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Fix Z effect descriptions being cut off (#3286)
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@@ -204,7 +204,7 @@ static const struct WindowTemplate sStandardBattleWindowTemplates[] =
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.bg = 0,
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.tilemapLeft = 2,
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.tilemapTop = 57,
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.width = 8,
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.width = 16, //for z effect descriptions
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.height = 2,
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.paletteNum = 5,
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.baseBlock = 0x0328,
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@@ -216,7 +216,7 @@ static const struct WindowTemplate sStandardBattleWindowTemplates[] =
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.width = 8,
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.height = 2,
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.paletteNum = 5,
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.baseBlock = 0x0338,
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.baseBlock = 0x0340,
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},
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[B_WIN_PP] = {
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.bg = 0,
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