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add missing break for poison puppeteer (#5243)
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@ -6028,6 +6028,7 @@ u32 AbilityBattleEffects(u32 caseID, u32 battler, u32 ability, u32 special, u32
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gBattlescriptCurrInstr = BattleScript_AbilityStatusEffect;
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effect++;
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}
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break;
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}
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break;
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case ABILITYEFFECT_MOVE_END_OTHER: // Abilities that activate on *another* battler's moveend: Dancer, Soul-Heart, Receiver, Symbiosis
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