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remove test code
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@ -4720,9 +4720,6 @@ static void Cmd_playanimation(void)
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}
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#endif
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//if (animId == B_ANIM_STATS_CHANGE && GetBattlerAbility(gActiveBattler) == ABILITY_CONTRARY)
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//ReverseStatAnimId(argumentPtr);
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if (animId == B_ANIM_STATS_CHANGE
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|| animId == B_ANIM_SNATCH_MOVE
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|| animId == B_ANIM_MEGA_EVOLUTION
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