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Merge pull request #1376 from ghoulslash/fire_blast
Fix Fire Blast Power
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@@ -1955,9 +1955,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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[MOVE_FIRE_BLAST] =
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{
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#if B_UPDATED_MOVE_DATA >= GEN_6
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.power = 120,
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#else
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.power = 110,
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#else
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.power = 120,
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#endif
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.effect = EFFECT_BURN_HIT,
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.type = TYPE_FIRE,
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