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Update hold_effects.h
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@@ -103,6 +103,7 @@
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#define HOLD_EFFECT_GRACIDEA 97
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#define HOLD_EFFECT_RESIST_BERRY 98
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#define HOLD_EFFECT_EV_BOOST 99
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#define HOLD_EFFECT_RESTORE_PCT_HP 100
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// Gen5 hold effects
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#define HOLD_EFFECT_FLOAT_STONE 115
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