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A couple of audio-related improvements (#2359)
* Add .porydaw to gitignore * alt -> reverse, and add generic ADSR macros for compressed directsound voices
This commit is contained in:
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.gitignore
vendored
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.gitignore
vendored
@@ -44,3 +44,4 @@ prefabs.json
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*.js
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/pokeemerald-*.png
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/pokeemerald_modern-*.png
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.porydaw/
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@@ -4,12 +4,22 @@
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.endm
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.macro voice_directsound_no_resample base_midi_key:req, pan:req, sample_data_pointer:req, attack:req, decay:req, sustain:req, release:req
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.byte 8
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.byte 0x8
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_voice_directsound \base_midi_key, \pan, \sample_data_pointer, \attack, \decay, \sustain, \release
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.endm
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.macro voice_directsound_alt base_midi_key:req, pan:req, sample_data_pointer:req, attack:req, decay:req, sustain:req, release:req
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.byte 16
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.macro voice_directsound_reverse base_midi_key:req, pan:req, sample_data_pointer:req, attack:req, decay:req, sustain:req, release:req
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.byte 0x10
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_voice_directsound \base_midi_key, \pan, \sample_data_pointer, \attack, \decay, \sustain, \release
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.endm
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.macro voice_directsound_compressed base_midi_key:req, pan:req, sample_data_pointer:req, attack:req, decay:req, sustain:req, release:req
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.byte 0x20
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_voice_directsound \base_midi_key, \pan, \sample_data_pointer, \attack, \decay, \sustain, \release
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.endm
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.macro voice_directsound_compressed_reverse base_midi_key:req, pan:req, sample_data_pointer:req, attack:req, decay:req, sustain:req, release:req
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.byte 0x30
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_voice_directsound \base_midi_key, \pan, \sample_data_pointer, \attack, \decay, \sustain, \release
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.endm
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@@ -140,13 +150,9 @@
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.endm
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.macro cry sample:req
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.byte 0x20, 60, 0, 0
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.4byte \sample
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.byte 0xff, 0, 0xff, 0
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voice_directsound_compressed 60, 0, \sample, 255, 0, 255, 0
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.endm
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.macro cry_reverse sample:req
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.byte 0x30, 60, 0, 0
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.4byte \sample
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.byte 0xff, 0, 0xff, 0
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voice_directsound_compressed_reverse 60, 0, \sample, 255, 0, 255, 0
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.endm
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@@ -1,6 +1,6 @@
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voice_group rs_sfx_2
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voice_directsound_no_resample 60, 0, DirectSoundWaveData_bicycle_bell, 255, 249, 0, 165
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voice_directsound_alt 60, 0, DirectSoundWaveData_bicycle_bell, 255, 0, 255, 165
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voice_directsound_reverse 60, 0, DirectSoundWaveData_bicycle_bell, 255, 0, 255, 165
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voice_directsound 60, 0, DirectSoundWaveData_unknown_synth_snare, 255, 0, 255, 165
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voice_directsound 60, 0, DirectSoundWaveData_sc88pro_glockenspiel, 255, 242, 0, 127
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voice_noise_alt 60, 0, 0, 0, 1, 0, 1
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@@ -32,7 +32,7 @@ voice_group rs_sfx_2
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voice_square_1_alt 60, 0, 19, 2, 0, 2, 0, 0
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voice_directsound 60, 0, DirectSoundWaveData_trinity_30303_mega_bass, 255, 0, 255, 127
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voice_square_1 60, 0, 103, 0, 0, 0, 15, 0
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voice_directsound_alt 60, 0, DirectSoundWaveData_unknown_6, 255, 0, 255, 127
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voice_directsound_reverse 60, 0, DirectSoundWaveData_unknown_6, 255, 0, 255, 127
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voice_directsound 60, 0, DirectSoundWaveData_sc88pro_fretless_bass, 255, 255, 255, 127
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voice_directsound 60, 0, DirectSoundWaveData_sc88pro_synth_bass, 255, 0, 255, 127
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voice_directsound 60, 0, DirectSoundWaveData_unknown_7, 255, 0, 255, 127
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