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Spawn source files for Field Map Obj
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include/field_map_obj.h
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include/field_map_obj.h
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#ifndef POKEEMERALD_FIELD_MAP_OBJ_H
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#define POKEEMERALD_FIELD_MAP_OBJ_H
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// Exported struct declarations
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// Exported RAM declarations
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// Exported ROM declarations
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#endif //POKEEMERALD_FIELD_MAP_OBJ_H
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src/field_map_obj.c
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src/field_map_obj.c
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// Includes
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#include "global.h"
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#include "field_map_obj.h"
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// Static struct declarations
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// Static RAM declarations
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// Static ROM declarations
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// ROM data
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// Code
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