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Fixed follower palettes not blending
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@@ -2004,7 +2004,7 @@ static u32 LoadDynamicFollowerPalette(u32 species, bool32 shiny, bool32 female)
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|| (!shiny && gSpeciesInfo[species].overworldShinyPalette))
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{
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struct SpritePalette spritePalette;
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u16 palTag = species + OBJ_EVENT_MON + (shiny ? OBJ_EVENT_MON_SHINY : 0);
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u16 palTag = species + (shiny ? OBJ_EVENT_MON_SHINY : 0);
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#if P_GENDER_DIFFERENCES
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if (female && gSpeciesInfo[species].overworldShinyPaletteFemale != NULL)
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palTag += OBJ_EVENT_MON_FEMALE;
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