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(202/654) Title screen
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graphics/title_screen/fr/emerald_version.png
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graphics/title_screen/fr/emerald_version.png
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After Width: | Height: | Size: 980 B |
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graphics/title_screen/fr/press_start.png
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graphics/title_screen/fr/press_start.png
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After Width: | Height: | Size: 565 B |
@@ -1527,12 +1527,21 @@ const u16 gMonIconPalettes[][16] =
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const u16 gTitleScreenBgPalettes[] = INCBIN_U16("graphics/title_screen/pokemon_logo.gbapal",
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"graphics/title_screen/rayquaza_and_clouds.gbapal");
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#if ENGLISH
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const u16 gTitleScreenEmeraldVersionPal[] = INCBIN_U16("graphics/title_screen/emerald_version.gbapal");
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const u32 gTitleScreenCloudsTilemap[] = INCBIN_U32("graphics/title_screen/clouds.bin.lz");
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const u32 gTitleScreenPokemonLogoGfx[] = INCBIN_U32("graphics/title_screen/pokemon_logo.8bpp.lz");
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const u32 gTitleScreenEmeraldVersionGfx[] = INCBIN_U32("graphics/title_screen/emerald_version.8bpp.lz");
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const u16 gTitleScreenPressStartPal[] = INCBIN_U16("graphics/title_screen/press_start.gbapal");
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const u32 gTitleScreenPressStartGfx[] = INCBIN_U32("graphics/title_screen/press_start.4bpp.lz");
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#elif FRENCH
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const u16 gTitleScreenEmeraldVersionPal[] = INCBIN_U16("graphics/title_screen/fr/emerald_version.gbapal");
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const u32 gTitleScreenCloudsTilemap[] = INCBIN_U32("graphics/title_screen/clouds.bin.lz");
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const u32 gTitleScreenPokemonLogoGfx[] = INCBIN_U32("graphics/title_screen/pokemon_logo.8bpp.lz");
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const u32 gTitleScreenEmeraldVersionGfx[] = INCBIN_U32("graphics/title_screen/fr/emerald_version.8bpp.lz");
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const u16 gTitleScreenPressStartPal[] = INCBIN_U16("graphics/title_screen/press_start.gbapal");
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const u32 gTitleScreenPressStartGfx[] = INCBIN_U32("graphics/title_screen/fr/press_start.4bpp.lz");
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#endif
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const u32 gTitleScreenPokemonLogoTilemap[] = INCBIN_U32("graphics/title_screen/pokemon_logo.bin.lz");
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// size in LoadPalette calls is reported as 0xD0 << 1, which is 0x1A0, but palette is only 0x100 bytes long so it loads garbage as well
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