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Reordered everything in moves_info.h to be in struct order
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@@ -99,7 +99,7 @@ SINGLE_BATTLE_TEST("Upper Hand fails if the target moves first")
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}
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}
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SINGLE_BATTLE_TEST("Upper Hand is boosted by Sheer Force") // why does this move need a special test?
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SINGLE_BATTLE_TEST("Upper Hand is boosted by Sheer Force")
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{
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GIVEN {
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ASSUME(gMovesInfo[MOVE_EXTREME_SPEED].category == DAMAGE_CATEGORY_PHYSICAL);
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