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Fixed Rapid Spin raising Speed even when the move fails
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@@ -4258,6 +4258,7 @@ BattleScript_EffectRapidSpin::
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accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
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attackstring
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ppreduce
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jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE, BattleScript_MoveEnd
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critcalc
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damagecalc
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adjustdamage
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