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fix protect tests failing on upcoming (#3348)
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@@ -11848,7 +11848,7 @@ static u32 ChangeStatBuffs(s8 statValue, u32 statId, u32 flags, const u8 *BS_ptr
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return STAT_CHANGE_DIDNT_WORK;
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}
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else if (gCurrentMove != MOVE_CURSE
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&& notProtectAffected != TRUE && JumpIfMoveAffectedByProtect(0))
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&& notProtectAffected != TRUE && JumpIfMoveAffectedByProtect(gCurrentMove))
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{
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gBattlescriptCurrInstr = BattleScript_ButItFailed;
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return STAT_CHANGE_DIDNT_WORK;
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