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Repositioned the gMoveResultFlags check
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@@ -4258,7 +4258,6 @@ BattleScript_EffectRapidSpin::
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accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
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attackstring
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ppreduce
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jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE, BattleScript_MoveEnd
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critcalc
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damagecalc
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adjustdamage
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@@ -4273,6 +4272,7 @@ BattleScript_EffectRapidSpin::
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waitmessage B_WAIT_TIME_LONG
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resultmessage
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waitmessage B_WAIT_TIME_LONG
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jumpifbyte CMP_COMMON_BITS, gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE, BattleScript_MoveEnd
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setmoveeffect MOVE_EFFECT_RAPIDSPIN | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
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seteffectwithchance
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setstatchanger STAT_SPEED, 1, FALSE
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