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Update hold_effects.h
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@@ -134,6 +134,7 @@
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#define HOLD_EFFECT_LUMINOUS_MOSS 142
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#define HOLD_EFFECT_SNOWBALL 143
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#define HOLD_EFFECT_WEAKNESS_POLICY 144
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#define HOLD_EFFECT_PRIMAL_ORB 145
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// Gen7 hold effects
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#define HOLD_EFFECT_PROTECTIVE_PADS 154
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