressed, FALSE
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setmetatile 14, 12, METATILE_TrickHousePuzzle_Door_Shuttered, FALSE
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return
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Route110_TrickHousePuzzle2_EventScript_Ted::
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trainerbattle_single TRAINER_TED, Route110_TrickHousePuzzle2_Text_TedIntro, Route110_TrickHousePuzzle2_Text_TedDefeat
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msgbox Route110_TrickHousePuzzle2_Text_TedPostBattle, MSGBOX_AUTOCLOSE
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end
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Route110_TrickHousePuzzle2_EventScript_Paul::
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trainerbattle_single TRAINER_PAUL, Route110_TrickHousePuzzle2_Text_PaulIntro, Route110_TrickHousePuzzle2_Text_PaulDefeat
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msgbox Route110_TrickHousePuzzle2_Text_PaulPostBattle, MSGBOX_AUTOCLOSE
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end
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Route110_TrickHousePuzzle2_EventScript_Georgia::
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trainerbattle_single TRAINER_GEORGIA, Route110_TrickHousePuzzle2_Text_GeorgiaIntro, Route110_TrickHousePuzzle2_Text_GeorgiaDefeat
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msgbox Route110_TrickHousePuzzle2_Text_GeorgiaPostBattle, MSGBOX_AUTOCLOSE
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end
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.ifdef FRENCH
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.include "data/maps/Route110_TrickHousePuzzle2/text_fr.inc"
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.else
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.ifdef ITALIAN
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.include "data/maps/Route110_TrickHousePuzzle2/text_it.inc"
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.else
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.ifdef SPANISH
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.include "data/maps/Route110_TrickHousePuzzle2/text_es.inc"
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.else
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.include "data/maps/Route110_TrickHousePuzzle2/text.inc"
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.endif
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.endif
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.endif
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