* Setting up french makefile
* Added missing makefile changes
* First pair
* Finished the rest of the Abandoned Ship text
* 37/654
* 50/654
* 54/654, going to bed
* (55/654) src/battle_message.c and adjustments to Makefile
* (56/654) Berry fix gba file + finalizing format for inc files
* (56/654)
* (68/654)
* (90/654)
* (102/654)
* (125/654)
* (148/654)
* Abilities and Ribbon descriptions + fix in strings.c
* Bard sounds
* (185/654)
* Berry Blender graphics + Moved Easy Chat
* (197/654)
* (200!/654)
* Moved french types to their own folder
* (202/654) Title screen
* Incorporated Italian changes, enough to compile (still needs to sync a couple of them)
* (205/665) Italian up to date with French
* (234/665)
* (241/665)
* Corrected CopyFrontierBrainTrainerName
* (256/665)
* (260/665)
* 264/665
* 270/665
* 279/665
* 294/665
* 306/665
* 315/665
* 328/665
* 333/665
* 366/665
* 382/665
* 385/665
* Fixed include/constants/global.h being remade on each build
* Seperated Text from script Battle Frontier 1/2
* Revert "Seperated Text from script Battle Frontier 1/2"
This reverts commit f29441cf21.
* Seperated Text from script Battle Frontier 1/2
Hoffentlich jetzt in den richtigen ordner
* Seperated Text from script Battle Frontier 2/2
* Updated CI to not do compare for now
* CI fix attempt
* Fixed end of file newlines
* Seperated Text from script CaveOfOrigin_B1F - FallarborTown_BattleTentCorridor
effected locations
CaveOfOrigin_B1F
DewfordTown
EverGrandeCity
FallarborTown - FallarborTown_BattleTentCorridor
* Verdanturf, Rusturf, Victory Road (437/665)
* Fonts (461/665)
* Trainer names (462/665)
* Decorations + general language string macro
* Seperated Text from script FallarborTown-JaggedPass
Seperated Text from script FallarborTown, FarawayIsland, FortreeCity, GraniteCave, InsideOfTruck & JaggedPass
* Seperated Text from script LavaridgeTown-LilycoveCity_House1
Seperated Text from script LavaridgeTown, LilycoveCity_ContestHall - LilycoveCity_House1
* Summary screen (499/665)
* Seperated Text from script LilycoveCity-MauvilleCity_PokemonCenter_1F
Seperated Text from script LilycoveCity, MagmaHideout, MauvilleCity - MauvilleCity_PokemonCenter_1F
* Seperated Text from script MauvilleCity_PokemonCenter_2F-MtChimney
Seperated Text from script MauvilleCity_PokemonCenter_2F, MeteorFalls, MirageTower, MossdeepCity, MtChimney
* Pokemon Storage
* Seperated Text from script MtPyre-PetalburgCity_House1
Seperated Text from script MtPyre, NewMauville, OldaleTown, PacifidlogTown, PetalburgCity - PetalburgCity_House1
* Seperated Text from script PetalburgCity_House2-RustboroCity_House3
Seperated Text from script PetalburgCity_House2 - PetalburgCity_WallysHouse, PetalburgWoods, Route120 - 128, RustboroCity_CuttersHouse - RustboroCity_House3
* Pokémon Jump and Pokédex (603/665)
* Pokéblock gfx (608/665)
* Naming Screen (615/670)
* Item names (616/670)
* Seperated Text from script RustboroCity-SkyPillar
Seperated Text from script RustboroCity_Mart - RustboroCity, SeafloorCavern, ShoalCave, SkyPillar
* Seperated Text from script SlateportCity-SootopolisCity_House6
Seperated Text from script SlateportCity, SootopolisCity_Gym_1F - SootopolisCity_House6
* Final non-script changes (659/670)
* Duplicated english script text files to use as a base for spanish integration
* Removed accidental script inclusion
* Seperated Text from script SootopolisCity_House7-Underwater_SeafloorCavern
Seperated Text from script SootopolisCity_House7 - SootopolisCity, SSTidal, TrainerHill, Underwater_SeafloorCavern
* Multiple matching fixes
* Fixed LoopedTask_OpenRibbonsMonList for Italian (ty Egg!)
* Moving to folders
* More french-matching fixes
* Final french gfx matching diffs
* French: OK
* Started to standarize graphics folders (#34)
* Italian: OK
* Italian Compare in CI
* Added make compare_all
* Full name for language directories
* Initial Spanish (can't compile yet)
* Added Spanish Textfile AbandonedShip-BattleFrontier_BattleTowerMultiBattleRoom
Added Spanish Textfile AbandonedShip, AquaHideout, BattleFrontier_BattleArenaBattleRoom - BattleFrontier_BattleTowerMultiBattleRoom
* Disabled non-working spanish compile for now
* English as proper default
* SPA: Title Screen
* Map section names default to english when they aren't present in the JSON
* Restored English Matching
* Fixed matching French and Italian
* Fixed CI
* Add Spanish text to data maps
* add spanish data/text
* Spanish data/text/general.inc
* Move types
* Charmap and Battle tower
* Some updates
* SPANISH: Finished Pokénav files
* Fix compiling Spanish (still doesn't match)
* Summary screen and pkmn jump
* Fixed make clean not removing build directories for languages
* More
* Fix matching
* Moreee
* Fix spanish compile again
* src files that start with f
* moooooore
* Battle files
* easy chat files
* Berries
* Files with C
* Battle Frontier Data
* Almost all non-graphics data done
* Restore some makefile configs
* Final non-graphic changes
* Gfx
* More gfx
* More more gfx
* More more more gfx
* Pokenav left headers gfx
* Pokenav options gfx
* almooost
* Last GFX
* ALMOST THERE
* ALMOST ALMOST
* POKÉMON EDICIÓN ESMERALDA
* Compare on CI
---------
Co-authored-by: dennisw100 <100dennisw@gmail.com>
Co-authored-by: DizzyEggg <jajkodizzy@wp.pl>