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@@ -7022,6 +7022,10 @@ HurricaneGust:
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createsprite gEllipticalGustSpriteTemplate, ANIM_ATTACKER, 2, 0, -16
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createvisualtask AnimTask_AnimateGustTornadoPalette, 5, 1, 70
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return
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HurricaneGustCentered:
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createsprite gEllipticalGustCenteredSpriteTemplate, ANIM_ATTACKER, 2, 0, -16
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createvisualtask AnimTask_AnimateGustTornadoPalette, 5, 1, 70
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return
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Move_HEAD_CHARGE:
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loadspritegfx ANIM_TAG_IMPACT
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@@ -15915,36 +15919,36 @@ Move_SPRINGTIDE_STORM::
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loadspritegfx ANIM_TAG_GUST
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loadspritegfx ANIM_TAG_RED_HEART
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playsewithpan SE_M_GUST, SOUND_PAN_TARGET
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createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 88, 1
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createvisualtask AnimTask_BlendColorCycle, 2, F_PAL_TARGET, 2, 6, 0, 11, RGB(31, 22, 30)
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call HurricaneGust
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createvisualtaskontargets AnimTask_ShakeMon2, 2, 0, ANIM_TARGET, 0, 4, 0x58, 1
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createvisualtask AnimTask_BlendColorCycle, 0x2, F_PAL_TARGET, 0x2, 0x6, 0x0, 0xB, 0x7ADF
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call HurricaneGustCentered
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call SpringtideStormHeartSwirl
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call HurricaneGust
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call HurricaneGustCentered
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call SpringtideStormHeartSwirl
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call HurricaneGust
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call HurricaneGustCentered
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call SpringtideStormHeartSwirl
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call HurricaneGust
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call HurricaneGustCentered
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call SpringtideStormHeartSwirl
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call HurricaneGust
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call HurricaneGustCentered
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call SpringtideStormHeartSwirl
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call HurricaneGust
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call HurricaneGustCentered
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call SpringtideStormHeartSwirl
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waitforvisualfinish
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stopsound
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end
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SpringtideStormHeartSwirl:
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createsprite gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET
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createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET
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delay 0x2
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createsprite gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET
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createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET
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delay 0x2
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createsprite gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET
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createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET
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delay 0x2
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createsprite gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET
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createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET
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delay 0x2
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createsprite gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET
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createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET
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delay 0x2
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createsprite gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET
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createspriteontargets gSpriteTemplate_SpringtideHeart, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET
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return
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@@ -16485,37 +16489,37 @@ Move_BLEAKWIND_STORM::
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loadspritegfx ANIM_TAG_GUST
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loadspritegfx ANIM_TAG_ICE_CRYSTALS
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playsewithpan SE_M_GUST, SOUND_PAN_TARGET
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createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 88, 1
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x7FFF
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call HurricaneGust
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createvisualtaskontargets AnimTask_ShakeMon2, 2, 0, ANIM_TARGET, 0, 4, 0x58, 1
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x7FFF
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call HurricaneGustCentered
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call BleakwindStormIceSwirl
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call HurricaneGust
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call HurricaneGustCentered
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call BleakwindStormIceSwirl
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call HurricaneGust
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call HurricaneGustCentered
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call BleakwindStormIceSwirl
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call HurricaneGust
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call HurricaneGustCentered
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call BleakwindStormIceSwirl
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call HurricaneGust
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call HurricaneGustCentered
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call BleakwindStormIceSwirl
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call HurricaneGust
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call HurricaneGustCentered
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call BleakwindStormIceSwirl
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waitforvisualfinish
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stopsound
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x7FFF
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x7FFF
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waitforvisualfinish
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end
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BleakwindStormIceSwirl:
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createsprite gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET
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createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET
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delay 0x2
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createsprite gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET
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createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET
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delay 0x2
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createsprite gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET
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createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET
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delay 0x2
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createsprite gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET
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createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET
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delay 0x2
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createsprite gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET
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createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET
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delay 0x2
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createsprite gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET
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createspriteontargets gSpriteTemplate_BleakwindIce, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET
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return
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@@ -16528,39 +16532,39 @@ Move_WILDBOLT_STORM::
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createvisualtask AnimTask_StartSlidingBg, 0x5, 0xff00, 0x0, 0x1, 0xffff
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waitbgfadein
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playsewithpan SE_M_GUST, SOUND_PAN_TARGET
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createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 88, 1
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x07FE
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call HurricaneGust
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createvisualtaskontargets AnimTask_ShakeMon2, 2, 0, ANIM_TARGET, 0, 4, 0x58, 1
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createvisualtask AnimTask_BlendBattleAnimPal, 10, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x07FE
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call HurricaneGustCentered
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call WildboltStormSparkSwirl
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call HurricaneGust
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call HurricaneGustCentered
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call WildboltStormSparkSwirl
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call HurricaneGust
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call HurricaneGustCentered
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call WildboltStormSparkSwirl
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call HurricaneGust
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call HurricaneGustCentered
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call WildboltStormSparkSwirl
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call HurricaneGust
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call HurricaneGustCentered
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call WildboltStormSparkSwirl
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call HurricaneGust
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call HurricaneGustCentered
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call WildboltStormSparkSwirl
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waitforvisualfinish
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stopsound
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x07FE
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x07FE
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call UnsetPsychicBg
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waitforvisualfinish
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end
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WildboltStormSparkSwirl:
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createsprite gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET
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createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x210, 0x1e, 0xa, 0x32, ANIM_TARGET
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delay 0x2
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createsprite gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET
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createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x24, 0x1e0, 0x14, 0xd, 0xffd2, ANIM_TARGET
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delay 0x2
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createsprite gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET
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createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x240, 0x14, 0x5, 0x2a, ANIM_TARGET
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delay 0x2
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createsprite gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET
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createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x23, 0x190, 0x19, 0x8, 0xffd6, ANIM_TARGET
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delay 0x2
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createsprite gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET
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createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x200, 0x19, 0xd, 0x2e, ANIM_TARGET
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delay 0x2
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createsprite gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET
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createspriteontargets gSpriteTemplate_WildboltStormSpark, ANIM_TARGET, 2, 6, 0x0, 0x25, 0x1d0, 0x1e, 0xc, 0xffce, ANIM_TARGET
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return
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@@ -16570,38 +16574,38 @@ Move_SANDSEAR_STORM::
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loadspritegfx ANIM_TAG_SMALL_EMBER
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createvisualtask AnimTask_BlendParticle, 0x5, ANIM_TAG_GUST, 0x0, 0xA, 0xA, 0x190B
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playsewithpan SE_M_GUST, SOUND_PAN_TARGET
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createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 4, 88, 1
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x1F
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call HurricaneGust
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createvisualtaskontargets AnimTask_ShakeMon2, 2, 0, ANIM_TARGET, 0, 4, 0x58, 1
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x4, 0x0, 0xB, 0x1F
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call HurricaneGustCentered
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call SandsearStormFireSpin
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call HurricaneGust
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call HurricaneGustCentered
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call SandsearStormFireSpin
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call HurricaneGust
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call HurricaneGustCentered
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call SandsearStormFireSpin
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call HurricaneGust
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call HurricaneGustCentered
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call SandsearStormFireSpin
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call HurricaneGust
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call HurricaneGustCentered
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call SandsearStormFireSpin
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call HurricaneGust
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call HurricaneGustCentered
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call SandsearStormFireSpin
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waitforvisualfinish
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stopsound
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x1F
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createvisualtask AnimTask_BlendBattleAnimPal, 0xa, F_PAL_TARGET, 0x1, 0xB, 0x0, 0x1F
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waitforvisualfinish
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end
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SandsearStormFireSpin:
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createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0x0, 0x1c, 0x210, 0x1e, 0xd, 0x32, ANIM_TARGET
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createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x1c, 0x210, 0x1e, 0xd, 0x32, ANIM_TARGET
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delay 0x2
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createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0x0, 0x20, 0x1e0, 0x14, 0x10, 0xffd2, ANIM_TARGET
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createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x20, 0x1e0, 0x14, 0x10, 0xffd2, ANIM_TARGET
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delay 0x2
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createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0x0, 0x21, 0x240, 0x14, 0x8, 0x2a, ANIM_TARGET
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createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x21, 0x240, 0x14, 0x8, 0x2a, ANIM_TARGET
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delay 0x2
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createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0x0, 0x1f, 0x190, 0x19, 0xb, 0xffd6, ANIM_TARGET
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createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x1f, 0x190, 0x19, 0xb, 0xffd6, ANIM_TARGET
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delay 0x2
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createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0x0, 0x1c, 0x200, 0x19, 0x10, 0x2e, ANIM_TARGET
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createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x1c, 0x200, 0x19, 0x10, 0x2e, ANIM_TARGET
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delay 0x2
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createsprite gFireSpinSpriteTemplate, ANIM_TARGET, 2, 0x0, 0x21, 0x1d0, 0x1e, 0xf, 0xffce, ANIM_TARGET
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createspriteontargets gFireSpinSpriteTemplate, ANIM_TARGET, 2, 6, 0x0, 0x21, 0x1d0, 0x1e, 0xf, 0xffce, ANIM_TARGET
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return
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