Simplify and const-correct fieldmap.c (#2314)

Changing MapGridGetMetatileIdAt to output int also reduces number of casts

Co-authored-by: Mike-Goutokuji <83477269+mike-goutokuji@users.noreply.github.com>
This commit is contained in:
AZero13 2026-06-17 06:37:16 -04:00 committed by GitHub
parent f901611773
commit 2da84f7e3c
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GPG Key ID: B5690EEEBB952194
4 changed files with 224 additions and 269 deletions

View File

@ -23,8 +23,8 @@
extern struct BackupMapLayout gBackupMapLayout;
u32 MapGridGetMetatileIdAt(int x, int y);
u32 MapGridGetMetatileBehaviorAt(int x, int y);
int MapGridGetMetatileIdAt(int x, int y);
int MapGridGetMetatileBehaviorAt(int x, int y);
void MapGridSetMetatileIdAt(int x, int y, u16 metatile);
void MapGridSetMetatileEntryAt(int x, int y, u16 metatile);
void GetCameraCoords(u16 *x, u16 *y);

View File

@ -35,29 +35,20 @@ COMMON_DATA struct BackupMapLayout gBackupMapLayout = {0};
static const struct ConnectionFlags sDummyConnectionFlags = {0};
static void InitMapLayoutData(struct MapHeader *mapHeader);
static void InitMapLayoutData(const struct MapHeader *mapHeader);
static void InitBackupMapLayoutData(const u16 *map, u16 width, u16 height);
static void FillSouthConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset);
static void FillNorthConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset);
static void FillWestConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset);
static void FillEastConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset);
static void InitBackupMapLayoutConnections(struct MapHeader *mapHeader);
static void InitBackupMapLayoutConnections(const struct MapHeader *mapHeader);
static void LoadSavedMapView(void);
static bool8 SkipCopyingMetatileFromSavedMap(u16 *mapBlock, u16 mapWidth, u8 yMode);
static const struct MapConnection *GetIncomingConnection(u8 direction, int x, int y);
static bool8 IsPosInIncomingConnectingMap(u8 direction, int x, int y, const struct MapConnection *connection);
static bool8 IsCoordInIncomingConnectingMap(int coord, int srcMax, int destMax, int offset);
#define GetBorderBlockAt(x, y) ({ \
u16 block; \
int i; \
const u16 *border = gMapHeader.mapLayout->border; /* Unused, they read it again below */ \
\
i = (x + 1) & 1; \
i += ((y + 1) & 1) * 2; \
\
block = gMapHeader.mapLayout->border[i] | MAPGRID_IMPASSABLE; \
})
#define GetBorderBlockAt(x, y) (gMapHeader.mapLayout->border[((x + 1) & 1) + (((y + 1) & 1) << 1)] | MAPGRID_IMPASSABLE)
#define AreCoordsWithinMapGridBounds(x, y) (x >= 0 && x < gBackupMapLayout.width && y >= 0 && y < gBackupMapLayout.height)
@ -97,23 +88,20 @@ void InitTrainerHillMap(void)
GenerateTrainerHillFloorLayout(sBackupMapData);
}
static void InitMapLayoutData(struct MapHeader *mapHeader)
static void InitMapLayoutData(const struct MapHeader *mapHeader)
{
struct MapLayout const *mapLayout;
int width;
int height;
mapLayout = mapHeader->mapLayout;
const struct MapLayout *mapLayout = mapHeader->mapLayout;
CpuFastFill16(MAPGRID_UNDEFINED, sBackupMapData, sizeof(sBackupMapData));
gBackupMapLayout.map = sBackupMapData;
width = mapLayout->width + MAP_OFFSET_W;
gBackupMapLayout.width = width;
height = mapLayout->height + MAP_OFFSET_H;
gBackupMapLayout.height = height;
if (width * height <= MAX_MAP_DATA_SIZE)
{
InitBackupMapLayoutData(mapLayout->map, mapLayout->width, mapLayout->height);
InitBackupMapLayoutConnections(mapHeader);
}
gBackupMapLayout.width = mapLayout->width + MAP_OFFSET_W;
gBackupMapLayout.height = mapLayout->height + MAP_OFFSET_H;
if (gBackupMapLayout.width * gBackupMapLayout.height > MAX_MAP_DATA_SIZE)
return;
InitBackupMapLayoutData(mapLayout->map, mapLayout->width, mapLayout->height);
InitBackupMapLayoutConnections(mapHeader);
}
static void InitBackupMapLayoutData(const u16 *map, u16 width, u16 height)
@ -121,7 +109,7 @@ static void InitBackupMapLayoutData(const u16 *map, u16 width, u16 height)
u16 *dest;
int y;
dest = gBackupMapLayout.map;
dest += gBackupMapLayout.width * 7 + MAP_OFFSET;
dest += gBackupMapLayout.width * MAP_OFFSET + MAP_OFFSET;
for (y = 0; y < height; y++)
{
CpuCopy16(map, dest, width * 2);
@ -130,45 +118,45 @@ static void InitBackupMapLayoutData(const u16 *map, u16 width, u16 height)
}
}
static void InitBackupMapLayoutConnections(struct MapHeader *mapHeader)
static void InitBackupMapLayoutConnections(const struct MapHeader *mapHeader)
{
int count;
int count, i, offset;
const struct MapConnection *connection;
int i;
const struct MapHeader *cMap;
if (mapHeader->connections)
if (!mapHeader->connections)
return;
count = mapHeader->connections->count;
connection = mapHeader->connections->connections;
sMapConnectionFlags = sDummyConnectionFlags;
for (i = 0; i < count; i++, connection++)
{
count = mapHeader->connections->count;
connection = mapHeader->connections->connections;
sMapConnectionFlags = sDummyConnectionFlags;
for (i = 0; i < count; i++, connection++)
cMap = GetMapHeaderFromConnection(connection);
offset = connection->offset;
switch (connection->direction)
{
struct MapHeader const *cMap = GetMapHeaderFromConnection(connection);
s32 offset = connection->offset;
switch (connection->direction)
{
case CONNECTION_SOUTH:
FillSouthConnection(mapHeader, cMap, offset);
sMapConnectionFlags.south = TRUE;
break;
case CONNECTION_NORTH:
FillNorthConnection(mapHeader, cMap, offset);
sMapConnectionFlags.north = TRUE;
break;
case CONNECTION_WEST:
FillWestConnection(mapHeader, cMap, offset);
sMapConnectionFlags.west = TRUE;
break;
case CONNECTION_EAST:
FillEastConnection(mapHeader, cMap, offset);
sMapConnectionFlags.east = TRUE;
break;
}
case CONNECTION_SOUTH:
FillSouthConnection(mapHeader, cMap, offset);
sMapConnectionFlags.south = TRUE;
break;
case CONNECTION_NORTH:
FillNorthConnection(mapHeader, cMap, offset);
sMapConnectionFlags.north = TRUE;
break;
case CONNECTION_WEST:
FillWestConnection(mapHeader, cMap, offset);
sMapConnectionFlags.west = TRUE;
break;
case CONNECTION_EAST:
FillEastConnection(mapHeader, cMap, offset);
sMapConnectionFlags.east = TRUE;
break;
}
}
}
static void FillConnection(int x, int y, struct MapHeader const *connectedMapHeader, int x2, int y2, int width, int height)
static void FillConnection(int x, int y, const struct MapHeader *connectedMapHeader, int x2, int y2, int width, int height)
{
int i;
const u16 *src;
@ -187,159 +175,143 @@ static void FillConnection(int x, int y, struct MapHeader const *connectedMapHea
}
}
static void FillSouthConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset)
static void FillSouthConnection(const struct MapHeader *mapHeader, const struct MapHeader *connectedMapHeader, s32 offset)
{
int x, y;
int x2;
int width;
int cWidth;
if (connectedMapHeader)
{
cWidth = connectedMapHeader->mapLayout->width;
x = offset + MAP_OFFSET;
y = mapHeader->mapLayout->height + MAP_OFFSET;
if (x < 0)
{
x2 = -x;
x += cWidth;
if (x < gBackupMapLayout.width)
width = x;
else
width = gBackupMapLayout.width;
x = 0;
}
else
{
x2 = 0;
if (x + cWidth < gBackupMapLayout.width)
width = cWidth;
else
width = gBackupMapLayout.width - x;
}
if (!connectedMapHeader)
return;
FillConnection(
x, y,
connectedMapHeader,
x2, /*y2*/ 0,
width, /*height*/ MAP_OFFSET);
cWidth = connectedMapHeader->mapLayout->width;
x = offset + MAP_OFFSET;
y = mapHeader->mapLayout->height + MAP_OFFSET;
if (x < 0)
{
x2 = -x;
x += cWidth;
if (x < gBackupMapLayout.width)
width = x;
else
width = gBackupMapLayout.width;
x = 0;
}
else
{
x2 = 0;
if (x + cWidth < gBackupMapLayout.width)
width = cWidth;
else
width = gBackupMapLayout.width - x;
}
FillConnection(x, y, connectedMapHeader, x2, /*y2*/ 0, width, /*height*/ MAP_OFFSET);
}
static void FillNorthConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset)
static void FillNorthConnection(const struct MapHeader *mapHeader, const struct MapHeader *connectedMapHeader, s32 offset)
{
int x;
int x2, y2;
int width;
int cWidth, cHeight;
if (connectedMapHeader)
if (!connectedMapHeader)
return;
cWidth = connectedMapHeader->mapLayout->width;
cHeight = connectedMapHeader->mapLayout->height;
x = offset + MAP_OFFSET;
y2 = cHeight - MAP_OFFSET;
if (x < 0)
{
cWidth = connectedMapHeader->mapLayout->width;
cHeight = connectedMapHeader->mapLayout->height;
x = offset + MAP_OFFSET;
y2 = cHeight - MAP_OFFSET;
if (x < 0)
{
x2 = -x;
x += cWidth;
if (x < gBackupMapLayout.width)
width = x;
else
width = gBackupMapLayout.width;
x = 0;
}
x2 = -x;
x += cWidth;
if (x < gBackupMapLayout.width)
width = x;
else
{
x2 = 0;
if (x + cWidth < gBackupMapLayout.width)
width = cWidth;
else
width = gBackupMapLayout.width - x;
}
FillConnection(
x, /*y*/ 0,
connectedMapHeader,
x2, y2,
width, /*height*/ MAP_OFFSET);
width = gBackupMapLayout.width;
x = 0;
}
else
{
x2 = 0;
if (x + cWidth < gBackupMapLayout.width)
width = cWidth;
else
width = gBackupMapLayout.width - x;
}
FillConnection(x, /*y*/ 0, connectedMapHeader, x2, y2, width, /*height*/ MAP_OFFSET);
}
static void FillWestConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset)
static void FillWestConnection(const struct MapHeader *mapHeader, const struct MapHeader *connectedMapHeader, s32 offset)
{
int y;
int x2, y2;
int height;
int cWidth, cHeight;
if (connectedMapHeader)
{
cWidth = connectedMapHeader->mapLayout->width;
cHeight = connectedMapHeader->mapLayout->height;
y = offset + MAP_OFFSET;
x2 = cWidth - MAP_OFFSET;
if (y < 0)
{
y2 = -y;
if (y + cHeight < gBackupMapLayout.height)
height = y + cHeight;
else
height = gBackupMapLayout.height;
y = 0;
}
else
{
y2 = 0;
if (y + cHeight < gBackupMapLayout.height)
height = cHeight;
else
height = gBackupMapLayout.height - y;
}
FillConnection(
/*x*/ 0, y,
connectedMapHeader,
x2, y2,
/*width*/ MAP_OFFSET, height);
if (!connectedMapHeader)
return;
cWidth = connectedMapHeader->mapLayout->width;
cHeight = connectedMapHeader->mapLayout->height;
y = offset + MAP_OFFSET;
x2 = cWidth - MAP_OFFSET;
if (y < 0)
{
y2 = -y;
if (y + cHeight < gBackupMapLayout.height)
height = y + cHeight;
else
height = gBackupMapLayout.height;
y = 0;
}
else
{
y2 = 0;
if (y + cHeight < gBackupMapLayout.height)
height = cHeight;
else
height = gBackupMapLayout.height - y;
}
FillConnection(/*x*/ 0, y, connectedMapHeader, x2, y2, /*width*/ MAP_OFFSET, height);
}
static void FillEastConnection(struct MapHeader const *mapHeader, struct MapHeader const *connectedMapHeader, s32 offset)
static void FillEastConnection(const struct MapHeader *mapHeader, const struct MapHeader *connectedMapHeader, s32 offset)
{
int x, y;
int y2;
int height;
int cHeight;
if (connectedMapHeader)
{
cHeight = connectedMapHeader->mapLayout->height;
x = mapHeader->mapLayout->width + MAP_OFFSET;
y = offset + MAP_OFFSET;
if (y < 0)
{
y2 = -y;
if (y + cHeight < gBackupMapLayout.height)
height = y + cHeight;
else
height = gBackupMapLayout.height;
y = 0;
}
else
{
y2 = 0;
if (y + cHeight < gBackupMapLayout.height)
height = cHeight;
else
height = gBackupMapLayout.height - y;
}
if (!connectedMapHeader)
return;
FillConnection(
x, y,
connectedMapHeader,
/*x2*/ 0, y2,
/*width*/ MAP_OFFSET + 1, height);
cHeight = connectedMapHeader->mapLayout->height;
x = mapHeader->mapLayout->width + MAP_OFFSET;
y = offset + MAP_OFFSET;
if (y < 0)
{
y2 = -y;
if (y + cHeight < gBackupMapLayout.height)
height = y + cHeight;
else
height = gBackupMapLayout.height;
y = 0;
}
else
{
y2 = 0;
if (y + cHeight < gBackupMapLayout.height)
height = cHeight;
else
height = gBackupMapLayout.height - y;
}
FillConnection(x, y, connectedMapHeader, /*x2*/ 0, y2, /*width*/ MAP_OFFSET + 1, height);
}
u8 MapGridGetElevationAt(int x, int y)
@ -357,14 +329,14 @@ u8 MapGridGetCollisionAt(int x, int y)
u16 block = GetMapGridBlockAt(x, y);
if (block == MAPGRID_UNDEFINED)
return TRUE;
return 1;
return UNPACK_COLLISION(block);
}
u32 MapGridGetMetatileIdAt(int x, int y)
int MapGridGetMetatileIdAt(int x, int y)
{
u16 block = GetMapGridBlockAt(x, y);
int block = GetMapGridBlockAt(x, y);
if (block == MAPGRID_UNDEFINED)
return UNPACK_METATILE(GetBorderBlockAt(x, y));
@ -372,52 +344,43 @@ u32 MapGridGetMetatileIdAt(int x, int y)
return UNPACK_METATILE(block);
}
u32 MapGridGetMetatileBehaviorAt(int x, int y)
int MapGridGetMetatileBehaviorAt(int x, int y)
{
u16 metatile = MapGridGetMetatileIdAt(x, y);
return UNPACK_BEHAVIOR(GetMetatileAttributesById(metatile));
return UNPACK_BEHAVIOR(GetMetatileAttributesById(MapGridGetMetatileIdAt(x, y)));
}
u8 MapGridGetMetatileLayerTypeAt(int x, int y)
{
u16 metatile = MapGridGetMetatileIdAt(x, y);
return UNPACK_LAYER_TYPE(GetMetatileAttributesById(metatile));
return UNPACK_LAYER_TYPE(GetMetatileAttributesById(MapGridGetMetatileIdAt(x, y)));
}
void MapGridSetMetatileIdAt(int x, int y, u16 metatile)
{
int i;
if (AreCoordsWithinMapGridBounds(x, y))
{
i = x + y * gBackupMapLayout.width;
// Elevation is ignored in the argument, but copy metatile ID and collision
gBackupMapLayout.map[i] = (gBackupMapLayout.map[i] & MAPGRID_ELEVATION_MASK) | (metatile & ~MAPGRID_ELEVATION_MASK);
gBackupMapLayout.map[x + y * gBackupMapLayout.width] &= MAPGRID_ELEVATION_MASK;
gBackupMapLayout.map[x + y * gBackupMapLayout.width] |= metatile & ~MAPGRID_ELEVATION_MASK;
}
}
void MapGridSetMetatileEntryAt(int x, int y, u16 metatile)
{
int i;
if (AreCoordsWithinMapGridBounds(x, y))
{
i = x + gBackupMapLayout.width * y;
gBackupMapLayout.map[i] = metatile;
gBackupMapLayout.map[x + gBackupMapLayout.width * y] = metatile;
}
}
u16 GetMetatileAttributesById(u16 metatile)
{
const u16 *attributes;
if (metatile < NUM_METATILES_IN_PRIMARY)
{
attributes = gMapHeader.mapLayout->primaryTileset->metatileAttributes;
return attributes[metatile];
return gMapHeader.mapLayout->primaryTileset->metatileAttributes[metatile];
}
else if (metatile < NUM_METATILES_TOTAL)
{
attributes = gMapHeader.mapLayout->secondaryTileset->metatileAttributes;
return attributes[metatile - NUM_METATILES_IN_PRIMARY];
return gMapHeader.mapLayout->secondaryTileset->metatileAttributes[metatile - NUM_METATILES_IN_PRIMARY];
}
else
{
@ -449,7 +412,7 @@ static bool32 SavedMapViewIsEmpty(void)
#ifndef UBFIX
// BUG: This loop extends past the bounds of the mapView array. Its size is only 0x100.
for (i = 0; i < 0x200; i++)
for (i = 0; i < sizeof(gSaveBlock1Ptr->mapView); i++)
marker |= gSaveBlock1Ptr->mapView[i];
#else
// UBFIX: Only iterate over 0x100
@ -477,91 +440,84 @@ static void LoadSavedMapView(void)
u16 *mapView;
int width;
mapView = gSaveBlock1Ptr->mapView;
if (!SavedMapViewIsEmpty())
{
width = gBackupMapLayout.width;
x = gSaveBlock1Ptr->pos.x;
y = gSaveBlock1Ptr->pos.y;
for (i = y; i < y + MAP_OFFSET_H; i++)
{
if (i == y && i != 0)
yMode = 0;
else if (i == y + MAP_OFFSET_H - 1 && i != gMapHeader.mapLayout->height - 1)
yMode = 1;
else
yMode = 0xFF;
if (SavedMapViewIsEmpty())
return;
width = gBackupMapLayout.width;
x = gSaveBlock1Ptr->pos.x;
y = gSaveBlock1Ptr->pos.y;
for (i = y; i < y + MAP_OFFSET_H; i++)
{
if (i == y && i != 0)
yMode = 0;
else if (i == y + MAP_OFFSET_H - 1 && i != gMapHeader.mapLayout->height - 1)
yMode = 1;
else
yMode = 0xFF;
for (j = x; j < x + MAP_OFFSET_W; j++)
{
if (!SkipCopyingMetatileFromSavedMap(&sBackupMapData[j + width * i], width, yMode))
sBackupMapData[j + width * i] = *mapView;
mapView++;
}
}
for (j = x; j < x + MAP_OFFSET_W; j++)
{
if (y != 0)
FixLongGrassMetatilesWindowTop(j, y - 1);
if (i < gMapHeader.mapLayout->height - 1)
FixLongGrassMetatilesWindowBottom(j, y + MAP_OFFSET_H - 1);
if (!SkipCopyingMetatileFromSavedMap(&sBackupMapData[j + width * i], width, yMode))
sBackupMapData[j + width * i] = *mapView;
mapView++;
}
ClearSavedMapView();
}
for (j = x; j < x + MAP_OFFSET_W; j++)
{
if (y != 0)
FixLongGrassMetatilesWindowTop(j, y - 1);
if (i < gMapHeader.mapLayout->height - 1)
FixLongGrassMetatilesWindowBottom(j, y + MAP_OFFSET_H - 1);
}
ClearSavedMapView();
}
static void MoveMapViewToBackup(u8 direction)
{
int width;
u16 *mapView;
int x0, y0;
int x2, y2;
u16 *src, *dest;
int srci, desti;
int r9, r8;
int x, y;
int i, j;
mapView = gSaveBlock1Ptr->mapView;
u16 *mapView = gSaveBlock1Ptr->mapView;
width = gBackupMapLayout.width;
r9 = 0;
r8 = 0;
i = 0;
j = 0;
x0 = gSaveBlock1Ptr->pos.x;
y0 = gSaveBlock1Ptr->pos.y;
x2 = MAP_OFFSET_W;
y2 = MAP_OFFSET_H;
switch (direction)
{
case CONNECTION_NORTH:
y0 += 1;
y0++;
y2 = MAP_OFFSET_H - 1;
break;
case CONNECTION_SOUTH:
r8 = 1;
j = 1;
y2 = MAP_OFFSET_H - 1;
break;
case CONNECTION_WEST:
x0 += 1;
x0++;
x2 = MAP_OFFSET_W - 1;
break;
case CONNECTION_EAST:
r9 = 1;
i = 1;
x2 = MAP_OFFSET_W - 1;
break;
}
for (y = 0; y < y2; y++)
{
i = 0;
j = 0;
for (x = 0; x < x2; x++)
{
desti = width * (y + y0);
srci = (y + r8) * MAP_OFFSET_W + r9;
src = &mapView[srci + i];
dest = &sBackupMapData[x0 + desti + j];
*dest = *src;
i++;
j++;
sBackupMapData[x + x0 + width * (y + y0)] = mapView[i + x + MAP_OFFSET_W * (j + y)];
}
}
ClearSavedMapView();
}
@ -716,16 +672,19 @@ static bool8 IsPosInIncomingConnectingMap(u8 direction, int x, int y, const stru
static bool8 IsCoordInIncomingConnectingMap(int coord, int srcMax, int destMax, int offset)
{
int offset2;
offset2 = offset;
int min, max;
if (offset2 < 0)
offset2 = 0;
if (offset < 0)
min = 0;
else
min = offset;
if (destMax + offset < srcMax)
srcMax = destMax + offset;
max = destMax + offset;
else
max = srcMax;
if (offset2 <= coord && coord <= srcMax)
if (min <= coord && coord <= max)
return TRUE;
return FALSE;
@ -765,25 +724,23 @@ const struct MapConnection *GetMapConnectionAtPos(s16 x, s16 y)
{
return NULL;
}
else
count = gMapHeader.connections->count;
connection = gMapHeader.connections->connections;
for (i = 0; i < count; i++, connection++)
{
count = gMapHeader.connections->count;
connection = gMapHeader.connections->connections;
for (i = 0; i < count; i++, connection++)
direction = connection->direction;
if ((direction == CONNECTION_DIVE || direction == CONNECTION_EMERGE) ||
(direction == CONNECTION_NORTH && y >= MAP_OFFSET) ||
(direction == CONNECTION_SOUTH && y < gMapHeader.mapLayout->height + MAP_OFFSET) ||
(direction == CONNECTION_WEST && x >= MAP_OFFSET) ||
(direction == CONNECTION_EAST && x < gMapHeader.mapLayout->width + MAP_OFFSET))
{
direction = connection->direction;
if ((direction == CONNECTION_DIVE || direction == CONNECTION_EMERGE)
|| (direction == CONNECTION_NORTH && y > MAP_OFFSET - 1)
|| (direction == CONNECTION_SOUTH && y < gMapHeader.mapLayout->height + MAP_OFFSET)
|| (direction == CONNECTION_WEST && x > MAP_OFFSET - 1)
|| (direction == CONNECTION_EAST && x < gMapHeader.mapLayout->width + MAP_OFFSET))
{
continue;
}
if (IsPosInConnectingMap(connection, x - MAP_OFFSET, y - MAP_OFFSET) == TRUE)
{
return connection;
}
continue;
}
if (IsPosInConnectingMap(connection, x - MAP_OFFSET, y - MAP_OFFSET) == TRUE)
{
return connection;
}
}
return NULL;

View File

@ -353,9 +353,7 @@ bool8 FldEff_CutGrass(void)
// set map grid metatile depending on x, y
static void SetCutGrassMetatile(s16 x, s16 y)
{
s32 metatileId = MapGridGetMetatileIdAt(x, y);
switch (metatileId)
switch (MapGridGetMetatileIdAt(x, y))
{
case METATILE_Fortree_LongGrass_Root:
case METATILE_General_LongGrass:

View File

@ -1284,7 +1284,7 @@ void SecretBasePerStepCallback(u8 taskId)
PopSecretBaseBalloon(MapGridGetMetatileIdAt(x, y), x, y);
if (sInFriendSecretBase == TRUE)
{
switch ((int)MapGridGetMetatileIdAt(x, y))
switch (MapGridGetMetatileIdAt(x, y))
{
case METATILE_SecretBase_RedBalloon:
case METATILE_SecretBase_BlueBalloon:
@ -2063,7 +2063,7 @@ void CheckInteractedWithFriendsSandOrnament(void)
s16 x, y;
GetXYCoordsOneStepInFrontOfPlayer(&x, &y);
switch ((int)MapGridGetMetatileIdAt(x, y))
switch (MapGridGetMetatileIdAt(x, y))
{
case METATILE_SecretBase_SandOrnament_Base1:
case METATILE_SecretBase_SandOrnament_Base2: