Fix Lure prices

This change reflects the original prices used in Pokémon let's go pikachu/eevee
This commit is contained in:
Jaizu
2022-09-11 18:06:05 +02:00
committed by GitHub
parent 6e7f139716
commit 0daeee83f3

View File

@@ -1560,7 +1560,7 @@ const struct Item gItems[] =
{
.name = _("Lure"),
.itemId = ITEM_LURE,
.price = 350,
.price = 400,
.holdEffectParam = 100,
.description = sLureDesc,
.pocket = POCKET_ITEMS,
@@ -1574,7 +1574,7 @@ const struct Item gItems[] =
{
.name = _("Super Lure"),
.itemId = ITEM_SUPER_LURE,
.price = 500,
.price = 700,
.holdEffectParam = 200,
.description = sSuperLureDesc,
.pocket = POCKET_ITEMS,
@@ -1588,7 +1588,7 @@ const struct Item gItems[] =
{
.name = _("Max Lure"),
.itemId = ITEM_MAX_LURE,
.price = 700,
.price = 900,
.holdEffectParam = 250,
.description = sMaxLureDesc,
.pocket = POCKET_ITEMS,