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Cleanup src/fieldmap.c post #2314
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@@ -411,11 +411,9 @@ static bool32 SavedMapViewIsEmpty(void)
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u32 marker = 0;
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#ifndef UBFIX
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// BUG: This loop extends past the bounds of the mapView array. Its size is only 0x100.
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for (i = 0; i < sizeof(gSaveBlock1Ptr->mapView); i++)
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marker |= gSaveBlock1Ptr->mapView[i];
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#else
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// UBFIX: Only iterate over 0x100
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for (i = 0; i < ARRAY_COUNT(gSaveBlock1Ptr->mapView); i++)
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marker |= gSaveBlock1Ptr->mapView[i];
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#endif
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@@ -730,18 +728,19 @@ const struct MapConnection *GetMapConnectionAtPos(s16 x, s16 y)
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for (i = 0; i < count; i++, connection++)
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{
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direction = connection->direction;
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if ((direction == CONNECTION_DIVE || direction == CONNECTION_EMERGE) ||
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(direction == CONNECTION_NORTH && y >= MAP_OFFSET) ||
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(direction == CONNECTION_SOUTH && y < gMapHeader.mapLayout->height + MAP_OFFSET) ||
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(direction == CONNECTION_WEST && x >= MAP_OFFSET) ||
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(direction == CONNECTION_EAST && x < gMapHeader.mapLayout->width + MAP_OFFSET))
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{
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if (direction == CONNECTION_DIVE || direction == CONNECTION_EMERGE)
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continue;
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}
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else if (direction == CONNECTION_NORTH && y > MAP_OFFSET - 1)
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continue;
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else if (direction == CONNECTION_SOUTH && y < gMapHeader.mapLayout->height + MAP_OFFSET)
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continue;
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else if (direction == CONNECTION_WEST && x > MAP_OFFSET - 1)
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continue;
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else if (direction == CONNECTION_EAST && x < gMapHeader.mapLayout->width + MAP_OFFSET)
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continue;
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if (IsPosInConnectingMap(connection, x - MAP_OFFSET, y - MAP_OFFSET) == TRUE)
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{
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return connection;
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}
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}
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return NULL;
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}
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