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@@ -9026,7 +9026,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
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[MOVE_FIRE_LASH] =
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{
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.effect = EFFECT_DEFENSE_DOWN,
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.effect = EFFECT_DEFENSE_DOWN_HIT,
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.power = 80,
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.type = TYPE_FIRE,
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.accuracy = 100,
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