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Added Adrenaline Orb check and removed silly comment
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@@ -8222,7 +8222,7 @@ BattleScript_IntimidateEffect:
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playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
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printstring STRINGID_PKMNCUTSATTACKWITH
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waitmessage B_WAIT_TIME_LONG
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@ Perform stat nerf
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call BattleScript_TryAdrenalineOrb
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BattleScript_IntimidateLoopIncrement:
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addbyte gBattlerTarget, 1
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jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_IntimidateLoop
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