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Fix Magnet Rise
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@@ -10199,6 +10199,8 @@ static void atkDD_setuserstatus3(void)
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else
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{
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gStatuses3[gBattlerAttacker] |= flags;
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if (flags == STATUS3_MAGNET_RISE)
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gDisableStructs[gBattlerAttacker].magnetRiseTimer = 5;
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gBattlescriptCurrInstr += 9;
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}
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}
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