mirror of
https://github.com/pret/pokeemerald.git
synced 2026-08-27 21:20:50 -05:00
Final non-graphic changes
This commit is contained in:
@@ -594,6 +594,8 @@ const struct TrainerMoney gTrainerMoneyTable[] =
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#include "data/text/french/abilities.h"
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#elif ITALIAN
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#include "data/text/italian/abilities.h"
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#elif SPANISH
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#include "data/text/spanish/abilities.h"
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#else //ENGLISH
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#include "data/text/abilities.h"
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#endif
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@@ -332,6 +332,11 @@ const union AnimCmd *const gAnims_MonPic[MAX_MON_PIC_FRAMES] =
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#include "data/trainers.h"
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#include "data/text/species_names.h"
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#include "data/text/italian/move_names.h"
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#elif SPANISH
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#include "data/text/spanish/trainer_class_names.h"
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#include "data/trainers.h"
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#include "data/text/species_names.h"
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#include "data/text/spanish/move_names.h"
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#else //ENGLISH
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#include "data/text/trainer_class_names.h"
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#include "data/trainers.h"
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242
src/data/text/spanish/abilities.h
Normal file
242
src/data/text/spanish/abilities.h
Normal file
@@ -0,0 +1,242 @@
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static const u8 sNoneDescription[] = _("Ninguna en particular.");
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static const u8 sStenchDescription[] = _("Aleja a POKéMON salvajes.");
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static const u8 sDrizzleDescription[] = _("Hace que llueva en combate.");
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static const u8 sSpeedBoostDescription[] = _("Va subiendo la VELOCIDAD.");
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static const u8 sBattleArmorDescription[] = _("Bloquea golpes críticos.");
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static const u8 sSturdyDescription[] = _("Anula golpes fulminantes.");
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static const u8 sDampDescription[] = _("Evita la autodestrucción.");
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static const u8 sLimberDescription[] = _("Evita la parálisis.");
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static const u8 sSandVeilDescription[] = _("Más EVASIÓN en torm. arena.");
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static const u8 sStaticDescription[] = _("Paraliza al mín. contacto.");
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static const u8 sVoltAbsorbDescription[] = _("Cambia electricidad en PS.");
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static const u8 sWaterAbsorbDescription[] = _("Convierte el agua en PS.");
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static const u8 sObliviousDescription[] = _("Evita la atracción.");
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static const u8 sCloudNineDescription[] = _("Anula los efectos del clima.");
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static const u8 sCompoundEyesDescription[] = _("Aumenta la PRECISIÓN.");
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static const u8 sInsomniaDescription[] = _("Evita el quedarse dormido.");
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static const u8 sColorChangeDescription[] = _("Toma el tipo del mov. rival.");
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static const u8 sImmunityDescription[] = _("Evita el envenenamiento.");
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static const u8 sFlashFireDescription[] = _("Se carga si recibe fuego.");
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static const u8 sShieldDustDescription[] = _("Evita efectos secundarios.");
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static const u8 sOwnTempoDescription[] = _("Evita la confusión.");
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static const u8 sSuctionCupsDescription[] = _("Fija el cuerpo con firmeza.");
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static const u8 sIntimidateDescription[] = _("Baja el ATAQUE del rival.");
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static const u8 sShadowTagDescription[] = _("Evita que el enemigo huya.");
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static const u8 sRoughSkinDescription[] = _("Hiere al tacto.");
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static const u8 sWonderGuardDescription[] = _("Cuesta mucho hacerle daño.");
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static const u8 sLevitateDescription[] = _("No sufre at. tipo TIERRA.");
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static const u8 sEffectSporeDescription[] = _("Deja esporas al contacto.");
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static const u8 sSynchronizeDescription[] = _("Transmite problem. estado.");
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static const u8 sClearBodyDescription[] = _("Evita que baje la habilidad.");
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static const u8 sNaturalCureDescription[] = _("Se cura al salir.");
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static const u8 sLightningRodDescription[] = _("Frena ataques eléctricos.");
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static const u8 sSereneGraceDescription[] = _("Añade efectos secundarios.");
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static const u8 sSwiftSwimDescription[] = _("Con lluvia, sube VELOCIDAD.");
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static const u8 sChlorophyllDescription[] = _("Con sol, sube la VELOCIDAD.");
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static const u8 sIlluminateDescription[] = _("Facilita el encuentro.");
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static const u8 sTraceDescription[] = _("Copia habilidad especial.");
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static const u8 sHugePowerDescription[] = _("Aumenta el ATAQUE.");
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static const u8 sPoisonPointDescription[] = _("Envenena al mín. contacto.");
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static const u8 sInnerFocusDescription[] = _("Evita el retroceso.");
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static const u8 sMagmaArmorDescription[] = _("Evita el congelamiento.");
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static const u8 sWaterVeilDescription[] = _("Evita las quemaduras.");
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static const u8 sMagnetPullDescription[] = _("Atrapa POKéMON de ACERO.");
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static const u8 sSoundproofDescription[] = _("Evita ataques de sonido.");
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static const u8 sRainDishDescription[] = _("Sube PS cuando llueve.");
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static const u8 sSandStreamDescription[] = _("Crea una tormenta de arena.");
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static const u8 sPressureDescription[] = _("Baja los PP del enemigo.");
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static const u8 sThickFatDescription[] = _("Protege del frío y calor.");
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static const u8 sEarlyBirdDescription[] = _("Despierta rápido al PKMN.");
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static const u8 sFlameBodyDescription[] = _("Quema al mínimo contacto.");
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static const u8 sRunAwayDescription[] = _("Facilita la huida.");
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static const u8 sKeenEyeDescription[] = _("Evita que baje PRECISIÓN.");
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static const u8 sHyperCutterDescription[] = _("Evita que baje el ATAQUE.");
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static const u8 sPickupDescription[] = _("Puede tomar objetos.");
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static const u8 sTruantDescription[] = _("Interviene cada 2 rondas.");
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static const u8 sHustleDescription[] = _("Cambia PRECIS. por energía.");
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static const u8 sCuteCharmDescription[] = _("Emboba al mínimo contacto.");
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static const u8 sPlusDescription[] = _("Mejora con habilidad MENOS.");
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static const u8 sMinusDescription[] = _("Mejora con habilidad MÁS.");
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static const u8 sForecastDescription[] = _("Cambia con el clima.");
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static const u8 sStickyHoldDescription[] = _("Evita el robo de objetos.");
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static const u8 sShedSkinDescription[] = _("Se cura mudando la piel.");
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static const u8 sGutsDescription[] = _("Sube el ATAQUE si sufre.");
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static const u8 sMarvelScaleDescription[] = _("Sube la DEFENSA si sufre.");
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static const u8 sLiquidOozeDescription[] = _("Al verterlo, hiere.");
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static const u8 sOvergrowDescription[] = _("Sube ataques tipo PLANTA.");
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static const u8 sBlazeDescription[] = _("Sube ataques tipo FUEGO.");
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static const u8 sTorrentDescription[] = _("Sube ataques tipo AGUA.");
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static const u8 sSwarmDescription[] = _("Sube ataques tipo BICHO.");
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static const u8 sRockHeadDescription[] = _("Evita volver a ser golpeado.");
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static const u8 sDroughtDescription[] = _("Toma luz solar en batalla.");
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static const u8 sArenaTrapDescription[] = _("Evita la huida.");
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static const u8 sVitalSpiritDescription[] = _("Evita quedarse dormido.");
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static const u8 sWhiteSmokeDescription[] = _("Evita que baje la habilidad.");
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static const u8 sPurePowerDescription[] = _("Aumenta el ATAQUE.");
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static const u8 sShellArmorDescription[] = _("Bloquea golpes críticos.");
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static const u8 sCacophonyDescription[] = _("Evita ataques de sonido.");
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static const u8 sAirLockDescription[] = _("Anula los efectos del clima.");
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const u8 gAbilityNames[ABILITIES_COUNT][ABILITY_NAME_LENGTH + 1] =
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{
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[ABILITY_NONE] = _("(?)"),
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[ABILITY_STENCH] = _("HEDOR"),
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[ABILITY_DRIZZLE] = _("LLOVIZNA"),
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[ABILITY_SPEED_BOOST] = _("IMPULSO"),
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[ABILITY_BATTLE_ARMOR] = _("ARMAD. BAT."),
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[ABILITY_STURDY] = _("ROBUSTEZ"),
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[ABILITY_DAMP] = _("HUMEDAD"),
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[ABILITY_LIMBER] = _("FLEXIBILIDAD"),
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[ABILITY_SAND_VEIL] = _("VELO ARENA"),
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[ABILITY_STATIC] = _("ELEC. ESTÁT."),
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[ABILITY_VOLT_ABSORB] = _("ABSOR. ELEC."),
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[ABILITY_WATER_ABSORB] = _("ABSOR. AGUA"),
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[ABILITY_OBLIVIOUS] = _("DESPISTE"),
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[ABILITY_CLOUD_NINE] = _("ACLIMATACIÓN"),
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[ABILITY_COMPOUND_EYES] = _("OJOCOMPUESTO"),
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[ABILITY_INSOMNIA] = _("INSOMNIO"),
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[ABILITY_COLOR_CHANGE] = _("CAMBIO COLOR"),
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[ABILITY_IMMUNITY] = _("INMUNIDAD"),
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[ABILITY_FLASH_FIRE] = _("ABSOR. FUEGO"),
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[ABILITY_SHIELD_DUST] = _("POLVO ESCUDO"),
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[ABILITY_OWN_TEMPO] = _("RITMO PROPIO"),
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[ABILITY_SUCTION_CUPS] = _("VENTOSAS"),
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[ABILITY_INTIMIDATE] = _("INTIMIDACIÓN"),
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[ABILITY_SHADOW_TAG] = _("SOMBRATRAMPA"),
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[ABILITY_ROUGH_SKIN] = _("PIEL TOSCA"),
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[ABILITY_WONDER_GUARD] = _("SUPERGUARDA."),
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[ABILITY_LEVITATE] = _("LEVITACIÓN"),
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[ABILITY_EFFECT_SPORE] = _("EFEC. ESPORA"),
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[ABILITY_SYNCHRONIZE] = _("SINCRONÍA"),
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[ABILITY_CLEAR_BODY] = _("CUERPO PURO"),
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[ABILITY_NATURAL_CURE] = _("CURA NATURAL"),
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[ABILITY_LIGHTNING_ROD] = _("PARARRAYOS"),
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[ABILITY_SERENE_GRACE] = _("DICHA"),
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[ABILITY_SWIFT_SWIM] = _("NADO RÁPIDO"),
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[ABILITY_CHLOROPHYLL] = _("CLOROFILA"),
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[ABILITY_ILLUMINATE] = _("ILUMINACIÓN"),
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[ABILITY_TRACE] = _("RASTRO"),
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[ABILITY_HUGE_POWER] = _("POTENCIA"),
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[ABILITY_POISON_POINT] = _("PUNTO TÓXICO"),
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[ABILITY_INNER_FOCUS] = _("FOCO INTERNO"),
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[ABILITY_MAGMA_ARMOR] = _("ESCUDO MAGMA"),
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[ABILITY_WATER_VEIL] = _("VELO AGUA"),
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[ABILITY_MAGNET_PULL] = _("IMÁN"),
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[ABILITY_SOUNDPROOF] = _("INSONORIZAR"),
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[ABILITY_RAIN_DISH] = _("CURA LLUVIA"),
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[ABILITY_SAND_STREAM] = _("CHORRO ARENA"),
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[ABILITY_PRESSURE] = _("PRESIÓN"),
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[ABILITY_THICK_FAT] = _("SEBO"),
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[ABILITY_EARLY_BIRD] = _("MADRUGAR"),
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[ABILITY_FLAME_BODY] = _("CUERPO LLAMA"),
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[ABILITY_RUN_AWAY] = _("FUGA"),
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[ABILITY_KEEN_EYE] = _("VISTA LINCE"),
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[ABILITY_HYPER_CUTTER] = _("CORTE FUERTE"),
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[ABILITY_PICKUP] = _("RECOGIDA"),
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[ABILITY_TRUANT] = _("AUSENTE"),
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[ABILITY_HUSTLE] = _("ENTUSIASMO"),
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[ABILITY_CUTE_CHARM] = _("GRAN ENCANTO"),
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[ABILITY_PLUS] = _("MÁS"),
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[ABILITY_MINUS] = _("MENOS"),
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[ABILITY_FORECAST] = _("PREDICCIÓN"),
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[ABILITY_STICKY_HOLD] = _("VISCOSIDAD"),
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[ABILITY_SHED_SKIN] = _("MUDAR"),
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[ABILITY_GUTS] = _("AGALLAS"),
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[ABILITY_MARVEL_SCALE] = _("ESCAMA ESP."),
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[ABILITY_LIQUID_OOZE] = _("LODO LÍQUIDO"),
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[ABILITY_OVERGROW] = _("ESPESURA"),
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[ABILITY_BLAZE] = _("MAR LLAMAS"),
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[ABILITY_TORRENT] = _("TORRENTE"),
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[ABILITY_SWARM] = _("ENJAMBRE"),
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[ABILITY_ROCK_HEAD] = _("CABEZA ROCA"),
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[ABILITY_DROUGHT] = _("SEQUÍA"),
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[ABILITY_ARENA_TRAP] = _("TRAMPA ARENA"),
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[ABILITY_VITAL_SPIRIT] = _("ESPÍR. VITAL"),
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[ABILITY_WHITE_SMOKE] = _("HUMO BLANCO"),
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[ABILITY_PURE_POWER] = _("ENERGÍA PURA"),
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[ABILITY_SHELL_ARMOR] = _("CAPARAZÓN"),
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[ABILITY_CACOPHONY] = _("CACOFONÍA"),
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[ABILITY_AIR_LOCK] = _("BUCLE AIRE"),
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};
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const u8 *const gAbilityDescriptionPointers[ABILITIES_COUNT] =
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{
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[ABILITY_NONE] = sNoneDescription,
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[ABILITY_STENCH] = sStenchDescription,
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[ABILITY_DRIZZLE] = sDrizzleDescription,
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[ABILITY_SPEED_BOOST] = sSpeedBoostDescription,
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[ABILITY_BATTLE_ARMOR] = sBattleArmorDescription,
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[ABILITY_STURDY] = sSturdyDescription,
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[ABILITY_DAMP] = sDampDescription,
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[ABILITY_LIMBER] = sLimberDescription,
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[ABILITY_SAND_VEIL] = sSandVeilDescription,
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[ABILITY_STATIC] = sStaticDescription,
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[ABILITY_VOLT_ABSORB] = sVoltAbsorbDescription,
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[ABILITY_WATER_ABSORB] = sWaterAbsorbDescription,
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[ABILITY_OBLIVIOUS] = sObliviousDescription,
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[ABILITY_CLOUD_NINE] = sCloudNineDescription,
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[ABILITY_COMPOUND_EYES] = sCompoundEyesDescription,
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[ABILITY_INSOMNIA] = sInsomniaDescription,
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[ABILITY_COLOR_CHANGE] = sColorChangeDescription,
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[ABILITY_IMMUNITY] = sImmunityDescription,
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[ABILITY_FLASH_FIRE] = sFlashFireDescription,
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[ABILITY_SHIELD_DUST] = sShieldDustDescription,
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[ABILITY_OWN_TEMPO] = sOwnTempoDescription,
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[ABILITY_SUCTION_CUPS] = sSuctionCupsDescription,
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[ABILITY_INTIMIDATE] = sIntimidateDescription,
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[ABILITY_SHADOW_TAG] = sShadowTagDescription,
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[ABILITY_ROUGH_SKIN] = sRoughSkinDescription,
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[ABILITY_WONDER_GUARD] = sWonderGuardDescription,
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[ABILITY_LEVITATE] = sLevitateDescription,
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[ABILITY_EFFECT_SPORE] = sEffectSporeDescription,
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[ABILITY_SYNCHRONIZE] = sSynchronizeDescription,
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[ABILITY_CLEAR_BODY] = sClearBodyDescription,
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[ABILITY_NATURAL_CURE] = sNaturalCureDescription,
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[ABILITY_LIGHTNING_ROD] = sLightningRodDescription,
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[ABILITY_SERENE_GRACE] = sSereneGraceDescription,
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[ABILITY_SWIFT_SWIM] = sSwiftSwimDescription,
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[ABILITY_CHLOROPHYLL] = sChlorophyllDescription,
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[ABILITY_ILLUMINATE] = sIlluminateDescription,
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[ABILITY_TRACE] = sTraceDescription,
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[ABILITY_HUGE_POWER] = sHugePowerDescription,
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[ABILITY_POISON_POINT] = sPoisonPointDescription,
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[ABILITY_INNER_FOCUS] = sInnerFocusDescription,
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[ABILITY_MAGMA_ARMOR] = sMagmaArmorDescription,
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[ABILITY_WATER_VEIL] = sWaterVeilDescription,
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[ABILITY_MAGNET_PULL] = sMagnetPullDescription,
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[ABILITY_SOUNDPROOF] = sSoundproofDescription,
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[ABILITY_RAIN_DISH] = sRainDishDescription,
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[ABILITY_SAND_STREAM] = sSandStreamDescription,
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[ABILITY_PRESSURE] = sPressureDescription,
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[ABILITY_THICK_FAT] = sThickFatDescription,
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[ABILITY_EARLY_BIRD] = sEarlyBirdDescription,
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[ABILITY_FLAME_BODY] = sFlameBodyDescription,
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[ABILITY_RUN_AWAY] = sRunAwayDescription,
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[ABILITY_KEEN_EYE] = sKeenEyeDescription,
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[ABILITY_HYPER_CUTTER] = sHyperCutterDescription,
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[ABILITY_PICKUP] = sPickupDescription,
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[ABILITY_TRUANT] = sTruantDescription,
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[ABILITY_HUSTLE] = sHustleDescription,
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[ABILITY_CUTE_CHARM] = sCuteCharmDescription,
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[ABILITY_PLUS] = sPlusDescription,
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[ABILITY_MINUS] = sMinusDescription,
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[ABILITY_FORECAST] = sForecastDescription,
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[ABILITY_STICKY_HOLD] = sStickyHoldDescription,
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[ABILITY_SHED_SKIN] = sShedSkinDescription,
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[ABILITY_GUTS] = sGutsDescription,
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[ABILITY_MARVEL_SCALE] = sMarvelScaleDescription,
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[ABILITY_LIQUID_OOZE] = sLiquidOozeDescription,
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[ABILITY_OVERGROW] = sOvergrowDescription,
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[ABILITY_BLAZE] = sBlazeDescription,
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[ABILITY_TORRENT] = sTorrentDescription,
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[ABILITY_SWARM] = sSwarmDescription,
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[ABILITY_ROCK_HEAD] = sRockHeadDescription,
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[ABILITY_DROUGHT] = sDroughtDescription,
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[ABILITY_ARENA_TRAP] = sArenaTrapDescription,
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[ABILITY_VITAL_SPIRIT] = sVitalSpiritDescription,
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[ABILITY_WHITE_SMOKE] = sWhiteSmokeDescription,
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[ABILITY_PURE_POWER] = sPurePowerDescription,
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[ABILITY_SHELL_ARMOR] = sShellArmorDescription,
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[ABILITY_CACOPHONY] = sCacophonyDescription,
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[ABILITY_AIR_LOCK] = sAirLockDescription,
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};
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261
src/data/text/spanish/gift_ribbon_descriptions.h
Normal file
261
src/data/text/spanish/gift_ribbon_descriptions.h
Normal file
@@ -0,0 +1,261 @@
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#if FRENCH
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const u8 gGiftRibbonDescriptionPart1_2003RegionalTourney[] = _("TOURNOI REGIONAL 2003");
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const u8 gGiftRibbonDescriptionPart2_Champion[] = _("RUBAN MAITRE");
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const u8 gGiftRibbonDescriptionPart1_2003NationalTourney[] = _("TOURNOI NATIONAL 2003");
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const u8 gGiftRibbonDescriptionPart1_2003GlobalCup[] = _("COUPE GLOBALE 2003");
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const u8 gGiftRibbonDescriptionPart2_RunnerUp[] = _("RUBAN 2{SUPER_E} place");
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const u8 gGiftRibbonDescriptionPart2_Semifinalist[] = _("RUBAN demi-finaliste");
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const u8 gGiftRibbonDescriptionPart1_2004RegionalTourney[] = _("TOURNOI REGIONAL 2004");
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const u8 gGiftRibbonDescriptionPart1_2004NationalTourney[] = _("TOURNOI NATIONAL 2004");
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const u8 gGiftRibbonDescriptionPart1_2004GlobalCup[] = _("COUPE GLOBALE 2004");
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const u8 gGiftRibbonDescriptionPart1_2005RegionalTourney[] = _("TOURNOI REGIONAL 2005");
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const u8 gGiftRibbonDescriptionPart1_2005NationalTourney[] = _("TOURNOI NATIONAL 2005");
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const u8 gGiftRibbonDescriptionPart1_2005GlobalCup[] = _("COUPE GLOBALE 2005");
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const u8 gGiftRibbonDescriptionPart1_PokemonBattleCup[] = _("COUPE COMBAT POKéMON");
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const u8 gGiftRibbonDescriptionPart2_Participation[] = _("RUBAN de participation");
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const u8 gGiftRibbonDescriptionPart1_PokemonLeague[] = _("LIGUE POKéMON");
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const u8 gGiftRibbonDescriptionPart1_AdvanceCup[] = _("COUPE ADVANCE");
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const u8 gGiftRibbonDescriptionPart1_PokemonTournament[] = _("Tournoi POKéMON");
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const u8 gGiftRibbonDescriptionPart2_Participation2[] = _("RUBAN de participation");
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const u8 gGiftRibbonDescriptionPart1_PokemonEvent[] = _("Evènement POKéMON");
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const u8 gGiftRibbonDescriptionPart1_PokemonFestival[] = _("Festival POKéMON");
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const u8 gGiftRibbonDescriptionPart1_DifficultyClearing[] = _("RUBAN commémoratif pour");
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const u8 gGiftRibbonDescriptionPart2_Commemorative[] = _("avoir tout réussi.");
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const u8 gGiftRibbonDescriptionPart1_ClearingAllChallenges[] = _("RUBAN pour le triomphe");
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const u8 gGiftRibbonDescriptionPart2_ClearingAllChallenges[] = _("face aux difficultés.");
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const u8 gGiftRibbonDescriptionPart1_100StraightWin[] = _("100 victoires à la suite");
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const u8 gGiftRibbonDescriptionPart1_DarknessTower[] = _("Succès TOUR OBSCURE");
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const u8 gGiftRibbonDescriptionPart1_RedTower[] = _("Succès TOUR ROUGE");
|
||||
const u8 gGiftRibbonDescriptionPart1_BlackironTower[] = _("Succès TOUR FER NOIR");
|
||||
const u8 gGiftRibbonDescriptionPart1_FinalTower[] = _("Succès TOUR FINALE");
|
||||
const u8 gGiftRibbonDescriptionPart1_LegendMaking[] = _("A contribué à la légende");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonCenterTokyo[] = _("CENTRE POKéMON TOKYO");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonCenterOsaka[] = _("CENTRE POKéMON OSAKA");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonCenterNagoya[] = _("CENTRE POKéMON NAGOYA");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonCenterNY[] = _("CENTRE POKéMON NY");
|
||||
const u8 gGiftRibbonDescriptionPart1_SummerHolidays[] = _("RUBAN vacances d’été");
|
||||
const u8 gGiftRibbonDescriptionPart2_EmptyString[] = _("");
|
||||
const u8 gGiftRibbonDescriptionPart1_WinterHolidays[] = _("RUBAN vacances d’hiver");
|
||||
const u8 gGiftRibbonDescriptionPart1_SpringHolidays[] = _("RUBAN vac. de printemps");
|
||||
const u8 gGiftRibbonDescriptionPart1_Evergreen[] = _("RUBAN feuilles persist.");
|
||||
const u8 gGiftRibbonDescriptionPart1_SpecialHoliday[] = _("RUBAN vac. spéciales");
|
||||
const u8 gGiftRibbonDescriptionPart1_HardWorker[] = _("RUBAN travailleur");
|
||||
const u8 gGiftRibbonDescriptionPart1_LotsOfFriends[] = _("RUBAN amitié");
|
||||
const u8 gGiftRibbonDescriptionPart1_FullOfEnergy[] = _("RUBAN énergie");
|
||||
const u8 gGiftRibbonDescriptionPart1_LovedPokemon[] = _("RUBAN souvenir pour");
|
||||
const u8 gGiftRibbonDescriptionPart2_LovedPokemon[] = _("un POKéMON bien-aimé.");
|
||||
const u8 gGiftRibbonDescriptionPart1_LoveForPokemon[] = _("RUBAN qui montre l’amour");
|
||||
const u8 gGiftRibbonDescriptionPart2_LoveForPokemon[] = _("porté à un POKéMON.");
|
||||
#elif ITALIAN
|
||||
const u8 gGiftRibbonDescriptionPart1_2003RegionalTourney[] = _("TORNEO REGIONALE 2003");
|
||||
const u8 gGiftRibbonDescriptionPart2_Champion[] = _("FIOCCO CAMPIONE");
|
||||
const u8 gGiftRibbonDescriptionPart1_2003NationalTourney[] = _("TORNEO NAZIONALE 2003");
|
||||
const u8 gGiftRibbonDescriptionPart1_2003GlobalCup[] = _("TORNEO MONDIALE 2003");
|
||||
const u8 gGiftRibbonDescriptionPart2_RunnerUp[] = _("FIOCCO finalista");
|
||||
const u8 gGiftRibbonDescriptionPart2_Semifinalist[] = _("FIOCCO semifinalista");
|
||||
const u8 gGiftRibbonDescriptionPart1_2004RegionalTourney[] = _("TORNEO REGIONALE 2004");
|
||||
const u8 gGiftRibbonDescriptionPart1_2004NationalTourney[] = _("TORNEO NAZIONALE 2004");
|
||||
const u8 gGiftRibbonDescriptionPart1_2004GlobalCup[] = _("TORNEO MONDIALE 2004");
|
||||
const u8 gGiftRibbonDescriptionPart1_2005RegionalTourney[] = _("TORNEO REGIONALE 2005");
|
||||
const u8 gGiftRibbonDescriptionPart1_2005NationalTourney[] = _("TORNEO NAZIONALE 2005");
|
||||
const u8 gGiftRibbonDescriptionPart1_2005GlobalCup[] = _("TORNEO MONDIALE 2005");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonBattleCup[] = _("COPPA LOTTE POKéMON");
|
||||
const u8 gGiftRibbonDescriptionPart2_Participation[] = _("FIOCCO partecipazione");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonLeague[] = _("LEGA POKéMON");
|
||||
const u8 gGiftRibbonDescriptionPart1_AdvanceCup[] = _("COPPA ADVANCE");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonTournament[] = _("Torneo POKéMON");
|
||||
const u8 gGiftRibbonDescriptionPart2_Participation2[] = _("FIOCCO partecipazione");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonEvent[] = _("Evento POKéMON");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonFestival[] = _("Festival POKéMON");
|
||||
const u8 gGiftRibbonDescriptionPart1_DifficultyClearing[] = _("Tutto facile");
|
||||
const u8 gGiftRibbonDescriptionPart2_Commemorative[] = _("FIOCCO celebrativo");
|
||||
const u8 gGiftRibbonDescriptionPart1_ClearingAllChallenges[] = _("FIOCCO per aver");
|
||||
const u8 gGiftRibbonDescriptionPart2_ClearingAllChallenges[] = _("superato tutte le sfide.");
|
||||
const u8 gGiftRibbonDescriptionPart1_100StraightWin[] = _("100 vittorie di seguito");
|
||||
const u8 gGiftRibbonDescriptionPart1_DarknessTower[] = _("Completata TORRE SCURA");
|
||||
const u8 gGiftRibbonDescriptionPart1_RedTower[] = _("Completata TORRE ROSSA");
|
||||
const u8 gGiftRibbonDescriptionPart1_BlackironTower[] = _("Completata TORRE FERRO");
|
||||
const u8 gGiftRibbonDescriptionPart1_FinalTower[] = _("Complet. TORRE FINALE");
|
||||
const u8 gGiftRibbonDescriptionPart1_LegendMaking[] = _("Leggenda");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonCenterTokyo[] = _("POKéMON CENTER TOKYO");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonCenterOsaka[] = _("POKéMON CENTER OSAKA");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonCenterNagoya[] = _("POKéMON CENTER NAGOYA");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonCenterNY[] = _("POKéMON CENTER NY");
|
||||
const u8 gGiftRibbonDescriptionPart1_SummerHolidays[] = _("FIOCCO vacanze estive");
|
||||
const u8 gGiftRibbonDescriptionPart2_EmptyString[] = _("");
|
||||
const u8 gGiftRibbonDescriptionPart1_WinterHolidays[] = _("FIOCCO ferie invernali");
|
||||
const u8 gGiftRibbonDescriptionPart1_SpringHolidays[] = _("FIOCCO ferie primaverili");
|
||||
const u8 gGiftRibbonDescriptionPart1_Evergreen[] = _("FIOCCO sempreverde");
|
||||
const u8 gGiftRibbonDescriptionPart1_SpecialHoliday[] = _("FIOCCO ferie speciali");
|
||||
const u8 gGiftRibbonDescriptionPart1_HardWorker[] = _("FIOCCO lavoro duro");
|
||||
const u8 gGiftRibbonDescriptionPart1_LotsOfFriends[] = _("FIOCCO amicizia");
|
||||
const u8 gGiftRibbonDescriptionPart1_FullOfEnergy[] = _("FIOCCO energia");
|
||||
const u8 gGiftRibbonDescriptionPart1_LovedPokemon[] = _("FIOCCO celebrativo");
|
||||
const u8 gGiftRibbonDescriptionPart2_LovedPokemon[] = _("per un caro POKéMON.");
|
||||
const u8 gGiftRibbonDescriptionPart1_LoveForPokemon[] = _("FIOCCO che dimostra");
|
||||
const u8 gGiftRibbonDescriptionPart2_LoveForPokemon[] = _("amore per i POKéMON.");
|
||||
#elif SPANISH
|
||||
const u8 gGiftRibbonDescriptionPart1_2003RegionalTourney[] = _("TORNEO REGIONAL 2003");
|
||||
const u8 gGiftRibbonDescriptionPart2_Champion[] = _("CINTA CAMPEÓN");
|
||||
const u8 gGiftRibbonDescriptionPart1_2003NationalTourney[] = _("TORNEO NACIONAL 2003");
|
||||
const u8 gGiftRibbonDescriptionPart1_2003GlobalCup[] = _("COPA DEL MUNDO 2003");
|
||||
const u8 gGiftRibbonDescriptionPart2_RunnerUp[] = _("CINTA subcampeón");
|
||||
const u8 gGiftRibbonDescriptionPart2_Semifinalist[] = _("CINTA semifinalista");
|
||||
const u8 gGiftRibbonDescriptionPart1_2004RegionalTourney[] = _("TORNEO REGIONAL 2004");
|
||||
const u8 gGiftRibbonDescriptionPart1_2004NationalTourney[] = _("TORNEO NACIONAL 2004");
|
||||
const u8 gGiftRibbonDescriptionPart1_2004GlobalCup[] = _("COPA DEL MUNDO 2004");
|
||||
const u8 gGiftRibbonDescriptionPart1_2005RegionalTourney[] = _("TORNEO REGIONAL 2005");
|
||||
const u8 gGiftRibbonDescriptionPart1_2005NationalTourney[] = _("TORNEO NACIONAL 2005");
|
||||
const u8 gGiftRibbonDescriptionPart1_2005GlobalCup[] = _("COPA DEL MUNDO 2005");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonBattleCup[] = _("COPA BATALLA POKéMON");
|
||||
const u8 gGiftRibbonDescriptionPart2_Participation[] = _("CINTA de participación");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonLeague[] = _("LIGA POKéMON");
|
||||
const u8 gGiftRibbonDescriptionPart1_AdvanceCup[] = _("COPA AVANZADA");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonTournament[] = _("Certamen POKéMON");
|
||||
const u8 gGiftRibbonDescriptionPart2_Participation2[] = _("CINTA de participación");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonEvent[] = _("Encuentro POKéMON");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonFestival[] = _("Festival POKéMON");
|
||||
const u8 gGiftRibbonDescriptionPart1_DifficultyClearing[] = _("Superación obstáculos");
|
||||
const u8 gGiftRibbonDescriptionPart2_Commemorative[] = _("CINTA conmemorativa");
|
||||
const u8 gGiftRibbonDescriptionPart1_ClearingAllChallenges[] = _("CINTA ganada por");
|
||||
const u8 gGiftRibbonDescriptionPart2_ClearingAllChallenges[] = _("superar los desafíos.");
|
||||
const u8 gGiftRibbonDescriptionPart1_100StraightWin[] = _("100 victorias seguidas");
|
||||
const u8 gGiftRibbonDescriptionPart1_DarknessTower[] = _("TORRE OSCURA superada.");
|
||||
const u8 gGiftRibbonDescriptionPart1_RedTower[] = _("TORRE ROJA superada.");
|
||||
const u8 gGiftRibbonDescriptionPart1_BlackironTower[] = _("TORRE FÉRREA superada.");
|
||||
const u8 gGiftRibbonDescriptionPart1_FinalTower[] = _("TORRE FINAL superada.");
|
||||
const u8 gGiftRibbonDescriptionPart1_LegendMaking[] = _("Legendario");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonCenterTokyo[] = _("CENTRO POKéMON TOKIO");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonCenterOsaka[] = _("CENTRO POKéMON OSAKA");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonCenterNagoya[] = _("CENTRO POKéMON NAGOYA");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonCenterNY[] = _("CENTRO POKéMON NY");
|
||||
const u8 gGiftRibbonDescriptionPart1_SummerHolidays[] = _("CINTA vacac. verano");
|
||||
const u8 gGiftRibbonDescriptionPart2_EmptyString[] = _("");
|
||||
const u8 gGiftRibbonDescriptionPart1_WinterHolidays[] = _("CINTA vacac. invierno");
|
||||
const u8 gGiftRibbonDescriptionPart1_SpringHolidays[] = _("CINTA vacac. primavera");
|
||||
const u8 gGiftRibbonDescriptionPart1_Evergreen[] = _("CINTA hoja perenne");
|
||||
const u8 gGiftRibbonDescriptionPart1_SpecialHoliday[] = _("CINTA vacac. especiales");
|
||||
const u8 gGiftRibbonDescriptionPart1_HardWorker[] = _("CINTA esfuerzo");
|
||||
const u8 gGiftRibbonDescriptionPart1_LotsOfFriends[] = _("CINTA amistad");
|
||||
const u8 gGiftRibbonDescriptionPart1_FullOfEnergy[] = _("CINTA energía");
|
||||
const u8 gGiftRibbonDescriptionPart1_LovedPokemon[] = _("CINTA conmemorativa");
|
||||
const u8 gGiftRibbonDescriptionPart2_LovedPokemon[] = _("para un POKéMON querido.");
|
||||
const u8 gGiftRibbonDescriptionPart1_LoveForPokemon[] = _("CINTA símbolo de amor");
|
||||
const u8 gGiftRibbonDescriptionPart2_LoveForPokemon[] = _("hacia los POKéMON.");
|
||||
#else //ENGLISH
|
||||
const u8 gGiftRibbonDescriptionPart1_2003RegionalTourney[] = _("2003 REGIONAL TOURNEY");
|
||||
const u8 gGiftRibbonDescriptionPart2_Champion[] = _("CHAMPION RIBBON");
|
||||
const u8 gGiftRibbonDescriptionPart1_2003NationalTourney[] = _("2003 NATIONAL TOURNEY");
|
||||
const u8 gGiftRibbonDescriptionPart1_2003GlobalCup[] = _("2003 GLOBAL CUP");
|
||||
const u8 gGiftRibbonDescriptionPart2_RunnerUp[] = _("Runner-up RIBBON");
|
||||
const u8 gGiftRibbonDescriptionPart2_Semifinalist[] = _("Semifinalist RIBBON");
|
||||
const u8 gGiftRibbonDescriptionPart1_2004RegionalTourney[] = _("2004 REGIONAL TOURNEY");
|
||||
const u8 gGiftRibbonDescriptionPart1_2004NationalTourney[] = _("2004 NATIONAL TOURNEY");
|
||||
const u8 gGiftRibbonDescriptionPart1_2004GlobalCup[] = _("2004 GLOBAL CUP");
|
||||
const u8 gGiftRibbonDescriptionPart1_2005RegionalTourney[] = _("2005 REGIONAL TOURNEY");
|
||||
const u8 gGiftRibbonDescriptionPart1_2005NationalTourney[] = _("2005 NATIONAL TOURNEY");
|
||||
const u8 gGiftRibbonDescriptionPart1_2005GlobalCup[] = _("2005 GLOBAL CUP");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonBattleCup[] = _("POKéMON BATTLE CUP");
|
||||
const u8 gGiftRibbonDescriptionPart2_Participation[] = _("Participation RIBBON");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonLeague[] = _("POKéMON LEAGUE");
|
||||
const u8 gGiftRibbonDescriptionPart1_AdvanceCup[] = _("ADVANCE CUP");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonTournament[] = _("POKéMON Tournament");
|
||||
const u8 gGiftRibbonDescriptionPart2_Participation2[] = _("Participation RIBBON");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonEvent[] = _("POKéMON Event");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonFestival[] = _("POKéMON Festival");
|
||||
const u8 gGiftRibbonDescriptionPart1_DifficultyClearing[] = _("Difficulty-clearing");
|
||||
const u8 gGiftRibbonDescriptionPart2_Commemorative[] = _("Commemorative RIBBON");
|
||||
const u8 gGiftRibbonDescriptionPart1_ClearingAllChallenges[] = _("RIBBON awarded for");
|
||||
const u8 gGiftRibbonDescriptionPart2_ClearingAllChallenges[] = _("clearing all challenges.");
|
||||
const u8 gGiftRibbonDescriptionPart1_100StraightWin[] = _("100-straight Win");
|
||||
const u8 gGiftRibbonDescriptionPart1_DarknessTower[] = _("DARKNESS TOWER Clear");
|
||||
const u8 gGiftRibbonDescriptionPart1_RedTower[] = _("RED TOWER Clear");
|
||||
const u8 gGiftRibbonDescriptionPart1_BlackironTower[] = _("BLACKIRON TOWER Clear");
|
||||
const u8 gGiftRibbonDescriptionPart1_FinalTower[] = _("FINAL TOWER Clear");
|
||||
const u8 gGiftRibbonDescriptionPart1_LegendMaking[] = _("Legend-making");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonCenterTokyo[] = _("POKéMON CENTER TOKYO");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonCenterOsaka[] = _("POKéMON CENTER OSAKA");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonCenterNagoya[] = _("POKéMON CENTER NAGOYA");
|
||||
const u8 gGiftRibbonDescriptionPart1_PokemonCenterNY[] = _("POKéMON CENTER NY");
|
||||
const u8 gGiftRibbonDescriptionPart1_SummerHolidays[] = _("Summer Holidays RIBBON");
|
||||
const u8 gGiftRibbonDescriptionPart2_EmptyString[] = _("");
|
||||
const u8 gGiftRibbonDescriptionPart1_WinterHolidays[] = _("Winter Holidays RIBBON");
|
||||
const u8 gGiftRibbonDescriptionPart1_SpringHolidays[] = _("Spring Holidays RIBBON");
|
||||
const u8 gGiftRibbonDescriptionPart1_Evergreen[] = _("Evergreen RIBBON");
|
||||
const u8 gGiftRibbonDescriptionPart1_SpecialHoliday[] = _("Special Holiday RIBBON");
|
||||
const u8 gGiftRibbonDescriptionPart1_HardWorker[] = _("Hard Worker RIBBON");
|
||||
const u8 gGiftRibbonDescriptionPart1_LotsOfFriends[] = _("Lots of Friends RIBBON");
|
||||
const u8 gGiftRibbonDescriptionPart1_FullOfEnergy[] = _("Full of Energy RIBBON");
|
||||
const u8 gGiftRibbonDescriptionPart1_LovedPokemon[] = _("A commemorative RIBBON");
|
||||
const u8 gGiftRibbonDescriptionPart2_LovedPokemon[] = _("for a loved POKéMON.");
|
||||
const u8 gGiftRibbonDescriptionPart1_LoveForPokemon[] = _("RIBBON that shows");
|
||||
const u8 gGiftRibbonDescriptionPart2_LoveForPokemon[] = _("love for POKéMON.");
|
||||
#endif
|
||||
|
||||
const u8 *const gGiftRibbonDescriptionPointers[MAX_GIFT_RIBBON][2] =
|
||||
{
|
||||
{gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_Champion},
|
||||
{gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_Champion},
|
||||
{gGiftRibbonDescriptionPart1_2003GlobalCup, gGiftRibbonDescriptionPart2_Champion},
|
||||
{gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_RunnerUp},
|
||||
{gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_RunnerUp},
|
||||
{gGiftRibbonDescriptionPart1_2003GlobalCup, gGiftRibbonDescriptionPart2_RunnerUp},
|
||||
{gGiftRibbonDescriptionPart1_2003RegionalTourney, gGiftRibbonDescriptionPart2_Semifinalist},
|
||||
{gGiftRibbonDescriptionPart1_2003NationalTourney, gGiftRibbonDescriptionPart2_Semifinalist},
|
||||
{gGiftRibbonDescriptionPart1_2003GlobalCup, gGiftRibbonDescriptionPart2_Semifinalist},
|
||||
{gGiftRibbonDescriptionPart1_2004RegionalTourney, gGiftRibbonDescriptionPart2_Champion},
|
||||
{gGiftRibbonDescriptionPart1_2004NationalTourney, gGiftRibbonDescriptionPart2_Champion},
|
||||
{gGiftRibbonDescriptionPart1_2004GlobalCup, gGiftRibbonDescriptionPart2_Champion},
|
||||
{gGiftRibbonDescriptionPart1_2004RegionalTourney, gGiftRibbonDescriptionPart2_RunnerUp},
|
||||
{gGiftRibbonDescriptionPart1_2004NationalTourney, gGiftRibbonDescriptionPart2_RunnerUp},
|
||||
{gGiftRibbonDescriptionPart1_2004GlobalCup, gGiftRibbonDescriptionPart2_RunnerUp},
|
||||
{gGiftRibbonDescriptionPart1_2004RegionalTourney, gGiftRibbonDescriptionPart2_Semifinalist},
|
||||
{gGiftRibbonDescriptionPart1_2004NationalTourney, gGiftRibbonDescriptionPart2_Semifinalist},
|
||||
{gGiftRibbonDescriptionPart1_2004GlobalCup, gGiftRibbonDescriptionPart2_Semifinalist},
|
||||
{gGiftRibbonDescriptionPart1_2005RegionalTourney, gGiftRibbonDescriptionPart2_Champion},
|
||||
{gGiftRibbonDescriptionPart1_2005NationalTourney, gGiftRibbonDescriptionPart2_Champion},
|
||||
{gGiftRibbonDescriptionPart1_2005GlobalCup, gGiftRibbonDescriptionPart2_Champion},
|
||||
{gGiftRibbonDescriptionPart1_2005RegionalTourney, gGiftRibbonDescriptionPart2_RunnerUp},
|
||||
{gGiftRibbonDescriptionPart1_2005NationalTourney, gGiftRibbonDescriptionPart2_RunnerUp},
|
||||
{gGiftRibbonDescriptionPart1_2005GlobalCup, gGiftRibbonDescriptionPart2_RunnerUp},
|
||||
{gGiftRibbonDescriptionPart1_2005RegionalTourney, gGiftRibbonDescriptionPart2_Semifinalist},
|
||||
{gGiftRibbonDescriptionPart1_2005NationalTourney, gGiftRibbonDescriptionPart2_Semifinalist},
|
||||
{gGiftRibbonDescriptionPart1_2005GlobalCup, gGiftRibbonDescriptionPart2_Semifinalist},
|
||||
{gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_Champion},
|
||||
{gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_RunnerUp},
|
||||
{gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_Semifinalist},
|
||||
{gGiftRibbonDescriptionPart1_PokemonBattleCup, gGiftRibbonDescriptionPart2_Participation},
|
||||
{gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_Champion},
|
||||
{gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_RunnerUp},
|
||||
{gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_Semifinalist},
|
||||
{gGiftRibbonDescriptionPart1_PokemonLeague, gGiftRibbonDescriptionPart2_Participation},
|
||||
{gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_Champion},
|
||||
{gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_RunnerUp},
|
||||
{gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_Semifinalist},
|
||||
{gGiftRibbonDescriptionPart1_AdvanceCup, gGiftRibbonDescriptionPart2_Participation},
|
||||
{gGiftRibbonDescriptionPart1_PokemonTournament, gGiftRibbonDescriptionPart2_Participation2},
|
||||
{gGiftRibbonDescriptionPart1_PokemonEvent, gGiftRibbonDescriptionPart2_Participation2},
|
||||
{gGiftRibbonDescriptionPart1_PokemonFestival, gGiftRibbonDescriptionPart2_Participation2},
|
||||
{gGiftRibbonDescriptionPart1_DifficultyClearing, gGiftRibbonDescriptionPart2_Commemorative},
|
||||
{gGiftRibbonDescriptionPart1_ClearingAllChallenges, gGiftRibbonDescriptionPart2_ClearingAllChallenges},
|
||||
{gGiftRibbonDescriptionPart1_100StraightWin, gGiftRibbonDescriptionPart2_Commemorative},
|
||||
{gGiftRibbonDescriptionPart1_DarknessTower, gGiftRibbonDescriptionPart2_Commemorative},
|
||||
{gGiftRibbonDescriptionPart1_RedTower, gGiftRibbonDescriptionPart2_Commemorative},
|
||||
{gGiftRibbonDescriptionPart1_BlackironTower, gGiftRibbonDescriptionPart2_Commemorative},
|
||||
{gGiftRibbonDescriptionPart1_FinalTower, gGiftRibbonDescriptionPart2_Commemorative},
|
||||
{gGiftRibbonDescriptionPart1_LegendMaking, gGiftRibbonDescriptionPart2_Commemorative},
|
||||
{gGiftRibbonDescriptionPart1_PokemonCenterTokyo, gGiftRibbonDescriptionPart2_Commemorative},
|
||||
{gGiftRibbonDescriptionPart1_PokemonCenterOsaka, gGiftRibbonDescriptionPart2_Commemorative},
|
||||
{gGiftRibbonDescriptionPart1_PokemonCenterNagoya, gGiftRibbonDescriptionPart2_Commemorative},
|
||||
{gGiftRibbonDescriptionPart1_PokemonCenterNY, gGiftRibbonDescriptionPart2_Commemorative},
|
||||
{gGiftRibbonDescriptionPart1_SummerHolidays, gGiftRibbonDescriptionPart2_EmptyString},
|
||||
{gGiftRibbonDescriptionPart1_WinterHolidays, gGiftRibbonDescriptionPart2_EmptyString},
|
||||
{gGiftRibbonDescriptionPart1_SpringHolidays, gGiftRibbonDescriptionPart2_EmptyString},
|
||||
{gGiftRibbonDescriptionPart1_Evergreen, gGiftRibbonDescriptionPart2_EmptyString},
|
||||
{gGiftRibbonDescriptionPart1_SpecialHoliday, gGiftRibbonDescriptionPart2_EmptyString},
|
||||
{gGiftRibbonDescriptionPart1_HardWorker, gGiftRibbonDescriptionPart2_EmptyString},
|
||||
{gGiftRibbonDescriptionPart1_LotsOfFriends, gGiftRibbonDescriptionPart2_EmptyString},
|
||||
{gGiftRibbonDescriptionPart1_FullOfEnergy, gGiftRibbonDescriptionPart2_EmptyString},
|
||||
{gGiftRibbonDescriptionPart1_LovedPokemon, gGiftRibbonDescriptionPart2_LovedPokemon},
|
||||
{gGiftRibbonDescriptionPart1_LoveForPokemon, gGiftRibbonDescriptionPart2_LoveForPokemon}
|
||||
};
|
||||
1512
src/data/text/spanish/item_descriptions.h
Normal file
1512
src/data/text/spanish/item_descriptions.h
Normal file
File diff suppressed because it is too large
Load Diff
389
src/data/text/spanish/match_call_messages.h
Normal file
389
src/data/text/spanish/match_call_messages.h
Normal file
@@ -0,0 +1,389 @@
|
||||
const u8 gText_MatchCallAromaLady_Rose_Strategy[] = _("Calmar los deseos de lucha.");
|
||||
const u8 gText_MatchCallAromaLady_Rose_Pokemon[] = _("Los fragantes tipo PLANTA.");
|
||||
const u8 gText_MatchCallAromaLady_Rose_Intro1[] = _("Los aromas balsámicos");
|
||||
const u8 gText_MatchCallAromaLady_Rose_Intro2[] = _("sanan el cuerpo y la mente.");
|
||||
|
||||
const u8 gText_MatchCallRuinManiac_Andres_Strategy[] = _("Intentar mejorar siempre.");
|
||||
const u8 gText_MatchCallRuinManiac_Andres_Pokemon[] = _("Los que exploran ruinas.");
|
||||
const u8 gText_MatchCallRuinManiac_Andres_Intro1[] = _("Voy en busca de ruinas");
|
||||
const u8 gText_MatchCallRuinManiac_Andres_Intro2[] = _("y reliquias submarinas.");
|
||||
|
||||
const u8 gText_MatchCallRuinManiac_Dusty_Strategy[] = _("¡Arrollar con fuerza!");
|
||||
const u8 gText_MatchCallRuinManiac_Dusty_Pokemon[] = _("Los toscos POKéMON ROCA.");
|
||||
const u8 gText_MatchCallRuinManiac_Dusty_Intro1[] = _("Viajo por el mundo en busca");
|
||||
const u8 gText_MatchCallRuinManiac_Dusty_Intro2[] = _("de ruinas ancestrales.");
|
||||
|
||||
const u8 gText_MatchCallTuber_Lola_Strategy[] = _("¡Dar lo mejor de mí misma!");
|
||||
const u8 gText_MatchCallTuber_Lola_Pokemon[] = _("Los que nadan bien.");
|
||||
const u8 gText_MatchCallTuber_Lola_Intro1[] = _("¡Ojalá pudiese nadar sin");
|
||||
const u8 gText_MatchCallTuber_Lola_Intro2[] = _("tener que usar flotador!");
|
||||
|
||||
const u8 gText_MatchCallTuber_Ricky_Strategy[] = _("No sé, me esfuerzo mucho.");
|
||||
const u8 gText_MatchCallTuber_Ricky_Pokemon[] = _("Prefiero los de tipo AGUA.");
|
||||
const u8 gText_MatchCallTuber_Ricky_Intro1[] = _("No es que no sepa nadar,");
|
||||
const u8 gText_MatchCallTuber_Ricky_Intro2[] = _("¡me gusta mi flotador!");
|
||||
|
||||
const u8 gText_MatchCallSisAndBro_LilaAndRoy_Strategy[] = _("Nos repartimos las tareas.");
|
||||
const u8 gText_MatchCallSisAndBro_LilaAndRoy_Pokemon[] = _("Preferimos los cariñosos.");
|
||||
const u8 gText_MatchCallSisAndBro_LilaAndRoy_Intro1[] = _("Compartimos POKéMON,");
|
||||
const u8 gText_MatchCallSisAndBro_LilaAndRoy_Intro2[] = _("como buenos hermanos.");
|
||||
|
||||
const u8 gText_MatchCallCooltrainer_Cristin_Strategy[] = _("Atacar con fuerza al final.");
|
||||
const u8 gText_MatchCallCooltrainer_Cristin_Pokemon[] = _("La mezcla de varios tipos.");
|
||||
const u8 gText_MatchCallCooltrainer_Cristin_Intro1[] = _("Mi objetivo es llegar a ser");
|
||||
const u8 gText_MatchCallCooltrainer_Cristin_Intro2[] = _("una gran ENTRENADORA.");
|
||||
|
||||
const u8 gText_MatchCallCooltrainer_Brooke_Strategy[] = _("Buscar los puntos débiles.");
|
||||
const u8 gText_MatchCallCooltrainer_Brooke_Pokemon[] = _("Un equipo equilibrado.");
|
||||
const u8 gText_MatchCallCooltrainer_Brooke_Intro1[] = _("Mi meta es convertirme en");
|
||||
const u8 gText_MatchCallCooltrainer_Brooke_Intro2[] = _("CAMPEONA POKéMON.");
|
||||
|
||||
const u8 gText_MatchCallCooltrainer_Wilton_Strategy[] = _("Fastidiar al oponente.");
|
||||
const u8 gText_MatchCallCooltrainer_Wilton_Pokemon[] = _("El tipo no importa.");
|
||||
const u8 gText_MatchCallCooltrainer_Wilton_Intro1[] = _("Soy de los mejores en la");
|
||||
const u8 gText_MatchCallCooltrainer_Wilton_Intro2[] = _("ESCUELA de ENTRENADORES.");
|
||||
|
||||
const u8 gText_MatchCallHexManiac_Valerie_Strategy[] = _("Dañar sin prisa y sin pausa.");
|
||||
const u8 gText_MatchCallHexManiac_Valerie_Pokemon[] = _("Los nocturnos que asustan.");
|
||||
const u8 gText_MatchCallHexManiac_Valerie_Intro1[] = _("Veo cosas que otros");
|
||||
const u8 gText_MatchCallHexManiac_Valerie_Intro2[] = _("no pueden ver.");
|
||||
|
||||
const u8 gText_MatchCallLady_Cindy_Strategy[] = _("Todo vale para ganar.");
|
||||
const u8 gText_MatchCallLady_Cindy_Pokemon[] = _("¡Los mejores de todos!");
|
||||
const u8 gText_MatchCallLady_Cindy_Intro1[] = _("En casa tengo un jacuzzi");
|
||||
const u8 gText_MatchCallLady_Cindy_Intro2[] = _("sólo para mis POKéMON.");
|
||||
|
||||
const u8 gText_MatchCallBeauty_Thalia_Strategy[] = _("Envolver con mi encanto.");
|
||||
const u8 gText_MatchCallBeauty_Thalia_Pokemon[] = _("Los de tipo AGUA expertos.");
|
||||
const u8 gText_MatchCallBeauty_Thalia_Intro1[] = _("Sueño con dar la vuelta al");
|
||||
const u8 gText_MatchCallBeauty_Thalia_Intro2[] = _("mundo en un barco de lujo.");
|
||||
|
||||
const u8 gText_MatchCallBeauty_Jessica_Strategy[] = _("Traer al rival a mi terreno.");
|
||||
const u8 gText_MatchCallBeauty_Jessica_Pokemon[] = _("Adorables, por supuesto.");
|
||||
const u8 gText_MatchCallBeauty_Jessica_Intro1[] = _("Me gusta la ZONA SAFARI.");
|
||||
const u8 gText_MatchCallBeauty_Jessica_Intro2[] = _("Siempre acabo allí.");
|
||||
|
||||
const u8 gText_MatchCallRichBoy_Winston_Strategy[] = _("¿Estrategia? ¿Para qué?");
|
||||
const u8 gText_MatchCallRichBoy_Winston_Pokemon[] = _("¡Me ha costado un dineral!");
|
||||
const u8 gText_MatchCallRichBoy_Winston_Intro1[] = _("Yo, como soy rico, duermo en");
|
||||
const u8 gText_MatchCallRichBoy_Winston_Intro2[] = _("una cama POKéMON especial.");
|
||||
|
||||
const u8 gText_MatchCallPokeManiac_Steve_Strategy[] = _("Luchar con fuerza.");
|
||||
const u8 gText_MatchCallPokeManiac_Steve_Pokemon[] = _("Tardé mucho en atraparlos.");
|
||||
const u8 gText_MatchCallPokeManiac_Steve_Intro1[] = _("Los mejores POKéMON son");
|
||||
const u8 gText_MatchCallPokeManiac_Steve_Intro2[] = _("los grandes y fuertes.");
|
||||
|
||||
const u8 gText_MatchCallSwimmer_Tony_Strategy[] = _("Embestir a toda velocidad.");
|
||||
const u8 gText_MatchCallSwimmer_Tony_Pokemon[] = _("¡Del pintoresco tipo AGUA!");
|
||||
const u8 gText_MatchCallSwimmer_Tony_Intro1[] = _("Si no puedo salir a nadar,");
|
||||
const u8 gText_MatchCallSwimmer_Tony_Intro2[] = _("me pongo a levantar pesas.");
|
||||
|
||||
const u8 gText_MatchCallBlackBelt_Nob_Strategy[] = _("¡Hacer 10 llaves seguidas!");
|
||||
const u8 gText_MatchCallBlackBelt_Nob_Pokemon[] = _("Los del tipo LUCHA.");
|
||||
const u8 gText_MatchCallBlackBelt_Nob_Intro1[] = _("No es por chulear, pero yo");
|
||||
const u8 gText_MatchCallBlackBelt_Nob_Intro2[] = _("rompo 10 tejas de una vez.");
|
||||
|
||||
const u8 gText_MatchCallBlackBelt_Koji_Strategy[] = _("¡Usar la fuerza del karate!");
|
||||
const u8 gText_MatchCallBlackBelt_Koji_Pokemon[] = _("¡El que se entrene conmigo!");
|
||||
const u8 gText_MatchCallBlackBelt_Koji_Intro1[] = _("¡Hablemos de lo que quieras,");
|
||||
const u8 gText_MatchCallBlackBelt_Koji_Intro2[] = _("pero a puño cerrado!");
|
||||
|
||||
const u8 gText_MatchCallGuitarist_Fernando_Strategy[] = _("¡Tocar notas impactantes!");
|
||||
const u8 gText_MatchCallGuitarist_Fernando_Pokemon[] = _("¡Tipo ELÉCTRICO y mi música!");
|
||||
const u8 gText_MatchCallGuitarist_Fernando_Intro1[] = _("¡Mis composiciones");
|
||||
const u8 gText_MatchCallGuitarist_Fernando_Intro2[] = _("te impactarán y aturdirán!");
|
||||
|
||||
const u8 gText_MatchCallGuitarist_Dalton_Strategy[] = _("¡Electrizarlo todo!");
|
||||
const u8 gText_MatchCallGuitarist_Dalton_Pokemon[] = _("¡Los del tipo ELÉCTRICO!");
|
||||
const u8 gText_MatchCallGuitarist_Dalton_Intro1[] = _("Quiero que la gente llore");
|
||||
const u8 gText_MatchCallGuitarist_Dalton_Intro2[] = _("con mis canciones de amor.");
|
||||
|
||||
const u8 gText_MatchCallKindler_Bernie_Strategy[] = _("¡Calcinarlo todo!");
|
||||
const u8 gText_MatchCallKindler_Bernie_Pokemon[] = _("Los POKéMON de FUEGO.");
|
||||
const u8 gText_MatchCallKindler_Bernie_Intro1[] = _("Si enciendes una hoguera,");
|
||||
const u8 gText_MatchCallKindler_Bernie_Intro2[] = _("que haya agua cerca.");
|
||||
|
||||
const u8 gText_MatchCallCamper_Ethan_Strategy[] = _("¡Resistir y ser tenaz!");
|
||||
const u8 gText_MatchCallCamper_Ethan_Pokemon[] = _("Entrenaría cualquier tipo.");
|
||||
const u8 gText_MatchCallCamper_Ethan_Intro1[] = _("Los POKéMON salvajes");
|
||||
const u8 gText_MatchCallCamper_Ethan_Intro2[] = _("se vuelven más fuertes.");
|
||||
|
||||
const u8 gText_MatchCallOldCouple_JohnAndJay_Strategy[] = _("El amor nos ayuda a ganar.");
|
||||
const u8 gText_MatchCallOldCouple_JohnAndJay_Pokemon[] = _("Llevan años con nosotros.");
|
||||
const u8 gText_MatchCallOldCouple_JohnAndJay_Intro1[] = _("Llevamos 50 años casados y");
|
||||
const u8 gText_MatchCallOldCouple_JohnAndJay_Intro2[] = _("dedicados a criar POKéMON.");
|
||||
|
||||
const u8 gText_MatchCallBugManiac_Jeffrey_Strategy[] = _("¡Atacar en oleadas!");
|
||||
const u8 gText_MatchCallBugManiac_Jeffrey_Pokemon[] = _("Los POKéMON BICHO molan.");
|
||||
const u8 gText_MatchCallBugManiac_Jeffrey_Intro1[] = _("Voy al bosque a diario para");
|
||||
const u8 gText_MatchCallBugManiac_Jeffrey_Intro2[] = _("atrapar POKéMON BICHO.");
|
||||
|
||||
const u8 gText_MatchCallPsychic_Cameron_Strategy[] = _("¡Aturdir y confundir!");
|
||||
const u8 gText_MatchCallPsychic_Cameron_Pokemon[] = _("Aquellos con poderes raros.");
|
||||
const u8 gText_MatchCallPsychic_Cameron_Intro1[] = _("¡Puedo saber exactamente");
|
||||
const u8 gText_MatchCallPsychic_Cameron_Intro2[] = _("lo que estás pensando!");
|
||||
|
||||
const u8 gText_MatchCallPsychic_Jacki_Strategy[] = _("Luchar a máxima potencia.");
|
||||
const u8 gText_MatchCallPsychic_Jacki_Pokemon[] = _("Los POKéMON misteriosos.");
|
||||
const u8 gText_MatchCallPsychic_Jacki_Intro1[] = _("Cuando hablo, en realidad");
|
||||
const u8 gText_MatchCallPsychic_Jacki_Intro2[] = _("uso la telepatía.");
|
||||
|
||||
const u8 gText_MatchCallGentleman_Walter_Strategy[] = _("Tranquilidad y serenidad.");
|
||||
const u8 gText_MatchCallGentleman_Walter_Pokemon[] = _("Los POKéMON distinguidos.");
|
||||
const u8 gText_MatchCallGentleman_Walter_Intro1[] = _("Nos gusta tomar el té todos");
|
||||
const u8 gText_MatchCallGentleman_Walter_Intro2[] = _("los días. Es de importación.");
|
||||
|
||||
const u8 gText_MatchCallSchoolKid_Karen_Strategy[] = _("Usar la cabeza para luchar.");
|
||||
const u8 gText_MatchCallSchoolKid_Karen_Pokemon[] = _("¡Todos, toditos, todos!");
|
||||
const u8 gText_MatchCallSchoolKid_Karen_Intro1[] = _("Mi padre me da dinero si");
|
||||
const u8 gText_MatchCallSchoolKid_Karen_Intro2[] = _("saco buenas notas.");
|
||||
|
||||
const u8 gText_MatchCallSchoolKid_Jerry_Strategy[] = _("¡El saber me guía!");
|
||||
const u8 gText_MatchCallSchoolKid_Jerry_Pokemon[] = _("¡Los POKéMON inteligentes!");
|
||||
const u8 gText_MatchCallSchoolKid_Jerry_Intro1[] = _("Quiero ser un investigador");
|
||||
const u8 gText_MatchCallSchoolKid_Jerry_Intro2[] = _("de POKéMON en el futuro.");
|
||||
|
||||
const u8 gText_MatchCallSrAndJr_AnnaAndMeg_Strategy[] = _("Trazar un buen plan.");
|
||||
const u8 gText_MatchCallSrAndJr_AnnaAndMeg_Pokemon[] = _("Que nos gusten a ambas.");
|
||||
const u8 gText_MatchCallSrAndJr_AnnaAndMeg_Intro1[] = _("¡Somos alumnas de último y");
|
||||
const u8 gText_MatchCallSrAndJr_AnnaAndMeg_Intro2[] = _("primer curso de POKéMON!");
|
||||
|
||||
const u8 gText_MatchCallPokefan_Isabel_Strategy[] = _("¡Animar a mis pequeños!");
|
||||
const u8 gText_MatchCallPokefan_Isabel_Pokemon[] = _("Me gustan todos.");
|
||||
const u8 gText_MatchCallPokefan_Isabel_Intro1[] = _("Cuando salgo a comprar");
|
||||
const u8 gText_MatchCallPokefan_Isabel_Intro2[] = _("para la cena, también lucho.");
|
||||
|
||||
const u8 gText_MatchCallPokefan_Miguel_Strategy[] = _("¡Luchar con amor!");
|
||||
const u8 gText_MatchCallPokefan_Miguel_Pokemon[] = _("Los criados con cariño.");
|
||||
const u8 gText_MatchCallPokefan_Miguel_Intro1[] = _("Es importante que tus");
|
||||
const u8 gText_MatchCallPokefan_Miguel_Intro2[] = _("POKéMON confíen en ti.");
|
||||
|
||||
const u8 gText_MatchCallExpert_Timothy_Strategy[] = _("Analizar al rival.");
|
||||
const u8 gText_MatchCallExpert_Timothy_Pokemon[] = _("La esencia del tipo LUCHA.");
|
||||
const u8 gText_MatchCallExpert_Timothy_Intro1[] = _("¡Aún no estoy dispuesto");
|
||||
const u8 gText_MatchCallExpert_Timothy_Intro2[] = _("a dejar paso a los jóvenes!");
|
||||
|
||||
const u8 gText_MatchCallExpert_Shelby_Strategy[] = _("Atacar al defenderme.");
|
||||
const u8 gText_MatchCallExpert_Shelby_Pokemon[] = _("Los del tipo LUCHA.");
|
||||
const u8 gText_MatchCallExpert_Shelby_Intro1[] = _("Como soy mayor, tengo mi");
|
||||
const u8 gText_MatchCallExpert_Shelby_Intro2[] = _("propio estilo de combate.");
|
||||
|
||||
const u8 gText_MatchCallYoungster_Calvin_Strategy[] = _("Hacer lo que pueda.");
|
||||
const u8 gText_MatchCallYoungster_Calvin_Pokemon[] = _("Uso diferentes tipos.");
|
||||
const u8 gText_MatchCallYoungster_Calvin_Intro1[] = _("Me entrenaré hasta ganar");
|
||||
const u8 gText_MatchCallYoungster_Calvin_Intro2[] = _("a un LÍDER de GIMNASIO.");
|
||||
|
||||
const u8 gText_MatchCallFisherman_Elliot_Strategy[] = _("Luchar con paciencia.");
|
||||
const u8 gText_MatchCallFisherman_Elliot_Pokemon[] = _("¿Para luchar? Los de AGUA.");
|
||||
const u8 gText_MatchCallFisherman_Elliot_Intro1[] = _("Soy el único que ha pescado");
|
||||
const u8 gText_MatchCallFisherman_Elliot_Intro2[] = _("un POKéMON enorme.");
|
||||
|
||||
const u8 gText_MatchCallTriathlete_Isaiah_Strategy[] = _("¡Aprovechar el entorno!");
|
||||
const u8 gText_MatchCallTriathlete_Isaiah_Pokemon[] = _("Los de tipo AGUA.");
|
||||
const u8 gText_MatchCallTriathlete_Isaiah_Intro1[] = _("¡A mí no me gana ningún");
|
||||
const u8 gText_MatchCallTriathlete_Isaiah_Intro2[] = _("NADADOR playero!");
|
||||
|
||||
const u8 gText_MatchCallTriathlete_Maria_Strategy[] = _("¡La velocidad manda!");
|
||||
const u8 gText_MatchCallTriathlete_Maria_Pokemon[] = _("Utilizo POKéMON rápidos.");
|
||||
const u8 gText_MatchCallTriathlete_Maria_Intro1[] = _("Una maratón es un reto");
|
||||
const u8 gText_MatchCallTriathlete_Maria_Intro2[] = _("contra uno mismo.");
|
||||
|
||||
const u8 gText_MatchCallTriathlete_Abigail_Strategy[] = _("La defensa es crucial.");
|
||||
const u8 gText_MatchCallTriathlete_Abigail_Pokemon[] = _("Mi POKéMON es robusto.");
|
||||
const u8 gText_MatchCallTriathlete_Abigail_Intro1[] = _("Me metí en esto para");
|
||||
const u8 gText_MatchCallTriathlete_Abigail_Intro2[] = _("ponerme en forma y ya ves.");
|
||||
|
||||
const u8 gText_MatchCallTriathlete_Dylan_Strategy[] = _("¡Atacar en primer lugar!");
|
||||
const u8 gText_MatchCallTriathlete_Dylan_Pokemon[] = _("¡Utilizo POKéMON veloces!");
|
||||
const u8 gText_MatchCallTriathlete_Dylan_Intro1[] = _("Si corres mucho, acabas");
|
||||
const u8 gText_MatchCallTriathlete_Dylan_Intro2[] = _("siendo como el viento.");
|
||||
|
||||
const u8 gText_MatchCallTriathlete_Katelyn_Strategy[] = _("¡Ofensiva total!");
|
||||
const u8 gText_MatchCallTriathlete_Katelyn_Pokemon[] = _("¡Vivan los POKéMON de AGUA!");
|
||||
const u8 gText_MatchCallTriathlete_Katelyn_Intro1[] = _("Debo nadar más de");
|
||||
const u8 gText_MatchCallTriathlete_Katelyn_Intro2[] = _("10 km cada día.");
|
||||
|
||||
const u8 gText_MatchCallTriathlete_Benjamin_Strategy[] = _("¡Atacar una y otra vez!");
|
||||
const u8 gText_MatchCallTriathlete_Benjamin_Pokemon[] = _("Los fuertes de tipo ACERO.");
|
||||
const u8 gText_MatchCallTriathlete_Benjamin_Intro1[] = _("Si estás sudando, bebe");
|
||||
const u8 gText_MatchCallTriathlete_Benjamin_Intro2[] = _("líquido con regularidad.");
|
||||
|
||||
const u8 gText_MatchCallTriathlete_Pablo_Strategy[] = _("Usar la fuerza del AGUA.");
|
||||
const u8 gText_MatchCallTriathlete_Pablo_Pokemon[] = _("Los fuertes de tipo AGUA.");
|
||||
const u8 gText_MatchCallTriathlete_Pablo_Intro1[] = _("Entrenar POKéMON está");
|
||||
const u8 gText_MatchCallTriathlete_Pablo_Intro2[] = _("bien, pero hay que cuidarse.");
|
||||
|
||||
const u8 gText_MatchCallDragonTamer_Nicolas_Strategy[] = _("¡Es una cuestión de fuerza!");
|
||||
const u8 gText_MatchCallDragonTamer_Nicolas_Pokemon[] = _("¡Los de tipo DRAGÓN!");
|
||||
const u8 gText_MatchCallDragonTamer_Nicolas_Intro1[] = _("¡Un día pasaré a la historia");
|
||||
const u8 gText_MatchCallDragonTamer_Nicolas_Intro2[] = _("como el más fuerte!");
|
||||
|
||||
const u8 gText_MatchCallBirdKeeper_Robert_Strategy[] = _("¡Tener una buena técnica!");
|
||||
const u8 gText_MatchCallBirdKeeper_Robert_Pokemon[] = _("Elegantes POKéMON PÁJARO.");
|
||||
const u8 gText_MatchCallBirdKeeper_Robert_Intro1[] = _("¡Mi POKéMON PÁJARO lleva");
|
||||
const u8 gText_MatchCallBirdKeeper_Robert_Intro2[] = _("mi amor a mi chica!");
|
||||
|
||||
const u8 gText_MatchCallNinjaBoy_Lao_Strategy[] = _("¡Hacer sufrir con veneno!");
|
||||
const u8 gText_MatchCallNinjaBoy_Lao_Pokemon[] = _("¡POKéMON venenosos!");
|
||||
const u8 gText_MatchCallNinjaBoy_Lao_Intro1[] = _("Me he estado entrenando");
|
||||
const u8 gText_MatchCallNinjaBoy_Lao_Intro2[] = _("para llegar a ser un ninja.");
|
||||
|
||||
const u8 gText_MatchCallBattleGirl_Cyndy_Strategy[] = _("¡Atacar en primer lugar!");
|
||||
const u8 gText_MatchCallBattleGirl_Cyndy_Pokemon[] = _("Los veloces de tipo LUCHA.");
|
||||
const u8 gText_MatchCallBattleGirl_Cyndy_Intro1[] = _("¡Si mis POKéMON pierden,");
|
||||
const u8 gText_MatchCallBattleGirl_Cyndy_Intro2[] = _("yo sigo luchando!");
|
||||
|
||||
const u8 gText_MatchCallParasolLady_Madeline_Strategy[] = _("¡Animar a mis POKéMON!");
|
||||
const u8 gText_MatchCallParasolLady_Madeline_Pokemon[] = _("Entrenaría cualquier tipo.");
|
||||
const u8 gText_MatchCallParasolLady_Madeline_Intro1[] = _("Los rayos UVA dañan la");
|
||||
const u8 gText_MatchCallParasolLady_Madeline_Intro2[] = _("piel. ¡Mejor protegerse!");
|
||||
|
||||
const u8 gText_MatchCallSwimmer_Jenny_Strategy[] = _("¡No tener piedad!");
|
||||
const u8 gText_MatchCallSwimmer_Jenny_Pokemon[] = _("Los dulces de tipo AGUA.");
|
||||
const u8 gText_MatchCallSwimmer_Jenny_Intro1[] = _("Tengo muchos fans porque");
|
||||
const u8 gText_MatchCallSwimmer_Jenny_Intro2[] = _("salí en la tele.");
|
||||
|
||||
const u8 gText_MatchCallPicnicker_Diana_Strategy[] = _("Pensar en cada detalle.");
|
||||
const u8 gText_MatchCallPicnicker_Diana_Pokemon[] = _("Me gustan todos los tipos.");
|
||||
const u8 gText_MatchCallPicnicker_Diana_Intro1[] = _("¿Qué habrá más allá");
|
||||
const u8 gText_MatchCallPicnicker_Diana_Intro2[] = _("de las colinas?");
|
||||
|
||||
const u8 gText_MatchCallTwins_AmyAndLiv_Strategy[] = _("¡Luchar juntas!");
|
||||
const u8 gText_MatchCallTwins_AmyAndLiv_Pokemon[] = _("¡Los entrenamos juntas!");
|
||||
const u8 gText_MatchCallTwins_AmyAndLiv_Intro1[] = _("Nos gustan los mismos {PKMN},");
|
||||
const u8 gText_MatchCallTwins_AmyAndLiv_Intro2[] = _("pero no los mismos postres.");
|
||||
|
||||
const u8 gText_MatchCallSailor_Ernest_Strategy[] = _("Utilizar la fuerza.");
|
||||
const u8 gText_MatchCallSailor_Ernest_Pokemon[] = _("Los de tipo LUCHA o AGUA.");
|
||||
const u8 gText_MatchCallSailor_Ernest_Intro1[] = _("¡Los marineros somos rudos!");
|
||||
const u8 gText_MatchCallSailor_Ernest_Intro2[] = _("¿Tienes alguna queja?");
|
||||
|
||||
const u8 gText_MatchCallSailor_Cory_Strategy[] = _("¡Estar listo para luchar!");
|
||||
const u8 gText_MatchCallSailor_Cory_Pokemon[] = _("¡Los POKéMON de tipo AGUA!");
|
||||
const u8 gText_MatchCallSailor_Cory_Intro1[] = _("¡Para gritar fuerte hay que");
|
||||
const u8 gText_MatchCallSailor_Cory_Intro2[] = _("llenar de aire la barriga!");
|
||||
|
||||
const u8 gText_MatchCallCollector_Edwin_Strategy[] = _("Proteger a los POKéMON.");
|
||||
const u8 gText_MatchCallCollector_Edwin_Pokemon[] = _("Los POKéMON raros.");
|
||||
const u8 gText_MatchCallCollector_Edwin_Intro1[] = _("Quiero atrapar todos los");
|
||||
const u8 gText_MatchCallCollector_Edwin_Intro2[] = _("POKéMON raros del mundo.");
|
||||
|
||||
const u8 gText_MatchCallPkmnBreeder_Lydia_Strategy[] = _("Confiar en mi fuerza.");
|
||||
const u8 gText_MatchCallPkmnBreeder_Lydia_Pokemon[] = _("Todos, son como mis niños.");
|
||||
const u8 gText_MatchCallPkmnBreeder_Lydia_Intro1[] = _("Entrenar POKéMON requiere");
|
||||
const u8 gText_MatchCallPkmnBreeder_Lydia_Intro2[] = _("amor y sabiduría.");
|
||||
|
||||
const u8 gText_MatchCallPkmnBreeder_Isaac_Strategy[] = _("¡Ofensiva total!");
|
||||
const u8 gText_MatchCallPkmnBreeder_Isaac_Pokemon[] = _("Entreno lo que sea.");
|
||||
const u8 gText_MatchCallPkmnBreeder_Isaac_Intro1[] = _("Les doy {POKEBLOCK}S para");
|
||||
const u8 gText_MatchCallPkmnBreeder_Isaac_Intro2[] = _("ganar en los CONCURSOS.");
|
||||
|
||||
const u8 gText_MatchCallPkmnBreeder_Gabrielle_Strategy[] = _("Criar mis POKéMON con amor.");
|
||||
const u8 gText_MatchCallPkmnBreeder_Gabrielle_Pokemon[] = _("Los que son divertidos.");
|
||||
const u8 gText_MatchCallPkmnBreeder_Gabrielle_Intro1[] = _("Trata con respeto a los");
|
||||
const u8 gText_MatchCallPkmnBreeder_Gabrielle_Intro2[] = _("POKéMON que te encuentres.");
|
||||
|
||||
const u8 gText_MatchCallPkmnRanger_Catherine_Strategy[] = _("Confiar en mis POKéMON.");
|
||||
const u8 gText_MatchCallPkmnRanger_Catherine_Pokemon[] = _("Los que son muy fuertes.");
|
||||
const u8 gText_MatchCallPkmnRanger_Catherine_Intro1[] = _("Me entreno para tareas de");
|
||||
const u8 gText_MatchCallPkmnRanger_Catherine_Intro2[] = _("rescate con mis POKéMON.");
|
||||
|
||||
const u8 gText_MatchCallPkmnRanger_Jackson_Strategy[] = _("¡Atacar en oleadas!");
|
||||
const u8 gText_MatchCallPkmnRanger_Jackson_Pokemon[] = _("Uso diferentes tipos.");
|
||||
const u8 gText_MatchCallPkmnRanger_Jackson_Intro1[] = _("¡No hay perdón para quien");
|
||||
const u8 gText_MatchCallPkmnRanger_Jackson_Intro2[] = _("destruye la Naturaleza!");
|
||||
|
||||
const u8 gText_MatchCallLass_Haley_Strategy[] = _("¡Tener agallas!");
|
||||
const u8 gText_MatchCallLass_Haley_Pokemon[] = _("¡Adoro los POKéMON dulces!");
|
||||
const u8 gText_MatchCallLass_Haley_Intro1[] = _("Después de luchar, siempre");
|
||||
const u8 gText_MatchCallLass_Haley_Intro2[] = _("me baño con mis POKéMON.");
|
||||
|
||||
const u8 gText_MatchCallBugCatcher_James_Strategy[] = _("¡Atacar como el rayo!");
|
||||
const u8 gText_MatchCallBugCatcher_James_Pokemon[] = _("Los de tipo BICHO sin duda.");
|
||||
const u8 gText_MatchCallBugCatcher_James_Intro1[] = _("Para atrapar {PKMN} BICHO,");
|
||||
const u8 gText_MatchCallBugCatcher_James_Intro2[] = _("tienes que madrugar.");
|
||||
|
||||
const u8 gText_MatchCallHiker_Trent_Strategy[] = _("Utilizar la fuerza.");
|
||||
const u8 gText_MatchCallHiker_Trent_Pokemon[] = _("Los POKéMON fornidos.");
|
||||
const u8 gText_MatchCallHiker_Trent_Intro1[] = _("Llevo un mes planeando");
|
||||
const u8 gText_MatchCallHiker_Trent_Intro2[] = _("la excursión de hoy.");
|
||||
|
||||
const u8 gText_MatchCallHiker_Sawyer_Strategy[] = _("¡Darle emoción al combate!");
|
||||
const u8 gText_MatchCallHiker_Sawyer_Pokemon[] = _("Los que transmiten energía.");
|
||||
const u8 gText_MatchCallHiker_Sawyer_Intro1[] = _("Los POKéMON me gustan");
|
||||
const u8 gText_MatchCallHiker_Sawyer_Intro2[] = _("tanto como el senderismo.");
|
||||
|
||||
const u8 gText_MatchCallYoungCouple_LoisAndHal_Strategy[] = _("¡Una estrategia de cariño!");
|
||||
const u8 gText_MatchCallYoungCouple_LoisAndHal_Pokemon[] = _("¡Los POKéMON cariñosos!");
|
||||
const u8 gText_MatchCallYoungCouple_LoisAndHal_Intro1[] = _("¡Somos dos tortolitos!");
|
||||
const u8 gText_MatchCallYoungCouple_LoisAndHal_Intro2[] = _("¡Tortolitos para siempre!");
|
||||
|
||||
const u8 gText_MatchCallPkmnTrainer_Wally_Strategy[] = _("Tomármelo con calma.");
|
||||
const u8 gText_MatchCallPkmnTrainer_Wally_Pokemon[] = _("El primero que atrapé.");
|
||||
const u8 gText_MatchCallPkmnTrainer_Wally_Intro1[] = _("Los POKéMON y yo nos");
|
||||
const u8 gText_MatchCallPkmnTrainer_Wally_Intro2[] = _("hemos fortalecido juntos.");
|
||||
|
||||
const u8 gText_MatchCallRockinWhiz_Roxanne_Strategy[] = _("Lanzar ataques tipo ROCA.");
|
||||
const u8 gText_MatchCallRockinWhiz_Roxanne_Pokemon[] = _("Los fuertes como la roca.");
|
||||
const u8 gText_MatchCallRockinWhiz_Roxanne_Intro1[] = _("Ser LÍDER de GIMNASIO");
|
||||
const u8 gText_MatchCallRockinWhiz_Roxanne_Intro2[] = _("es mucha responsabilidad.");
|
||||
|
||||
const u8 gText_MatchCallTheBigHit_Brawly_Strategy[] = _("¡Acción física directa!");
|
||||
const u8 gText_MatchCallTheBigHit_Brawly_Pokemon[] = _("¡Los de LUCHA son geniales!");
|
||||
const u8 gText_MatchCallTheBigHit_Brawly_Intro1[] = _("¡El mundo me espera como la");
|
||||
const u8 gText_MatchCallTheBigHit_Brawly_Intro2[] = _("siguiente gran revelación!");
|
||||
|
||||
const u8 gText_MatchCallSwellShock_Wattson_Strategy[] = _("Dar descargas sin parar.");
|
||||
const u8 gText_MatchCallSwellShock_Wattson_Pokemon[] = _("¡Rebosan electricidad!");
|
||||
const u8 gText_MatchCallSwellShock_Wattson_Intro1[] = _("Nadie debe dar por perdido");
|
||||
const u8 gText_MatchCallSwellShock_Wattson_Intro2[] = _("ni un combate.");
|
||||
|
||||
const u8 gText_MatchCallPassionBurn_Flannery_Strategy[] = _("Luchar agresivamente.");
|
||||
const u8 gText_MatchCallPassionBurn_Flannery_Pokemon[] = _("¡Los míos son apasionados!");
|
||||
const u8 gText_MatchCallPassionBurn_Flannery_Intro1[] = _("A diario, me baño en aguas");
|
||||
const u8 gText_MatchCallPassionBurn_Flannery_Intro2[] = _("termales para relajarme.");
|
||||
|
||||
const u8 gText_MatchCallReliableOne_Dad_Strategy[] = _("Adaptarse a cada combate.");
|
||||
const u8 gText_MatchCallReliableOne_Dad_Pokemon[] = _("Criados con equilibrio.");
|
||||
const u8 gText_MatchCallReliableOne_Dad_Intro1[] = _("A diario, ando durante 30");
|
||||
const u8 gText_MatchCallReliableOne_Dad_Intro2[] = _("minutos de mi casa a aquí.");
|
||||
|
||||
const u8 gText_MatchCallSkyTamer_Winona_Strategy[] = _("Aprovechar la velocidad.");
|
||||
const u8 gText_MatchCallSkyTamer_Winona_Pokemon[] = _("Bellos bailarines celestes.");
|
||||
const u8 gText_MatchCallSkyTamer_Winona_Intro1[] = _("Me encantaría vivir en");
|
||||
const u8 gText_MatchCallSkyTamer_Winona_Intro2[] = _("armonía con la naturaleza.");
|
||||
|
||||
const u8 gText_MatchCallMysticDuo_TateAndLiza_Strategy[] = _("Luchamos juntos.");
|
||||
const u8 gText_MatchCallMysticDuo_TateAndLiza_Pokemon[] = _("Son siempre cariñosos.");
|
||||
const u8 gText_MatchCallMysticDuo_TateAndLiza_Intro1[] = _("Nuestro papá no consigue");
|
||||
const u8 gText_MatchCallMysticDuo_TateAndLiza_Intro2[] = _("diferenciar quién es quién.");
|
||||
|
||||
const u8 gText_MatchCallDandyCharm_Juan_Strategy[] = _("Usar el ímpetu del AGUA.");
|
||||
const u8 gText_MatchCallDandyCharm_Juan_Pokemon[] = _("Los POKéMON elegantes.");
|
||||
const u8 gText_MatchCallDandyCharm_Juan_Intro1[] = _("¡Adular a chicas guapas");
|
||||
const u8 gText_MatchCallDandyCharm_Juan_Intro2[] = _("me llena de energía!");
|
||||
|
||||
const u8 gText_MatchCallEliteFour_Sidney_Strategy[] = _("Atacar más que defenderme.");
|
||||
const u8 gText_MatchCallEliteFour_Sidney_Pokemon[] = _("Bellezas de tipo SINIESTRO.");
|
||||
const u8 gText_MatchCallEliteFour_Sidney_Intro1[] = _("Decían que era raro, pero");
|
||||
const u8 gText_MatchCallEliteFour_Sidney_Intro2[] = _("¡yo soy del ALTO MANDO!");
|
||||
|
||||
const u8 gText_MatchCallEliteFour_Phoebe_Strategy[] = _("Confundir y perturbar.");
|
||||
const u8 gText_MatchCallEliteFour_Phoebe_Pokemon[] = _("Los míos son etéreos.");
|
||||
const u8 gText_MatchCallEliteFour_Phoebe_Intro1[] = _("Me pregunto cómo le irá a mi");
|
||||
const u8 gText_MatchCallEliteFour_Phoebe_Intro2[] = _("abuela en el MONTE PÍRICO.");
|
||||
|
||||
const u8 gText_MatchCallEliteFour_Glacia_Strategy[] = _("Usar objetos como apoyo.");
|
||||
const u8 gText_MatchCallEliteFour_Glacia_Pokemon[] = _("¡Arden de glacial cólera!");
|
||||
const u8 gText_MatchCallEliteFour_Glacia_Intro1[] = _("Se entrena mejor al tipo");
|
||||
const u8 gText_MatchCallEliteFour_Glacia_Intro2[] = _("HIELO en zonas cálidas.");
|
||||
|
||||
const u8 gText_MatchCallEliteFour_Drake_Strategy[] = _("Usar la fuerza que tengo.");
|
||||
const u8 gText_MatchCallEliteFour_Drake_Pokemon[] = _("¡Del poderoso tipo DRAGÓN!");
|
||||
const u8 gText_MatchCallEliteFour_Drake_Intro1[] = _("Me he dedicado a los");
|
||||
const u8 gText_MatchCallEliteFour_Drake_Intro2[] = _("POKéMON que me salvaron.");
|
||||
|
||||
const u8 gText_MatchCallChampion_Wallace_Strategy[] = _("Tener dignidad y respeto.");
|
||||
const u8 gText_MatchCallChampion_Wallace_Pokemon[] = _("Los que sean elegantes.");
|
||||
const u8 gText_MatchCallChampion_Wallace_Intro1[] = _("Represento tanto la belleza");
|
||||
const u8 gText_MatchCallChampion_Wallace_Intro2[] = _("como la inteligencia.");
|
||||
1775
src/data/text/spanish/move_descriptions.h
Normal file
1775
src/data/text/spanish/move_descriptions.h
Normal file
File diff suppressed because it is too large
Load Diff
358
src/data/text/spanish/move_names.h
Normal file
358
src/data/text/spanish/move_names.h
Normal file
@@ -0,0 +1,358 @@
|
||||
const u8 gMoveNames[MOVES_COUNT][MOVE_NAME_LENGTH + 1] =
|
||||
{
|
||||
[MOVE_NONE] = _("--"),
|
||||
[MOVE_POUND] = _("DESTRUCTOR"),
|
||||
[MOVE_KARATE_CHOP] = _("GOLPE KARATE"),
|
||||
[MOVE_DOUBLE_SLAP] = _("DOBLEBOFETÓN"),
|
||||
[MOVE_COMET_PUNCH] = _("PUÑO COMETA"),
|
||||
[MOVE_MEGA_PUNCH] = _("MEGAPUÑO"),
|
||||
[MOVE_PAY_DAY] = _("DÍA DE PAGO"),
|
||||
[MOVE_FIRE_PUNCH] = _("PUÑO FUEGO"),
|
||||
[MOVE_ICE_PUNCH] = _("PUÑO HIELO"),
|
||||
[MOVE_THUNDER_PUNCH] = _("PUÑO TRUENO"),
|
||||
[MOVE_SCRATCH] = _("ARAÑAZO"),
|
||||
[MOVE_VICE_GRIP] = _("AGARRE"),
|
||||
[MOVE_GUILLOTINE] = _("GUILLOTINA"),
|
||||
[MOVE_RAZOR_WIND] = _("V. CORTANTE"),
|
||||
[MOVE_SWORDS_DANCE] = _("DANZA ESPADA"),
|
||||
[MOVE_CUT] = _("CORTE"),
|
||||
[MOVE_GUST] = _("TORNADO"),
|
||||
[MOVE_WING_ATTACK] = _("ATAQUE ALA"),
|
||||
[MOVE_WHIRLWIND] = _("REMOLINO"),
|
||||
[MOVE_FLY] = _("VUELO"),
|
||||
[MOVE_BIND] = _("ATADURA"),
|
||||
[MOVE_SLAM] = _("PORTAZO"),
|
||||
[MOVE_VINE_WHIP] = _("LÁTIGO CEPA"),
|
||||
[MOVE_STOMP] = _("PISOTÓN"),
|
||||
[MOVE_DOUBLE_KICK] = _("DOBLE PATADA"),
|
||||
[MOVE_MEGA_KICK] = _("MEGAPATADA"),
|
||||
[MOVE_JUMP_KICK] = _("PATADA SALTO"),
|
||||
[MOVE_ROLLING_KICK] = _("PATADA GIRO"),
|
||||
[MOVE_SAND_ATTACK] = _("ATAQUE ARENA"),
|
||||
[MOVE_HEADBUTT] = _("GOLPE CABEZA"),
|
||||
[MOVE_HORN_ATTACK] = _("CORNADA"),
|
||||
[MOVE_FURY_ATTACK] = _("ATAQUE FURIA"),
|
||||
[MOVE_HORN_DRILL] = _("PERFORADOR"),
|
||||
[MOVE_TACKLE] = _("PLACAJE"),
|
||||
[MOVE_BODY_SLAM] = _("GOLPE CUERPO"),
|
||||
[MOVE_WRAP] = _("REPETICIÓN"),
|
||||
[MOVE_TAKE_DOWN] = _("DERRIBO"),
|
||||
[MOVE_THRASH] = _("GOLPE"),
|
||||
[MOVE_DOUBLE_EDGE] = _("DOBLE FILO"),
|
||||
[MOVE_TAIL_WHIP] = _("LÁTIGO"),
|
||||
[MOVE_POISON_STING] = _("PICOTAZO VEN"),
|
||||
[MOVE_TWINEEDLE] = _("DOBLEATAQUE"),
|
||||
[MOVE_PIN_MISSILE] = _("PIN MISIL"),
|
||||
[MOVE_LEER] = _("MALICIOSO"),
|
||||
[MOVE_BITE] = _("MORDISCO"),
|
||||
[MOVE_GROWL] = _("GRUÑIDO"),
|
||||
[MOVE_ROAR] = _("RUGIDO"),
|
||||
[MOVE_SING] = _("CANTO"),
|
||||
[MOVE_SUPERSONIC] = _("SUPERSÓNICO"),
|
||||
[MOVE_SONIC_BOOM] = _("BOMBA SÓNICA"),
|
||||
[MOVE_DISABLE] = _("ANULACIÓN"),
|
||||
[MOVE_ACID] = _("ÁCIDO"),
|
||||
[MOVE_EMBER] = _("ASCUAS"),
|
||||
[MOVE_FLAMETHROWER] = _("LANZALLAMAS"),
|
||||
[MOVE_MIST] = _("NEBLINA"),
|
||||
[MOVE_WATER_GUN] = _("PISTOLA AGUA"),
|
||||
[MOVE_HYDRO_PUMP] = _("HIDROBOMBA"),
|
||||
[MOVE_SURF] = _("SURF"),
|
||||
[MOVE_ICE_BEAM] = _("RAYO HIELO"),
|
||||
[MOVE_BLIZZARD] = _("VENTISCA"),
|
||||
[MOVE_PSYBEAM] = _("PSICORRAYO"),
|
||||
[MOVE_BUBBLE_BEAM] = _("RAYO BURBUJA"),
|
||||
[MOVE_AURORA_BEAM] = _("RAYO AURORA"),
|
||||
[MOVE_HYPER_BEAM] = _("HIPERRAYO"),
|
||||
[MOVE_PECK] = _("PICOTAZO"),
|
||||
[MOVE_DRILL_PECK] = _("PICO TALADRO"),
|
||||
[MOVE_SUBMISSION] = _("SUMISIÓN"),
|
||||
[MOVE_LOW_KICK] = _("PATADA BAJA"),
|
||||
[MOVE_COUNTER] = _("CONTADOR"),
|
||||
[MOVE_SEISMIC_TOSS] = _("MOV. SÍSMICO"),
|
||||
[MOVE_STRENGTH] = _("FUERZA"),
|
||||
[MOVE_ABSORB] = _("ABSORBER"),
|
||||
[MOVE_MEGA_DRAIN] = _("MEGAAGOTAR"),
|
||||
[MOVE_LEECH_SEED] = _("DRENADORAS"),
|
||||
[MOVE_GROWTH] = _("DESARROLLO"),
|
||||
[MOVE_RAZOR_LEAF] = _("HOJA AFILADA"),
|
||||
[MOVE_SOLAR_BEAM] = _("RAYO SOLAR"),
|
||||
[MOVE_POISON_POWDER] = _("POLVO VENENO"),
|
||||
[MOVE_STUN_SPORE] = _("PARALIZADOR"),
|
||||
[MOVE_SLEEP_POWDER] = _("SOMNÍFERO"),
|
||||
[MOVE_PETAL_DANCE] = _("DANZA PÉTALO"),
|
||||
[MOVE_STRING_SHOT] = _("DISP. DEMORA"),
|
||||
[MOVE_DRAGON_RAGE] = _("FURIA DRAGÓN"),
|
||||
[MOVE_FIRE_SPIN] = _("GIRO FUEGO"),
|
||||
[MOVE_THUNDER_SHOCK] = _("IMPACTRUENO"),
|
||||
[MOVE_THUNDERBOLT] = _("RAYO"),
|
||||
[MOVE_THUNDER_WAVE] = _("ONDA TRUENO"),
|
||||
[MOVE_THUNDER] = _("TRUENO"),
|
||||
[MOVE_ROCK_THROW] = _("LANZARROCAS"),
|
||||
[MOVE_EARTHQUAKE] = _("TERREMOTO"),
|
||||
[MOVE_FISSURE] = _("FISURA"),
|
||||
[MOVE_DIG] = _("EXCAVAR"),
|
||||
[MOVE_TOXIC] = _("TÓXICO"),
|
||||
[MOVE_CONFUSION] = _("CONFUSIÓN"),
|
||||
[MOVE_PSYCHIC] = _("PSÍQUICO"),
|
||||
[MOVE_HYPNOSIS] = _("HIPNOSIS"),
|
||||
[MOVE_MEDITATE] = _("MEDITACIÓN"),
|
||||
[MOVE_AGILITY] = _("AGILIDAD"),
|
||||
[MOVE_QUICK_ATTACK] = _("AT. RÁPIDO"),
|
||||
[MOVE_RAGE] = _("FURIA"),
|
||||
[MOVE_TELEPORT] = _("TELETRANSP"),
|
||||
[MOVE_NIGHT_SHADE] = _("TINIEBLAS"),
|
||||
[MOVE_MIMIC] = _("MIMÉTICO"),
|
||||
[MOVE_SCREECH] = _("CHIRRIDO"),
|
||||
[MOVE_DOUBLE_TEAM] = _("DOBLE EQUIPO"),
|
||||
[MOVE_RECOVER] = _("RECUPERACIÓN"),
|
||||
[MOVE_HARDEN] = _("FORTALEZA"),
|
||||
[MOVE_MINIMIZE] = _("REDUCCIÓN"),
|
||||
[MOVE_SMOKESCREEN] = _("PANTALLAHUMO"),
|
||||
[MOVE_CONFUSE_RAY] = _("RAYO CONFUSO"),
|
||||
[MOVE_WITHDRAW] = _("REFUGIO"),
|
||||
[MOVE_DEFENSE_CURL] = _("RIZO DEFENSA"),
|
||||
[MOVE_BARRIER] = _("BARRERA"),
|
||||
[MOVE_LIGHT_SCREEN] = _("PANTALLA LUZ"),
|
||||
[MOVE_HAZE] = _("NIEBLA"),
|
||||
[MOVE_REFLECT] = _("REFLEJO"),
|
||||
[MOVE_FOCUS_ENERGY] = _("FOCO ENERGÍA"),
|
||||
[MOVE_BIDE] = _("VENGANZA"),
|
||||
[MOVE_METRONOME] = _("METRÓNOMO"),
|
||||
[MOVE_MIRROR_MOVE] = _("MOV. ESPEJO"),
|
||||
[MOVE_SELF_DESTRUCT] = _("AUTODESTRUC"),
|
||||
[MOVE_EGG_BOMB] = _("BOMBA HUEVO"),
|
||||
[MOVE_LICK] = _("LENGÜETAZO"),
|
||||
[MOVE_SMOG] = _("POLUCIÓN"),
|
||||
[MOVE_SLUDGE] = _("RESIDUOS"),
|
||||
[MOVE_BONE_CLUB] = _("HUESO PALO"),
|
||||
[MOVE_FIRE_BLAST] = _("LLAMARADA"),
|
||||
[MOVE_WATERFALL] = _("CASCADA"),
|
||||
[MOVE_CLAMP] = _("TENAZA"),
|
||||
[MOVE_SWIFT] = _("RAPIDEZ"),
|
||||
[MOVE_SKULL_BASH] = _("CABEZAZO"),
|
||||
[MOVE_SPIKE_CANNON] = _("CLAVO CAÑÓN"),
|
||||
[MOVE_CONSTRICT] = _("RESTRICCIÓN"),
|
||||
[MOVE_AMNESIA] = _("AMNESIA"),
|
||||
[MOVE_KINESIS] = _("KINÉTICO"),
|
||||
[MOVE_SOFT_BOILED] = _("AMORTIGUADOR"),
|
||||
[MOVE_HI_JUMP_KICK] = _("PAT. S. ALTA"),
|
||||
[MOVE_GLARE] = _("DESLUMBRAR"),
|
||||
[MOVE_DREAM_EATER] = _("COME SUEÑOS"),
|
||||
[MOVE_POISON_GAS] = _("GAS VENENOSO"),
|
||||
[MOVE_BARRAGE] = _("PRESA"),
|
||||
[MOVE_LEECH_LIFE] = _("CHUPAVIDAS"),
|
||||
[MOVE_LOVELY_KISS] = _("BESO AMOROSO"),
|
||||
[MOVE_SKY_ATTACK] = _("ATAQUE AÉREO"),
|
||||
[MOVE_TRANSFORM] = _("TRANSFORM"),
|
||||
[MOVE_BUBBLE] = _("BURBUJA"),
|
||||
[MOVE_DIZZY_PUNCH] = _("PUÑO MAREO"),
|
||||
[MOVE_SPORE] = _("ESPORA"),
|
||||
[MOVE_FLASH] = _("DESTELLO"),
|
||||
[MOVE_PSYWAVE] = _("PSICOONDA"),
|
||||
[MOVE_SPLASH] = _("SALPICADURA"),
|
||||
[MOVE_ACID_ARMOR] = _("ARMAD. ÁCIDA"),
|
||||
[MOVE_CRABHAMMER] = _("MARTILLAZO"),
|
||||
[MOVE_EXPLOSION] = _("EXPLOSIÓN"),
|
||||
[MOVE_FURY_SWIPES] = _("GOLPES FURIA"),
|
||||
[MOVE_BONEMERANG] = _("HUESOMERANG"),
|
||||
[MOVE_REST] = _("DESCANSO"),
|
||||
[MOVE_ROCK_SLIDE] = _("AVALANCHA"),
|
||||
[MOVE_HYPER_FANG] = _("HIP.COLMILLO"),
|
||||
[MOVE_SHARPEN] = _("AFILAR"),
|
||||
[MOVE_CONVERSION] = _("CONVERSIÓN"),
|
||||
[MOVE_TRI_ATTACK] = _("TRIATAQUE"),
|
||||
[MOVE_SUPER_FANG] = _("SUPERDIENTE"),
|
||||
[MOVE_SLASH] = _("CUCHILLADA"),
|
||||
[MOVE_SUBSTITUTE] = _("SUSTITUTO"),
|
||||
[MOVE_STRUGGLE] = _("COMBATE"),
|
||||
[MOVE_SKETCH] = _("ESQUEMA"),
|
||||
[MOVE_TRIPLE_KICK] = _("TRIPLEPATADA"),
|
||||
[MOVE_THIEF] = _("LADRÓN"),
|
||||
[MOVE_SPIDER_WEB] = _("TELARAÑA"),
|
||||
[MOVE_MIND_READER] = _("TELÉPATA"),
|
||||
[MOVE_NIGHTMARE] = _("PESADILLA"),
|
||||
[MOVE_FLAME_WHEEL] = _("RUEDA FUEGO"),
|
||||
[MOVE_SNORE] = _("RONQUIDO"),
|
||||
[MOVE_CURSE] = _("MALDICIÓN"),
|
||||
[MOVE_FLAIL] = _("AZOTE"),
|
||||
[MOVE_CONVERSION_2] = _("CONVERSIÓN2"),
|
||||
[MOVE_AEROBLAST] = _("AEROCHORRO"),
|
||||
[MOVE_COTTON_SPORE] = _("ESPORAGODÓN"),
|
||||
[MOVE_REVERSAL] = _("INVERSIÓN"),
|
||||
[MOVE_SPITE] = _("RENCOR"),
|
||||
[MOVE_POWDER_SNOW] = _("NIEVE POLVO"),
|
||||
[MOVE_PROTECT] = _("PROTECCIÓN"),
|
||||
[MOVE_MACH_PUNCH] = _("ULTRAPUÑO"),
|
||||
[MOVE_SCARY_FACE] = _("CARA SUSTO"),
|
||||
[MOVE_FAINT_ATTACK] = _("FINTA"),
|
||||
[MOVE_SWEET_KISS] = _("BESO DULCE"),
|
||||
[MOVE_BELLY_DRUM] = _("TAMBOR"),
|
||||
[MOVE_SLUDGE_BOMB] = _("BOMBA LODO"),
|
||||
[MOVE_MUD_SLAP] = _("BOFETÓN LODO"),
|
||||
[MOVE_OCTAZOOKA] = _("PULPOCAÑÓN"),
|
||||
[MOVE_SPIKES] = _("PÚAS"),
|
||||
[MOVE_ZAP_CANNON] = _("ELECTROCAÑÓN"),
|
||||
[MOVE_FORESIGHT] = _("PROFECÍA"),
|
||||
[MOVE_DESTINY_BOND] = _("MISMODESTINO"),
|
||||
[MOVE_PERISH_SONG] = _("CANTO MORTAL"),
|
||||
[MOVE_ICY_WIND] = _("VIENTO HIELO"),
|
||||
[MOVE_DETECT] = _("DETECCIÓN"),
|
||||
[MOVE_BONE_RUSH] = _("ATAQUE ÓSEO"),
|
||||
[MOVE_LOCK_ON] = _("FIJAR BLANCO"),
|
||||
[MOVE_OUTRAGE] = _("ENFADO"),
|
||||
[MOVE_SANDSTORM] = _("TORM. ARENA"),
|
||||
[MOVE_GIGA_DRAIN] = _("GIGADRENADO"),
|
||||
[MOVE_ENDURE] = _("AGUANTE"),
|
||||
[MOVE_CHARM] = _("ENCANTO"),
|
||||
[MOVE_ROLLOUT] = _("DESENROLLAR"),
|
||||
[MOVE_FALSE_SWIPE] = _("FALSOTORTAZO"),
|
||||
[MOVE_SWAGGER] = _("CONTONEO"),
|
||||
[MOVE_MILK_DRINK] = _("BATIDO"),
|
||||
[MOVE_SPARK] = _("CHISPA"),
|
||||
[MOVE_FURY_CUTTER] = _("CORTEFURIA"),
|
||||
[MOVE_STEEL_WING] = _("ALA DE ACERO"),
|
||||
[MOVE_MEAN_LOOK] = _("MAL DE OJO"),
|
||||
[MOVE_ATTRACT] = _("ATRACCIÓN"),
|
||||
[MOVE_SLEEP_TALK] = _("SONÁMBULO"),
|
||||
[MOVE_HEAL_BELL] = _("CAMPANA CURA"),
|
||||
[MOVE_RETURN] = _("RETROCESO"),
|
||||
[MOVE_PRESENT] = _("PRESENTE"),
|
||||
[MOVE_FRUSTRATION] = _("FRUSTRACIÓN"),
|
||||
[MOVE_SAFEGUARD] = _("VELO SAGRADO"),
|
||||
[MOVE_PAIN_SPLIT] = _("DIVIDE DOLOR"),
|
||||
[MOVE_SACRED_FIRE] = _("FUEGOSAGRADO"),
|
||||
[MOVE_MAGNITUDE] = _("MAGNITUD"),
|
||||
[MOVE_DYNAMIC_PUNCH] = _("PUÑODINÁMICO"),
|
||||
[MOVE_MEGAHORN] = _("MEGACUERNO"),
|
||||
[MOVE_DRAGON_BREATH] = _("DRAGOALIENTO"),
|
||||
[MOVE_BATON_PASS] = _("RELEVO"),
|
||||
[MOVE_ENCORE] = _("OTRA VEZ"),
|
||||
[MOVE_PURSUIT] = _("PERSECUCIÓN"),
|
||||
[MOVE_RAPID_SPIN] = _("GIRO RÁPIDO"),
|
||||
[MOVE_SWEET_SCENT] = _("DULCE AROMA"),
|
||||
[MOVE_IRON_TAIL] = _("COLA FÉRREA"),
|
||||
[MOVE_METAL_CLAW] = _("GARRA METAL"),
|
||||
[MOVE_VITAL_THROW] = _("TIRO VITAL"),
|
||||
[MOVE_MORNING_SUN] = _("SOL MATINAL"),
|
||||
[MOVE_SYNTHESIS] = _("SÍNTESIS"),
|
||||
[MOVE_MOONLIGHT] = _("LUZ LUNAR"),
|
||||
[MOVE_HIDDEN_POWER] = _("PODER OCULTO"),
|
||||
[MOVE_CROSS_CHOP] = _("TAJO CRUZADO"),
|
||||
[MOVE_TWISTER] = _("CICLÓN"),
|
||||
[MOVE_RAIN_DANCE] = _("DANZA LLUVIA"),
|
||||
[MOVE_SUNNY_DAY] = _("DÍA SOLEADO"),
|
||||
[MOVE_CRUNCH] = _("TRITURAR"),
|
||||
[MOVE_MIRROR_COAT] = _("MANTO ESPEJO"),
|
||||
[MOVE_PSYCH_UP] = _("MÁS PSIQUE"),
|
||||
[MOVE_EXTREME_SPEED] = _("VEL. EXTREMA"),
|
||||
[MOVE_ANCIENT_POWER] = _("PODER PASADO"),
|
||||
[MOVE_SHADOW_BALL] = _("BOLA SOMBRA"),
|
||||
[MOVE_FUTURE_SIGHT] = _("PREMONICIÓN"),
|
||||
[MOVE_ROCK_SMASH] = _("GOLPE ROCA"),
|
||||
[MOVE_WHIRLPOOL] = _("TORBELLINO"),
|
||||
[MOVE_BEAT_UP] = _("PALIZA"),
|
||||
[MOVE_FAKE_OUT] = _("SORPRESA"),
|
||||
[MOVE_UPROAR] = _("ALBOROTO"),
|
||||
[MOVE_STOCKPILE] = _("RESERVA"),
|
||||
[MOVE_SPIT_UP] = _("ESCUPIR"),
|
||||
[MOVE_SWALLOW] = _("TRAGAR"),
|
||||
[MOVE_HEAT_WAVE] = _("ONDA ÍGNEA"),
|
||||
[MOVE_HAIL] = _("GRANIZO"),
|
||||
[MOVE_TORMENT] = _("TORMENTO"),
|
||||
[MOVE_FLATTER] = _("CAMELO"),
|
||||
[MOVE_WILL_O_WISP] = _("FUEGO FATUO"),
|
||||
[MOVE_MEMENTO] = _("LEGADO"),
|
||||
[MOVE_FACADE] = _("IMAGEN"),
|
||||
[MOVE_FOCUS_PUNCH] = _("PUÑO CERTERO"),
|
||||
[MOVE_SMELLING_SALT] = _("ESTÍMULO"),
|
||||
[MOVE_FOLLOW_ME] = _("SEÑUELO"),
|
||||
[MOVE_NATURE_POWER] = _("ADAPTACIÓN"),
|
||||
[MOVE_CHARGE] = _("CARGA"),
|
||||
[MOVE_TAUNT] = _("MOFA"),
|
||||
[MOVE_HELPING_HAND] = _("REFUERZO"),
|
||||
[MOVE_TRICK] = _("TRUCO"),
|
||||
[MOVE_ROLE_PLAY] = _("IMITACIÓN"),
|
||||
[MOVE_WISH] = _("DESEO"),
|
||||
[MOVE_ASSIST] = _("AYUDA"),
|
||||
[MOVE_INGRAIN] = _("ARRAIGO"),
|
||||
[MOVE_SUPERPOWER] = _("FUERZA BRUTA"),
|
||||
[MOVE_MAGIC_COAT] = _("CAPA MÁGICA"),
|
||||
[MOVE_RECYCLE] = _("RECICLAJE"),
|
||||
[MOVE_REVENGE] = _("DESQUITE"),
|
||||
[MOVE_BRICK_BREAK] = _("DEMOLICIÓN"),
|
||||
[MOVE_YAWN] = _("BOSTEZO"),
|
||||
[MOVE_KNOCK_OFF] = _("DESARME"),
|
||||
[MOVE_ENDEAVOR] = _("ESFUERZO"),
|
||||
[MOVE_ERUPTION] = _("ESTALLIDO"),
|
||||
[MOVE_SKILL_SWAP] = _("INTERCAMBIO"),
|
||||
[MOVE_IMPRISON] = _("CERCA"),
|
||||
[MOVE_REFRESH] = _("ALIVIO"),
|
||||
[MOVE_GRUDGE] = _("RABIA"),
|
||||
[MOVE_SNATCH] = _("ROBO"),
|
||||
[MOVE_SECRET_POWER] = _("DAÑO SECRETO"),
|
||||
[MOVE_DIVE] = _("BUCEO"),
|
||||
[MOVE_ARM_THRUST] = _("EMPUJÓN"),
|
||||
[MOVE_CAMOUFLAGE] = _("CAMUFLAJE"),
|
||||
[MOVE_TAIL_GLOW] = _("RÁFAGA"),
|
||||
[MOVE_LUSTER_PURGE] = _("RESPLANDOR"),
|
||||
[MOVE_MIST_BALL] = _("BOLA NEBLINA"),
|
||||
[MOVE_FEATHER_DANCE] = _("DANZA PLUMA"),
|
||||
[MOVE_TEETER_DANCE] = _("DANZA CAOS"),
|
||||
[MOVE_BLAZE_KICK] = _("PATADA ÍGNEA"),
|
||||
[MOVE_MUD_SPORT] = _("CHAPOTEOLODO"),
|
||||
[MOVE_ICE_BALL] = _("BOLA HIELO"),
|
||||
[MOVE_NEEDLE_ARM] = _("BRAZO PINCHO"),
|
||||
[MOVE_SLACK_OFF] = _("RELAJO"),
|
||||
[MOVE_HYPER_VOICE] = _("VOZARRÓN"),
|
||||
[MOVE_POISON_FANG] = _("COLMILLO VEN"),
|
||||
[MOVE_CRUSH_CLAW] = _("GARRA BRUTAL"),
|
||||
[MOVE_BLAST_BURN] = _("ANILLO ÍGNEO"),
|
||||
[MOVE_HYDRO_CANNON] = _("HIDROCAÑÓN"),
|
||||
[MOVE_METEOR_MASH] = _("PUÑO METEORO"),
|
||||
[MOVE_ASTONISH] = _("IMPRESIONAR"),
|
||||
[MOVE_WEATHER_BALL] = _("METEOROBOLA"),
|
||||
[MOVE_AROMATHERAPY] = _("AROMATERAPIA"),
|
||||
[MOVE_FAKE_TEARS] = _("LLANTO FALSO"),
|
||||
[MOVE_AIR_CUTTER] = _("AIRE AFILADO"),
|
||||
[MOVE_OVERHEAT] = _("SOFOCO"),
|
||||
[MOVE_ODOR_SLEUTH] = _("RASTREO"),
|
||||
[MOVE_ROCK_TOMB] = _("TUMBA ROCAS"),
|
||||
[MOVE_SILVER_WIND] = _("VIENTO PLATA"),
|
||||
[MOVE_METAL_SOUND] = _("ECO METÁLICO"),
|
||||
[MOVE_GRASS_WHISTLE] = _("SILBATO"),
|
||||
[MOVE_TICKLE] = _("COSQUILLAS"),
|
||||
[MOVE_COSMIC_POWER] = _("MASA CÓSMICA"),
|
||||
[MOVE_WATER_SPOUT] = _("SALPICAR"),
|
||||
[MOVE_SIGNAL_BEAM] = _("DOBLE RAYO"),
|
||||
[MOVE_SHADOW_PUNCH] = _("PUÑO SOMBRA"),
|
||||
[MOVE_EXTRASENSORY] = _("PARANORMAL"),
|
||||
[MOVE_SKY_UPPERCUT] = _("GANCHO ALTO"),
|
||||
[MOVE_SAND_TOMB] = _("BUCLE ARENA"),
|
||||
[MOVE_SHEER_COLD] = _("FRÍO POLAR"),
|
||||
[MOVE_MUDDY_WATER] = _("AGUA LODOSA"),
|
||||
[MOVE_BULLET_SEED] = _("RECURRENTE"),
|
||||
[MOVE_AERIAL_ACE] = _("GOLPE AÉREO"),
|
||||
[MOVE_ICICLE_SPEAR] = _("CARÁMBANO"),
|
||||
[MOVE_IRON_DEFENSE] = _("DEF. FÉRREA"),
|
||||
[MOVE_BLOCK] = _("BLOQUEO"),
|
||||
[MOVE_HOWL] = _("AULLIDO"),
|
||||
[MOVE_DRAGON_CLAW] = _("GARRA DRAGÓN"),
|
||||
[MOVE_FRENZY_PLANT] = _("PLANTA FEROZ"),
|
||||
[MOVE_BULK_UP] = _("CORPULENCIA"),
|
||||
[MOVE_BOUNCE] = _("BOTE"),
|
||||
[MOVE_MUD_SHOT] = _("DISP. LODO"),
|
||||
[MOVE_POISON_TAIL] = _("COLA VENENO"),
|
||||
[MOVE_COVET] = _("ANTOJO"),
|
||||
[MOVE_VOLT_TACKLE] = _("PLACAJE ELÉC"),
|
||||
[MOVE_MAGICAL_LEAF] = _("HOJA MÁGICA"),
|
||||
[MOVE_WATER_SPORT] = _("HIDROCHORRO"),
|
||||
[MOVE_CALM_MIND] = _("PAZ MENTAL"),
|
||||
[MOVE_LEAF_BLADE] = _("HOJA AGUDA"),
|
||||
[MOVE_DRAGON_DANCE] = _("DANZA DRAGÓN"),
|
||||
[MOVE_ROCK_BLAST] = _("PEDRADA"),
|
||||
[MOVE_SHOCK_WAVE] = _("ONDA VOLTIO"),
|
||||
[MOVE_WATER_PULSE] = _("HIDROPULSO"),
|
||||
[MOVE_DOOM_DESIRE] = _("DESEO OCULTO"),
|
||||
[MOVE_PSYCHO_BOOST] = _("PSICOATAQUE"),
|
||||
};
|
||||
54
src/data/text/spanish/nature_names.h
Normal file
54
src/data/text/spanish/nature_names.h
Normal file
@@ -0,0 +1,54 @@
|
||||
static const u8 sHardyNatureName[] = _("FUERTE");
|
||||
static const u8 sLonelyNatureName[] = _("HURAÑA");
|
||||
static const u8 sBraveNatureName[] = _("AUDAZ");
|
||||
static const u8 sAdamantNatureName[] = _("FIRME");
|
||||
static const u8 sNaughtyNatureName[] = _("PÍCARA");
|
||||
static const u8 sBoldNatureName[] = _("OSADA");
|
||||
static const u8 sDocileNatureName[] = _("DÓCIL");
|
||||
static const u8 sRelaxedNatureName[] = _("PLÁCIDA");
|
||||
static const u8 sImpishNatureName[] = _("AGITADA");
|
||||
static const u8 sLaxNatureName[] = _("FLOJA");
|
||||
static const u8 sTimidNatureName[] = _("MIEDOSA");
|
||||
static const u8 sHastyNatureName[] = _("ACTIVA");
|
||||
static const u8 sSeriousNatureName[] = _("SERIA");
|
||||
static const u8 sJollyNatureName[] = _("ALEGRE");
|
||||
static const u8 sNaiveNatureName[] = _("INGENUA");
|
||||
static const u8 sModestNatureName[] = _("MODESTA");
|
||||
static const u8 sMildNatureName[] = _("AFABLE");
|
||||
static const u8 sQuietNatureName[] = _("MANSA");
|
||||
static const u8 sBashfulNatureName[] = _("TÍMIDA");
|
||||
static const u8 sRashNatureName[] = _("ALOCADA");
|
||||
static const u8 sCalmNatureName[] = _("SERENA");
|
||||
static const u8 sGentleNatureName[] = _("AMABLE");
|
||||
static const u8 sSassyNatureName[] = _("GROSERA");
|
||||
static const u8 sCarefulNatureName[] = _("CAUTA");
|
||||
static const u8 sQuirkyNatureName[] = _("RARA");
|
||||
|
||||
const u8 *const gNatureNamePointers[NUM_NATURES] =
|
||||
{
|
||||
[NATURE_HARDY] = sHardyNatureName,
|
||||
[NATURE_LONELY] = sLonelyNatureName,
|
||||
[NATURE_BRAVE] = sBraveNatureName,
|
||||
[NATURE_ADAMANT] = sAdamantNatureName,
|
||||
[NATURE_NAUGHTY] = sNaughtyNatureName,
|
||||
[NATURE_BOLD] = sBoldNatureName,
|
||||
[NATURE_DOCILE] = sDocileNatureName,
|
||||
[NATURE_RELAXED] = sRelaxedNatureName,
|
||||
[NATURE_IMPISH] = sImpishNatureName,
|
||||
[NATURE_LAX] = sLaxNatureName,
|
||||
[NATURE_TIMID] = sTimidNatureName,
|
||||
[NATURE_HASTY] = sHastyNatureName,
|
||||
[NATURE_SERIOUS] = sSeriousNatureName,
|
||||
[NATURE_JOLLY] = sJollyNatureName,
|
||||
[NATURE_NAIVE] = sNaiveNatureName,
|
||||
[NATURE_MODEST] = sModestNatureName,
|
||||
[NATURE_MILD] = sMildNatureName,
|
||||
[NATURE_QUIET] = sQuietNatureName,
|
||||
[NATURE_BASHFUL] = sBashfulNatureName,
|
||||
[NATURE_RASH] = sRashNatureName,
|
||||
[NATURE_CALM] = sCalmNatureName,
|
||||
[NATURE_GENTLE] = sGentleNatureName,
|
||||
[NATURE_SASSY] = sSassyNatureName,
|
||||
[NATURE_CAREFUL] = sCarefulNatureName,
|
||||
[NATURE_QUIRKY] = sQuirkyNatureName,
|
||||
};
|
||||
48
src/data/text/spanish/ribbon_descriptions.h
Normal file
48
src/data/text/spanish/ribbon_descriptions.h
Normal file
@@ -0,0 +1,48 @@
|
||||
const u8 gRibbonDescriptionPart1_Champion[] = _("CINTA del HALL FAMA");
|
||||
const u8 gRibbonDescriptionPart2_Champion[] = _("por ganar al CAMPEÓN.");
|
||||
const u8 gRibbonDescriptionPart1_CoolContest[] = _("CONCURSO CARISMA");
|
||||
const u8 gRibbonDescriptionPart1_BeautyContest[] = _("CONCURSO BELLEZA");
|
||||
const u8 gRibbonDescriptionPart1_CuteContest[] = _("CONCURSO DULZURA");
|
||||
const u8 gRibbonDescriptionPart1_SmartContest[] = _("CONCURSO INGENIO");
|
||||
const u8 gRibbonDescriptionPart1_ToughContest[] = _("CONCURSO DUREZA");
|
||||
const u8 gRibbonDescriptionPart2_NormalRank[] = _("Ganador nivel normal.");
|
||||
const u8 gRibbonDescriptionPart2_SuperRank[] = _("Ganador nivel alto.");
|
||||
const u8 gRibbonDescriptionPart2_HyperRank[] = _("Ganador nivel avanzado.");
|
||||
const u8 gRibbonDescriptionPart2_MasterRank[] = _("Ganador nivel experto.");
|
||||
const u8 gRibbonDescriptionPart1_Winning[] = _("CINTA del NIVEL 50");
|
||||
const u8 gRibbonDescriptionPart2_Winning[] = _("de TORRE BATALLA.");
|
||||
const u8 gRibbonDescriptionPart1_Victory[] = _("CINTA del NIVEL LIBRE");
|
||||
const u8 gRibbonDescriptionPart2_Victory[] = _("de TORRE BATALLA.");
|
||||
const u8 gRibbonDescriptionPart1_Artist[] = _("CINTA ganada por ser");
|
||||
const u8 gRibbonDescriptionPart2_Artist[] = _("un modelo a seguir.");
|
||||
const u8 gRibbonDescriptionPart1_Effort[] = _("CINTA ganada por ser");
|
||||
const u8 gRibbonDescriptionPart2_Effort[] = _("un buen contrincante.");
|
||||
|
||||
const u8 *const gRibbonDescriptionPointers[][2] =
|
||||
{
|
||||
[CHAMPION_RIBBON] = {gRibbonDescriptionPart1_Champion, gRibbonDescriptionPart2_Champion},
|
||||
[COOL_RIBBON_NORMAL] = {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_NormalRank},
|
||||
[COOL_RIBBON_SUPER] = {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_SuperRank},
|
||||
[COOL_RIBBON_HYPER] = {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_HyperRank},
|
||||
[COOL_RIBBON_MASTER] = {gRibbonDescriptionPart1_CoolContest, gRibbonDescriptionPart2_MasterRank},
|
||||
[BEAUTY_RIBBON_NORMAL] = {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_NormalRank},
|
||||
[BEAUTY_RIBBON_SUPER] = {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_SuperRank},
|
||||
[BEAUTY_RIBBON_HYPER] = {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_HyperRank},
|
||||
[BEAUTY_RIBBON_MASTER] = {gRibbonDescriptionPart1_BeautyContest, gRibbonDescriptionPart2_MasterRank},
|
||||
[CUTE_RIBBON_NORMAL] = {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_NormalRank},
|
||||
[CUTE_RIBBON_SUPER] = {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_SuperRank},
|
||||
[CUTE_RIBBON_HYPER] = {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_HyperRank},
|
||||
[CUTE_RIBBON_MASTER] = {gRibbonDescriptionPart1_CuteContest, gRibbonDescriptionPart2_MasterRank},
|
||||
[SMART_RIBBON_NORMAL] = {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_NormalRank},
|
||||
[SMART_RIBBON_SUPER] = {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_SuperRank},
|
||||
[SMART_RIBBON_HYPER] = {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_HyperRank},
|
||||
[SMART_RIBBON_MASTER] = {gRibbonDescriptionPart1_SmartContest, gRibbonDescriptionPart2_MasterRank},
|
||||
[TOUGH_RIBBON_NORMAL] = {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_NormalRank},
|
||||
[TOUGH_RIBBON_SUPER] = {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_SuperRank},
|
||||
[TOUGH_RIBBON_HYPER] = {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_HyperRank},
|
||||
[TOUGH_RIBBON_MASTER] = {gRibbonDescriptionPart1_ToughContest, gRibbonDescriptionPart2_MasterRank},
|
||||
[WINNING_RIBBON] = {gRibbonDescriptionPart1_Winning, gRibbonDescriptionPart2_Winning},
|
||||
[VICTORY_RIBBON] = {gRibbonDescriptionPart1_Victory, gRibbonDescriptionPart2_Victory},
|
||||
[ARTIST_RIBBON] = {gRibbonDescriptionPart1_Artist, gRibbonDescriptionPart2_Artist},
|
||||
[EFFORT_RIBBON] = {gRibbonDescriptionPart1_Effort, gRibbonDescriptionPart2_Effort},
|
||||
};
|
||||
68
src/data/text/spanish/trainer_class_names.h
Normal file
68
src/data/text/spanish/trainer_class_names.h
Normal file
@@ -0,0 +1,68 @@
|
||||
const u8 gTrainerClassNames[][13] = {
|
||||
[TRAINER_CLASS_PKMN_TRAINER_1] = _("ENTRENADOR"),
|
||||
[TRAINER_CLASS_PKMN_TRAINER_2] = _("ENTRENADOR"),
|
||||
[TRAINER_CLASS_HIKER] = _("MONTAÑERO"),
|
||||
[TRAINER_CLASS_TEAM_AQUA] = _("EQUIPO AQUA"),
|
||||
[TRAINER_CLASS_PKMN_BREEDER] = _("CRIAPOKéMON"),
|
||||
[TRAINER_CLASS_COOLTRAINER] = _("ENTRE. GUAY"),
|
||||
[TRAINER_CLASS_BIRD_KEEPER] = _("ORNITÓLOGO"),
|
||||
[TRAINER_CLASS_COLLECTOR] = _("POKéCOLECTOR"),
|
||||
[TRAINER_CLASS_SWIMMER_M] = _("NADADOR"),
|
||||
[TRAINER_CLASS_TEAM_MAGMA] = _("EQUIPO MAGMA"),
|
||||
[TRAINER_CLASS_EXPERT] = _("POKéABU"),
|
||||
[TRAINER_CLASS_AQUA_ADMIN] = _("ADMIN. AQUA"),
|
||||
[TRAINER_CLASS_BLACK_BELT] = _("KARATEKA"),
|
||||
[TRAINER_CLASS_AQUA_LEADER] = _("LÍDER AQUA"),
|
||||
[TRAINER_CLASS_HEX_MANIAC] = _("BRUJITA"),
|
||||
[TRAINER_CLASS_AROMA_LADY] = _("SRTA. AROMA"),
|
||||
[TRAINER_CLASS_RUIN_MANIAC] = _("RUINAMANÍACO"),
|
||||
[TRAINER_CLASS_INTERVIEWER] = _("PERIODISTAS"),
|
||||
[TRAINER_CLASS_TUBER_F] = _("PLAYERA"),
|
||||
[TRAINER_CLASS_TUBER_M] = _("PLAYERO"),
|
||||
[TRAINER_CLASS_LADY] = _("DAMISELA"),
|
||||
[TRAINER_CLASS_BEAUTY] = _("BELLA"),
|
||||
[TRAINER_CLASS_RICH_BOY] = _("NIÑO BIEN"),
|
||||
[TRAINER_CLASS_POKEMANIAC] = _("POKéMANÍACO"),
|
||||
[TRAINER_CLASS_GUITARIST] = _("GUITARRISTA"),
|
||||
[TRAINER_CLASS_KINDLER] = _("FOGONERO"),
|
||||
[TRAINER_CLASS_CAMPER] = _("CAMPISTA"),
|
||||
[TRAINER_CLASS_PICNICKER] = _("DOMINGUERA"),
|
||||
[TRAINER_CLASS_BUG_MANIAC] = _("BICHOMANÍACO"),
|
||||
[TRAINER_CLASS_PSYCHIC] = _("MÉDIUM"),
|
||||
[TRAINER_CLASS_GENTLEMAN] = _("CABALLERO"),
|
||||
[TRAINER_CLASS_ELITE_FOUR] = _("ALTO MANDO"),
|
||||
[TRAINER_CLASS_LEADER] = _("LÍDER"),
|
||||
[TRAINER_CLASS_SCHOOL_KID] = _("ESCOLAR"),
|
||||
[TRAINER_CLASS_SR_AND_JR] = _("ESTUDIANTES"),
|
||||
[TRAINER_CLASS_WINSTRATE] = _("ESTRATEGA"),
|
||||
[TRAINER_CLASS_POKEFAN] = _("POKéFAN"),
|
||||
[TRAINER_CLASS_YOUNGSTER] = _("JOVEN"),
|
||||
[TRAINER_CLASS_CHAMPION] = _("CAMPEÓN"),
|
||||
[TRAINER_CLASS_FISHERMAN] = _("PESCADOR"),
|
||||
[TRAINER_CLASS_TRIATHLETE] = _("TRIATLETA"),
|
||||
[TRAINER_CLASS_DRAGON_TAMER] = _("DOMADRAGÓN"),
|
||||
[TRAINER_CLASS_NINJA_BOY] = _("CHICO NINJA"),
|
||||
[TRAINER_CLASS_BATTLE_GIRL] = _("LUCHADORA"),
|
||||
[TRAINER_CLASS_PARASOL_LADY] = _("DAMA PARASOL"),
|
||||
[TRAINER_CLASS_SWIMMER_F] = _("NADADORA"),
|
||||
[TRAINER_CLASS_TWINS] = _("GEMELAS"),
|
||||
[TRAINER_CLASS_SAILOR] = _("MARINERO"),
|
||||
[TRAINER_CLASS_COOLTRAINER_2] = _("ENTRE. GUAY"),
|
||||
[TRAINER_CLASS_MAGMA_ADMIN] = _("ADMIN. MAGMA"),
|
||||
[TRAINER_CLASS_RIVAL] = _("ENTRENADOR"),
|
||||
[TRAINER_CLASS_BUG_CATCHER] = _("CAZABICHOS"),
|
||||
[TRAINER_CLASS_PKMN_RANGER] = _("POKéGUARDA"),
|
||||
[TRAINER_CLASS_MAGMA_LEADER] = _("LÍDER MAGMA"),
|
||||
[TRAINER_CLASS_LASS] = _("CHICA"),
|
||||
[TRAINER_CLASS_YOUNG_COUPLE] = _("PAREJA JOVEN"),
|
||||
[TRAINER_CLASS_OLD_COUPLE] = _("PAREJA MAYOR"),
|
||||
[TRAINER_CLASS_SIS_AND_BRO] = _("HERMANOS"),
|
||||
[TRAINER_CLASS_SALON_MAIDEN] = _("DAMA TORRE"),
|
||||
[TRAINER_CLASS_DOME_ACE] = _("ASTRO CÚPULA"),
|
||||
[TRAINER_CLASS_PALACE_MAVEN] = _("AMO PALACIO"),
|
||||
[TRAINER_CLASS_ARENA_TYCOON] = _("MAESTRA DOJO"),
|
||||
[TRAINER_CLASS_FACTORY_HEAD] = _("JEFE FÁBRICA"),
|
||||
[TRAINER_CLASS_PIKE_QUEEN] = _("REINA SIERPE"),
|
||||
[TRAINER_CLASS_PYRAMID_KING] = _("REY PIRÁMIDE"),
|
||||
[TRAINER_CLASS_RS_PROTAG] = _("ENTRENADOR"),
|
||||
};
|
||||
@@ -77,6 +77,28 @@ static const u8 sText_TheTradeHasBeenCanceled[] = _("{COLOR 2}{HIGHLIGHT 1}{SHAD
|
||||
static const u8 sText_OnlyPkmnForBattle[] = _("{COLOR 2}{HIGHLIGHT 1}{SHADOW 3}Questo è l’unico\nPOKéMON utile.");
|
||||
static const u8 sText_WaitingForYourFriend[] = _("{COLOR 2}{HIGHLIGHT 1}{SHADOW 3}Attendi che il\ntuo amico finisca!");
|
||||
static const u8 sText_YourFriendWantsToTrade[] = _("Il tuo amico vuole\nscambiare POKéMON.");
|
||||
#elif SPANISH
|
||||
static const u8 sText_SpaceMove[] = _(" MOVER");
|
||||
static const u8 sText_NewLine[] = _("\n");
|
||||
static const u8 sText_Slash[] = _("/");
|
||||
static const u8 sText_Lv[] = _("Nv. ");
|
||||
static const u8 sText_ThreeDashes[] = _("---");
|
||||
static const u8 sText_FourQuestionMarks[] = _("(?)");
|
||||
static const u8 sText_UnusedEmpty[] = _("");
|
||||
static const u8 sText_IsThisTradeOkay[] = _("¿Está bien así?");
|
||||
static const u8 sText_Cancel[] = _("SALIR");
|
||||
static const u8 sText_ChooseAPkmn[] = _("Elige un POKéMON.");
|
||||
static const u8 sText_Summary[] = _("RESUMEN");
|
||||
static const u8 sText_Trade[] = _("INTERCAMBIAR");
|
||||
static const u8 sText_CancelTrade[] = _("¿Cancelas el intercambio?");
|
||||
static const u8 sJPText_PressBButtonToQuit[] = _("Bボタン で もどります");
|
||||
static const u8 sText_Summary2[] = _("RESUMEN");
|
||||
static const u8 sText_Trade2[] = _("INTERCAMBIAR");
|
||||
static const u8 sText_CommunicationStandby[] = _("{COLOR 2}{HIGHLIGHT 1}{SHADOW 3}Esperando para\nrealizar conexión…");
|
||||
static const u8 sText_TheTradeHasBeenCanceled[] = _("{COLOR 2}{HIGHLIGHT 1}{SHADOW 3}El intercambio\nha sido cancelado.");
|
||||
static const u8 sText_OnlyPkmnForBattle[] = _("{COLOR 2}{HIGHLIGHT 1}{SHADOW 3}Es el único con el\nque puedes luchar.");
|
||||
static const u8 sText_WaitingForYourFriend[] = _("{COLOR 2}{HIGHLIGHT 1}{SHADOW 3}Espera un momento\na que termine.");
|
||||
static const u8 sText_YourFriendWantsToTrade[] = _("Quiere intercambiar POKéMON\ncontigo.");
|
||||
#else //ENGLISH
|
||||
static const u8 sText_SpaceMove[] = _(" MOVE"); // Unused
|
||||
static const u8 sText_NewLine[] = _("\n");
|
||||
@@ -1028,6 +1050,7 @@ static const union AffineAnimCmd *const sAffineAnims_CrossingMonPics[] =
|
||||
sAffineAnim_CrossingMonPic
|
||||
};
|
||||
|
||||
|
||||
static const struct InGameTrade sIngameTrades[] =
|
||||
{
|
||||
[INGAME_TRADE_SEEDOT] =
|
||||
@@ -1036,6 +1059,8 @@ static const struct InGameTrade sIngameTrades[] =
|
||||
.nickname = _("DOTS"),
|
||||
#elif FRENCH
|
||||
.nickname = _("PIPIO"),
|
||||
#elif SPANISH
|
||||
.nickname = _("SITOT"),
|
||||
#endif
|
||||
.species = SPECIES_SEEDOT,
|
||||
.ivs = {5, 4, 5, 4, 4, 4},
|
||||
@@ -1049,6 +1074,8 @@ static const struct InGameTrade sIngameTrades[] =
|
||||
.otName = _("KOBE"),
|
||||
#elif ITALIAN
|
||||
.otName = _("KIKO"),
|
||||
#elif SPANISH
|
||||
.otName = _("QUICO"),
|
||||
#endif
|
||||
.otGender = MALE,
|
||||
.sheen = 10,
|
||||
@@ -1060,6 +1087,8 @@ static const struct InGameTrade sIngameTrades[] =
|
||||
.nickname = _("PLUSES"),
|
||||
#elif FRENCH
|
||||
.nickname = _("SIPO"),
|
||||
#elif SPANISH
|
||||
.nickname = _("PUSLE"),
|
||||
#endif
|
||||
.species = SPECIES_PLUSLE,
|
||||
.ivs = {4, 4, 4, 5, 5, 4},
|
||||
@@ -1073,6 +1102,8 @@ static const struct InGameTrade sIngameTrades[] =
|
||||
.otName = _("ROMAN"),
|
||||
#elif FRENCH
|
||||
.otName = _("ALBAN"),
|
||||
#elif SPANISH
|
||||
.otName = _("RENATO"),
|
||||
#endif
|
||||
.otGender = MALE,
|
||||
.sheen = 10,
|
||||
@@ -1084,6 +1115,8 @@ static const struct InGameTrade sIngameTrades[] =
|
||||
.nickname = _("SEASOR"),
|
||||
#elif FRENCH
|
||||
.nickname = _("HYPY"),
|
||||
#elif SPANISH
|
||||
.nickname = _("HORSI"),
|
||||
#endif
|
||||
.species = SPECIES_HORSEA,
|
||||
.ivs = {5, 4, 4, 4, 5, 4},
|
||||
@@ -1097,6 +1130,8 @@ static const struct InGameTrade sIngameTrades[] =
|
||||
.otName = _("LUDOVIC"),
|
||||
#elif ITALIAN
|
||||
.otName = _("SERGINO"),
|
||||
#elif SPANISH
|
||||
.otName = _("SERGIO"),
|
||||
#else //ENGLISH
|
||||
.otName = _("SKYLAR"),
|
||||
#endif
|
||||
@@ -1106,7 +1141,7 @@ static const struct InGameTrade sIngameTrades[] =
|
||||
},
|
||||
[INGAME_TRADE_MEOWTH] =
|
||||
{
|
||||
#if ENGLISH || ITALIAN
|
||||
#if ENGLISH || ITALIAN || SPANISH
|
||||
.nickname = _("MEOWOW"),
|
||||
#elif FRENCH
|
||||
.nickname = _("GNAGNAA"),
|
||||
@@ -1119,13 +1154,18 @@ static const struct InGameTrade sIngameTrades[] =
|
||||
.personality = 0x8B,
|
||||
.heldItem = ITEM_RETRO_MAIL,
|
||||
.mailNum = 2,
|
||||
#if SPANISH
|
||||
.otName = _("ISA"),
|
||||
#else //ENGLISH
|
||||
.otName = _("ISIS"),
|
||||
#endif
|
||||
.otGender = FEMALE,
|
||||
.sheen = 10,
|
||||
.requestedSpecies = SPECIES_SKITTY
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
static const u16 sIngameTradeMail[][MAIL_WORDS_COUNT + 1] =
|
||||
{
|
||||
#if FRENCH
|
||||
@@ -1192,6 +1232,41 @@ static const u16 sIngameTradeMail[][MAIL_WORDS_COUNT + 1] =
|
||||
EC_WORD_BEAUTIFUL,
|
||||
EC_EMPTY_WORD,
|
||||
}
|
||||
#elif SPANISH
|
||||
{
|
||||
EC_WORD_DOES,
|
||||
EC_WORD_MUCH,
|
||||
EC_WORD_MISS,
|
||||
EC_POKEMON(PLUSLE),
|
||||
EC_POKEMON(VOLBEAT),
|
||||
EC_WORD_IS,
|
||||
EC_WORD_VERY,
|
||||
EC_WORD_ANTICIPATION,
|
||||
EC_EMPTY_WORD,
|
||||
EC_POKEMON(NONE)
|
||||
}, {
|
||||
EC_POKEMON(BAGON),
|
||||
EC_WORD_WERE,
|
||||
EC_WORD_POINTS,
|
||||
EC_EMPTY_WORD,
|
||||
EC_POKEMON(HORSEA),
|
||||
EC_WORD_PRAISE,
|
||||
EC_WORD_NITWIT,
|
||||
EC_WORD_FORGETS,
|
||||
EC_EMPTY_WORD,
|
||||
EC_POKEMON(NONE)
|
||||
}, {
|
||||
EC_WORD_THANKS,
|
||||
EC_WORD_HOWEVER,
|
||||
EC_POKEMON(SKITTY),
|
||||
EC_EMPTY_WORD,
|
||||
EC_POKEMON_NATIONAL(MEOWTH),
|
||||
EC_WORD_IS,
|
||||
EC_WORD_VERY,
|
||||
EC_WORD_CUTENESS,
|
||||
EC_EMPTY_WORD,
|
||||
EC_POKEMON(NONE)
|
||||
},
|
||||
#else //ENGLISH
|
||||
{
|
||||
EC_WORD_BE,
|
||||
|
||||
@@ -24,6 +24,8 @@ EWRAM_DATA struct BagPocket gBagPockets[POCKETS_COUNT] = {0};
|
||||
#include "data/text/french/item_descriptions.h"
|
||||
#elif ITALIAN
|
||||
#include "data/text/italian/item_descriptions.h"
|
||||
#elif SPANISH
|
||||
#include "data/text/spanish/item_descriptions.h"
|
||||
#else //ENGLISH
|
||||
#include "data/text/item_descriptions.h"
|
||||
#endif
|
||||
|
||||
@@ -317,6 +317,8 @@ static void SummaryScreen_DestroyAnimDelayTask(void);
|
||||
#include "data/text/french/move_descriptions.h"
|
||||
#elif ITALIAN
|
||||
#include "data/text/italian/move_descriptions.h"
|
||||
#elif SPANISH
|
||||
#include "data/text/spanish/move_descriptions.h"
|
||||
#else //ENGLISH
|
||||
#include "data/text/move_descriptions.h"
|
||||
#endif
|
||||
|
||||
@@ -49,6 +49,8 @@ static bool32 ShouldDoNearbyMessage(void);
|
||||
#include "data/text/french/match_call_messages.h"
|
||||
#elif ITALIAN
|
||||
#include "data/text/italian/match_call_messages.h"
|
||||
#elif SPANISH
|
||||
#include "data/text/spanish/match_call_messages.h"
|
||||
#else //ENGLISH
|
||||
#include "data/text/match_call_messages.h"
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user