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remove wrong check
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@@ -6091,7 +6091,6 @@ u32 AbilityBattleEffects(u32 caseID, u32 battler, u32 ability, u32 special, u32
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if (!(gBattleStruct->moveResultFlags[gBattlerTarget] & MOVE_RESULT_NO_EFFECT)
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&& !gProtectStructs[gBattlerAttacker].confusionSelfDmg
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&& IsBattlerTurnDamaged(gBattlerTarget)
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&& IsBattlerAlive(battler)
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&& IsBattlerAlive(gBattlerAttacker)
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&& gBattleMons[gBattlerTarget].species != SPECIES_CRAMORANT)
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{
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