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Change IsPokemonCryPlaying to bool32
Better reflects its usage
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@@ -419,7 +419,7 @@ void SetPokemonCryPitch(s16 val);
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void SetPokemonCryLength(u16 val);
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void SetPokemonCryRelease(u8 val);
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void SetPokemonCryProgress(u32 val);
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int IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo);
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bool32 IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo);
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void SetPokemonCryChorus(s8 val);
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void SetPokemonCryStereo(u32 val);
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void SetPokemonCryPriority(u8 val);
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