Zero Enemy Data at end of battles (#4867)

* zero enemy data in FreeResetData_ReturnToOvOrDoEvolutions

* only run through FreeBattleResources once at end of battle in FreeResetData_ReturnToOvOrDoEvolutions

---------

Co-authored-by: ghoulslash <pokevoyager0@gmail.com>
This commit is contained in:
ghoulslash
2024-06-26 04:41:14 -04:00
committed by GitHub
parent 81bd14818e
commit 41583673a5

View File

@@ -5526,8 +5526,9 @@ static void FreeResetData_ReturnToOvOrDoEvolutions(void)
}
FreeAllWindowBuffers();
if (!(gBattleTypeFlags & BATTLE_TYPE_LINK))
if (gBattleStruct != NULL && !(gBattleTypeFlags & BATTLE_TYPE_LINK))
{
ZeroEnemyPartyMons();
FreeMonSpritesGfx();
FreeBattleResources();
FreeBattleSpritesData();