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Charmap and Battle tower
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@@ -53,7 +53,7 @@
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special CallBattleTowerFunc
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.endm
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@ This acts like old tower_getopponentintro, but tower_getopponentintro was changed in the French and Italian versions.
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@ This acts like old tower_getopponentintro, but tower_getopponentintro was changed in the French, Italian and Spanish versions.
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.macro tower_getopponentintro2 opponent:req
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setvar VAR_0x8004, BATTLE_TOWER_FUNC_GET_OPPONENT_INTRO2
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setvar VAR_0x8005, \opponent
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10
charmap.txt
10
charmap.txt
@@ -50,15 +50,15 @@ LV = 34
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PK = 53
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PKMN = 53 54
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POKEBLOCK = 55 56 57 58 59
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POKE = 55 56
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POKE = 55 56
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'Í' = 5A
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'%' = 5B
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'(' = 5C
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')' = 5D
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POKEMELLA = 5E 5F 60 61 62
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MELLA = 60 61 62
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POKEMELLE = 5E 5F 60 61 63
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Pco = 64 @ Battle Points symbol, French
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POKEMELLA = 5E 5F 60 61 62
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MELLA = 60 61 62
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POKEMELLE = 5E 5F 60 61 63
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Pco = 64 @ Battle Points symbol, French only
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'â' = 68
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'í' = 6F
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UNK_SPACER = 77
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