Merge with master

This commit is contained in:
DizzyEggg
2020-01-18 15:04:56 +01:00
346 changed files with 25114 additions and 35461 deletions

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@@ -64,7 +64,7 @@ my $undoc_cmd = "grep '[Uu]nknown_[0-9a-fA-F]*\\|sub_[0-9a-fA-F]*'";
# This looks for every symbol with an address at the end of it. Some things are
# given a name based on their type / location, but still have an unknown purpose.
# For example, FooMap_EventScript_FFFFFFF.
my $partial_doc_cmd = "grep '[0-9a-fA-F]\\{6,7\\}'";
my $partial_doc_cmd = "grep '_[0-28][0-9a-fA-F]\\{5,6\\}'";
my $count_cmd = "wc -l";

File diff suppressed because it is too large Load Diff

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@@ -18,7 +18,7 @@ IntrSIO32: @ 82E3554
cmp r0, 0
ldmdbeq r11, {r11,sp,lr}
bxeq lr
bl sub_82E3EB0
bl Callback_Dummy_ID
ldmdb r11, {r11,sp,lr}
bx lr
_082E3590:
@@ -33,7 +33,7 @@ _082E35A8:
ldmdb r11, {r11,sp,lr}
bx lr
.align 2, 0
_082E35B4: .4byte gRfuState
_082E35B4: .4byte gSTWIStatus
arm_func_end IntrSIO32
arm_func_start sio32intr_clock_master
@@ -204,10 +204,10 @@ _082E3800:
beq _082E3840
ldrh r1, [r0, 0x12]
ldrb r0, [r0, 0x6]
bl sub_82E3EA8
bl Callback_Dummy_M
b _082E3840
.align 2, 0
_082E382C: .4byte gRfuState
_082E382C: .4byte gSTWIStatus
_082E3830:
add r3, r5, 0x3
strh r3, [r4]
@@ -423,7 +423,7 @@ _082E3AD4:
beq _082E3C4C
mov r0, 0x1EC
add r0, r0, 0x2
bl sub_82E3EAC
bl Callback_Dummy_S
b _082E3C4C
_082E3B48:
mov r3, 0x120
@@ -445,7 +445,7 @@ _082E3B48:
ldrb r0, [r0, 0x6]
mov r1, r2
orr r0, r0, r3, lsl 8
bl sub_82E3EAC
bl Callback_Dummy_S
b _082E3C4C
_082E3B9C:
mov r3, 0x208
@@ -472,7 +472,7 @@ _082E3BE4:
bhi _082E3BE4
b _082E3C20
.align 2, 0
_082E3BF4: .4byte gRfuState
_082E3BF4: .4byte gSTWIStatus
_082E3BF8: .4byte 0x996601ee
_082E3BFC:
mov r2, 0xFF00
@@ -532,7 +532,7 @@ _082E3CA4:
ldmdb r11, {r11,sp,lr}
bx lr
.align 2, 0
_082E3CB8: .4byte gRfuState
_082E3CB8: .4byte gSTWIStatus
arm_func_end handshake_wait
arm_func_start STWI_set_timer_in_RAM
@@ -588,7 +588,7 @@ _082E3D5C:
mov r3, 0x3
b _082E3D8C
.align 2, 0
_082E3D74: .4byte gRfuState
_082E3D74: .4byte gSTWIStatus
_082E3D78:
mvn r3, 0x850
sub r3, r3, 0x2
@@ -637,7 +637,7 @@ STWI_stop_timer_in_RAM: @ 82E3DCC
ldmdb r11, {r11,sp,lr}
bx lr
.align 2, 0
_082E3E18: .4byte gRfuState
_082E3E18: .4byte gSTWIStatus
arm_func_end STWI_stop_timer_in_RAM
arm_func_start STWI_init_slave
@@ -677,20 +677,20 @@ STWI_init_slave: @ 82E3E1C
ldmdb r11, {r11,sp,lr}
bx lr
.align 2, 0
_082E3EA4: .4byte gRfuState
_082E3EA4: .4byte gSTWIStatus
arm_func_end STWI_init_slave
arm_func_start sub_82E3EA8
sub_82E3EA8: @ 82E3EA8
arm_func_start Callback_Dummy_M
Callback_Dummy_M: @ 82E3EA8
bx r2
arm_func_end sub_82E3EA8
arm_func_end Callback_Dummy_M
arm_func_start sub_82E3EAC
sub_82E3EAC: @ 82E3EAC
arm_func_start Callback_Dummy_S
Callback_Dummy_S: @ 82E3EAC
bx r1
arm_func_end sub_82E3EAC
arm_func_end Callback_Dummy_S
arm_func_start sub_82E3EB0
sub_82E3EB0: @ 82E3EB0
arm_func_start Callback_Dummy_ID
Callback_Dummy_ID: @ 82E3EB0
bx r0
arm_func_end sub_82E3EB0
arm_func_end Callback_Dummy_ID

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@@ -1,5 +1,3 @@
@ TODO: Add explanatory comments to macros
@ Initialize the Battle Dome challenge
.macro dome_init
setvar VAR_0x8004, BATTLE_DOME_FUNC_INIT
@@ -23,64 +21,64 @@
special CallBattleDomeFunction
.endm
@
@ Buffer the name of the current round to gStringVar1
.macro dome_getroundtext
setvar VAR_0x8004, BATTLE_DOME_FUNC_GET_ROUND_TEXT
special CallBattleDomeFunction
.endm
@
@ Buffer the name of the opponent to gStringVar2 and the name of the round to gStringVar1
.macro dome_getopponentname
setvar VAR_0x8004, BATTLE_DOME_FUNC_GET_OPPONENT_NAME
special CallBattleDomeFunction
.endm
@
@ Choose which of the opponents mons to use in battle and load them into the enemy party
.macro dome_initopponentparty
setvar VAR_0x8004, BATTLE_DOME_FUNC_INIT_OPPONENT_PARTY
special CallBattleDomeFunction
.endm
@
@ Show the page that gives information on the next opponent
.macro dome_showopponentinfo
setvar VAR_0x8004, BATTLE_DOME_FUNC_SHOW_OPPONENT_INFO
special CallBattleDomeFunction
.endm
@
@ Displays the tourney tree for the current tourney
.macro dome_showtourneytree
setvar VAR_0x8004, BATTLE_DOME_FUNC_SHOW_TOURNEY_TREE
special CallBattleDomeFunction
.endm
@
.macro dome_showresultstree
setvar VAR_0x8004, BATTLE_DOME_FUNC_SHOW_PREV_RESULTS_TREE
@ Displays the tourney tree for the results of the previous tourney. Before the player enters their first tourney this is a random tourney generated by dome_initresultstree
.macro dome_showprevtourneytree
setvar VAR_0x8004, BATTLE_DOME_FUNC_SHOW_PREV_TOURNEY_TREE
special CallBattleDomeFunction
.endm
@
@ Sets gTrainerBattleOpponent_A to the trainer ID of the next opponent
.macro dome_setopponent
setvar VAR_0x8004, BATTLE_DOME_FUNC_SET_OPPONENT_ID
special CallBattleDomeFunction
.endm
@
@ Set the object event gfx id for the opponent
.macro dome_setopponentgfx
setvar VAR_0x8004, BATTLE_DOME_FUNC_SET_OPPONENT_GFX
special CallBattleDomeFunction
.endm
@
@ A non-interactive version of the tourney tree shown when a round is completed
.macro dome_showstatictourneytree
setvar VAR_0x8004, BATTLE_DOME_FUNC_SHOW_STATIC_TOURNEY_TREE
special CallBattleDomeFunction
.endm
@
.macro dome_resolvewinners arg:req
@ Decides the winners of NPC vs NPC matches, and eliminates either the player or their opponent depending on the playerStatus (DOME_PLAYER_*)
.macro dome_resolvewinners playerStatus:req
setvar VAR_0x8004, BATTLE_DOME_FUNC_RESOLVE_WINNERS
setvar VAR_0x8005, \arg
setvar VAR_0x8005, \playerStatus
special CallBattleDomeFunction
.endm
@@ -97,7 +95,7 @@
special CallBattleDomeFunction
.endm
@
@ Sets the facility trainer/mon set pointers
.macro dome_settrainers
setvar VAR_0x8004, BATTLE_DOME_FUNC_SET_TRAINERS
special CallBattleDomeFunction
@@ -109,19 +107,19 @@
special CallBattleDomeFunction
.endm
@
@ Reset the held items of the mons that just battled to what they were prior to battling
.macro dome_restorehelditems
setvar VAR_0x8004, BATTLE_DOME_FUNC_RESTORE_HELD_ITEMS
special CallBattleDomeFunction
.endm
@
@ Reduce the players party to the selected mons, used to reduce down to the 2 selected for battle
.macro dome_reduceparty
setvar VAR_0x8004, BATTLE_DOME_FUNC_REDUCE_PARTY
special CallBattleDomeFunction
.endm
@
@ Compares the initial tournament ranking (seed) of the player to opponent A. Returns 1 if the player's seed is better, 2 if the opponent's seed is better.
.macro dome_compareseeds
setvar VAR_0x8004, BATTLE_DOME_FUNC_COMPARE_SEEDS
special CallBattleDomeFunction
@@ -133,13 +131,13 @@
special CallBattleDomeFunction
.endm
@ TODO: Document this macro and its function
.macro dome_21
setvar VAR_0x8004, BATTLE_DOME_FUNC_21
@ Performs a random tourney to initialize the results board before the player has entered a challenge
.macro dome_initresultstree
setvar VAR_0x8004, BATTLE_DOME_FUNC_INIT_RESULTS_TREE
special CallBattleDomeFunction
.endm
@
@ Generates the tourney trainers and their parties, and seeds them in the tourney tree
.macro dome_inittrainers
setvar VAR_0x8004, BATTLE_DOME_FUNC_INIT_TRAINERS
special CallBattleDomeFunction

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@@ -53,7 +53,36 @@
special CallBattleTowerFunc
.endm
@ TODO: Document and add macros for BATTLE_TOWER_FUNC_10 - BATTLE_TOWER_FUNC_14
@ Load the parties, gfx, and other data (like Apprentice id) for the multi partner candidates
.macro tower_loadpartners
setvar VAR_0x8004, BATTLE_TOWER_FUNC_LOAD_PARTNERS
special CallBattleTowerFunc
.endm
@ Print message from potential multi partner. msgId is any PARTNER_MSGID_*
.macro tower_dopartnermsg msgId:req
setvar VAR_0x8004, BATTLE_TOWER_FUNC_PARTNER_MSG
setvar VAR_0x8005, \msgId
special CallBattleTowerFunc
.endm
@ Receives/loads the opponent data for a link multi challenge. Returns 6 when finished, and finishes immediately if not doing a link multi battle.
.macro tower_loadlinkopponents
setvar VAR_0x8004, BATTLE_TOWER_FUNC_LOAD_LINK_OPPONENTS
special CallBattleTowerFunc
.endm
@ Unknown. Destroys some link task if using wireless link. Wait for link?
.macro tower_unklink
setvar VAR_0x8004, BATTLE_TOWER_FUNC_13
special CallBattleTowerFunc
.endm
@ Set VAR_OBJ_GFX_ID_E to the gfx id of the selected multi partner
.macro tower_setpartnergfx
setvar VAR_0x8004, BATTLE_TOWER_FUNC_SET_PARTNER_GFX
special CallBattleTowerFunc
.endm
@ Set the data used for the post-challenge Battle Tower interview
.macro tower_setinterviewdata

View File

@@ -469,14 +469,14 @@
.endm
@ Attempts to add quantity of item index to the player's Bag. If the player has enough room, the item will be added and VAR_RESULT will be set to TRUE; otherwise, VAR_RESULT is set to FALSE.
.macro giveitem index:req, quantity:req
.macro additem index:req, quantity=1
.byte 0x44
.2byte \index
.2byte \quantity
.endm
@ Removes quantity of item index from the player's Bag.
.macro takeitem index:req, quantity:req
.macro removeitem index:req, quantity=1
.byte 0x45
.2byte \index
.2byte \quantity
@@ -503,7 +503,7 @@
.endm
@ Adds a quantity amount of item index to the player's PC. Both arguments can be variables.
.macro givepcitem index:req, quantity:req
.macro addpcitem index:req, quantity:req
.byte 0x49
.2byte \index
.2byte \quantity
@@ -517,13 +517,13 @@
.endm
@ Adds decoration to the player's PC. In FireRed, this command is a nop. (The argument is read, but not used for anything.)
.macro givedecoration decoration:req
.macro adddecoration decoration:req
.byte 0x4b
.2byte \decoration
.endm
@ Removes a decoration from the player's PC. In FireRed, this command is a nop. (The argument is read, but not used for anything.)
.macro takedecoration decoration:req
.macro removedecoration decoration:req
.byte 0x4c
.2byte \decoration
.endm
@@ -1050,14 +1050,14 @@
.endm
@ If check is 0x00, this command adds value to the player's money.
.macro givemoney value:req, check:req
.macro addmoney value:req, check:req
.byte 0x90
.4byte \value
.byte \check
.endm
@ If check is 0x00, this command subtracts value from the player's money.
.macro takemoney value:req, check:req
.macro removemoney value:req, check:req
.byte 0x91
.4byte \value
.byte \check
@@ -1281,12 +1281,12 @@
.2byte \out
.endm
.macro givecoins count:req
.macro addcoins count:req
.byte 0xb4
.2byte \count
.endm
.macro takecoins count:req
.macro removecoins count:req
.byte 0xb5
.2byte \count
.endm
@@ -1564,12 +1564,12 @@
.macro goto_if_unset flag:req, dest:req
checkflag \flag
goto_if 0, \dest
goto_if FALSE, \dest
.endm
.macro goto_if_set flag:req, dest:req
checkflag \flag
goto_if 1, \dest
goto_if TRUE, \dest
.endm
.macro goto_if_lt dest:req @ LESS THAN
@@ -1598,12 +1598,12 @@
.macro call_if_unset flag:req, dest:req
checkflag \flag
call_if 0, \dest
call_if FALSE, \dest
.endm
.macro call_if_set flag:req, dest:req
checkflag \flag
call_if 1, \dest
call_if TRUE, \dest
.endm
.macro call_if_lt dest:req @ LESS THAN
@@ -1631,11 +1631,41 @@
.endm
.macro vgoto_if_eq dest:req
vgoto_if 1, \dest
vgoto_if TRUE, \dest
.endm
.macro vgoto_if_ne dest:req
vgoto_if 0, \dest
vgoto_if FALSE, \dest
.endm
.macro vgoto_if_unset flag:req, dest:req
checkflag \flag
vgoto_if FALSE, \dest
.endm
.macro vgoto_if_set flag:req, dest:req
checkflag \flag
vgoto_if TRUE, \dest
.endm
.macro goto_if_defeated trainer:req, dest:req
checktrainerflag \trainer
goto_if TRUE, \dest
.endm
.macro goto_if_not_defeated trainer:req, dest:req
checktrainerflag \trainer
goto_if FALSE, \dest
.endm
.macro call_if_defeated trainer:req, dest:req
checktrainerflag \trainer
call_if TRUE, \dest
.endm
.macro call_if_not_defeated trainer:req, dest:req
checktrainerflag \trainer
call_if FALSE, \dest
.endm
.macro switch var:req
@@ -1663,19 +1693,19 @@
callstd \type
.endm
.macro giveitem_std item:req, amount=1
.macro giveitem item:req, amount=1
setorcopyvar VAR_0x8000, \item
setorcopyvar VAR_0x8001, \amount
callstd STD_OBTAIN_ITEM
.endm
.macro finditem_std item:req, amount=1
.macro finditem item:req, amount=1
setorcopyvar VAR_0x8000, \item
setorcopyvar VAR_0x8001, \amount
callstd STD_FIND_ITEM
.endm
.macro givedecoration_std decoration:req
.macro givedecoration decoration:req
setorcopyvar VAR_0x8000, \decoration
callstd STD_OBTAIN_DECORATION
.endm

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@@ -1,6 +0,0 @@
gUnknown_03007870
gUnknown_03007880
gUnknown_03007890
gUnknown_03007894
gUnknown_03007898
gUnknown_030078A0

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@@ -0,0 +1,5 @@
gRfuSlotStatusUNI
gRfuSlotStatusNI
gRfuLinkStatus
gRfuStatic
gRfuFixed

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@@ -0,0 +1 @@
gRfuSIO32Id

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@@ -1 +1 @@
gRfuState
gSTWIStatus

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@@ -10,4 +10,4 @@ gSaveFileStatus
gGameContinueCallback
gRamSaveSectionLocations
gSaveUnusedVar2
gUnknown_03006294
gSaveAttemptStatus

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@@ -2395,10 +2395,10 @@ AI_CV_Hail_ScoreDown1:
AI_CV_Hail_End:
end
@ BUG: Facade score is increased if the target is statused, but should be if the user is. Replace AI_TARGET with AI_USER
AI_CV_Facade:
if_not_status AI_TARGET, STATUS1_POISON | STATUS1_BURN | STATUS1_PARALYSIS | STATUS1_TOXIC_POISON, AI_CV_Facade_End
score +1
AI_CV_Facade_End:
end

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@@ -447,10 +447,10 @@ gStdScripts_End:: @ 81DC2CC
.include "data/maps/AlteringCave/scripts.inc"
.include "data/maps/MeteorFalls_StevensCave/scripts.inc"
.include "data/scripts/shared_secret_base.inc"
.include "data/maps/BattleColosseum2P/scripts.inc"
.include "data/maps/BattleColosseum_2P/scripts.inc"
.include "data/maps/TradeCenter/scripts.inc"
.include "data/maps/RecordCorner/scripts.inc"
.include "data/maps/BattleColosseum4P/scripts.inc"
.include "data/maps/BattleColosseum_4P/scripts.inc"
.include "data/maps/ContestHall/scripts.inc"
.include "data/maps/InsideOfTruck/scripts.inc"
.include "data/maps/SSTidalCorridor/scripts.inc"
@@ -473,9 +473,9 @@ gStdScripts_End:: @ 81DC2CC
.include "data/maps/SafariZone_Northeast/scripts.inc"
.include "data/maps/SafariZone_Southeast/scripts.inc"
.include "data/maps/BattleFrontier_OutsideEast/scripts.inc"
.include "data/maps/BattleFrontier_BattleTowerMultiPartnerRoom/scripts.inc"
.include "data/maps/BattleFrontier_BattleTowerMultiCorridor/scripts.inc"
.include "data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc"
.include "data/maps/BattleFrontier_BattleTowerCorridor2/scripts.inc"
.include "data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc"
.include "data/maps/BattleFrontier_BattleDomeLobby/scripts.inc"
.include "data/maps/BattleFrontier_BattleDomeCorridor/scripts.inc"
.include "data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc"
@@ -570,65 +570,8 @@ gStdScripts_End:: @ 81DC2CC
.include "data/maps/Route119_House/scripts.inc"
.include "data/maps/Route124_DivingTreasureHuntersHouse/scripts.inc"
@ Below could be split as std_msgbox.inc but autoclose straddles trainer_battle.inc
Std_MsgboxNPC: @ 8271315
lock
faceplayer
message 0x0
waitmessage
waitbuttonpress
release
return
Std_MsgboxSign: @ 8271320
lockall
message 0x0
waitmessage
waitbuttonpress
releaseall
return
Std_MsgboxDefault: @ 827132A
message 0x0
waitmessage
waitbuttonpress
return
Std_MsgboxYesNo: @ 8271332
message 0x0
waitmessage
yesnobox 20, 8
return
Std_MsgboxGetPoints: @ 827133C
message 0x0
playfanfare MUS_ME_POINTGET
waitfanfare
waitmessage
return
Std_10: @ 8271347
pokenavcall 0x0
waitmessage
return
EventScript_UnusedReturn: @ 827134E
return
Common_EventScript_SaveGame:: @ 827134F
special SaveGame
waitstate
return
.include "data/scripts/std_msgbox.inc"
.include "data/scripts/trainer_battle.inc"
Std_MsgboxAutoclose:: @ 8271494
message 0x0
waitmessage
waitbuttonpress
release
return
.include "data/scripts/new_game.inc"
.include "data/scripts/hall_of_fame.inc"
@@ -844,7 +787,7 @@ EventScript_UnusedBoardFerry:: @ 827222B
delay 30
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
showobjectat 255, MAP_PETALBURG_CITY
showobjectat EVENT_OBJ_ID_PLAYER, 0
delay 30
applymovement EVENT_OBJ_ID_PLAYER, Movement_UnusedBoardFerry
waitmovement 0
@@ -861,7 +804,7 @@ Common_EventScript_FerryDepartIsland:: @ 8272250
compare VAR_FACING, DIR_WEST
call_if_eq Ferry_EventScript_DepartIslandWest
delay 30
hideobjectat 255, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, 0
call Common_EventScript_FerryDepart
return
@@ -880,7 +823,7 @@ Common_EventScript_PlayerHandedOverTheItem:: @ 82723E4
message gText_PlayerHandedOverTheItem
waitmessage
waitfanfare
takeitem VAR_0x8004, 1
removeitem VAR_0x8004
return
.include "data/scripts/elite_four.inc"

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@@ -2203,13 +2203,13 @@
},
{
"id": "LAYOUT_BATTLE_COLOSSEUM_2P",
"name": "BattleColosseum2P_Layout",
"name": "BattleColosseum_2P_Layout",
"width": 14,
"height": 9,
"primary_tileset": "gTileset_Building",
"secondary_tileset": "gTileset_CableClub",
"border_filepath": "data/layouts/BattleColosseum2P/border.bin",
"blockdata_filepath": "data/layouts/BattleColosseum2P/map.bin"
"border_filepath": "data/layouts/BattleColosseum_2P/border.bin",
"blockdata_filepath": "data/layouts/BattleColosseum_2P/map.bin"
},
{
"id": "LAYOUT_TRADE_CENTER",
@@ -2233,13 +2233,13 @@
},
{
"id": "LAYOUT_BATTLE_COLOSSEUM_4P",
"name": "BattleColosseum4P_Layout",
"name": "BattleColosseum_4P_Layout",
"width": 14,
"height": 9,
"primary_tileset": "gTileset_Building",
"secondary_tileset": "gTileset_CableClub",
"border_filepath": "data/layouts/BattleColosseum4P/border.bin",
"blockdata_filepath": "data/layouts/BattleColosseum4P/map.bin"
"border_filepath": "data/layouts/BattleColosseum_4P/border.bin",
"blockdata_filepath": "data/layouts/BattleColosseum_4P/map.bin"
},
{
"id": "LAYOUT_CONTEST_HALL",
@@ -3892,24 +3892,24 @@
"blockdata_filepath": "data/layouts/DesertUnderpass/map.bin"
},
{
"id": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM",
"name": "BattleFrontier_BattleTowerMultiBattleRoom_Layout",
"id": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM",
"name": "BattleFrontier_BattleTowerMultiPartnerRoom_Layout",
"width": 21,
"height": 15,
"primary_tileset": "gTileset_Building",
"secondary_tileset": "gTileset_BattleFrontier",
"border_filepath": "data/layouts/BattleFrontier_BattleTowerMultiBattleRoom/border.bin",
"blockdata_filepath": "data/layouts/BattleFrontier_BattleTowerMultiBattleRoom/map.bin"
"border_filepath": "data/layouts/BattleFrontier_BattleTowerMultiPartnerRoom/border.bin",
"blockdata_filepath": "data/layouts/BattleFrontier_BattleTowerMultiPartnerRoom/map.bin"
},
{
"id": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2",
"name": "BattleFrontier_BattleTowerCorridor2_Layout",
"id": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR",
"name": "BattleFrontier_BattleTowerMultiCorridor_Layout",
"width": 17,
"height": 5,
"primary_tileset": "gTileset_Building",
"secondary_tileset": "gTileset_BattleFrontier",
"border_filepath": "data/layouts/BattleFrontier_BattleTowerCorridor2/border.bin",
"blockdata_filepath": "data/layouts/BattleFrontier_BattleTowerCorridor2/map.bin"
"border_filepath": "data/layouts/BattleFrontier_BattleTowerMultiCorridor/border.bin",
"blockdata_filepath": "data/layouts/BattleFrontier_BattleTowerMultiCorridor/map.bin"
},
{
"id": "LAYOUT_ROUTE111_NO_MIRAGE_TOWER",

View File

@@ -1,17 +0,0 @@
.section .rodata
gUnknown_089A3220:: @ 89A3220
.byte 2, 14, 0, 10, 9, 5, 7, 2
.byte 0, 15, 1, 3, 3, 0, 31, 0
.byte 3, 22, 18, 14, 13, 9, 11, 3
.byte 15, 15, 1, 3, 3, 0, 0x7f, 0
.asciz "RFU_V1026"
.align 2
gUnknown_089A324C:: @ 89A324C
.asciz "RFU-MBOOT"
.align 2
gUnknown_089A3258:: @ 89A3258
.asciz "NINTENDOSio32ID_030820"

View File

@@ -32,7 +32,7 @@ AbandonedShip_Corridors_B1F_EventScript_StorageRoomDoor:: @ 8237DC8
goto_if_eq AbandonedShip_Corridors_B1F_EventScript_DoorIsLocked
msgbox AbandonedShip_Corridors_B1F_Text_InsertedStorageKey, MSGBOX_DEFAULT
playse SE_PIN
takeitem ITEM_STORAGE_KEY, 1
removeitem ITEM_STORAGE_KEY
setflag FLAG_USED_STORAGE_KEY
call AbandonedShip_Corridors_B1F_EventScript_UnlockStorageRoom
special DrawWholeMapView

View File

@@ -58,7 +58,7 @@ AbandonedShip_HiddenFloorCorridors_EventScript_Room1Door:: @ 8238A19
goto_if_eq AbandonedShip_HiddenFloorCorridors_EventScript_Rm1IsLocked
msgbox AbandonedShip_HiddenFloorCorridors_Text_InsertedKey, MSGBOX_DEFAULT
playse SE_PIN
takeitem ITEM_ROOM_1_KEY, 1
removeitem ITEM_ROOM_1_KEY
setflag FLAG_USED_ROOM_1_KEY
call AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom1
special DrawWholeMapView
@@ -73,7 +73,7 @@ AbandonedShip_HiddenFloorCorridors_EventScript_Room2Door:: @ 8238A50
goto_if_eq AbandonedShip_HiddenFloorCorridors_EventScript_Rm2IsLocked
msgbox AbandonedShip_HiddenFloorCorridors_Text_InsertedKey, MSGBOX_DEFAULT
playse SE_PIN
takeitem ITEM_ROOM_2_KEY, 1
removeitem ITEM_ROOM_2_KEY
setflag FLAG_USED_ROOM_2_KEY
call AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom2
special DrawWholeMapView
@@ -88,7 +88,7 @@ AbandonedShip_HiddenFloorCorridors_EventScript_Room4Door:: @ 8238A87
goto_if_eq AbandonedShip_HiddenFloorCorridors_EventScript_Rm4IsLocked
msgbox AbandonedShip_HiddenFloorCorridors_Text_InsertedKey, MSGBOX_DEFAULT
playse SE_PIN
takeitem ITEM_ROOM_4_KEY, 1
removeitem ITEM_ROOM_4_KEY
setflag FLAG_USED_ROOM_4_KEY
call AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom4
special DrawWholeMapView
@@ -103,7 +103,7 @@ AbandonedShip_HiddenFloorCorridors_EventScript_Room6Door:: @ 8238ABE
goto_if_eq AbandonedShip_HiddenFloorCorridors_EventScript_Rm6IsLocked
msgbox AbandonedShip_HiddenFloorCorridors_Text_InsertedKey, MSGBOX_DEFAULT
playse SE_PIN
takeitem ITEM_ROOM_6_KEY, 1
removeitem ITEM_ROOM_6_KEY
setflag FLAG_USED_ROOM_6_KEY
call AbandonedShip_HiddenFloorCorridors_EventScript_UnlockRoom6
special DrawWholeMapView

View File

@@ -1,3 +0,0 @@
BattleColosseum2P_MapScripts:: @ 823B77D
.byte 0

View File

@@ -1,3 +0,0 @@
BattleColosseum4P_MapScripts:: @ 823B780
.byte 0

View File

@@ -1,6 +1,6 @@
{
"id": "MAP_BATTLE_COLOSSEUM_2P",
"name": "BattleColosseum2P",
"name": "BattleColosseum_2P",
"layout": "LAYOUT_BATTLE_COLOSSEUM_2P",
"music": "MUS_RAINBOW",
"region_map_section": "MAPSEC_DYNAMIC",
@@ -24,7 +24,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleColosseum2P_EventScript_Attendant",
"script": "BattleColosseum_2P_EventScript_Attendant",
"flag": "0"
}
],
@@ -52,7 +52,7 @@
"elevation": 3,
"var": "VAR_TEMP_0",
"var_value": "0",
"script": "EventScript_BattleColosseum2P_PlayerSpot0"
"script": "EventScript_BattleColosseum_2P_PlayerSpot0"
},
{
"type": "trigger",
@@ -61,7 +61,7 @@
"elevation": 3,
"var": "VAR_TEMP_0",
"var_value": "0",
"script": "EventScript_BattleColosseum2P_PlayerSpot1"
"script": "EventScript_BattleColosseum_2P_PlayerSpot1"
}
],
"bg_events": []

View File

@@ -0,0 +1,3 @@
BattleColosseum_2P_MapScripts:: @ 823B77D
.byte 0

View File

@@ -1,6 +1,6 @@
{
"id": "MAP_BATTLE_COLOSSEUM_4P",
"name": "BattleColosseum4P",
"name": "BattleColosseum_4P",
"layout": "LAYOUT_BATTLE_COLOSSEUM_4P",
"music": "MUS_RAINBOW",
"region_map_section": "MAPSEC_DYNAMIC",
@@ -52,7 +52,7 @@
"elevation": 3,
"var": "VAR_TEMP_0",
"var_value": "0",
"script": "EventScript_BattleColosseum4P_PlayerSpot0"
"script": "EventScript_BattleColosseum_4P_PlayerSpot0"
},
{
"type": "trigger",
@@ -61,7 +61,7 @@
"elevation": 3,
"var": "VAR_TEMP_0",
"var_value": "0",
"script": "EventScript_BattleColosseum4P_PlayerSpot2"
"script": "EventScript_BattleColosseum_4P_PlayerSpot2"
},
{
"type": "trigger",
@@ -70,7 +70,7 @@
"elevation": 3,
"var": "VAR_TEMP_0",
"var_value": "0",
"script": "EventScript_BattleColosseum4P_PlayerSpot1"
"script": "EventScript_BattleColosseum_4P_PlayerSpot1"
},
{
"type": "trigger",
@@ -79,7 +79,7 @@
"elevation": 3,
"var": "VAR_TEMP_0",
"var_value": "0",
"script": "EventScript_BattleColosseum4P_PlayerSpot3"
"script": "EventScript_BattleColosseum_4P_PlayerSpot3"
}
],
"bg_events": []

View File

@@ -0,0 +1,3 @@
BattleColosseum_4P_MapScripts:: @ 823B780
.byte 0

View File

@@ -48,7 +48,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_EnterRoom:: @ 82574DC
applymovement 5, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceDown
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_WalkInPlaceLeft
setvar VAR_TEMP_2, 1
frontier_set FRONTIER_DATA_6, 1
frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
goto BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleArenaBattleRoom_EventScript_AnnounceTrainers:: @ 825752E
@@ -143,8 +143,8 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent:: @ 82576B0
call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor6thOpponent
compare VAR_RESULT, 6
call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor7thOpponent
call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponentNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
@@ -252,8 +252,8 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_TycoonUpNext:: @ 82578BC
BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoon:: @ 82578D4
message BattleFrontier_BattleArenaBattleRoom_Text_PreparedForTycoon
waitmessage
call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoonNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
@@ -380,7 +380,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_StartArenaBattle:: @ 8257B5E
BattleFrontier_BattleArenaBattleRoom_EventScript_DoArenaBattle:: @ 8257B6C
closemessage
setvar VAR_TEMP_2, 0
frontier_set FRONTIER_DATA_6, 0
frontier_set FRONTIER_DATA_RECORD_DISABLED, FALSE
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_ARENA
setvar VAR_0x8005, 0

View File

@@ -77,8 +77,8 @@ BattleFrontier_BattleArenaLobby_EventScript_SaveAfterChallenge:: @ 8255D59
arena_save 0
playse SE_SAVE
waitse
call BattleFrontier_BattleArenaLobby_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleArenaLobby_EventScript_EndSaveAfterChallenge
message BattleFrontier_BattleArenaLobby_Text_RecordLastMatch
waitmessage

File diff suppressed because it is too large Load Diff

View File

@@ -1,48 +1,48 @@
BattleFrontier_BattleDomeCorridor_MapScripts:: @ 824B0FE
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleDomeCorridor_MapScript2_24B104
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleDomeCorridor_OnFrame
.byte 0
BattleFrontier_BattleDomeCorridor_MapScript2_24B104: @ 824B104
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleDomeCorridor_EventScript_24B10E
BattleFrontier_BattleDomeCorridor_OnFrame: @ 824B104
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleDomeCorridor_EventScript_EnterCorridor
.2byte 0
BattleFrontier_BattleDomeCorridor_EventScript_24B10E:: @ 824B10E
BattleFrontier_BattleDomeCorridor_EventScript_EnterCorridor:: @ 824B10E
delay 16
setvar VAR_TEMP_0, 1
frontier_get FRONTIER_DATA_LVL_MODE
compare VAR_RESULT, FRONTIER_LVL_OPEN
goto_if_eq BattleFrontier_BattleDomeCorridor_EventScript_24B161
applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1B2
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_24B1A1
goto_if_eq BattleFrontier_BattleDomeCorridor_EventScript_WalkToBattleRoomLvOpen
applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_AttendantWalkToDoorLv50
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_PlayerWalkToDoorLv50
waitmovement 0
opendoor 13, 3
waitdooranim
applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1BE
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_24B1AE
applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_AttendantEnterDoorLv50
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_PlayerEnterDoorLv50
waitmovement 0
closedoor 13, 3
waitdooranim
goto BattleFrontier_BattleDomeCorridor_EventScript_24B18F
goto BattleFrontier_BattleDomeCorridor_EventScript_WarpToPreBattleRoom
BattleFrontier_BattleDomeCorridor_EventScript_24B161:: @ 824B161
applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1D6
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_24B1C1
BattleFrontier_BattleDomeCorridor_EventScript_WalkToBattleRoomLvOpen:: @ 824B161
applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_AttendantWalkToDoorLvOpen
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_PlayerWalkToDoorLvOpen
waitmovement 0
opendoor 37, 3
waitdooranim
applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_24B1E6
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_24B1D2
applymovement 1, BattleFrontier_BattleDomeCorridor_Movement_AttendantEnterDoorLvOpen
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_PlayerEnterDoorLvOpen
waitmovement 0
closedoor 37, 3
waitdooranim
BattleFrontier_BattleDomeCorridor_EventScript_24B18F:: @ 824B18F
BattleFrontier_BattleDomeCorridor_EventScript_WarpToPreBattleRoom:: @ 824B18F
waitmovement 0
setvar VAR_0x8006, 0
warp MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM, 255, 5, 7
waitstate
end
BattleFrontier_BattleDomeCorridor_Movement_24B1A1: @ 824B1A1
BattleFrontier_BattleDomeCorridor_Movement_PlayerWalkToDoorLv50: @ 824B1A1
walk_up
walk_left
walk_left
@@ -57,13 +57,13 @@ BattleFrontier_BattleDomeCorridor_Movement_24B1A1: @ 824B1A1
walk_in_place_fastest_up
step_end
BattleFrontier_BattleDomeCorridor_Movement_24B1AE: @ 824B1AE
BattleFrontier_BattleDomeCorridor_Movement_PlayerEnterDoorLv50: @ 824B1AE
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattleDomeCorridor_Movement_24B1B2: @ 824B1B2
BattleFrontier_BattleDomeCorridor_Movement_AttendantWalkToDoorLv50: @ 824B1B2
walk_left
walk_left
walk_left
@@ -77,12 +77,12 @@ BattleFrontier_BattleDomeCorridor_Movement_24B1B2: @ 824B1B2
walk_up
step_end
BattleFrontier_BattleDomeCorridor_Movement_24B1BE: @ 824B1BE
BattleFrontier_BattleDomeCorridor_Movement_AttendantEnterDoorLv50: @ 824B1BE
walk_up
set_invisible
step_end
BattleFrontier_BattleDomeCorridor_Movement_24B1C1: @ 824B1C1
BattleFrontier_BattleDomeCorridor_Movement_PlayerWalkToDoorLvOpen: @ 824B1C1
walk_up
walk_right
walk_right
@@ -101,13 +101,13 @@ BattleFrontier_BattleDomeCorridor_Movement_24B1C1: @ 824B1C1
walk_in_place_fastest_up
step_end
BattleFrontier_BattleDomeCorridor_Movement_24B1D2: @ 824B1D2
BattleFrontier_BattleDomeCorridor_Movement_PlayerEnterDoorLvOpen: @ 824B1D2
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattleDomeCorridor_Movement_24B1D6: @ 824B1D6
BattleFrontier_BattleDomeCorridor_Movement_AttendantWalkToDoorLvOpen: @ 824B1D6
walk_right
walk_right
walk_right
@@ -125,12 +125,13 @@ BattleFrontier_BattleDomeCorridor_Movement_24B1D6: @ 824B1D6
walk_up
step_end
BattleFrontier_BattleDomeCorridor_Movement_24B1E6: @ 824B1E6
BattleFrontier_BattleDomeCorridor_Movement_AttendantEnterDoorLvOpen: @ 824B1E6
walk_up
set_invisible
step_end
BattleFrontier_BattleDomeCorridor_Movement_24B1E9: @ 824B1E9
@ Unused
BattleFrontier_BattleDomeCorridor_Movement_WalkToBattleRoomMidRight: @ 824B1E9
walk_up
walk_right
walk_right

View File

@@ -24,7 +24,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleDomeLobby_EventScript_249A35",
"script": "BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendant",
"flag": "0"
},
{
@@ -37,7 +37,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleDomeLobby_EventScript_249E10",
"script": "BattleFrontier_BattleDomeLobby_EventScript_Man",
"flag": "0"
},
{
@@ -50,7 +50,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleDomeLobby_EventScript_249DFE",
"script": "BattleFrontier_BattleDomeLobby_EventScript_Lass",
"flag": "0"
},
{
@@ -63,7 +63,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleDomeLobby_EventScript_249E07",
"script": "BattleFrontier_BattleDomeLobby_EventScript_FatMan",
"flag": "0"
},
{
@@ -76,7 +76,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleDomeLobby_EventScript_249DED",
"script": "BattleFrontier_BattleDomeLobby_EventScript_Maniac",
"flag": "0"
},
{
@@ -89,7 +89,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleDomeLobby_EventScript_249A47",
"script": "BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendant",
"flag": "0"
}
],
@@ -117,7 +117,7 @@
"y": 10,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "BattleFrontier_BattleDomeLobby_EventScript_249D52"
"script": "BattleFrontier_BattleDomeLobby_EventScript_ShowSinglesResults"
},
{
"type": "sign",
@@ -125,7 +125,7 @@
"y": 10,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "BattleFrontier_BattleDomeLobby_EventScript_249D84"
"script": "BattleFrontier_BattleDomeLobby_EventScript_ShowPrevTourneyTree"
},
{
"type": "sign",
@@ -133,7 +133,7 @@
"y": 10,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "BattleFrontier_BattleDomeLobby_EventScript_249D6B"
"script": "BattleFrontier_BattleDomeLobby_EventScript_ShowDoublesResults"
},
{
"type": "sign",
@@ -141,7 +141,7 @@
"y": 10,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "BattleFrontier_BattleDomeLobby_EventScript_249E34"
"script": "BattleFrontier_BattleDomeLobby_EventScript_RulesBoard"
}
]
}

View File

@@ -1,171 +1,168 @@
BattleFrontier_BattleDomeLobby_MapScripts:: @ 82497E2
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattleDomeLobby_MapScript1_2497F2
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleDomeLobby_MapScript2_24980F
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattleDomeLobby_OnResume
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleDomeLobby_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleDomeLobby_OnWarp
.byte 0
BattleFrontier_BattleDomeLobby_MapScript1_2497F2: @ 82497F2
dome_21
BattleFrontier_BattleDomeLobby_OnResume: @ 82497F2
dome_initresultstree
end
BattleFrontier_BattleDomeLobby_OnWarp: @ 82497FB
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleDomeLobby_EventScript_249805
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleDomeLobby_EventScript_TurnPlayerNorth
.2byte 0
BattleFrontier_BattleDomeLobby_EventScript_249805:: @ 8249805
BattleFrontier_BattleDomeLobby_EventScript_TurnPlayerNorth:: @ 8249805
setvar VAR_TEMP_1, 1
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattleDomeLobby_MapScript2_24980F: @ 824980F
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleDomeLobby_EventScript_249839
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattleDomeLobby_EventScript_249842
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattleDomeLobby_EventScript_2499F9
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattleDomeLobby_EventScript_24989B
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattleDomeLobby_EventScript_249940
BattleFrontier_BattleDomeLobby_OnFrame: @ 824980F
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleDomeLobby_EventScript_GetChallengeStatus
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattleDomeLobby_EventScript_QuitWithoutSaving
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattleDomeLobby_EventScript_ResumeChallenge
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattleDomeLobby_EventScript_WonChallenge
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattleDomeLobby_EventScript_LostChallenge
.2byte 0
BattleFrontier_BattleDomeLobby_EventScript_249839:: @ 8249839
BattleFrontier_BattleDomeLobby_EventScript_GetChallengeStatus:: @ 8249839
frontier_getstatus
end
BattleFrontier_BattleDomeLobby_EventScript_249842:: @ 8249842
BattleFrontier_BattleDomeLobby_EventScript_QuitWithoutSaving:: @ 8249842
lockall
msgbox BattleFrontier_BattleDomeLobby_Text_24A45F, MSGBOX_DEFAULT
msgbox BattleFrontier_BattleDomeLobby_Text_DidntSaveBeforeQuitting, MSGBOX_DEFAULT
closemessage
dome_set DOME_DATA_WIN_STREAK, 0
dome_set DOME_DATA_WIN_STREAK_ACTIVE, FALSE
dome_set DOME_DATA_6, 1
dome_set DOME_DATA_ATTEMPTED_CHALLENGE, TRUE
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
releaseall
end
BattleFrontier_BattleDomeLobby_EventScript_24989B:: @ 824989B
BattleFrontier_BattleDomeLobby_EventScript_WonChallenge:: @ 824989B
call BattleFrontier_EventScript_IncrementWinStreak
lockall
frontier_isbrain
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_2498C1
msgbox BattleFrontier_BattleDomeLobby_Text_24A4E9, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeLobby_EventScript_2498C9
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_DefeatedAce
msgbox BattleFrontier_BattleDomeLobby_Text_CongratsForWinningTourney, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeLobby_EventScript_GiveBattlePoints
BattleFrontier_BattleDomeLobby_EventScript_2498C1:: @ 82498C1
msgbox BattleFrontier_BattleDomeLobby_Text_24AD67, MSGBOX_DEFAULT
BattleFrontier_BattleDomeLobby_EventScript_2498C9:: @ 82498C9
msgbox BattleFrontier_BattleDomeLobby_Text_24ADB1, MSGBOX_DEFAULT
BattleFrontier_BattleDomeLobby_EventScript_DefeatedAce:: @ 82498C1
msgbox BattleFrontier_BattleDomeLobby_Text_CongratsDefeatedTucker, MSGBOX_DEFAULT
BattleFrontier_BattleDomeLobby_EventScript_GiveBattlePoints:: @ 82498C9
msgbox BattleFrontier_BattleDomeLobby_Text_AwardTheseBattlePoints, MSGBOX_DEFAULT
frontier_givepoints
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
message BattleFrontier_BattleDomeLobby_Text_24A5D6
message BattleFrontier_BattleDomeLobby_Text_RecordWillBeSaved
waitmessage
special LoadPlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
frontier_checkairshow
dome_set DOME_DATA_6, 1
dome_set DOME_DATA_7, 1
dome_set DOME_DATA_ATTEMPTED_CHALLENGE, TRUE
dome_set DOME_DATA_HAS_WON_CHALLENGE, TRUE
dome_set DOME_DATA_WIN_STREAK_ACTIVE, TRUE
special LoadPlayerParty
special HealPlayerParty
goto BattleFrontier_BattleDomeLobby_EventScript_249991
goto BattleFrontier_BattleDomeLobby_EventScript_AskRecordBattle
BattleFrontier_BattleDomeLobby_EventScript_249940:: @ 8249940
BattleFrontier_BattleDomeLobby_EventScript_LostChallenge:: @ 8249940
lockall
msgbox BattleFrontier_BattleDomeLobby_Text_24A5BF, MSGBOX_DEFAULT
message BattleFrontier_BattleDomeLobby_Text_24A5D6
msgbox BattleFrontier_BattleDomeLobby_Text_ThankYouForPlaying, MSGBOX_DEFAULT
message BattleFrontier_BattleDomeLobby_Text_RecordWillBeSaved
waitmessage
special LoadPlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
frontier_checkairshow
dome_set DOME_DATA_WIN_STREAK_ACTIVE, FALSE
dome_set DOME_DATA_6, 1
dome_set DOME_DATA_ATTEMPTED_CHALLENGE, TRUE
special LoadPlayerParty
special HealPlayerParty
BattleFrontier_BattleDomeLobby_EventScript_249991:: @ 8249991
BattleFrontier_BattleDomeLobby_EventScript_AskRecordBattle:: @ 8249991
dome_save 0
playse SE_SAVE
waitse
call BattleFrontier_BattleDomeLobby_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_2499E9
message BattleFrontier_BattleDomeLobby_Text_24AE17
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_EndChallenge
message BattleFrontier_BattleDomeLobby_Text_RecordLastMatch
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleDomeLobby_EventScript_2499E9
case 0, BattleFrontier_BattleDomeLobby_EventScript_2499E4
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_2499E9
case 1, BattleFrontier_BattleDomeLobby_EventScript_EndChallenge
case 0, BattleFrontier_BattleDomeLobby_EventScript_RecordBattle
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_EndChallenge
BattleFrontier_BattleDomeLobby_EventScript_2499E4:: @ 82499E4
BattleFrontier_BattleDomeLobby_EventScript_RecordBattle:: @ 82499E4
call BattleFrontier_EventScript_SaveBattle
BattleFrontier_BattleDomeLobby_EventScript_2499E9:: @ 82499E9
msgbox BattleFrontier_BattleDomeLobby_Text_249F74, MSGBOX_DEFAULT
BattleFrontier_BattleDomeLobby_EventScript_EndChallenge:: @ 82499E9
msgbox BattleFrontier_BattleDomeLobby_Text_HopeToSeeYouAgain, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_0, 255
releaseall
end
BattleFrontier_BattleDomeLobby_EventScript_2499F9:: @ 82499F9
BattleFrontier_BattleDomeLobby_EventScript_ResumeChallenge:: @ 82499F9
lockall
msgbox BattleFrontier_BattleDomeLobby_Text_24A5FE, MSGBOX_DEFAULT
message BattleFrontier_BattleDomeLobby_Text_24A61A
msgbox BattleFrontier_BattleDomeLobby_Text_WeveBeenWaitingForYou, MSGBOX_DEFAULT
message BattleFrontier_BattleDomeLobby_Text_OkayToSaveBeforeChallenge2
waitmessage
dome_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
setvar VAR_TEMP_0, 255
goto BattleFrontier_BattleDomeLobby_EventScript_249BC2
goto BattleFrontier_BattleDomeLobby_EventScript_EnterChallenge
BattleFrontier_BattleDomeLobby_EventScript_249A35:: @ 8249A35
BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendant:: @ 8249A35
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_DOME
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
goto BattleFrontier_BattleDomeLobby_EventScript_249A59
goto BattleFrontier_BattleDomeLobby_EventScript_AttendantWelcome
end
BattleFrontier_BattleDomeLobby_EventScript_249A47:: @ 8249A47
BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendant:: @ 8249A47
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_DOME
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
goto BattleFrontier_BattleDomeLobby_EventScript_249A59
goto BattleFrontier_BattleDomeLobby_EventScript_AttendantWelcome
end
BattleFrontier_BattleDomeLobby_EventScript_249A59:: @ 8249A59
BattleFrontier_BattleDomeLobby_EventScript_AttendantWelcome:: @ 8249A59
special SavePlayerParty
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249CFD
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_WelcomeSingles
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D06
BattleFrontier_BattleDomeLobby_EventScript_249A72:: @ 8249A72
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_WelcomeDoubles
BattleFrontier_BattleDomeLobby_EventScript_AskTakeChallenge:: @ 8249A72
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D0F
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_TakeSinglesChallenge
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D15
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_TakeDoublesChallenge
waitmessage
multichoice 17, 6, MULTI_CHALLENGEINFO, 0
switch VAR_RESULT
case 0, BattleFrontier_BattleDomeLobby_EventScript_249ABF
case 1, BattleFrontier_BattleDomeLobby_EventScript_249BFA
case 2, BattleFrontier_BattleDomeLobby_EventScript_249C64
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_249C64
case 0, BattleFrontier_BattleDomeLobby_EventScript_TryEnterChallenge
case 1, BattleFrontier_BattleDomeLobby_EventScript_ExplainChallenge
case 2, BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge
BattleFrontier_BattleDomeLobby_EventScript_249ABF:: @ 8249ABF
message BattleFrontier_BattleDomeLobby_Text_24A210
BattleFrontier_BattleDomeLobby_EventScript_TryEnterChallenge:: @ 8249ABF
message BattleFrontier_BattleDomeLobby_Text_WhichLevelMode
waitmessage
multichoice 17, 6, MULTI_LEVEL_MODE, 0
switch VAR_RESULT
case FRONTIER_LVL_TENT, BattleFrontier_BattleDomeLobby_EventScript_249C64
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_249C64
case FRONTIER_LVL_TENT, BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge
frontier_checkineligible
compare VAR_0x8004, TRUE
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_249C15
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMons
frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
msgbox BattleFrontier_BattleDomeLobby_Text_24A26E, MSGBOX_DEFAULT
msgbox BattleFrontier_BattleDomeLobby_Text_SelectThreeMons, MSGBOX_DEFAULT
fadescreen FADE_TO_BLACK
call BattleFrontier_EventScript_GetLvlMode
copyvar VAR_0x8004, VAR_RESULT
@@ -173,14 +170,14 @@ BattleFrontier_BattleDomeLobby_EventScript_249ABF:: @ 8249ABF
special ChoosePartyForBattleFrontier
waitstate
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_249C61
msgbox BattleFrontier_BattleDomeLobby_Text_24A1C6, MSGBOX_YESNO
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_LoadPartyCancelChallenge
msgbox BattleFrontier_BattleDomeLobby_Text_OkayToSaveBeforeChallenge, MSGBOX_YESNO
switch VAR_RESULT
case NO, BattleFrontier_BattleDomeLobby_EventScript_249C61
case YES, BattleFrontier_BattleDomeLobby_EventScript_249B60
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_249C61
case NO, BattleFrontier_BattleDomeLobby_EventScript_LoadPartyCancelChallenge
case YES, BattleFrontier_BattleDomeLobby_EventScript_SaveBeforeChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_LoadPartyCancelChallenge
BattleFrontier_BattleDomeLobby_EventScript_249B60:: @ 8249B60
BattleFrontier_BattleDomeLobby_EventScript_SaveBeforeChallenge:: @ 8249B60
setvar VAR_TEMP_0, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
dome_init
@@ -192,137 +189,135 @@ BattleFrontier_BattleDomeLobby_EventScript_249B60:: @ 8249B60
call Common_EventScript_SaveGame
setvar VAR_TEMP_0, 255
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_249C4A
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_CancelChallengeSaveFailed
dome_inittrainers
BattleFrontier_BattleDomeLobby_EventScript_249BC2:: @ 8249BC2
BattleFrontier_BattleDomeLobby_EventScript_EnterChallenge:: @ 8249BC2
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
dome_settrainers
msgbox BattleFrontier_BattleDomeLobby_Text_24A437, MSGBOX_DEFAULT
msgbox BattleFrontier_BattleDomeLobby_Text_ShowYouToBattleDome, MSGBOX_DEFAULT
closemessage
call BattleFrontier_BattleDomeLobby_EventScript_249C6E
call BattleFrontier_BattleDomeLobby_EventScript_WalkToDoor
special HealPlayerParty
warp MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR, 255, 23, 6
setvar VAR_TEMP_0, 0
waitstate
end
BattleFrontier_BattleDomeLobby_EventScript_249BFA:: @ 8249BFA
BattleFrontier_BattleDomeLobby_EventScript_ExplainChallenge:: @ 8249BFA
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D1B
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_ExplainSinglesChallenge
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D24
goto BattleFrontier_BattleDomeLobby_EventScript_249A72
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_ExplainDoublesChallenge
goto BattleFrontier_BattleDomeLobby_EventScript_AskTakeChallenge
BattleFrontier_BattleDomeLobby_EventScript_249C15:: @ 8249C15
BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMons:: @ 8249C15
switch VAR_RESULT
case FRONTIER_LVL_50, BattleFrontier_BattleDomeLobby_EventScript_249C30
case FRONTIER_LVL_OPEN, BattleFrontier_BattleDomeLobby_EventScript_249C3D
case FRONTIER_LVL_50, BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMonsLv50
case FRONTIER_LVL_OPEN, BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMonsLvOpen
BattleFrontier_BattleDomeLobby_EventScript_249C30:: @ 8249C30
msgbox BattleFrontier_BattleDomeLobby_Text_24A353, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeLobby_EventScript_249C6C
BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMonsLv50:: @ 8249C30
msgbox BattleFrontier_BattleDomeLobby_Text_NotEnoughValidMonsLv50, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeLobby_EventScript_EndCancelChallenge
BattleFrontier_BattleDomeLobby_EventScript_249C3D:: @ 8249C3D
msgbox BattleFrontier_BattleDomeLobby_Text_24A2AB, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeLobby_EventScript_249C6C
BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMonsLvOpen:: @ 8249C3D
msgbox BattleFrontier_BattleDomeLobby_Text_NotEnoughValidMonsLvOpen, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeLobby_EventScript_EndCancelChallenge
BattleFrontier_BattleDomeLobby_EventScript_249C4A:: @ 8249C4A
BattleFrontier_BattleDomeLobby_EventScript_CancelChallengeSaveFailed:: @ 8249C4A
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
goto BattleFrontier_BattleDomeLobby_EventScript_249C64
goto BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge
BattleFrontier_BattleDomeLobby_EventScript_249C61:: @ 8249C61
BattleFrontier_BattleDomeLobby_EventScript_LoadPartyCancelChallenge:: @ 8249C61
special LoadPlayerParty
BattleFrontier_BattleDomeLobby_EventScript_249C64:: @ 8249C64
msgbox BattleFrontier_BattleDomeLobby_Text_249F74, MSGBOX_DEFAULT
BattleFrontier_BattleDomeLobby_EventScript_249C6C:: @ 8249C6C
BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge:: @ 8249C64
msgbox BattleFrontier_BattleDomeLobby_Text_HopeToSeeYouAgain, MSGBOX_DEFAULT
BattleFrontier_BattleDomeLobby_EventScript_EndCancelChallenge:: @ 8249C6C
release
end
BattleFrontier_BattleDomeLobby_EventScript_249C6E:: @ 8249C6E
BattleFrontier_BattleDomeLobby_EventScript_WalkToDoor:: @ 8249C6E
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249CDD
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantWalkToDoor
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249CE5
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeLobby_Movement_249D45
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantWalkToDoor
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeLobby_Movement_WalkToDoor
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D2D
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_OpenSinglesDoor
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D33
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_OpenDoublesDoor
waitdooranim
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249CED
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantEnterDoor
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249CF5
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeLobby_Movement_249D4E
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantEnterDoor
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeLobby_Movement_PlayerEnterDoor
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D39
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_CloseSinglesDoor
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249D3F
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_CloseDoublesDoor
waitdooranim
return
BattleFrontier_BattleDomeLobby_EventScript_249CDD:: @ 8249CDD
applymovement 1, BattleFrontier_BattleDomeLobby_Movement_249D45
BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantWalkToDoor:: @ 8249CDD
applymovement 1, BattleFrontier_BattleDomeLobby_Movement_WalkToDoor
return
BattleFrontier_BattleDomeLobby_EventScript_249CE5:: @ 8249CE5
applymovement 6, BattleFrontier_BattleDomeLobby_Movement_249D45
BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantWalkToDoor:: @ 8249CE5
applymovement 6, BattleFrontier_BattleDomeLobby_Movement_WalkToDoor
return
BattleFrontier_BattleDomeLobby_EventScript_249CED:: @ 8249CED
applymovement 1, BattleFrontier_BattleDomeLobby_Movement_249D4B
BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantEnterDoor:: @ 8249CED
applymovement 1, BattleFrontier_BattleDomeLobby_Movement_AttendantEnterDoor
return
BattleFrontier_BattleDomeLobby_EventScript_249CF5:: @ 8249CF5
applymovement 6, BattleFrontier_BattleDomeLobby_Movement_249D4B
BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantEnterDoor:: @ 8249CF5
applymovement 6, BattleFrontier_BattleDomeLobby_Movement_AttendantEnterDoor
return
BattleFrontier_BattleDomeLobby_EventScript_249CFD:: @ 8249CFD
msgbox BattleFrontier_BattleDomeLobby_Text_249EB7, MSGBOX_DEFAULT
BattleFrontier_BattleDomeLobby_EventScript_WelcomeSingles:: @ 8249CFD
msgbox BattleFrontier_BattleDomeLobby_Text_WelcomeSingleBattle, MSGBOX_DEFAULT
return
BattleFrontier_BattleDomeLobby_EventScript_249D06:: @ 8249D06
msgbox BattleFrontier_BattleDomeLobby_Text_24A664, MSGBOX_DEFAULT
BattleFrontier_BattleDomeLobby_EventScript_WelcomeDoubles:: @ 8249D06
msgbox BattleFrontier_BattleDomeLobby_Text_WelcomeDoubleBattle, MSGBOX_DEFAULT
return
BattleFrontier_BattleDomeLobby_EventScript_249D0F:: @ 8249D0F
message BattleFrontier_BattleDomeLobby_Text_249F3A
BattleFrontier_BattleDomeLobby_EventScript_TakeSinglesChallenge:: @ 8249D0F
message BattleFrontier_BattleDomeLobby_Text_TakeSinglesChallenge
return
BattleFrontier_BattleDomeLobby_EventScript_249D15:: @ 8249D15
message BattleFrontier_BattleDomeLobby_Text_24A6E7
BattleFrontier_BattleDomeLobby_EventScript_TakeDoublesChallenge:: @ 8249D15
message BattleFrontier_BattleDomeLobby_Text_TakeDoublesChallenge
return
BattleFrontier_BattleDomeLobby_EventScript_249D1B:: @ 8249D1B
msgbox BattleFrontier_BattleDomeLobby_Text_249F8E, MSGBOX_DEFAULT
BattleFrontier_BattleDomeLobby_EventScript_ExplainSinglesChallenge:: @ 8249D1B
msgbox BattleFrontier_BattleDomeLobby_Text_ExplainSinglesChallenge, MSGBOX_DEFAULT
return
BattleFrontier_BattleDomeLobby_EventScript_249D24:: @ 8249D24
msgbox BattleFrontier_BattleDomeLobby_Text_24A721, MSGBOX_DEFAULT
BattleFrontier_BattleDomeLobby_EventScript_ExplainDoublesChallenge:: @ 8249D24
msgbox BattleFrontier_BattleDomeLobby_Text_ExplainDoublesChallenge, MSGBOX_DEFAULT
return
BattleFrontier_BattleDomeLobby_EventScript_249D2D:: @ 8249D2D
BattleFrontier_BattleDomeLobby_EventScript_OpenSinglesDoor:: @ 8249D2D
opendoor 5, 4
return
BattleFrontier_BattleDomeLobby_EventScript_249D33:: @ 8249D33
BattleFrontier_BattleDomeLobby_EventScript_OpenDoublesDoor:: @ 8249D33
opendoor 17, 4
return
BattleFrontier_BattleDomeLobby_EventScript_249D39:: @ 8249D39
BattleFrontier_BattleDomeLobby_EventScript_CloseSinglesDoor:: @ 8249D39
closedoor 5, 4
return
BattleFrontier_BattleDomeLobby_EventScript_249D3F:: @ 8249D3F
BattleFrontier_BattleDomeLobby_EventScript_CloseDoublesDoor:: @ 8249D3F
closedoor 17, 4
return
BattleFrontier_BattleDomeLobby_Movement_249D45: @ 8249D45
BattleFrontier_BattleDomeLobby_Movement_WalkToDoor: @ 8249D45
walk_up
walk_up
walk_up
@@ -330,18 +325,18 @@ BattleFrontier_BattleDomeLobby_Movement_249D45: @ 8249D45
walk_up
step_end
BattleFrontier_BattleDomeLobby_Movement_249D4B: @ 8249D4B
BattleFrontier_BattleDomeLobby_Movement_AttendantEnterDoor: @ 8249D4B
walk_up
set_invisible
step_end
BattleFrontier_BattleDomeLobby_Movement_249D4E: @ 8249D4E
BattleFrontier_BattleDomeLobby_Movement_PlayerEnterDoor: @ 8249D4E
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattleDomeLobby_EventScript_249D52:: @ 8249D52
BattleFrontier_BattleDomeLobby_EventScript_ShowSinglesResults:: @ 8249D52
lockall
frontier_results FRONTIER_FACILITY_DOME, FRONTIER_MODE_SINGLES
waitbuttonpress
@@ -349,7 +344,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249D52:: @ 8249D52
releaseall
end
BattleFrontier_BattleDomeLobby_EventScript_249D6B:: @ 8249D6B
BattleFrontier_BattleDomeLobby_EventScript_ShowDoublesResults:: @ 8249D6B
lockall
frontier_results FRONTIER_FACILITY_DOME, FRONTIER_MODE_DOUBLES
waitbuttonpress
@@ -357,119 +352,121 @@ BattleFrontier_BattleDomeLobby_EventScript_249D6B:: @ 8249D6B
releaseall
end
BattleFrontier_BattleDomeLobby_EventScript_249D84:: @ 8249D84
dome_get DOME_DATA_9
BattleFrontier_BattleDomeLobby_EventScript_ShowPrevTourneyTree:: @ 8249D84
dome_get DOME_DATA_PREV_TOURNEY_TYPE
compare VAR_RESULT, 0
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249DC9
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLv50
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249DD2
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLv50
compare VAR_RESULT, 2
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249DDB
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLvOpen
compare VAR_RESULT, 3
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249DE4
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLvOpen
fadescreen FADE_TO_BLACK
dome_showresultstree
dome_showprevtourneytree
waitstate
end
BattleFrontier_BattleDomeLobby_EventScript_249DC9:: @ 8249DC9
msgbox BattleFrontier_BattleDomeLobby_Text_24A966, MSGBOX_SIGN
BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLv50:: @ 8249DC9
msgbox BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsSinglesLv50, MSGBOX_SIGN
return
BattleFrontier_BattleDomeLobby_EventScript_249DD2:: @ 8249DD2
msgbox BattleFrontier_BattleDomeLobby_Text_24A9A9, MSGBOX_SIGN
BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLv50:: @ 8249DD2
msgbox BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsDoublesLv50, MSGBOX_SIGN
return
BattleFrontier_BattleDomeLobby_EventScript_249DDB:: @ 8249DDB
msgbox BattleFrontier_BattleDomeLobby_Text_24A9EC, MSGBOX_SIGN
BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLvOpen:: @ 8249DDB
msgbox BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsSinglesLvOpen, MSGBOX_SIGN
return
BattleFrontier_BattleDomeLobby_EventScript_249DE4:: @ 8249DE4
msgbox BattleFrontier_BattleDomeLobby_Text_24AA31, MSGBOX_SIGN
BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLvOpen:: @ 8249DE4
msgbox BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsDoublesLvOpen, MSGBOX_SIGN
return
BattleFrontier_BattleDomeLobby_EventScript_249DED:: @ 8249DED
BattleFrontier_BattleDomeLobby_EventScript_Maniac:: @ 8249DED
dome_getwinnersname
msgbox BattleFrontier_BattleDomeLobby_Text_24AA76, MSGBOX_NPC
msgbox BattleFrontier_BattleDomeLobby_Text_LastWinnerWasTough, MSGBOX_NPC
end
BattleFrontier_BattleDomeLobby_EventScript_249DFE:: @ 8249DFE
msgbox BattleFrontier_BattleDomeLobby_Text_24AB94, MSGBOX_NPC
BattleFrontier_BattleDomeLobby_EventScript_Lass:: @ 8249DFE
msgbox BattleFrontier_BattleDomeLobby_Text_WinnersGainReputation, MSGBOX_NPC
end
BattleFrontier_BattleDomeLobby_EventScript_249E07:: @ 8249E07
msgbox BattleFrontier_BattleDomeLobby_Text_24AC76, MSGBOX_NPC
BattleFrontier_BattleDomeLobby_EventScript_FatMan:: @ 8249E07
msgbox BattleFrontier_BattleDomeLobby_Text_TrashedInFirstRound, MSGBOX_NPC
end
BattleFrontier_BattleDomeLobby_EventScript_249E10:: @ 8249E10
msgbox BattleFrontier_BattleDomeLobby_Text_24ACD3, MSGBOX_NPC
BattleFrontier_BattleDomeLobby_EventScript_Man:: @ 8249E10
msgbox BattleFrontier_BattleDomeLobby_Text_NeedToCheckOpponentCarefully, MSGBOX_NPC
end
@ A few OutsideWest event scripts are inserted here instead, two of which are unused
BattleFrontier_OutsideWest_EventScript_Man3:: @ 8249E19
msgbox BattleFrontier_OutsideWest_Text_24AB06, MSGBOX_NPC
msgbox BattleFrontier_OutsideWest_Text_LongDreamedAboutBattleFrontier, MSGBOX_NPC
end
@ Unused
BattleFrontier_OutsideWest_EventScript_BattleDomeSign2:: @ 8249E22
msgbox BattleFrontier_OutsideWest_Text_BattleDomeSign2, MSGBOX_NPC
end
@ Unused
BattleFrontier_OutsideWest_EventScript_UnderConstructionSign:: @ 8249E2B
msgbox BattleFrontier_OutsideWest_Text_QuestionMarkUnderConstruction, MSGBOX_NPC
end
BattleFrontier_BattleDomeLobby_EventScript_249E34:: @ 8249E34
BattleFrontier_BattleDomeLobby_EventScript_RulesBoard:: @ 8249E34
lockall
msgbox BattleFrontier_BattleDomeLobby_Text_24AE63, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeLobby_EventScript_249E43
msgbox BattleFrontier_BattleDomeLobby_Text_RulesAreListed, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeLobby_EventScript_ReadRulesBoard
end
BattleFrontier_BattleDomeLobby_EventScript_249E43:: @ 8249E43
message BattleFrontier_BattleDomeLobby_Text_24AE8B
BattleFrontier_BattleDomeLobby_EventScript_ReadRulesBoard:: @ 8249E43
message BattleFrontier_BattleDomeLobby_Text_ReadWhichHeading
waitmessage
multichoice 17, 4, MULTI_BATTLE_DOME_RULES, 0
switch VAR_RESULT
case 0, BattleFrontier_BattleDomeLobby_EventScript_249E8B
case 1, BattleFrontier_BattleDomeLobby_EventScript_249E99
case 2, BattleFrontier_BattleDomeLobby_EventScript_249EA7
case 3, BattleFrontier_BattleDomeLobby_EventScript_249EB5
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_249EB5
case 0, BattleFrontier_BattleDomeLobby_EventScript_RulesMatchup
case 1, BattleFrontier_BattleDomeLobby_EventScript_RulesTourneyTree
case 2, BattleFrontier_BattleDomeLobby_EventScript_RulesDoubleKO
case 3, BattleFrontier_BattleDomeLobby_EventScript_ExitRules
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_ExitRules
end
BattleFrontier_BattleDomeLobby_EventScript_249E8B:: @ 8249E8B
msgbox BattleFrontier_BattleDomeLobby_Text_24AEAE, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeLobby_EventScript_249E43
BattleFrontier_BattleDomeLobby_EventScript_RulesMatchup:: @ 8249E8B
msgbox BattleFrontier_BattleDomeLobby_Text_ExplainMatchupRules, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeLobby_EventScript_ReadRulesBoard
end
BattleFrontier_BattleDomeLobby_EventScript_249E99:: @ 8249E99
msgbox BattleFrontier_BattleDomeLobby_Text_24AF4C, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeLobby_EventScript_249E43
BattleFrontier_BattleDomeLobby_EventScript_RulesTourneyTree:: @ 8249E99
msgbox BattleFrontier_BattleDomeLobby_Text_ExplainTourneyTree, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeLobby_EventScript_ReadRulesBoard
end
BattleFrontier_BattleDomeLobby_EventScript_249EA7:: @ 8249EA7
msgbox BattleFrontier_BattleDomeLobby_Text_24B073, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeLobby_EventScript_249E43
BattleFrontier_BattleDomeLobby_EventScript_RulesDoubleKO:: @ 8249EA7
msgbox BattleFrontier_BattleDomeLobby_Text_ExplainDoubleKORules, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeLobby_EventScript_ReadRulesBoard
end
BattleFrontier_BattleDomeLobby_EventScript_249EB5:: @ 8249EB5
BattleFrontier_BattleDomeLobby_EventScript_ExitRules:: @ 8249EB5
releaseall
end
BattleFrontier_BattleDomeLobby_Text_249EB7: @ 8249EB7
BattleFrontier_BattleDomeLobby_Text_WelcomeSingleBattle: @ 8249EB7
.string "Where the strategies of TRAINERS\n"
.string "are put to the test!\p"
.string "Welcome to the BATTLE DOME!\p"
.string "I am your guide to the SINGLE BATTLE\n"
.string "Tournament.$"
BattleFrontier_BattleDomeLobby_Text_249F3A: @ 8249F3A
BattleFrontier_BattleDomeLobby_Text_TakeSinglesChallenge: @ 8249F3A
.string "Would you like to challenge\n"
.string "the SINGLE BATTLE Tournament?$"
BattleFrontier_BattleDomeLobby_Text_249F74: @ 8249F74
BattleFrontier_BattleDomeLobby_Text_HopeToSeeYouAgain: @ 8249F74
.string "We hope to see you again.$"
BattleFrontier_BattleDomeLobby_Text_249F8E: @ 8249F8E
BattleFrontier_BattleDomeLobby_Text_ExplainSinglesChallenge: @ 8249F8E
.string "The SINGLE BATTLE Tournament\n"
.string "is exactly as the name suggests--\l"
.string "a tournament of SINGLE BATTLES.\p"
@@ -490,20 +487,20 @@ BattleFrontier_BattleDomeLobby_Text_249F8E: @ 8249F8E
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
BattleFrontier_BattleDomeLobby_Text_24A1C6: @ 824A1C6
BattleFrontier_BattleDomeLobby_Text_OkayToSaveBeforeChallenge: @ 824A1C6
.string "Before I show you to the BATTLE DOME,\n"
.string "I must save the data. Is that okay?$"
BattleFrontier_BattleDomeLobby_Text_24A210: @ 824A210
BattleFrontier_BattleDomeLobby_Text_WhichLevelMode: @ 824A210
.string "The tournament offers two levels\n"
.string "of challenge, Level 50 and Open Level.\l"
.string "Which is your choice?$"
BattleFrontier_BattleDomeLobby_Text_24A26E: @ 824A26E
BattleFrontier_BattleDomeLobby_Text_SelectThreeMons: @ 824A26E
.string "Now select the three POKéMON that\n"
.string "you wish to enter, please.$"
BattleFrontier_BattleDomeLobby_Text_24A2AB: @ 824A2AB
BattleFrontier_BattleDomeLobby_Text_NotEnoughValidMonsLvOpen: @ 824A2AB
.string "Excuse me!\p"
.string "You don't have three eligible POKéMON.\p"
.string "Also, the POKéMON must be holding\n"
@@ -511,7 +508,7 @@ BattleFrontier_BattleDomeLobby_Text_24A2AB: @ 824A2AB
.string "EGGS{STR_VAR_1} ineligible.\p"
.string "Please come see me when you are ready.$"
BattleFrontier_BattleDomeLobby_Text_24A353: @ 824A353
BattleFrontier_BattleDomeLobby_Text_NotEnoughValidMonsLv50: @ 824A353
.string "Excuse me!\p"
.string "You don't have three eligible POKéMON.\p"
.string "You must have three different POKéMON\n"
@@ -521,25 +518,27 @@ BattleFrontier_BattleDomeLobby_Text_24A353: @ 824A353
.string "EGGS{STR_VAR_1} ineligible.\p"
.string "Please come see me when you are ready.$"
BattleFrontier_BattleDomeLobby_Text_24A437: @ 824A437
BattleFrontier_BattleDomeLobby_Text_ShowYouToBattleDome: @ 824A437
.string "I will now show you to\n"
.string "the BATTLE DOME.$"
BattleFrontier_BattleDomeLobby_Text_24A45F: @ 824A45F
BattleFrontier_BattleDomeLobby_Text_DidntSaveBeforeQuitting: @ 824A45F
.string "Excuse me!\p"
.string "You didn't save before you quit your\n"
.string "challenge last time.\p"
.string "Because of that, your challenge so far\n"
.string "has been disqualified. Sorry!$"
BattleFrontier_BattleDomeLobby_Text_24A4E9: @ 824A4E9
BattleFrontier_BattleDomeLobby_Text_CongratsForWinningTourney: @ 824A4E9
.string "Congratulations for winning\n"
.string "your Battle Tournament!$"
BattleFrontier_BattleDomeLobby_Text_24A51D: @ 824A51D
@ Unused
BattleFrontier_BattleDomeLobby_Text_HereIsYourPrize: @ 824A51D
.string "Here is your prize for your Battle\n"
.string "Tournament victory.$"
@ Used by Verdanturf Tent
BattleFrontier_BattleDomeLobby_Text_ReceivedPrize: @ 824A554
.string "{PLAYER} received the prize\n"
.string "{STR_VAR_1}.$"
@@ -550,32 +549,32 @@ BattleFrontier_BattleDomeLobby_Text_BagFullMakeRoom: @ 824A56E
.string "Please make room in your BAG, then come\n"
.string "see me.$"
BattleFrontier_BattleDomeLobby_Text_24A5BF: @ 824A5BF
BattleFrontier_BattleDomeLobby_Text_ThankYouForPlaying: @ 824A5BF
.string "Thank you for playing!$"
BattleFrontier_BattleDomeLobby_Text_24A5D6: @ 824A5D6
BattleFrontier_BattleDomeLobby_Text_RecordWillBeSaved: @ 824A5D6
.string "Your record will be saved.\n"
.string "Please wait.$"
BattleFrontier_BattleDomeLobby_Text_24A5FE: @ 824A5FE
BattleFrontier_BattleDomeLobby_Text_WeveBeenWaitingForYou: @ 824A5FE
.string "We've been waiting for you!$"
BattleFrontier_BattleDomeLobby_Text_24A61A: @ 824A61A
BattleFrontier_BattleDomeLobby_Text_OkayToSaveBeforeChallenge2: @ 824A61A
.string "Before I show you to the BATTLE DOME,\n"
.string "I must save the data. Is that okay?$"
BattleFrontier_BattleDomeLobby_Text_24A664: @ 824A664
BattleFrontier_BattleDomeLobby_Text_WelcomeDoubleBattle: @ 824A664
.string "Where the strategies of TRAINERS\n"
.string "are put to the test!\p"
.string "Welcome to the BATTLE DOME!\p"
.string "I am your guide to the DOUBLE BATTLE\n"
.string "Tournament.$"
BattleFrontier_BattleDomeLobby_Text_24A6E7: @ 824A6E7
BattleFrontier_BattleDomeLobby_Text_TakeDoublesChallenge: @ 824A6E7
.string "Would you like to challenge\n"
.string "the DOUBLE BATTLE Tournament?$"
BattleFrontier_BattleDomeLobby_Text_24A721: @ 824A721
BattleFrontier_BattleDomeLobby_Text_ExplainDoublesChallenge: @ 824A721
.string "The DOUBLE BATTLE Tournament\n"
.string "is exactly as the name suggests--\l"
.string "a tournament of DOUBLE BATTLES.\p"
@@ -596,23 +595,23 @@ BattleFrontier_BattleDomeLobby_Text_24A721: @ 824A721
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
BattleFrontier_BattleDomeLobby_Text_24A966: @ 824A966
BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsSinglesLv50: @ 824A966
.string "They're the results of the last\n"
.string "Level 50 SINGLE BATTLE Tournament.$"
BattleFrontier_BattleDomeLobby_Text_24A9A9: @ 824A9A9
BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsDoublesLv50: @ 824A9A9
.string "They're the results of the last\n"
.string "Level 50 DOUBLE BATTLE Tournament.$"
BattleFrontier_BattleDomeLobby_Text_24A9EC: @ 824A9EC
BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsSinglesLvOpen: @ 824A9EC
.string "They're the results of the last\n"
.string "Open Level SINGLE BATTLE Tournament.$"
BattleFrontier_BattleDomeLobby_Text_24AA31: @ 824AA31
BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsDoublesLvOpen: @ 824AA31
.string "They're the results of the last\n"
.string "Open Level DOUBLE BATTLE Tournament.$"
BattleFrontier_BattleDomeLobby_Text_24AA76: @ 824AA76
BattleFrontier_BattleDomeLobby_Text_LastWinnerWasTough: @ 824AA76
.string "Did you see it?\n"
.string "The last Battle Tournament?\p"
.string "The winner, {STR_VAR_1}, was seriously\n"
@@ -620,19 +619,21 @@ BattleFrontier_BattleDomeLobby_Text_24AA76: @ 824AA76
.string "You should check out the results\n"
.string "on the monitor beside the PC.$"
BattleFrontier_OutsideWest_Text_24AB06: @ 824AB06
BattleFrontier_OutsideWest_Text_LongDreamedAboutBattleFrontier: @ 824AB06
.string "The BATTLE FRONTIER…\n"
.string "I've long dreamed about a place like it.$"
@ Functionally unused
BattleFrontier_OutsideWest_Text_BattleDomeSign2: @ 824AB44
.string "The BATTLE DOME\n"
.string "Become the Unbeatable Superstar!$"
@ Functionally unused
BattleFrontier_OutsideWest_Text_QuestionMarkUnderConstruction: @ 824AB75
.string "The ??????\n"
.string "Under Construction!$"
BattleFrontier_BattleDomeLobby_Text_24AB94: @ 824AB94
BattleFrontier_BattleDomeLobby_Text_WinnersGainReputation: @ 824AB94
.string "When a TRAINER chains tournament\n"
.string "wins at the BATTLE DOME, he or she\l"
.string "gains a reputation as a star.\p"
@@ -641,48 +642,48 @@ BattleFrontier_BattleDomeLobby_Text_24AB94: @ 824AB94
.string "A true superstar is a TRAINER who\n"
.string "can keep winning tournaments.$"
BattleFrontier_BattleDomeLobby_Text_24AC76: @ 824AC76
BattleFrontier_BattleDomeLobby_Text_TrashedInFirstRound: @ 824AC76
.string "I ran into one of the tournament\n"
.string "favorites in the very first round.\p"
.string "Of course I got trashed…$"
BattleFrontier_BattleDomeLobby_Text_24ACD3: @ 824ACD3
BattleFrontier_BattleDomeLobby_Text_NeedToCheckOpponentCarefully: @ 824ACD3
.string "I would've won if I'd kept this POKéMON\n"
.string "held in reserve.\p"
.string "You need to check your opponent's\n"
.string "POKéMON carefully before choosing\l"
.string "your battling POKéMON.$"
BattleFrontier_BattleDomeLobby_Text_24AD67: @ 824AD67
BattleFrontier_BattleDomeLobby_Text_CongratsDefeatedTucker: @ 824AD67
.string "Congratulations!\p"
.string "You defeated the DOME ACE and won\n"
.string "the Battle Tournament!$"
BattleFrontier_BattleDomeLobby_Text_24ADB1: @ 824ADB1
BattleFrontier_BattleDomeLobby_Text_AwardTheseBattlePoints: @ 824ADB1
.string "In recognition of your strategy--\n"
.string "a thing of beauty it was, too--\l"
.string "we award you these Battle Point(s)!$"
BattleFrontier_BattleDomeLobby_Text_24AE17: @ 824AE17
BattleFrontier_BattleDomeLobby_Text_RecordLastMatch: @ 824AE17
.string "Would you like to record your\n"
.string "last BATTLE DOME match on your\l"
.string "FRONTIER PASS?$"
BattleFrontier_BattleDomeLobby_Text_24AE63: @ 824AE63
BattleFrontier_BattleDomeLobby_Text_RulesAreListed: @ 824AE63
.string "The Battle Tournament rules\n"
.string "are listed.$"
BattleFrontier_BattleDomeLobby_Text_24AE8B: @ 824AE8B
BattleFrontier_BattleDomeLobby_Text_ReadWhichHeading: @ 824AE8B
.string "Which heading do you want to read?$"
BattleFrontier_BattleDomeLobby_Text_24AEAE: @ 824AEAE
BattleFrontier_BattleDomeLobby_Text_ExplainMatchupRules: @ 824AEAE
.string "The tournament matchups are drawn up\n"
.string "based on the toughness of POKéMON\l"
.string "held by TRAINERS.\p"
.string "The matchups avoid having tough\n"
.string "TRAINERS face each other right away.$"
BattleFrontier_BattleDomeLobby_Text_24AF4C: @ 824AF4C
BattleFrontier_BattleDomeLobby_Text_ExplainTourneyTree: @ 824AF4C
.string "The tournament chart, or as we call it,\n"
.string "the “Tree,” is available for viewing\l"
.string "in the Waiting Room from any guide.\p"
@@ -693,7 +694,7 @@ BattleFrontier_BattleDomeLobby_Text_24AF4C: @ 824AF4C
.string "by TRAINERS, and the battle styles of\l"
.string "TRAINERS.$"
BattleFrontier_BattleDomeLobby_Text_24B073: @ 824B073
BattleFrontier_BattleDomeLobby_Text_ExplainDoubleKORules: @ 824B073
.string "If battling POKéMON faint at the same\n"
.string "time--a double KO--in a tournament\l"
.string "match, the REFEREES will review\l"

View File

@@ -1,92 +1,91 @@
BattleFrontier_BattleDomePreBattleRoom_MapScripts:: @ 824B1F9
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleDomePreBattleRoom_MapScript2_24B218
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleDomePreBattleRoom_MapScript2_24B204
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleDomePreBattleRoom_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleDomePreBattleRoom_OnWarp
.byte 0
BattleFrontier_BattleDomePreBattleRoom_MapScript2_24B204: @ 824B204
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B20E
BattleFrontier_BattleDomePreBattleRoom_OnWarp: @ 824B204
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_TurnPlayerNorth
.2byte 0
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B20E:: @ 824B20E
BattleFrontier_BattleDomePreBattleRoom_EventScript_TurnPlayerNorth:: @ 824B20E
setvar VAR_TEMP_1, 1
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattleDomePreBattleRoom_MapScript2_24B218: @ 824B218
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B222
BattleFrontier_BattleDomePreBattleRoom_OnFrame: @ 824B218
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_EnterRoom
.2byte 0
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B222:: @ 824B222
BattleFrontier_BattleDomePreBattleRoom_EventScript_EnterRoom:: @ 824B222
compare VAR_0x8006, 1
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7
frontier_set FRONTIER_DATA_6, 1
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_ReturnFromBattle
frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
setvar VAR_TEMP_0, 1
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_24B652
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerEnter
waitmovement 0
lockall
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F:: @ 824B24F
call BattleFrontier_BattleDomePreBattleRoom_EventScript_24B4FB
BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound:: @ 824B24F
call BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForNextRoundMessage
waitmessage
switch VAR_RESULT
call BattleFrontier_BattleDomePreBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B2C1
switch VAR_RESULT @ No case?
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRoundNoRecord
multichoice 16, 0, MULTI_TOURNEY_WITH_RECORD, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3DD
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3F5
case 2, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D
case 3, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B30D
case 4, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B349
case 5, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B377
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_ShowOpponentInfo
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_ShowTourneyTree
case 2, BattleFrontier_BattleDomePreBattleRoom_EventScript_ContinueChallenge
case 3, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskRecordBattle
case 4, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskPauseChallenge
case 5, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B2C1:: @ 824B2C1
BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRoundNoRecord:: @ 824B2C1
multichoice 16, 2, MULTI_TOURNEY_NO_RECORD, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3DD
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3F5
case 2, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D
case 3, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B349
case 4, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B377
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_ShowOpponentInfo
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_ShowTourneyTree
case 2, BattleFrontier_BattleDomePreBattleRoom_EventScript_ContinueChallenge
case 3, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskPauseChallenge
case 4, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B30D:: @ 824B30D
message BattleFrontier_BattleDomePreBattleRoom_Text_24BAF7
BattleFrontier_BattleDomePreBattleRoom_EventScript_AskRecordBattle:: @ 824B30D
message BattleFrontier_BattleDomePreBattleRoom_Text_RecordLastMatch
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B33F
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_RecordBattle
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B33F:: @ 824B33F
BattleFrontier_BattleDomePreBattleRoom_EventScript_RecordBattle:: @ 824B33F
call BattleFrontier_EventScript_SaveBattle
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B349:: @ 824B349
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BA69, MSGBOX_YESNO
BattleFrontier_BattleDomePreBattleRoom_EventScript_AskPauseChallenge:: @ 824B349
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_SaveAndQuitGame, MSGBOX_YESNO
switch VAR_RESULT
case NO, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
case YES, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3BB
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
case NO, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
case YES, BattleFrontier_BattleDomePreBattleRoom_EventScript_PauseChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B377:: @ 824B377
message BattleFrontier_BattleDomePreBattleRoom_Text_24BA93
BattleFrontier_BattleDomePreBattleRoom_EventScript_AskRetireChallenge:: @ 824B377
message BattleFrontier_BattleDomePreBattleRoom_Text_RetireYourChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3A9
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_RetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3A9:: @ 824B3A9
dome_resolvewinners 9
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24BE9A
BattleFrontier_BattleDomePreBattleRoom_EventScript_RetireChallenge:: @ 824B3A9
dome_resolvewinners DOME_PLAYER_RETIRED
goto BattleFrontier_BattleDomeBattleRoom_EventScript_WarpToLobbyLost
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3BB:: @ 824B3BB
message BattleFrontier_BattleDomePreBattleRoom_Text_24BAD3
BattleFrontier_BattleDomePreBattleRoom_EventScript_PauseChallenge:: @ 824B3BB
message BattleFrontier_BattleDomePreBattleRoom_Text_SavingDataPleaseWait
waitmessage
dome_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
@@ -95,70 +94,70 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3BB:: @ 824B3BB
frontier_reset
end
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3DD:: @ 824B3DD
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B9B5, MSGBOX_DEFAULT
BattleFrontier_BattleDomePreBattleRoom_EventScript_ShowOpponentInfo:: @ 824B3DD
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_PlayersNextOpponentIsTrainer, MSGBOX_DEFAULT
fadescreen FADE_TO_BLACK
dome_showopponentinfo
waitstate
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3F5:: @ 824B3F5
call BattleFrontier_BattleDomePreBattleRoom_EventScript_24B40A
BattleFrontier_BattleDomePreBattleRoom_EventScript_ShowTourneyTree:: @ 824B3F5
call BattleFrontier_BattleDomePreBattleRoom_EventScript_ShowRoundMessage
fadescreen FADE_TO_BLACK
dome_showtourneytree
waitstate
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B40A:: @ 824B40A
BattleFrontier_BattleDomePreBattleRoom_EventScript_ShowRoundMessage:: @ 824B40A
frontier_get FRONTIER_DATA_BATTLE_NUM
switch VAR_RESULT
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B449
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B452
case 2, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B45B
case 3, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B464
case DOME_ROUND1, BattleFrontier_BattleDomePreBattleRoom_EventScript_TourneyInRound1
case DOME_ROUND2, BattleFrontier_BattleDomePreBattleRoom_EventScript_TourneyInRound2
case DOME_SEMIFINAL, BattleFrontier_BattleDomePreBattleRoom_EventScript_TourneyInSemifinals
case DOME_FINAL, BattleFrontier_BattleDomePreBattleRoom_EventScript_TourneyInFinals
return
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B449:: @ 824B449
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B9D9, MSGBOX_DEFAULT
BattleFrontier_BattleDomePreBattleRoom_EventScript_TourneyInRound1:: @ 824B449
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_TourneyInRound1, MSGBOX_DEFAULT
return
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B452:: @ 824B452
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B9FD, MSGBOX_DEFAULT
BattleFrontier_BattleDomePreBattleRoom_EventScript_TourneyInRound2:: @ 824B452
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_TourneyInRound2, MSGBOX_DEFAULT
return
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B45B:: @ 824B45B
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BA21, MSGBOX_DEFAULT
BattleFrontier_BattleDomePreBattleRoom_EventScript_TourneyInSemifinals:: @ 824B45B
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_TourneyInSemifinals, MSGBOX_DEFAULT
return
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B464:: @ 824B464
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BA46, MSGBOX_DEFAULT
BattleFrontier_BattleDomePreBattleRoom_EventScript_TourneyInFinals:: @ 824B464
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_TourneyInFinals, MSGBOX_DEFAULT
return
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D:: @ 824B46D
message BattleFrontier_BattleDomePreBattleRoom_Text_24B70C
BattleFrontier_BattleDomePreBattleRoom_EventScript_ContinueChallenge:: @ 824B46D
message BattleFrontier_BattleDomePreBattleRoom_Text_ChooseTwoMons
waitmessage
waitbuttonpress
fadescreen FADE_TO_BLACK
call BattleFrontier_EventScript_GetLvlMode
copyvar VAR_0x8004, VAR_RESULT
setvar VAR_0x8005, 2 @ 2 of the 3 party mons are selected for battle
setvar VAR_0x8005, DOME_BATTLE_PARTY_SIZE @ 2 of the 3 party mons are selected for battle
special ChoosePartyForBattleFrontier
waitstate
frontier_resetsketch
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
dome_set DOME_DATA_8
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
dome_set DOME_DATA_SELECTED_MONS
dome_reduceparty
dome_setopponent
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B748, MSGBOX_DEFAULT
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_RightThisWay, MSGBOX_DEFAULT
closemessage
applymovement 1, BattleFrontier_BattleDomePreBattleRoom_Movement_24B64F
applymovement 1, BattleFrontier_BattleDomePreBattleRoom_Movement_AttendantMoveAside
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_24B657
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerWalkToDoor
waitmovement 0
opendoor 5, 1
waitdooranim
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_24B659
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerEnterDoor
waitmovement 0
closedoor 5, 1
waitdooranim
@@ -167,224 +166,229 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D:: @ 824B46D
waitstate
end
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B4FB:: @ 824B4FB
BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForNextRoundMessage:: @ 824B4FB
frontier_get FRONTIER_DATA_BATTLE_NUM
switch VAR_RESULT
case 0, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B53A
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B540
case 2, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B546
case 3, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B54C
case DOME_ROUND1, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForRound1
case DOME_ROUND2, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForRound2
case DOME_SEMIFINAL, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForSemifinals
case DOME_FINAL, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForFinals
return
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B53A:: @ 824B53A
message BattleFrontier_BattleDomePreBattleRoom_Text_24B65C
BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForRound1:: @ 824B53A
message BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForRound1
return
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B540:: @ 824B540
message BattleFrontier_BattleDomePreBattleRoom_Text_24B689
BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForRound2:: @ 824B540
message BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForRound2
return
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B546:: @ 824B546
message BattleFrontier_BattleDomePreBattleRoom_Text_24B6B6
BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForSemifinals:: @ 824B546
message BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForSemifinals
return
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B54C:: @ 824B54C
BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForFinals:: @ 824B54C
frontier_getbrainstatus
switch VAR_RESULT
case FRONTIER_BRAIN_SILVER, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B58B
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5A0
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B58B
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5A0
message BattleFrontier_BattleDomePreBattleRoom_Text_24B6E3
case FRONTIER_BRAIN_SILVER, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForTuckerSilver
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForTuckerGold
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForTuckerSilver
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForTuckerGold
message BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForFinals
return
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B58B:: @ 824B58B
goto_if_set FLAG_TEMP_1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5B5
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BB2E, MSGBOX_DEFAULT
BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForTuckerSilver:: @ 824B58B
goto_if_set FLAG_TEMP_1, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForTuckerSilverShort
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerSilver, MSGBOX_DEFAULT
setflag FLAG_TEMP_1
return
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5A0:: @ 824B5A0
goto_if_set FLAG_TEMP_1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5BE
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BBAC, MSGBOX_DEFAULT
BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForTuckerGold:: @ 824B5A0
goto_if_set FLAG_TEMP_1, BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForTuckerGoldShort
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerGold, MSGBOX_DEFAULT
setflag FLAG_TEMP_1
return
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5B5:: @ 824B5B5
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BC2A, MSGBOX_DEFAULT
BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForTuckerSilverShort:: @ 824B5B5
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerSilverShort, MSGBOX_DEFAULT
return
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5BE:: @ 824B5BE
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24BC63, MSGBOX_DEFAULT
BattleFrontier_BattleDomePreBattleRoom_EventScript_ReadyForTuckerGoldShort:: @ 824B5BE
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerGoldShort, MSGBOX_DEFAULT
return
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7:: @ 824B5C7
BattleFrontier_BattleDomePreBattleRoom_EventScript_ReturnFromBattle:: @ 824B5C7
setvar VAR_TEMP_0, 1
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B760, MSGBOX_DEFAULT
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_RestoreMonsToFullHealth, MSGBOX_DEFAULT
special LoadPlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
call BattleFrontier_BattleDomePreBattleRoom_EventScript_24B600
call BattleFrontier_BattleDomePreBattleRoom_EventScript_RoundCompleteMessage
fadescreen FADE_TO_BLACK
dome_showstatictourneytree
waitstate
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_AskReadyForNextRound
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B600:: @ 824B600
BattleFrontier_BattleDomePreBattleRoom_EventScript_RoundCompleteMessage:: @ 824B600
frontier_get FRONTIER_DATA_BATTLE_NUM
switch VAR_RESULT
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B634
case 2, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B63D
case 3, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B646
case DOME_ROUND2, BattleFrontier_BattleDomePreBattleRoom_EventScript_Round1Complete
case DOME_SEMIFINAL, BattleFrontier_BattleDomePreBattleRoom_EventScript_Round2Complete
case DOME_FINAL, BattleFrontier_BattleDomePreBattleRoom_EventScript_SemifinalsComplete
return
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B634:: @ 824B634
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B7A3, MSGBOX_DEFAULT
BattleFrontier_BattleDomePreBattleRoom_EventScript_Round1Complete:: @ 824B634
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_Round1Complete, MSGBOX_DEFAULT
return
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B63D:: @ 824B63D
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B7F1, MSGBOX_DEFAULT
BattleFrontier_BattleDomePreBattleRoom_EventScript_Round2Complete:: @ 824B63D
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_Round2Complete, MSGBOX_DEFAULT
return
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B646:: @ 824B646
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B83F, MSGBOX_DEFAULT
BattleFrontier_BattleDomePreBattleRoom_EventScript_SemifinalsComplete:: @ 824B646
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_SemifinalsComplete, MSGBOX_DEFAULT
return
BattleFrontier_BattleDomePreBattleRoom_Movement_24B64F: @ 824B64F
BattleFrontier_BattleDomePreBattleRoom_Movement_AttendantMoveAside: @ 824B64F
walk_right
face_left
step_end
BattleFrontier_BattleDomePreBattleRoom_Movement_24B652: @ 824B652
BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerEnter: @ 824B652
walk_up
walk_up
walk_up
walk_up
step_end
BattleFrontier_BattleDomePreBattleRoom_Movement_24B657: @ 824B657
BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerWalkToDoor: @ 824B657
walk_up
step_end
BattleFrontier_BattleDomePreBattleRoom_Movement_24B659: @ 824B659
BattleFrontier_BattleDomePreBattleRoom_Movement_PlayerEnterDoor: @ 824B659
walk_up
set_invisible
step_end
BattleFrontier_BattleDomePreBattleRoom_Text_24B65C: @ 824B65C
BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForRound1: @ 824B65C
.string "Your 1st-round match is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleDomePreBattleRoom_Text_24B689: @ 824B689
BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForRound2: @ 824B689
.string "Your 2nd-round match is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleDomePreBattleRoom_Text_24B6B6: @ 824B6B6
BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForSemifinals: @ 824B6B6
.string "Your semifinal match is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleDomePreBattleRoom_Text_24B6E3: @ 824B6E3
BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForFinals: @ 824B6E3
.string "Your final match is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleDomePreBattleRoom_Text_24B70C: @ 824B70C
BattleFrontier_BattleDomePreBattleRoom_Text_ChooseTwoMons: @ 824B70C
.string "Please choose the two POKéMON\n"
.string "that are to appear in battle.$"
BattleFrontier_BattleDomePreBattleRoom_Text_24B748: @ 824B748
BattleFrontier_BattleDomePreBattleRoom_Text_RightThisWay: @ 824B748
.string "Right this way, please.$"
BattleFrontier_BattleDomePreBattleRoom_Text_24B760: @ 824B760
BattleFrontier_BattleDomePreBattleRoom_Text_RestoreMonsToFullHealth: @ 824B760
.string "Thank you for competing!\p"
.string "I'll restore your POKéMON to\n"
.string "full health.$"
BattleFrontier_BattleDomePreBattleRoom_Text_24B7A3: @ 824B7A3
BattleFrontier_BattleDomePreBattleRoom_Text_Round1Complete: @ 824B7A3
.string "All 1st-round matches have been\n"
.string "completed.\p"
.string "These are the teams that advanced!$"
BattleFrontier_BattleDomePreBattleRoom_Text_24B7F1: @ 824B7F1
BattleFrontier_BattleDomePreBattleRoom_Text_Round2Complete: @ 824B7F1
.string "All 2nd-round matches have been\n"
.string "completed.\p"
.string "These are the teams that advanced!$"
BattleFrontier_BattleDomePreBattleRoom_Text_24B83F: @ 824B83F
BattleFrontier_BattleDomePreBattleRoom_Text_SemifinalsComplete: @ 824B83F
.string "All semifinal matches have been\n"
.string "completed.\p"
.string "These are the teams that advanced!$"
BattleFrontier_BattleDomePreBattleRoom_Text_24B88D: @ 824B88D
@ Unused
BattleFrontier_BattleDomePreBattleRoom_Text_CongratsReadyForRound2: @ 824B88D
.string "Congratulations for getting through\n"
.string "the 1st round.\p"
.string "The 2nd round is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleDomePreBattleRoom_Text_24B8E6: @ 824B8E6
@ Unused
BattleFrontier_BattleDomePreBattleRoom_Text_CongratsReadyForSemifinals: @ 824B8E6
.string "Congratulations for advancing\n"
.string "to the semifinals.\p"
.string "The best four teams meet in this round.\n"
.string "Are you ready?$"
BattleFrontier_BattleDomePreBattleRoom_Text_24B94E: @ 824B94E
@ Unused
BattleFrontier_BattleDomePreBattleRoom_Text_CongratsReadyForFinals: @ 824B94E
.string "Congratulations for advancing\n"
.string "to the final match.\p"
.string "You're one win from the championship.\n"
.string "Are you ready?$"
BattleFrontier_BattleDomePreBattleRoom_Text_24B9B5: @ 824B9B5
BattleFrontier_BattleDomePreBattleRoom_Text_PlayersNextOpponentIsTrainer: @ 824B9B5
.string "{PLAYER}'s next opponent\n"
.string "is this TRAINER.$"
BattleFrontier_BattleDomePreBattleRoom_Text_24B9D9: @ 824B9D9
BattleFrontier_BattleDomePreBattleRoom_Text_TourneyInRound1: @ 824B9D9
.string "The tournament is in the 1st round.$"
BattleFrontier_BattleDomePreBattleRoom_Text_24B9FD: @ 824B9FD
BattleFrontier_BattleDomePreBattleRoom_Text_TourneyInRound2: @ 824B9FD
.string "The tournament is in the 2nd round.$"
BattleFrontier_BattleDomePreBattleRoom_Text_24BA21: @ 824BA21
BattleFrontier_BattleDomePreBattleRoom_Text_TourneyInSemifinals: @ 824BA21
.string "The tournament is in the semifinals.$"
BattleFrontier_BattleDomePreBattleRoom_Text_24BA46: @ 824BA46
BattleFrontier_BattleDomePreBattleRoom_Text_TourneyInFinals: @ 824BA46
.string "The tournament is up to the final.$"
BattleFrontier_BattleDomePreBattleRoom_Text_24BA69: @ 824BA69
BattleFrontier_BattleDomePreBattleRoom_Text_SaveAndQuitGame: @ 824BA69
.string "Would you like to save and\n"
.string "quit the game?$"
BattleFrontier_BattleDomePreBattleRoom_Text_24BA93: @ 824BA93
BattleFrontier_BattleDomePreBattleRoom_Text_RetireYourChallenge: @ 824BA93
.string "Would you like to retire from your\n"
.string "Battle Tournament challenge?$"
BattleFrontier_BattleDomePreBattleRoom_Text_24BAD3: @ 824BAD3
BattleFrontier_BattleDomePreBattleRoom_Text_SavingDataPleaseWait: @ 824BAD3
.string "I am saving your data.\n"
.string "Please wait.$"
BattleFrontier_BattleDomePreBattleRoom_Text_24BAF7: @ 824BAF7
BattleFrontier_BattleDomePreBattleRoom_Text_RecordLastMatch: @ 824BAF7
.string "Should I record your last match\n"
.string "on your FRONTIER PASS?$"
BattleFrontier_BattleDomePreBattleRoom_Text_24BB2E: @ 824BB2E
BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerSilver: @ 824BB2E
.string "Congratulations for advancing\n"
.string "to the final match.\p"
.string "For the final match, you will challenge\n"
.string "the DOME ACE TUCKER.\p"
.string "Are you ready?$"
BattleFrontier_BattleDomePreBattleRoom_Text_24BBAC: @ 824BBAC
@ Identical to ReadyForTuckerSilver
BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerGold: @ 824BBAC
.string "Congratulations for advancing\n"
.string "to the final match.\p"
.string "For the final match, you will challenge\n"
.string "the DOME ACE TUCKER.\p"
.string "Are you ready?$"
BattleFrontier_BattleDomePreBattleRoom_Text_24BC2A: @ 824BC2A
BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerSilverShort: @ 824BC2A
.string "Your final battle against TUCKER is\n"
.string "next. Are you ready?$"
BattleFrontier_BattleDomePreBattleRoom_Text_24BC63: @ 824BC63
@ Identical again
BattleFrontier_BattleDomePreBattleRoom_Text_ReadyForTuckerGoldShort: @ 824BC63
.string "Your final battle against TUCKER is\n"
.string "next. Are you ready?$"

View File

@@ -82,7 +82,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_BattleOpponent:: @ 825AEA7
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
frontier_set FRONTIER_DATA_6, 0
frontier_set FRONTIER_DATA_RECORD_DISABLED, FALSE
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_FACTORY
setvar VAR_0x8005, 0
@@ -180,7 +180,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_DefeatedNolandGold:: @ 825B09
BattleFrontier_BattleFactoryBattleRoom_EventScript_DoNolandBattle:: @ 825B0E0
closemessage
frontier_set FRONTIER_DATA_6, 0
frontier_set FRONTIER_DATA_RECORD_DISABLED, FALSE
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_FACTORY
setvar VAR_0x8005, 0

View File

@@ -75,8 +75,8 @@ BattleFrontier_BattleFactoryLobby_EventScript_LostChallenge:: @ 8258506
waitse
BattleFrontier_BattleFactoryLobby_EventScript_AskRecordBattle:: @ 825853B
call BattleFrontier_BattleFactoryLobby_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleFactoryLobby_EventScript_EndRecordBattle
message BattleFrontier_BattleFactoryLobby_Text_RecordLastMatch
waitmessage

View File

@@ -100,8 +100,8 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForRegularOpponent
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReadyFor6thOpponent
compare VAR_RESULT, 6
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReadyFor7thOpponent
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForOpponentNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
@@ -215,7 +215,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_PauseChallenge:: @ 8259E47
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ResumeChallenge:: @ 8259E69
special SavePlayerParty
factory_setparties 0
frontier_set FRONTIER_DATA_6, 1
frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
special CalculatePlayerPartyCount
goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForOpponent
@@ -391,8 +391,8 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_StyleFlexible:: @ 825A0B0
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForHead:: @ 825A0B9
message BattleFrontier_BattleFactoryPreBattleRoom_Text_PreparedToFaceHead
waitmessage
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskReadyForHeadNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT

View File

@@ -45,7 +45,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_EnterRoom:: @ 824F86B
waitmovement 0
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
setvar VAR_TEMP_2, 1
frontier_set FRONTIER_DATA_6, 1
frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattlePalaceBattleRoom_EventScript_BeginChallenge:: @ 824F8B5
@@ -104,8 +104,8 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent:: @ 824F98
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor6thOpponent
compare VAR_RESULT, 6
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor7thOpponent
call BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponentNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
@@ -180,8 +180,8 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_MavenUpNext:: @ 824FB61
BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven:: @ 824FB79
message BattleFrontier_BattlePalaceBattleRoom_Text_ReadyForPalaceMaven
waitmessage
call BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMavenNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
@@ -290,7 +290,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold:: @ 824FD8
BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle:: @ 824FDF7
closemessage
setvar VAR_TEMP_2, 0
frontier_set FRONTIER_DATA_6, 0
frontier_set FRONTIER_DATA_RECORD_DISABLED, FALSE
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_PALACE
setvar VAR_0x8005, 0

View File

@@ -77,8 +77,8 @@ BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge:: @ 824D8A1
palace_save 0
playse SE_SAVE
waitse
call BattleFrontier_BattlePalaceLobby_EventScript_23E8E0
compare VAR_RESULT, 1
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge
message BattleFrontier_BattlePalaceLobby_Text_LikeToRecordMatch
waitmessage

View File

@@ -1,147 +1,145 @@
BattleFrontier_BattleTowerBattleRoom_MapScripts:: @ 8241B40
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerBattleRoom_MapScript2_241B62
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerBattleRoom_MapScript2_241B4B
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerBattleRoom_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerBattleRoom_OnWarp
.byte 0
BattleFrontier_BattleTowerBattleRoom_MapScript2_241B4B: @ 8241B4B
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241B55
BattleFrontier_BattleTowerBattleRoom_OnWarp: @ 8241B4B
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerBattleRoom_EventScript_SetUpObjects
.2byte 0
BattleFrontier_BattleTowerBattleRoom_EventScript_241B55:: @ 8241B55
BattleFrontier_BattleTowerBattleRoom_EventScript_SetUpObjects:: @ 8241B55
setvar VAR_TEMP_1, 1
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_242198
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_SetInvisible
end
BattleFrontier_BattleTowerBattleRoom_MapScript2_241B62: @ 8241B62
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241B6C
BattleFrontier_BattleTowerBattleRoom_OnFrame: @ 8241B62
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerBattleRoom_EventScript_EnterRoom
.2byte 0
BattleFrontier_BattleTowerBattleRoom_EventScript_241B6C:: @ 8241B6C
BattleFrontier_BattleTowerBattleRoom_EventScript_EnterRoom:: @ 8241B6C
setvar VAR_TEMP_0, 1
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_242179
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerEnter
waitmovement 0
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_24218D
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_OpponentEnter
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantApproachPlayer
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_24217E
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceAttendant
waitmovement 0
setvar VAR_TEMP_2, 1
frontier_set FRONTIER_DATA_6, 1
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
frontier_set FRONTIER_DATA_RECORD_DISABLED, TRUE
goto BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3:: @ 8241BC3
BattleFrontier_BattleTowerBattleRoom_EventScript_OpponentEnter:: @ 8241BC3
tower_setopponent
addobject 1
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_242182
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_OpponentEnter
waitmovement 0
tower_getopponentintro 0
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E
call BattleFrontier_BattleTowerBattleRoom_EventScript_DoTowerBattle
switch VAR_RESULT
case B_OUTCOME_WON, BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F
BattleFrontier_BattleTowerBattleRoom_EventScript_241C03:: @ 8241C03
BattleFrontier_BattleTowerMultiBattleRoom_EventScript_241C03:: @ 8241C03
case B_OUTCOME_WON, BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedOpponent
BattleFrontier_BattleTower_EventScript_WarpToLobbyLost:: @ 8241C03
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, 3
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom_EventScript_2421B8
goto BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobby
BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F:: @ 8241C2F
BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedOpponent:: @ 8241C2F
call BattleFrontier_EventScript_IncrementWinStreak
tower_setbattlewon
switch VAR_RESULT
case 7, BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_242188
case 7, BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_OpponentExit
waitmovement 0
removeobject 1
frontier_getbrainstatus
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
call_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_241EC3
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_24218D
call_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_SecondAttendantEnter
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantApproachPlayer
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_24217E
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceAttendant
waitmovement 0
msgbox BattleFrontier_BattleTowerBattleRoom_Text_242217, MSGBOX_DEFAULT
msgbox BattleFrontier_BattleTowerBattleRoom_Text_RestoreMonsToFullHealth, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F:: @ 8241C8F
BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent:: @ 8241C8F
frontier_getbrainstatus
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_241F0A
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_MaidenUpNext
frontier_get FRONTIER_DATA_BATTLE_NUM
call BattleFrontier_BattleTowerBattleRoom_EventScript_241E44
call BattleFrontier_BattleTowerBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241D0A
call BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyForOpponent
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponentNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241DDC
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241D40
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C
case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_241DAA
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_ContinueChallenge
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_AskRecordBattle
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_AskPauseChallenge
case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241D0A:: @ 8241D0A
BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponentNoRecord:: @ 8241D0A
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241DDC
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_241DAA
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_ContinueChallenge
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_AskPauseChallenge
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241D40:: @ 8241D40
message BattleFrontier_BattleTowerBattleRoom_Text_2423A3
BattleFrontier_BattleTowerBattleRoom_EventScript_AskRecordBattle:: @ 8241D40
message BattleFrontier_BattleTowerBattleRoom_Text_RecordYourBattle
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241D72
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_RecordBattle
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241D72:: @ 8241D72
BattleFrontier_BattleTowerBattleRoom_EventScript_RecordBattle:: @ 8241D72
call BattleFrontier_EventScript_SaveBattle
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
goto BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C:: @ 8241D7C
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2423FC, MSGBOX_YESNO
BattleFrontier_BattleTowerBattleRoom_EventScript_AskPauseChallenge:: @ 8241D7C
msgbox BattleFrontier_BattleTowerBattleRoom_Text_SaveAndQuitGame, MSGBOX_YESNO
switch VAR_RESULT
case NO, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case YES, BattleFrontier_BattleTowerBattleRoom_EventScript_241E22
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case NO, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
case YES, BattleFrontier_BattleTowerBattleRoom_EventScript_PauseChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241DAA:: @ 8241DAA
message BattleFrontier_BattleTowerBattleRoom_Text_24244C
BattleFrontier_BattleTowerBattleRoom_EventScript_AskRetireChallenge:: @ 8241DAA
message BattleFrontier_BattleTowerBattleRoom_Text_CancelYourChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_24220E
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_RetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241DDC:: @ 8241DDC
BattleFrontier_BattleTowerBattleRoom_EventScript_ContinueChallenge:: @ 8241DDC
closemessage
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_242180
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceBattle
waitmovement 0
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_242192
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantReturnToPos
waitmovement 0
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3
goto BattleFrontier_BattleTowerBattleRoom_EventScript_OpponentEnter
BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6:: @ 8241DF6
BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon:: @ 8241DF6
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, 3
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom_EventScript_2421B8
goto BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobby
BattleFrontier_BattleTowerBattleRoom_EventScript_241E22:: @ 8241E22
message BattleFrontier_BattleTowerBattleRoom_Text_242426
BattleFrontier_BattleTowerBattleRoom_EventScript_PauseChallenge:: @ 8241E22
message BattleFrontier_BattleTowerBattleRoom_Text_SavingPleaseWait
waitmessage
tower_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
@@ -150,43 +148,43 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241E22:: @ 8241E22
frontier_reset
end
BattleFrontier_BattleTowerBattleRoom_EventScript_241E44:: @ 8241E44
BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyForOpponent:: @ 8241E44
copyvar VAR_TEMP_F, VAR_RESULT
switch VAR_TEMP_F
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241E90
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_241E97
case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_241E9E
case 4, BattleFrontier_BattleTowerBattleRoom_EventScript_241EA5
case 5, BattleFrontier_BattleTowerBattleRoom_EventScript_241EAC
case 6, BattleFrontier_BattleTowerBattleRoom_EventScript_241EB3
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor2ndOpponent
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor3rdOpponent
case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor4thOpponent
case 4, BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor5thOpponent
case 5, BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor6thOpponent
case 6, BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor7thOpponent
BattleFrontier_BattleTowerBattleRoom_EventScript_241E90:: @ 8241E90
message BattleFrontier_BattleTowerBattleRoom_Text_242277
BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor2ndOpponent:: @ 8241E90
message BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor2ndOpponent
waitmessage
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241E97:: @ 8241E97
message BattleFrontier_BattleTowerBattleRoom_Text_2422A9
BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor3rdOpponent:: @ 8241E97
message BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor3rdOpponent
waitmessage
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241E9E:: @ 8241E9E
message BattleFrontier_BattleTowerBattleRoom_Text_2422DB
BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor4thOpponent:: @ 8241E9E
message BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor4thOpponent
waitmessage
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241EA5:: @ 8241EA5
message BattleFrontier_BattleTowerBattleRoom_Text_24230D
BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor5thOpponent:: @ 8241EA5
message BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor5thOpponent
waitmessage
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241EAC:: @ 8241EAC
message BattleFrontier_BattleTowerBattleRoom_Text_24233F
BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor6thOpponent:: @ 8241EAC
message BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor6thOpponent
waitmessage
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241EB3:: @ 8241EB3
message BattleFrontier_BattleTowerBattleRoom_Text_242371
BattleFrontier_BattleTowerBattleRoom_EventScript_ReadyFor7thOpponent:: @ 8241EB3
message BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor7thOpponent
waitmessage
return
@@ -194,8 +192,8 @@ BattleFrontier_EventScript_IncrementWinStreak:: @ 8241EBA
frontier_incrementstreak
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241EC3:: @ 8241EC3
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_24219A
BattleFrontier_BattleTowerBattleRoom_EventScript_SecondAttendantEnter:: @ 8241EC3
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantEnter
waitmovement 0
applymovement 3, Common_Movement_WalkInPlaceLeft
waitmovement 0
@@ -204,113 +202,111 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241EC3:: @ 8241EC3
waitmovement 0
applymovement 2, Common_Movement_Delay48
waitmovement 0
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_2421A6
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_2421AB
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantDelay
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantFaceSecondAttendant
waitmovement 0
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_2421A1
applymovement 3, BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantExit
waitmovement 0
return
BattleFrontier_BattleTowerBattleRoom_EventScript_241F0A:: @ 8241F0A
BattleFrontier_BattleTowerBattleRoom_EventScript_MaidenUpNext:: @ 8241F0A
compare VAR_TEMP_2, 1
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241F22
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2424C2, MSGBOX_DEFAULT
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaiden
msgbox BattleFrontier_BattleTowerBattleRoom_Text_SalonMaidenOnHerWay, MSGBOX_DEFAULT
setvar VAR_TEMP_2, 1
BattleFrontier_BattleTowerBattleRoom_EventScript_241F22:: @ 8241F22
message BattleFrontier_BattleTowerBattleRoom_Text_242542
BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaiden:: @ 8241F22
message BattleFrontier_BattleTowerBattleRoom_Text_ReadyForSalonMaiden
waitmessage
call BattleFrontier_BattleTowerBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241F79
call BattleFrontier_EventScript_GetCantRecordBattle
compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaidenNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241FAF
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241D40
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C
case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_241DAA
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241F22
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabel
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_AskRecordBattle
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_AskPauseChallenge
case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaiden
BattleFrontier_BattleTowerBattleRoom_EventScript_241F79:: @ 8241F79
BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaidenNoRecord:: @ 8241F79
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_241FAF
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241D7C
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_241DAA
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_241F22
case 0, BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabel
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_AskPauseChallenge
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom_EventScript_AskReadyForMaiden
BattleFrontier_BattleTowerBattleRoom_EventScript_241FAF:: @ 8241FAF
BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabel:: @ 8241FAF
call BattleFrontier_EventScript_SetBrainObjectGfx
closemessage
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_242180
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceBattle
waitmovement 0
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_242192
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_AttendantReturnToPos
waitmovement 0
addobject 1
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_2421B2
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_AnabelEnter
waitmovement 0
switch VAR_TEMP_F
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleTowerBattleRoom_EventScript_242085
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleTowerBattleRoom_EventScript_242029
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleTowerBattleRoom_EventScript_AnabelGoldIntro
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelSilver
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelGold
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_242029
msgbox BattleFrontier_BattleTowerBattleRoom_Text_242579, MSGBOX_DEFAULT
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelSilver
msgbox BattleFrontier_BattleTowerBattleRoom_Text_GreetingsImAnabel, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattleTowerBattleRoom_EventScript_242029:: @ 8242029
msgbox BattleFrontier_BattleTowerBattleRoom_Text_24268C, MSGBOX_DEFAULT
call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_242046
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C03
BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelSilver:: @ 8242029
msgbox BattleFrontier_BattleTowerBattleRoom_Text_LetMeSeeYourTalent, MSGBOX_DEFAULT
call BattleFrontier_BattleTowerBattleRoom_EventScript_DoTowerBattle
compare VAR_RESULT, B_OUTCOME_WON
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelSilver
goto BattleFrontier_BattleTower_EventScript_WarpToLobbyLost
BattleFrontier_BattleTowerBattleRoom_EventScript_242046:: @ 8242046
BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelSilver:: @ 8242046
call BattleFrontier_EventScript_IncrementWinStreak
frontier_getsymbols
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2426B4, MSGBOX_DEFAULT
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon
msgbox BattleFrontier_BattleTowerBattleRoom_Text_AnabelTalentShallBeRecognized, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattleTowerBattleRoom_Text_24270E
message BattleFrontier_BattleTowerBattleRoom_Text_ReceivedAbilitySymbol
waitmessage
waitfanfare
frontier_givesymbol
msgbox BattleFrontier_BattleTowerBattleRoom_Text_242744, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
msgbox BattleFrontier_BattleTowerBattleRoom_Text_UntilNextTime, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon
BattleFrontier_BattleTowerBattleRoom_EventScript_242085:: @ 8242085
BattleFrontier_BattleTowerBattleRoom_EventScript_AnabelGoldIntro:: @ 8242085
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2427F9, MSGBOX_DEFAULT
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelGold
msgbox BattleFrontier_BattleTowerBattleRoom_Text_AnabelYouCameBack, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2:: @ 82420B2
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2428E0, MSGBOX_DEFAULT
call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_2420CF
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C03
BattleFrontier_BattleTowerBattleRoom_EventScript_BattleAnabelGold:: @ 82420B2
msgbox BattleFrontier_BattleTowerBattleRoom_Text_LetsBeginShallWe, MSGBOX_DEFAULT
call BattleFrontier_BattleTowerBattleRoom_EventScript_DoTowerBattle
compare VAR_RESULT, B_OUTCOME_WON
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelGold
goto BattleFrontier_BattleTower_EventScript_WarpToLobbyLost
BattleFrontier_BattleTowerBattleRoom_EventScript_2420CF:: @ 82420CF
BattleFrontier_BattleTowerBattleRoom_EventScript_DefeatedAnabelGold:: @ 82420CF
call BattleFrontier_EventScript_IncrementWinStreak
frontier_getsymbols
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2428F7, MSGBOX_DEFAULT
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon
msgbox BattleFrontier_BattleTowerBattleRoom_Text_AnabelCongratsYourPassPlease, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattleTowerBattleRoom_Text_242932
message BattleFrontier_BattleTowerBattleRoom_Text_AbilitySymbolTookGoldenShine
waitmessage
waitfanfare
frontier_givesymbol
msgbox BattleFrontier_BattleTowerBattleRoom_Text_24295D, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
msgbox BattleFrontier_BattleTowerBattleRoom_Text_WishICouldBattleYouAgain, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyWon
BattleFrontier_BattleTowerBattleRoom2_EventScript_24210E:: @ 824210E
BattleFrontier_BattleTowerBattleRoom_EventScript_24210E:: @ 824210E
BattleFrontier_BattleTowerBattleRoom_EventScript_DoTowerBattle:: @ 824210E
closemessage
setvar VAR_TEMP_2, 0
frontier_set FRONTIER_DATA_6, 0
frontier_set FRONTIER_DATA_RECORD_DISABLED, FALSE
special HealPlayerParty
setvar VAR_0x8004, SPECIAL_BATTLE_TOWER
setvar VAR_0x8005, 0
@@ -318,11 +314,11 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_24210E:: @ 824210E
waitstate
copyvar VAR_0x8004, VAR_FRONTIER_BATTLE_MODE
compare VAR_0x8004, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_24215A
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_EndTowerBattle
frontier_restorehelditems
special HealPlayerParty
frontier_resetsketch
BattleFrontier_BattleTowerBattleRoom_EventScript_24215A:: @ 824215A
BattleFrontier_BattleTowerBattleRoom_EventScript_EndTowerBattle:: @ 824215A
tower_setinterviewdata
frontier_get FRONTIER_DATA_BATTLE_OUTCOME
return
@@ -331,22 +327,22 @@ BattleFrontier_EventScript_SetBrainObjectGfx:: @ 8242170
frontier_setbrainobj
return
BattleFrontier_BattleTowerBattleRoom_Movement_242179: @ 8242179
BattleFrontier_BattleTowerBattleRoom_Movement_PlayerEnter: @ 8242179
walk_up
walk_up
walk_up
face_right
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_24217E: @ 824217E
BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceAttendant: @ 824217E
face_down
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_242180: @ 8242180
BattleFrontier_BattleTowerBattleRoom_Movement_PlayerFaceBattle: @ 8242180
face_right
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_242182: @ 8242182
BattleFrontier_BattleTowerBattleRoom_Movement_OpponentEnter: @ 8242182
walk_down
walk_down
walk_down
@@ -354,21 +350,21 @@ BattleFrontier_BattleTowerBattleRoom_Movement_242182: @ 8242182
face_left
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_242188: @ 8242188
BattleFrontier_BattleTowerBattleRoom_Movement_OpponentExit: @ 8242188
walk_up
walk_up
walk_up
walk_up
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_24218D: @ 824218D
BattleFrontier_BattleTowerBattleRoom_Movement_AttendantApproachPlayer: @ 824218D
walk_right
walk_right
walk_right
walk_up
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_242192: @ 8242192
BattleFrontier_BattleTowerBattleRoom_Movement_AttendantReturnToPos: @ 8242192
walk_down
walk_left
walk_left
@@ -376,11 +372,11 @@ BattleFrontier_BattleTowerBattleRoom_Movement_242192: @ 8242192
face_right
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_242198: @ 8242198
BattleFrontier_BattleTowerBattleRoom_Movement_SetInvisible: @ 8242198
set_invisible
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_24219A: @ 824219A
BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantEnter: @ 824219A
set_visible
delay_16
walk_up
@@ -389,21 +385,21 @@ BattleFrontier_BattleTowerBattleRoom_Movement_24219A: @ 824219A
delay_8
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_2421A1: @ 82421A1
BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantExit: @ 82421A1
walk_right
walk_right
walk_down
set_invisible
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_2421A6: @ 82421A6
BattleFrontier_BattleTowerBattleRoom_Movement_SecondAttendantDelay: @ 82421A6
delay_16
delay_16
delay_16
delay_16
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_2421AB: @ 82421AB
BattleFrontier_BattleTowerBattleRoom_Movement_AttendantFaceSecondAttendant: @ 82421AB
face_right
delay_16
delay_16
@@ -412,7 +408,7 @@ BattleFrontier_BattleTowerBattleRoom_Movement_2421AB: @ 82421AB
walk_in_place_right
step_end
BattleFrontier_BattleTowerBattleRoom_Movement_2421B2: @ 82421B2
BattleFrontier_BattleTowerBattleRoom_Movement_AnabelEnter: @ 82421B2
walk_slow_down
walk_slow_down
walk_slow_down
@@ -420,113 +416,107 @@ BattleFrontier_BattleTowerBattleRoom_Movement_2421B2: @ 82421B2
face_left
step_end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2421B8:: @ 82421B8
BattleFrontier_BattleTowerBattleRoom_EventScript_2421B8:: @ 82421B8
BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobby:: @ 82421B8
copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE
compare VAR_RESULT, FRONTIER_MODE_DOUBLES
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_2421E8
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyDoubles
compare VAR_RESULT, FRONTIER_MODE_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_2421F2
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyMultis
compare VAR_RESULT, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_2421FC
goto_if_eq BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyLinkMultis
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 6, 6
waitstate
end
BattleFrontier_BattleTowerBattleRoom_EventScript_2421E8:: @ 82421E8
BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyDoubles:: @ 82421E8
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 10, 6
waitstate
end
BattleFrontier_BattleTowerBattleRoom_EventScript_2421F2:: @ 82421F2
BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyMultis:: @ 82421F2
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 14, 6
waitstate
end
BattleFrontier_BattleTowerBattleRoom_EventScript_2421FC:: @ 82421FC
setvar VAR_0x8004, BATTLE_TOWER_FUNC_13
special CallBattleTowerFunc
BattleFrontier_BattleTowerBattleRoom_EventScript_WarpToLobbyLinkMultis:: @ 82421FC
tower_unklink
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_LOBBY, 255, 18, 6
waitstate
end
BattleFrontier_BattleTowerBattleRoom_EventScript_24220E:: @ 824220E
BattleFrontier_BattleTowerBattleRoom_EventScript_RetireChallenge:: @ 824220E
setflag FLAG_CANCEL_BATTLE_ROOM_CHALLENGE
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C03
goto BattleFrontier_BattleTower_EventScript_WarpToLobbyLost
end
BattleFrontier_BattleTowerBattleRoom2_Text_242217: @ 8242217
BattleFrontier_BattleTowerBattleRoom_Text_242217: @ 8242217
BattleFrontier_BattleTowerBattleRoom_Text_RestoreMonsToFullHealth: @ 8242217
.string "We will restore your POKéMON to\n"
.string "full health.$"
BattleFrontier_BattleTowerBattleRoom_Text_242244: @ 8242244
@ Unused
BattleFrontier_BattleTowerBattleRoom_Text_ReadyForOpponent: @ 8242244
.string "You will be facing opponent no. {STR_VAR_1}.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom_Text_242277: @ 8242277
BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor2ndOpponent: @ 8242277
.string "You will be facing opponent no. 2.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom_Text_2422A9: @ 82422A9
BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor3rdOpponent: @ 82422A9
.string "You will be facing opponent no. 3.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom_Text_2422DB: @ 82422DB
BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor4thOpponent: @ 82422DB
.string "You will be facing opponent no. 4.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom_Text_24230D: @ 824230D
BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor5thOpponent: @ 824230D
.string "You will be facing opponent no. 5.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom_Text_24233F: @ 824233F
BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor6thOpponent: @ 824233F
.string "You will be facing opponent no. 6.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom_Text_242371: @ 8242371
BattleFrontier_BattleTowerBattleRoom_Text_ReadyFor7thOpponent: @ 8242371
.string "You will be facing opponent no. 7.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom2_Text_2423A3: @ 82423A3
BattleFrontier_BattleTowerBattleRoom_Text_2423A3: @ 82423A3
BattleFrontier_BattleTowerBattleRoom_Text_RecordYourBattle: @ 82423A3
.string "Record your battle on your\n"
.string "FRONTIER PASS?$"
BattleFrontier_BattleTowerLobby_Text_2423CD: @ 82423CD
BattleFrontier_BattleTowerLobby_Text_BattleRecordedOnPass: @ 82423CD
.string "{PLAYER}'s battle was recorded\n"
.string "on the FRONTIER PASS.$"
BattleFrontier_BattleTowerBattleRoom2_Text_2423FC: @ 82423FC
BattleFrontier_BattleTowerBattleRoom_Text_2423FC: @ 82423FC
BattleFrontier_BattleTowerBattleRoom_Text_SaveAndQuitGame: @ 82423FC
.string "Would you like to save and\n"
.string "quit the game?$"
BattleFrontier_BattleTowerBattleRoom2_Text_242426: @ 8242426
BattleFrontier_BattleTowerBattleRoom_Text_242426: @ 8242426
BattleFrontier_BattleTowerBattleRoom_Text_SavingPleaseWait: @ 8242426
.string "Saving your battle data.\n"
.string "Please wait.$"
BattleFrontier_BattleTowerBattleRoom2_Text_24244C: @ 824244C
BattleFrontier_BattleTowerBattleRoom_Text_24244C: @ 824244C
BattleFrontier_BattleTowerBattleRoom_Text_CancelYourChallenge: @ 824244C
.string "Would you like to cancel your BATTLE\n"
.string "ROOM challenge?$"
gText_BattleRecordCouldntBeSaved:: @ 8242481
BattleFrontier_BattleTowerBattleRoom_Text_RecordCouldntBeSaved:: @ 8242481
.string "There was an error of some sort.\n"
.string "Your record could not be saved.$"
BattleFrontier_BattleTowerBattleRoom_Text_2424C2: @ 82424C2
BattleFrontier_BattleTowerBattleRoom_Text_SalonMaidenOnHerWay: @ 82424C2
.string "Excuse me, but…\p"
.string "Our leader, the SALON MAIDEN, is on\n"
.string "her way here in hopes of battling you.\p"
.string "She should be arriving very shortly.$"
BattleFrontier_BattleTowerBattleRoom_Text_242542: @ 8242542
BattleFrontier_BattleTowerBattleRoom_Text_ReadyForSalonMaiden: @ 8242542
.string "You will be facing the SALON MAIDEN.\n"
.string "Are you prepared?$"
BattleFrontier_BattleTowerBattleRoom_Text_242579: @ 8242579
BattleFrontier_BattleTowerBattleRoom_Text_GreetingsImAnabel: @ 8242579
.string "Greetings…\n"
.string "My name is ANABEL.\p"
.string "I am the SALON MAIDEN, and I am in\n"
@@ -538,20 +528,20 @@ BattleFrontier_BattleTowerBattleRoom_Text_242579: @ 8242579
.string "The reason I've come to see you…\n"
.string "Well, there is but one reason…$"
BattleFrontier_BattleTowerBattleRoom_Text_24268C: @ 824268C
BattleFrontier_BattleTowerBattleRoom_Text_LetMeSeeYourTalent: @ 824268C
.string "Let me see your talent in\n"
.string "its entirety…$"
BattleFrontier_BattleTowerBattleRoom_Text_2426B4: @ 82426B4
BattleFrontier_BattleTowerBattleRoom_Text_AnabelTalentShallBeRecognized: @ 82426B4
.string "ANABEL: Fufufu, nicely done…\p"
.string "Your FRONTIER PASS, please…\n"
.string "Your talent shall be recognized.$"
BattleFrontier_BattleTowerBattleRoom_Text_24270E: @ 824270E
BattleFrontier_BattleTowerBattleRoom_Text_ReceivedAbilitySymbol: @ 824270E
.string "The Ability Symbol was embossed on\n"
.string "the FRONTIER PASS!$"
BattleFrontier_BattleTowerBattleRoom_Text_242744: @ 8242744
BattleFrontier_BattleTowerBattleRoom_Text_UntilNextTime: @ 8242744
.string "… … … … … …\p"
.string "You have confidence in your POKéMON\n"
.string "battling talent, don't you?\p"
@@ -560,7 +550,7 @@ BattleFrontier_BattleTowerBattleRoom_Text_242744: @ 8242744
.string "I will be waiting for you.\n"
.string "Until the next time we meet…$"
BattleFrontier_BattleTowerBattleRoom_Text_2427F9: @ 82427F9
BattleFrontier_BattleTowerBattleRoom_Text_AnabelYouCameBack: @ 82427F9
.string "ANABEL: You really did come back to\n"
.string "see me…\p"
.string "… … … … … …\p"
@@ -570,18 +560,18 @@ BattleFrontier_BattleTowerBattleRoom_Text_2427F9: @ 82427F9
.string "Too long since I've been able to battle\n"
.string "without thinking about anything…$"
BattleFrontier_BattleTowerBattleRoom_Text_2428E0: @ 82428E0
BattleFrontier_BattleTowerBattleRoom_Text_LetsBeginShallWe: @ 82428E0
.string "Let's begin, shall we?$"
BattleFrontier_BattleTowerBattleRoom_Text_2428F7: @ 82428F7
BattleFrontier_BattleTowerBattleRoom_Text_AnabelCongratsYourPassPlease: @ 82428F7
.string "ANABEL: Fufu, congratulations…\n"
.string "Your FRONTIER PASS, please…$"
BattleFrontier_BattleTowerBattleRoom_Text_242932: @ 8242932
BattleFrontier_BattleTowerBattleRoom_Text_AbilitySymbolTookGoldenShine: @ 8242932
.string "The Ability Symbol took on\n"
.string "a golden shine!$"
BattleFrontier_BattleTowerBattleRoom_Text_24295D: @ 824295D
BattleFrontier_BattleTowerBattleRoom_Text_WishICouldBattleYouAgain: @ 824295D
.string "That was fun…\p"
.string "I have never had a POKéMON battle\n"
.string "so enjoyable before…\p"

View File

@@ -1,99 +0,0 @@
{
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2",
"name": "BattleFrontier_BattleTowerBattleRoom2",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM",
"music": "MUS_SATTOWER",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_INDOOR",
"allow_bike": false,
"allow_escape_rope": false,
"allow_running": false,
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_FRONTIER",
"connections": null,
"object_events": [
{
"graphics_id": "EVENT_OBJ_GFX_VAR_0",
"x": 5,
"y": 1,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "0x0",
"flag": "FLAG_HIDE_BATTLE_TOWER_OPPONENT"
},
{
"graphics_id": "EVENT_OBJ_GFX_TEALA",
"x": 1,
"y": 4,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "0x0",
"flag": "0"
},
{
"graphics_id": "EVENT_OBJ_GFX_TEALA",
"x": 1,
"y": 5,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "0x0",
"flag": "0"
},
{
"graphics_id": "EVENT_OBJ_GFX_VAR_1",
"x": 4,
"y": 1,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "0x0",
"flag": "FLAG_HIDE_BATTLE_TOWER_OPPONENT"
},
{
"graphics_id": "EVENT_OBJ_GFX_VAR_F",
"x": 4,
"y": 8,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_UP",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "0x0",
"flag": "0"
},
{
"graphics_id": "EVENT_OBJ_GFX_VAR_E",
"x": 5,
"y": 8,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_UP",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "0x0",
"flag": "0"
}
],
"warp_events": [],
"coord_events": [],
"bg_events": []
}

View File

@@ -1,507 +0,0 @@
BattleFrontier_BattleTowerBattleRoom2_MapScripts:: @ 8248EE8
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerBattleRoom2_MapScript1_248EF8
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F33
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F43
.byte 0
BattleFrontier_BattleTowerBattleRoom2_MapScript1_248EF8: @ 8248EF8
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248F0F
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248F2F
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_248F0F:: @ 8248F0F
setvar VAR_0x8004, BATTLE_TOWER_FUNC_14
special CallBattleTowerFunc
checkplayergender
compare VAR_RESULT, FEMALE
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248F29
setvar VAR_OBJ_GFX_ID_F, EVENT_OBJ_GFX_BRENDAN_NORMAL
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_248F29:: @ 8248F29
setvar VAR_OBJ_GFX_ID_F, EVENT_OBJ_GFX_MAY_NORMAL
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_248F2F:: @ 8248F2F
special SetBattleTowerLinkPlayerGfx
return
BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F33: @ 8248F33
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_248F3D
.2byte 0
BattleFrontier_BattleTowerBattleRoom2_EventScript_248F3D:: @ 8248F3D
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2
end
BattleFrontier_BattleTowerBattleRoom2_MapScript2_248F43: @ 8248F43
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_248F4D
.2byte 0
BattleFrontier_BattleTowerBattleRoom2_EventScript_248F4D:: @ 8248F4D
setvar VAR_TEMP_0, 1
applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249518
applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_24951E
waitmovement 0
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4
applymovement 2, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E
applymovement 3, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E
waitmovement 0
applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
waitmovement 0
frontier_set FRONTIER_DATA_6, 1
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4:: @ 8248FB4
tower_setopponent
addobject 1
addobject 4
applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249528
applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_24952E
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249026
tower_getopponentintro 0
delay 15
applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
waitmovement 0
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
tower_getopponentintro 1
applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
waitmovement 0
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249069
BattleFrontier_BattleTowerBattleRoom2_EventScript_249026:: @ 8249026
tower_getopponentintro 0
delay 15
applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
waitmovement 0
messageautoscroll gStringVar4
waitmessage
delay 48
tower_getopponentintro 1
applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
waitmovement 0
messageautoscroll gStringVar4
waitmessage
delay 48
BattleFrontier_BattleTowerBattleRoom2_EventScript_249069:: @ 8249069
call BattleFrontier_BattleTowerBattleRoom2_EventScript_24210E
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2490AA
BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E:: @ 824907E
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, 3
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_2421B8
BattleFrontier_BattleTowerBattleRoom2_EventScript_2490AA:: @ 82490AA
call BattleFrontier_EventScript_IncrementWinStreak
tower_setbattlewon
switch VAR_RESULT
case 7, BattleFrontier_BattleTowerBattleRoom2_EventScript_2492AF
applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249534
applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249539
waitmovement 0
removeobject 1
removeobject 4
applymovement 2, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E
applymovement 3, BattleFrontier_BattleTowerBattleRoom2_Movement_24953E
waitmovement 0
applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249118
msgbox BattleFrontier_BattleTowerBattleRoom2_Text_242217, MSGBOX_DEFAULT
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249121
BattleFrontier_BattleTowerBattleRoom2_EventScript_249118:: @ 8249118
messageautoscroll BattleFrontier_BattleTowerBattleRoom2_Text_242217
waitmessage
delay 48
BattleFrontier_BattleTowerBattleRoom2_EventScript_249121:: @ 8249121
special LoadPlayerParty
frontier_setpartyorder FRONTIER_MULTI_PARTY_SIZE
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249514
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
BattleFrontier_BattleTowerBattleRoom2_EventScript_249143:: @ 8249143
frontier_get FRONTIER_DATA_BATTLE_NUM
call BattleFrontier_BattleTowerBattleRoom2_EventScript_2492FD
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249283
call BattleFrontier_BattleTowerBattleRoom2_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_2491B1
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249283
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2491E7
case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_249223
case 3, BattleFrontier_BattleTowerBattleRoom2_EventScript_249251
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_2491B1:: @ 82491B1
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249283
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249223
case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_249251
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_2491E7:: @ 82491E7
message BattleFrontier_BattleTowerBattleRoom2_Text_2423A3
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249219
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_249219:: @ 8249219
call BattleFrontier_EventScript_SaveBattle
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_249223:: @ 8249223
msgbox BattleFrontier_BattleTowerBattleRoom2_Text_2423FC, MSGBOX_YESNO
switch VAR_RESULT
case NO, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
case YES, BattleFrontier_BattleTowerBattleRoom2_EventScript_2492DB
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_249251:: @ 8249251
message BattleFrontier_BattleTowerBattleRoom2_Text_24244C
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_249283:: @ 8249283
closemessage
clearflag FLAG_TEMP_2
applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249526
applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_249526
waitmovement 0
applymovement 2, BattleFrontier_BattleTowerBattleRoom2_Movement_249541
applymovement 3, BattleFrontier_BattleTowerBattleRoom2_Movement_249541
waitmovement 0
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2492AF:: @ 82492AF
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, 3
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_2421B8
BattleFrontier_BattleTowerBattleRoom2_EventScript_2492DB:: @ 82492DB
message BattleFrontier_BattleTowerBattleRoom2_Text_242426
waitmessage
tower_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
waitse
fadescreen FADE_TO_BLACK
frontier_reset
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2492FD:: @ 82492FD
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_24937E
copyvar VAR_TEMP_F, VAR_RESULT
switch VAR_TEMP_F
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249354
case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_24935B
case 3, BattleFrontier_BattleTowerBattleRoom2_EventScript_249362
case 4, BattleFrontier_BattleTowerBattleRoom2_EventScript_249369
case 5, BattleFrontier_BattleTowerBattleRoom2_EventScript_249370
case 6, BattleFrontier_BattleTowerBattleRoom2_EventScript_249377
BattleFrontier_BattleTowerBattleRoom2_EventScript_249354:: @ 8249354
message BattleFrontier_BattleTowerBattleRoom2_Text_249547
waitmessage
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_24935B:: @ 824935B
message BattleFrontier_BattleTowerBattleRoom2_Text_249578
waitmessage
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_249362:: @ 8249362
message BattleFrontier_BattleTowerBattleRoom2_Text_2495A9
waitmessage
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_249369:: @ 8249369
message BattleFrontier_BattleTowerBattleRoom2_Text_2495DA
waitmessage
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_249370:: @ 8249370
message BattleFrontier_BattleTowerBattleRoom2_Text_24960B
waitmessage
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_249377:: @ 8249377
message BattleFrontier_BattleTowerBattleRoom2_Text_24963C
waitmessage
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_24937E:: @ 824937E
copyvar VAR_TEMP_F, VAR_RESULT
switch VAR_TEMP_F
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493CA
case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493D6
case 3, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493E2
case 4, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493EE
case 5, BattleFrontier_BattleTowerBattleRoom2_EventScript_2493FA
case 6, BattleFrontier_BattleTowerBattleRoom2_EventScript_249406
BattleFrontier_BattleTowerBattleRoom2_EventScript_2493CA:: @ 82493CA
message BattleFrontier_BattleTowerBattleRoom2_Text_249547
waitmessage
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2493D6:: @ 82493D6
message BattleFrontier_BattleTowerBattleRoom2_Text_249578
waitmessage
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2493E2:: @ 82493E2
message BattleFrontier_BattleTowerBattleRoom2_Text_2495A9
waitmessage
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2493EE:: @ 82493EE
message BattleFrontier_BattleTowerBattleRoom2_Text_2495DA
waitmessage
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2493FA:: @ 82493FA
message BattleFrontier_BattleTowerBattleRoom2_Text_24960B
waitmessage
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_249406:: @ 8249406
message BattleFrontier_BattleTowerBattleRoom2_Text_24963C
waitmessage
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249417
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_249412:: @ 8249412
waitmessage
delay 48
return
BattleFrontier_BattleTowerBattleRoom2_EventScript_249417:: @ 8249417
goto_if_set FLAG_TEMP_2, BattleFrontier_BattleTowerBattleRoom2_EventScript_249457
multichoice 19, 6, MULTI_GO_ON_RECORD_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249483
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494A8
case 2, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_249457:: @ 8249457
multichoice 20, 8, MULTI_GO_ON_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleTowerBattleRoom2_EventScript_249483
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_249483:: @ 8249483
setvar VAR_0x8004, 0
setvar VAR_0x8005, 0
message gText_LinkStandby3
waitmessage
special sub_813B568
waitstate
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249412
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2494A8:: @ 82494A8
message BattleFrontier_BattleTowerBattleRoom2_Text_2423A3
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
case MULTI_B_PRESSED, BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
call BattleFrontier_EventScript_SaveBattle
setflag FLAG_TEMP_2
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2494DD:: @ 82494DD
message BattleFrontier_BattleTowerBattleRoom2_Text_24244C
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_2494FA
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2494FA:: @ 82494FA
setvar VAR_0x8004, 1
setvar VAR_0x8005, 0
message gText_LinkStandby3
waitmessage
special sub_813B568
waitstate
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_249514:: @ 8249514
special sub_813B534
return
BattleFrontier_BattleTowerBattleRoom2_Movement_249518: @ 8249518
walk_up
walk_up
walk_up
walk_up
face_right
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_24951E: @ 824951E
walk_left
walk_up
walk_up
walk_up
face_right
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_249524: @ 8249524
face_left
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_249526: @ 8249526
walk_in_place_fastest_right
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_249528: @ 8249528
walk_down
walk_down
walk_down
walk_down
face_left
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_24952E: @ 824952E
walk_right
walk_down
walk_down
walk_down
face_left
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_249534: @ 8249534
walk_up
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_249539: @ 8249539
walk_up
walk_up
walk_up
walk_up
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_24953E: @ 824953E
walk_right
walk_right
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_249541: @ 8249541
walk_left
walk_left
walk_in_place_fastest_right
step_end
BattleFrontier_BattleTowerBattleRoom2_Movement_249545: @ 8249545
walk_in_place_left
step_end
BattleFrontier_BattleTowerBattleRoom2_Text_249547: @ 8249547
.string "The 2nd set of opponents is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom2_Text_249578: @ 8249578
.string "The 3rd set of opponents is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom2_Text_2495A9: @ 82495A9
.string "The 4th set of opponents is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom2_Text_2495DA: @ 82495DA
.string "The 5th set of opponents is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom2_Text_24960B: @ 824960B
.string "The 6th set of opponents is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom2_Text_24963C: @ 824963C
.string "The 7th set of opponents is next.\n"
.string "Are you ready?$"
BattleFrontier_BattleTowerBattleRoom2_Text_24966D: @ 824966D
.string "The 2nd set of opponents is next.\n"
.string "Do your best!$"
BattleFrontier_BattleTowerBattleRoom2_Text_24969D: @ 824969D
.string "The 3rd set of opponents is next.\n"
.string "Do your best!$"
BattleFrontier_BattleTowerBattleRoom2_Text_2496CD: @ 82496CD
.string "The 4th set of opponents is next.\n"
.string "Do your best!$"
BattleFrontier_BattleTowerBattleRoom2_Text_2496FD: @ 82496FD
.string "The 5th set of opponents is next.\n"
.string "Do your best!$"
BattleFrontier_BattleTowerBattleRoom2_Text_24972D: @ 824972D
.string "The 6th set of opponents is next.\n"
.string "Do your best!$"
BattleFrontier_BattleTowerBattleRoom2_Text_24975D: @ 824975D
.string "The 7th set of opponents is next.\n"
.string "Do your best!$"
gText_LinkStandby3:: @ 824978D
.string "Link standby…$"
gText_YourPartnerHasRetired:: @ 824979B
.string "Your partner has retired.\p"
.string "Your BATTLE ROOM challenge\n"
.string "will be canceled.$"

View File

@@ -1,55 +1,52 @@
BattleFrontier_BattleTowerCorridor_MapScripts:: @ 8241AAA
map_script MAP_SCRIPT_ON_LOAD, BattleFrontier_BattleTowerCorridor_MapScript1_241AB5
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerCorridor_MapScript2_241AE6
map_script MAP_SCRIPT_ON_LOAD, BattleFrontier_BattleTowerCorridor_OnLoad
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerCorridor_OnFrame
.byte 0
BattleFrontier_BattleTowerCorridor_MapScript1_241AB5: @ 8241AB5
BattleFrontier_BattleTowerCorridor_OnLoad: @ 8241AB5
compare VAR_0x8006, 1
goto_if_eq BattleFrontier_BattleTowerCorridor_EventScript_241AD3
goto_if_eq BattleFrontier_BattleTowerCorridor_EventScript_OpenFarDoor
setmetatile 12, 0, METATILE_BattleFrontier_CorridorOpenDoor_Top, 0
setmetatile 12, 1, METATILE_BattleFrontier_CorridorOpenDoor_Bottom, 0
end
BattleFrontier_BattleTowerCorridor_EventScript_241AD3:: @ 8241AD3
BattleFrontier_BattleTowerCorridor_EventScript_OpenFarDoor:: @ 8241AD3
setmetatile 15, 0, METATILE_BattleFrontier_CorridorOpenDoor_Top, 0
setmetatile 15, 1, METATILE_BattleFrontier_CorridorOpenDoor_Bottom, 0
end
BattleFrontier_BattleTowerCorridor_MapScript2_241AE6: @ 8241AE6
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerCorridor_EventScript_241AF0
BattleFrontier_BattleTowerCorridor_OnFrame: @ 8241AE6
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerCorridor_EventScript_EnterCorridor
.2byte 0
BattleFrontier_BattleTowerCorridor_EventScript_241AF0:: @ 8241AF0
BattleFrontier_BattleTowerCorridor_EventScript_EnterCorridor:: @ 8241AF0
setvar VAR_TEMP_0, 1
compare VAR_0x8006, 1
goto_if_eq BattleFrontier_BattleTowerCorridor_EventScript_241B16
applymovement 1, BattleFrontier_BattleTowerCorridor_Movement_241B3A
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_241B39
goto_if_eq BattleFrontier_BattleTowerCorridor_EventScript_WalkToFarDoor
applymovement 1, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToDoor
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToDoor
waitmovement 0
goto BattleFrontier_BattleTowerCorridor_EventScript_241B27
goto BattleFrontier_BattleTowerCorridor_EventScript_WarpToBattleRoom
BattleFrontier_BattleTowerCorridor_EventScript_241B16:: @ 8241B16
applymovement 1, BattleFrontier_BattleTowerCorridor_Movement_241B37
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_241B36
BattleFrontier_BattleTowerCorridor_EventScript_WalkToFarDoor:: @ 8241B16
applymovement 1, BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToFarDoor
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToFarDoor
waitmovement 0
BattleFrontier_BattleTowerCorridor_EventScript_241B27:: @ 8241B27
BattleFrontier_BattleTowerCorridor_EventScript_WarpToBattleRoom:: @ 8241B27
setvar VAR_TEMP_0, 0
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8
waitstate
end
BattleFrontier_BattleTowerCorridor_Movement_241B36: @ 8241B36
BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToFarDoor: @ 8241B36
walk_right
BattleFrontier_BattleTowerCorridor_Movement_241B37: @ 8241B37
BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToFarDoor: @ 8241B37
walk_right
walk_right
BattleFrontier_BattleTowerCorridor_Movement_241B39: @ 8241B39
BattleFrontier_BattleTowerCorridor_Movement_PlayerWalkToDoor: @ 8241B39
walk_right
BattleFrontier_BattleTowerCorridor_Movement_241B3A: @ 8241B3A
BattleFrontier_BattleTowerCorridor_Movement_AttendantWalkToDoor: @ 8241B3A
walk_right
walk_right
walk_right

View File

@@ -1,172 +0,0 @@
BattleFrontier_BattleTowerCorridor2_MapScripts:: @ 8248D4A
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerCorridor2_MapScript1_248D5A
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerCorridor2_MapScript2_248D95
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerCorridor2_MapScript2_248DB2
.byte 0
BattleFrontier_BattleTowerCorridor2_MapScript1_248D5A: @ 8248D5A
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248D71
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248D91
end
BattleFrontier_BattleTowerCorridor2_EventScript_248D71:: @ 8248D71
setvar VAR_0x8004, BATTLE_TOWER_FUNC_14
special CallBattleTowerFunc
checkplayergender
compare VAR_RESULT, FEMALE
goto_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248D8B
setvar VAR_OBJ_GFX_ID_F, EVENT_OBJ_GFX_BRENDAN_NORMAL
return
BattleFrontier_BattleTowerCorridor2_EventScript_248D8B:: @ 8248D8B
setvar VAR_OBJ_GFX_ID_F, EVENT_OBJ_GFX_MAY_NORMAL
return
BattleFrontier_BattleTowerCorridor2_EventScript_248D91:: @ 8248D91
special SetBattleTowerLinkPlayerGfx
return
BattleFrontier_BattleTowerCorridor2_MapScript2_248D95: @ 8248D95
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerCorridor2_EventScript_248D9F
.2byte 0
BattleFrontier_BattleTowerCorridor2_EventScript_248D9F:: @ 8248D9F
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
hideobjectat 4, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
special OffsetCameraForBattle
end
BattleFrontier_BattleTowerCorridor2_MapScript2_248DB2: @ 8248DB2
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerCorridor2_EventScript_248DBC
.2byte 0
BattleFrontier_BattleTowerCorridor2_EventScript_248DBC:: @ 8248DBC
lockall
setflag FLAG_SPECIAL_FLAG_0x4002
setvar VAR_0x8004, 14
setvar VAR_0x8005, 1
opendoor 1, 1
waitdooranim
clearflag FLAG_SPECIAL_FLAG_0x4002
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
showobjectat 4, MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2
applymovement 1, BattleFrontier_BattleTowerCorridor2_Movement_248EE6
applymovement 4, BattleFrontier_BattleTowerCorridor2_Movement_248EE6
waitmovement 0
setflag FLAG_SPECIAL_FLAG_0x4002
setvar VAR_0x8004, 14
setvar VAR_0x8005, 1
closedoor 1, 1
waitdooranim
clearflag FLAG_SPECIAL_FLAG_0x4002
applymovement 1, BattleFrontier_BattleTowerCorridor2_Movement_248EBC
applymovement 4, BattleFrontier_BattleTowerCorridor2_Movement_248EC4
applymovement 3, BattleFrontier_BattleTowerCorridor2_Movement_248ECC
applymovement 2, BattleFrontier_BattleTowerCorridor2_Movement_248ED5
waitmovement 0
delay 40
applymovement 3, Common_Movement_WalkInPlaceFastestUp
applymovement 2, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
opendoor 7, 1
waitdooranim
applymovement 3, BattleFrontier_BattleTowerCorridor2_Movement_248EE3
applymovement 2, BattleFrontier_BattleTowerCorridor2_Movement_248EE3
applymovement 1, BattleFrontier_BattleTowerCorridor2_Movement_248EDE
applymovement 4, BattleFrontier_BattleTowerCorridor2_Movement_248EDE
waitmovement 0
closedoor 7, 1
waitdooranim
delay 30
setvar VAR_TEMP_1, 1
call BattleFrontier_BattleTowerCorridor2_EventScript_248E71
releaseall
end
BattleFrontier_BattleTowerCorridor2_EventScript_248E71:: @ 8248E71
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248E9E
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248E9E
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248EA8
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerCorridor2_EventScript_248EB2
return
BattleFrontier_BattleTowerCorridor2_EventScript_248E9E:: @ 8248E9E
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8
waitstate
return
BattleFrontier_BattleTowerCorridor2_EventScript_248EA8:: @ 8248EA8
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2, 255, 4, 5
waitstate
return
BattleFrontier_BattleTowerCorridor2_EventScript_248EB2:: @ 8248EB2
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM2, 255, 4, 5
waitstate
return
BattleFrontier_BattleTowerCorridor2_Movement_248EBC: @ 8248EBC
walk_down
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
step_end
BattleFrontier_BattleTowerCorridor2_Movement_248EC4: @ 8248EC4
walk_down
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
step_end
BattleFrontier_BattleTowerCorridor2_Movement_248ECC: @ 8248ECC
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_up
walk_in_place_fastest_right
step_end
BattleFrontier_BattleTowerCorridor2_Movement_248ED5: @ 8248ED5
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_up
walk_in_place_fastest_left
step_end
BattleFrontier_BattleTowerCorridor2_Movement_248EDE: @ 8248EDE
delay_16
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattleTowerCorridor2_Movement_248EE3: @ 8248EE3
walk_up
set_invisible
step_end
BattleFrontier_BattleTowerCorridor2_Movement_248EE6: @ 8248EE6
walk_down
step_end

View File

@@ -1,89 +1,89 @@
BattleFrontier_BattleTowerElevator_MapScripts:: @ 82419DB
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerElevator_MapScript2_2419E6
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerElevator_MapScript2_241A96
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerElevator_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerElevator_OnWarp
.byte 0
BattleFrontier_BattleTowerElevator_MapScript2_2419E6: @ 82419E6
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerElevator_EventScript_2419F0
BattleFrontier_BattleTowerElevator_OnFrame: @ 82419E6
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleTowerElevator_EventScript_EnterElevator
.2byte 0
BattleFrontier_BattleTowerElevator_EventScript_2419F0:: @ 82419F0
BattleFrontier_BattleTowerElevator_EventScript_EnterElevator:: @ 82419F0
setvar VAR_TEMP_0, 1
applymovement 1, BattleFrontier_BattleTowerElevator_Movement_241A86
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_241A8A
applymovement 1, BattleFrontier_BattleTowerElevator_Movement_AttendantEnter
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_PlayerEnter
waitmovement 0
special BufferBattleTowerElevatorFloors
waitse
special MoveElevator
waitstate
delay 48
applymovement 1, BattleFrontier_BattleTowerElevator_Movement_241A8E
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_241A92
applymovement 1, BattleFrontier_BattleTowerElevator_Movement_AttendantExit
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerElevator_Movement_PlayerExit
waitmovement 0
call BattleFrontier_BattleTowerElevator_EventScript_241A28
call BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoom
end
BattleFrontier_BattleTowerElevator_EventScript_241A28:: @ 8241A28
BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoom:: @ 8241A28
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A55
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A55
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A5F
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoomMulti
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_241A72
call_if_eq BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridorMulti
return
BattleFrontier_BattleTowerElevator_EventScript_241A55:: @ 8241A55
BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridor:: @ 8241A55
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR, 255, 8, 1
waitstate
return
BattleFrontier_BattleTowerElevator_EventScript_241A5F:: @ 8241A5F
goto_if_unset FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER, BattleFrontier_BattleTowerElevator_EventScript_241A7C
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2, 255, 7, 2
BattleFrontier_BattleTowerElevator_EventScript_WarpToNextRoomMulti:: @ 8241A5F
goto_if_unset FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER, BattleFrontier_BattleTowerElevator_EventScript_WarpToPartnerRoom
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR, 255, 7, 2
waitstate
return
BattleFrontier_BattleTowerElevator_EventScript_241A72:: @ 8241A72
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2, 255, 7, 2
BattleFrontier_BattleTowerElevator_EventScript_WarpToCorridorMulti:: @ 8241A72
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR, 255, 7, 2
waitstate
return
BattleFrontier_BattleTowerElevator_EventScript_241A7C:: @ 8241A7C
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 10, 1
BattleFrontier_BattleTowerElevator_EventScript_WarpToPartnerRoom:: @ 8241A7C
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM, 255, 10, 1
waitstate
return
BattleFrontier_BattleTowerElevator_Movement_241A86: @ 8241A86
BattleFrontier_BattleTowerElevator_Movement_AttendantEnter: @ 8241A86
walk_up
walk_right
face_down
step_end
BattleFrontier_BattleTowerElevator_Movement_241A8A: @ 8241A8A
BattleFrontier_BattleTowerElevator_Movement_PlayerEnter: @ 8241A8A
walk_up
walk_up
face_down
step_end
BattleFrontier_BattleTowerElevator_Movement_241A8E: @ 8241A8E
BattleFrontier_BattleTowerElevator_Movement_AttendantExit: @ 8241A8E
walk_down
walk_down
set_invisible
step_end
BattleFrontier_BattleTowerElevator_Movement_241A92: @ 8241A92
BattleFrontier_BattleTowerElevator_Movement_PlayerExit: @ 8241A92
walk_right
walk_down
walk_down
step_end
BattleFrontier_BattleTowerElevator_MapScript2_241A96: @ 8241A96
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerElevator_EventScript_241AA0
BattleFrontier_BattleTowerElevator_OnWarp: @ 8241A96
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerElevator_EventScript_TurnPlayerNorth
.2byte 0
BattleFrontier_BattleTowerElevator_EventScript_241AA0:: @ 8241AA0
BattleFrontier_BattleTowerElevator_EventScript_TurnPlayerNorth:: @ 8241AA0
setvar VAR_TEMP_1, 1
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
end

View File

@@ -24,7 +24,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23E936",
"script": "BattleFrontier_BattleTowerLobby_EventScript_SinglesAttendant",
"flag": "0"
},
{
@@ -37,7 +37,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EEE7",
"script": "BattleFrontier_BattleTowerLobby_EventScript_FeelingsMan",
"flag": "0"
},
{
@@ -50,7 +50,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EFB5",
"script": "BattleFrontier_BattleTowerLobby_EventScript_Woman",
"flag": "0"
},
{
@@ -63,7 +63,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EFBE",
"script": "BattleFrontier_BattleTowerLobby_EventScript_Boy",
"flag": "0"
},
{
@@ -102,7 +102,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EA9F",
"script": "BattleFrontier_BattleTowerLobby_EventScript_DoublesAttendant",
"flag": "0"
},
{
@@ -115,7 +115,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EC08",
"script": "BattleFrontier_BattleTowerLobby_EventScript_MultisAttendant",
"flag": "0"
},
{
@@ -128,7 +128,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23ED74",
"script": "BattleFrontier_BattleTowerLobby_EventScript_LinkMultisAttendant",
"flag": "0"
}
],
@@ -163,7 +163,7 @@
"y": 5,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EFC7"
"script": "BattleFrontier_BattleTowerLobby_EventScript_ShowSinglesResults"
},
{
"type": "sign",
@@ -171,7 +171,7 @@
"y": 5,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EFE0"
"script": "BattleFrontier_BattleTowerLobby_EventScript_ShowDoublesResults"
},
{
"type": "sign",
@@ -179,7 +179,7 @@
"y": 5,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23EFF9"
"script": "BattleFrontier_BattleTowerLobby_EventScript_ShowMultisResults"
},
{
"type": "sign",
@@ -187,7 +187,7 @@
"y": 5,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23F012"
"script": "BattleFrontier_BattleTowerLobby_EventScript_ShowLinkMultisResults"
},
{
"type": "sign",
@@ -195,7 +195,7 @@
"y": 1,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
"script": "BattleFrontier_BattleTowerLobby_EventScript_23F4BE"
"script": "BattleFrontier_BattleTowerLobby_EventScript_RulesBoard"
}
]
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,7 +1,7 @@
{
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM",
"name": "BattleFrontier_BattleTowerMultiBattleRoom",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM",
"music": "MUS_SATTOWER",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
@@ -9,127 +9,88 @@
"map_type": "MAP_TYPE_INDOOR",
"allow_bike": false,
"allow_escape_rope": false,
"allow_running": true,
"allow_running": false,
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
"battle_scene": "MAP_BATTLE_SCENE_FRONTIER",
"connections": null,
"object_events": [
{
"graphics_id": "EVENT_OBJ_GFX_TEALA",
"x": 11,
"y": 2,
"graphics_id": "EVENT_OBJ_GFX_VAR_0",
"x": 5,
"y": 1,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
"movement_range_x": 1,
"movement_range_y": 1,
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E7A",
"script": "0x0",
"flag": "FLAG_HIDE_BATTLE_TOWER_OPPONENT"
},
{
"graphics_id": "EVENT_OBJ_GFX_TEALA",
"x": 1,
"y": 4,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "0x0",
"flag": "0"
},
{
"graphics_id": "EVENT_OBJ_GFX_VAR_0",
"x": 2,
"y": 10,
"graphics_id": "EVENT_OBJ_GFX_TEALA",
"x": 1,
"y": 5,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F29",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1"
"script": "0x0",
"flag": "0"
},
{
"graphics_id": "EVENT_OBJ_GFX_VAR_1",
"x": 17,
"y": 11,
"x": 4,
"y": 1,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FFB",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2"
"script": "0x0",
"flag": "FLAG_HIDE_BATTLE_TOWER_OPPONENT"
},
{
"graphics_id": "EVENT_OBJ_GFX_VAR_2",
"x": 6,
"y": 9,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244008",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3"
},
{
"graphics_id": "EVENT_OBJ_GFX_VAR_3",
"x": 8,
"y": 13,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244015",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4"
},
{
"graphics_id": "EVENT_OBJ_GFX_VAR_4",
"x": 10,
"y": 11,
"graphics_id": "EVENT_OBJ_GFX_VAR_F",
"x": 4,
"y": 8,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_UP",
"movement_range_x": 1,
"movement_range_y": 1,
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244022",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5"
"script": "0x0",
"flag": "0"
},
{
"graphics_id": "EVENT_OBJ_GFX_VAR_5",
"x": 13,
"y": 10,
"graphics_id": "EVENT_OBJ_GFX_VAR_E",
"x": 5,
"y": 8,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"movement_type": "MOVEMENT_TYPE_FACE_UP",
"movement_range_x": 0,
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24402F",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6"
},
{
"graphics_id": "EVENT_OBJ_GFX_VAR_6",
"x": 15,
"y": 13,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_UP_AND_LEFT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_24403C",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1"
},
{
"graphics_id": "EVENT_OBJ_GFX_VAR_7",
"x": 4,
"y": 12,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiBattleRoom_EventScript_244049",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2"
"script": "0x0",
"flag": "0"
}
],
"warp_events": [],

File diff suppressed because it is too large Load Diff

View File

@@ -1,7 +1,7 @@
{
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2",
"name": "BattleFrontier_BattleTowerCorridor2",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR2",
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR",
"name": "BattleFrontier_BattleTowerMultiCorridor",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR",
"music": "MUS_SATTOWER",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,

View File

@@ -0,0 +1,176 @@
BattleFrontier_BattleTowerMultiCorridor_MapScripts:: @ 8248D4A
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerMultiCorridor_OnTransition
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerMultiCorridor_OnWarp
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerMultiCorridor_OnFrame
.byte 0
@ On this map the player (OBJ_EVENT_ID_PLAYER) is hidden
@ The player is represented instead by object event 1, which has the gfx id VAR_OBJ_GFX_ID_F
@ The multi partner is represented by object event 4, which has the gfx id VAR_OBJ_GFX_ID_E
BattleFrontier_BattleTowerMultiCorridor_OnTransition: @ 8248D5A
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_SetObjGfx
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_SetLinkPlayerGfx
end
BattleFrontier_BattleTowerMultiCorridor_EventScript_SetObjGfx:: @ 8248D71
tower_setpartnergfx
checkplayergender
compare VAR_RESULT, FEMALE
goto_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_SetPlayerGfxFemale
setvar VAR_OBJ_GFX_ID_F, EVENT_OBJ_GFX_BRENDAN_NORMAL
return
BattleFrontier_BattleTowerMultiCorridor_EventScript_SetPlayerGfxFemale:: @ 8248D8B
setvar VAR_OBJ_GFX_ID_F, EVENT_OBJ_GFX_MAY_NORMAL
return
BattleFrontier_BattleTowerMultiCorridor_EventScript_SetLinkPlayerGfx:: @ 8248D91
special SetBattleTowerLinkPlayerGfx
return
BattleFrontier_BattleTowerMultiCorridor_OnWarp: @ 8248D95
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerMultiCorridor_EventScript_SetUpObjects
.2byte 0
BattleFrontier_BattleTowerMultiCorridor_EventScript_SetUpObjects:: @ 8248D9F
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
hideobjectat 4, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
special OffsetCameraForBattle
end
BattleFrontier_BattleTowerMultiCorridor_OnFrame: @ 8248DB2
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerMultiCorridor_EventScript_EnterCorridor
.2byte 0
BattleFrontier_BattleTowerMultiCorridor_EventScript_EnterCorridor:: @ 8248DBC
lockall
setflag FLAG_ENABLE_MULTI_CORRIDOR_DOOR
setvar VAR_0x8004, 14 @ x coord of far door, used by DrawDoor
setvar VAR_0x8005, 1 @ y coord of far door, used by DrawDoor
opendoor 1, 1
waitdooranim
clearflag FLAG_ENABLE_MULTI_CORRIDOR_DOOR
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
showobjectat 4, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
applymovement 1, BattleFrontier_BattleTowerMultiCorridor_Movement_ExitElevator
applymovement 4, BattleFrontier_BattleTowerMultiCorridor_Movement_ExitElevator
waitmovement 0
setflag FLAG_ENABLE_MULTI_CORRIDOR_DOOR
setvar VAR_0x8004, 14 @ x coord of far door, used by DrawDoor
setvar VAR_0x8005, 1 @ y coord of far door, used by DrawDoor
closedoor 1, 1
waitdooranim
clearflag FLAG_ENABLE_MULTI_CORRIDOR_DOOR
applymovement 1, BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerWalkToDoor
applymovement 4, BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerWalkToDoor
applymovement 3, BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerAttendantWalkToDoor
applymovement 2, BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerAttendantWalkToDoor
waitmovement 0
delay 40
applymovement 3, Common_Movement_WalkInPlaceFastestUp
applymovement 2, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
opendoor 7, 1
waitdooranim
applymovement 3, BattleFrontier_BattleTowerMultiCorridor_Movement_AttendantEnterDoor
applymovement 2, BattleFrontier_BattleTowerMultiCorridor_Movement_AttendantEnterDoor
applymovement 1, BattleFrontier_BattleTowerMultiCorridor_Movement_TrainerEnterDoor
applymovement 4, BattleFrontier_BattleTowerMultiCorridor_Movement_TrainerEnterDoor
waitmovement 0
closedoor 7, 1
waitdooranim
delay 30
setvar VAR_TEMP_1, 1
call BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToBattleRoom
releaseall
end
BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToBattleRoom:: @ 8248E71
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToNormalBattleRoom
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToNormalBattleRoom
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToMultiBattleRoom
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToLinkMultiBattleRoom
return
BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToNormalBattleRoom:: @ 8248E9E
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8
waitstate
return
BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToMultiBattleRoom:: @ 8248EA8
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 4, 5
waitstate
return
@ Unnecessary duplicate of the above
BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToLinkMultiBattleRoom:: @ 8248EB2
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 4, 5
waitstate
return
BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerWalkToDoor: @ 8248EBC
walk_down
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerWalkToDoor: @ 8248EC4
walk_down
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerAttendantWalkToDoor: @ 8248ECC
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_up
walk_in_place_fastest_right
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerAttendantWalkToDoor: @ 8248ED5
walk_left
walk_left
walk_left
walk_left
walk_left
walk_left
walk_up
walk_in_place_fastest_left
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_TrainerEnterDoor: @ 8248EDE
delay_16
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_AttendantEnterDoor: @ 8248EE3
walk_up
set_invisible
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_ExitElevator: @ 8248EE6
walk_down
step_end

View File

@@ -0,0 +1,138 @@
{
"id": "MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM",
"name": "BattleFrontier_BattleTowerMultiPartnerRoom",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_PARTNER_ROOM",
"music": "MUS_SATTOWER",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
"weather": "WEATHER_NONE",
"map_type": "MAP_TYPE_INDOOR",
"allow_bike": false,
"allow_escape_rope": false,
"allow_running": true,
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_NORMAL",
"connections": null,
"object_events": [
{
"graphics_id": "EVENT_OBJ_GFX_TEALA",
"x": 11,
"y": 2,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_DOWN",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Attendant",
"flag": "0"
},
{
"graphics_id": "EVENT_OBJ_GFX_VAR_0",
"x": 2,
"y": 10,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner1",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_1"
},
{
"graphics_id": "EVENT_OBJ_GFX_VAR_1",
"x": 17,
"y": 11,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_LEFT_AND_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner2",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_2"
},
{
"graphics_id": "EVENT_OBJ_GFX_VAR_2",
"x": 6,
"y": 9,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner3",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_3"
},
{
"graphics_id": "EVENT_OBJ_GFX_VAR_3",
"x": 8,
"y": 13,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_LOOK_AROUND",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner4",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_4"
},
{
"graphics_id": "EVENT_OBJ_GFX_VAR_4",
"x": 10,
"y": 11,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_UP",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner5",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_5"
},
{
"graphics_id": "EVENT_OBJ_GFX_VAR_5",
"x": 13,
"y": 10,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner6",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_6"
},
{
"graphics_id": "EVENT_OBJ_GFX_VAR_6",
"x": 15,
"y": 13,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_UP_AND_LEFT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner7",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1"
},
{
"graphics_id": "EVENT_OBJ_GFX_VAR_7",
"x": 4,
"y": 12,
"elevation": 3,
"movement_type": "MOVEMENT_TYPE_FACE_RIGHT",
"movement_range_x": 1,
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattleTowerMultiPartnerRoom_EventScript_Partner8",
"flag": "FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2"
}
],
"warp_events": [],
"coord_events": [],
"bg_events": []
}

File diff suppressed because it is too large Load Diff

View File

@@ -40,7 +40,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_TryGiveDecor:: @ 825F0E5
goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_NoRoomForDecor
copyvar VAR_0x8004, VAR_0x8008
special TakeFrontierBattlePoints
givedecoration VAR_0x8009
adddecoration VAR_0x8009
special UpdateBattlePointsWindow
playse SE_REGI
msgbox BattleFrontier_ExchangeServiceCorner_Text_WellSendItToPC, MSGBOX_DEFAULT
@@ -61,7 +61,7 @@ BattleFrontier_ExchangeServiceCorner_EventScript_TryGiveItem:: @ 825F12A
goto_if_eq BattleFrontier_ExchangeServiceCorner_EventScript_BagFull
copyvar VAR_0x8004, VAR_0x8008
special TakeFrontierBattlePoints
giveitem VAR_0x8009, 1
additem VAR_0x8009
special UpdateBattlePointsWindow
playse SE_REGI
msgbox BattleFrontier_ExchangeServiceCorner_Text_HereIsYourPrize, MSGBOX_DEFAULT

View File

@@ -32,7 +32,7 @@ BattleFrontier_ScottsHouse_EventScript_CheckSilverSymbols:: @ 8263704
goto_if_unset FLAG_SYS_PIKE_SILVER, BattleFrontier_ScottsHouse_EventScript_CheckGiveShield
goto_if_unset FLAG_SYS_PYRAMID_SILVER, BattleFrontier_ScottsHouse_EventScript_CheckGiveShield
msgbox BattleFrontier_ScottsHouse_Text_YouveCollectedAllSilverSymbols, MSGBOX_DEFAULT
giveitem_std ITEM_LANSAT_BERRY
giveitem ITEM_LANSAT_BERRY
compare VAR_RESULT, FALSE
goto_if_eq BattleFrontier_ScottsHouse_EventScript_BerryPocketFull
setflag FLAG_COLLECTED_ALL_SILVER_SYMBOLS
@@ -49,7 +49,7 @@ BattleFrontier_ScottsHouse_EventScript_CheckGoldSymbols:: @ 826376A
goto_if_unset FLAG_SYS_PIKE_GOLD, BattleFrontier_ScottsHouse_EventScript_CheckGiveShield
goto_if_unset FLAG_SYS_PYRAMID_GOLD, BattleFrontier_ScottsHouse_EventScript_CheckGiveShield
msgbox BattleFrontier_ScottsHouse_Text_YouveCollectedAllGoldSymbols, MSGBOX_DEFAULT
giveitem_std ITEM_STARF_BERRY
giveitem ITEM_STARF_BERRY
compare VAR_RESULT, FALSE
goto_if_eq BattleFrontier_ScottsHouse_EventScript_BerryPocketFull
setflag FLAG_COLLECTED_ALL_GOLD_SYMBOLS
@@ -102,7 +102,7 @@ BattleFrontier_ScottsHouse_EventScript_CheckGiveSilverShield:: @ 826381B
BattleFrontier_ScottsHouse_EventScript_GiveSilverShield:: @ 826387A
msgbox BattleFrontier_ScottsHouse_Text_Beat50TrainersInARow, MSGBOX_DEFAULT
givedecoration_std DECOR_SILVER_SHIELD
givedecoration DECOR_SILVER_SHIELD
compare VAR_RESULT, FALSE
goto_if_eq BattleFrontier_ScottsHouse_EventScript_NoRoomForShield
setflag FLAG_RECEIVED_SILVER_SHIELD
@@ -135,7 +135,7 @@ BattleFrontier_ScottsHouse_EventScript_CheckGiveGoldShield:: @ 82638B4
BattleFrontier_ScottsHouse_EventScript_GiveGoldShield:: @ 8263913
msgbox BattleFrontier_ScottsHouse_Text_Beat100TrainersInARow, MSGBOX_DEFAULT
givedecoration_std DECOR_GOLD_SHIELD
givedecoration DECOR_GOLD_SHIELD
compare VAR_RESULT, FALSE
goto_if_eq BattleFrontier_ScottsHouse_EventScript_NoRoomForShield
setflag FLAG_RECEIVED_GOLD_SHIELD

View File

@@ -15,13 +15,13 @@ DesertUnderpass_EventScript_Fossil:: @ 823AF41
end
DesertUnderpass_EventScript_GiveClawFossil:: @ 823AF57
giveitem_std ITEM_CLAW_FOSSIL
giveitem ITEM_CLAW_FOSSIL
removeobject 1
release
end
DesertUnderpass_EventScript_GiveRootFossil:: @ 823AF68
giveitem_std ITEM_ROOT_FOSSIL
giveitem ITEM_ROOT_FOSSIL
removeobject 1
release
end

View File

@@ -83,7 +83,7 @@ DewfordTown_EventScript_OldRodFisherman:: @ 81E95D5
DewfordTown_EventScript_GiveOldRod:: @ 81E95FF
msgbox DewfordTown_Text_GiveYouOneOfMyRods, MSGBOX_DEFAULT
giveitem_std ITEM_OLD_ROD
giveitem ITEM_OLD_ROD
setflag FLAG_RECEIVED_OLD_ROD
msgbox DewfordTown_Text_ThrowInFishingAdvice, MSGBOX_DEFAULT
release

View File

@@ -7,8 +7,7 @@ DewfordTown_Gym_OnTransition: @ 81FC642
end
DewfordTown_Gym_EventScript_SetFlashRadius:: @ 81FC648
checktrainerflag TRAINER_BRAWLY_1
goto_if_eq DewfordTown_Gym_EventScript_SetLightsOn
goto_if_defeated TRAINER_BRAWLY_1, DewfordTown_Gym_EventScript_SetLightsOn
call DewfordTown_Gym_EventScript_CountTrainersDefeated
copyvar VAR_0x8001, VAR_0x8000
compare VAR_0x8000, 0
@@ -124,34 +123,28 @@ DewfordTown_Gym_EventScript_AnimateFlashFullBrightness:: @ 81FC75D
DewfordTown_Gym_EventScript_CountTrainersDefeated:: @ 81FC768
setvar VAR_0x8000, 0
checktrainerflag TRAINER_TAKAO
goto_if_lt DewfordTown_Gym_EventScript_CheckJocelyn
goto_if_not_defeated TRAINER_TAKAO, DewfordTown_Gym_EventScript_CheckJocelyn
addvar VAR_0x8000, 1
DewfordTown_Gym_EventScript_CheckJocelyn:: @ 81FC77B
checktrainerflag TRAINER_JOCELYN
goto_if_lt DewfordTown_Gym_EventScript_CheckLaura
goto_if_not_defeated TRAINER_JOCELYN, DewfordTown_Gym_EventScript_CheckLaura
addvar VAR_0x8000, 1
DewfordTown_Gym_EventScript_CheckLaura:: @ 81FC789
checktrainerflag TRAINER_LAURA
goto_if_lt DewfordTown_Gym_EventScript_CheckBrenden
goto_if_not_defeated TRAINER_LAURA, DewfordTown_Gym_EventScript_CheckBrenden
addvar VAR_0x8000, 1
DewfordTown_Gym_EventScript_CheckBrenden:: @ 81FC797
checktrainerflag TRAINER_BRENDEN
goto_if_lt DewfordTown_Gym_EventScript_CheckCristian
goto_if_not_defeated TRAINER_BRENDEN, DewfordTown_Gym_EventScript_CheckCristian
addvar VAR_0x8000, 1
DewfordTown_Gym_EventScript_CheckCristian:: @ 81FC7A5
checktrainerflag TRAINER_CRISTIAN
goto_if_lt DewfordTown_Gym_EventScript_CheckLilith
goto_if_not_defeated TRAINER_CRISTIAN, DewfordTown_Gym_EventScript_CheckLilith
addvar VAR_0x8000, 1
DewfordTown_Gym_EventScript_CheckLilith:: @ 81FC7B3
checktrainerflag TRAINER_LILITH
goto_if_lt DewfordTown_Gym_EventScript_StopCountingTrainers
goto_if_not_defeated TRAINER_LILITH, DewfordTown_Gym_EventScript_StopCountingTrainers
addvar VAR_0x8000, 1
DewfordTown_Gym_EventScript_StopCountingTrainers:: @ 81FC7C1
return
DewfordTown_Gym_EventScript_Brawly:: @ 81FC7C2
trainerbattle_single TRAINER_BRAWLY_1, DewfordTown_Gym_Text_BrawlyPreBattle, DewfordTown_Gym_Text_BrawlyDefeat, DewfordTown_Gym_EventScript_BrawlyDefeated, NO_MUSIC
trainerbattle_single TRAINER_BRAWLY_1, DewfordTown_Gym_Text_BrawlyIntro, DewfordTown_Gym_Text_BrawlyDefeat, DewfordTown_Gym_EventScript_BrawlyDefeated, NO_MUSIC
specialvar VAR_RESULT, ShouldTryRematchBattle
compare VAR_RESULT, TRUE
goto_if_eq DewfordTown_Gym_EventScript_BrawlyRematch
@@ -188,7 +181,7 @@ DewfordTown_Gym_EventScript_BrawlyDefeated:: @ 81FC7F7
end
DewfordTown_Gym_EventScript_GiveBulkUp:: @ 81FC855
giveitem_std ITEM_TM08
giveitem ITEM_TM08
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_BagIsFull
msgbox DewfordTown_Gym_Text_ExplainBulkUp, MSGBOX_DEFAULT
@@ -196,7 +189,7 @@ DewfordTown_Gym_EventScript_GiveBulkUp:: @ 81FC855
return
DewfordTown_Gym_EventScript_GiveBulkUp2: @ 81FC878
giveitem_std ITEM_TM08
giveitem ITEM_TM08
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_ShowBagIsFull
msgbox DewfordTown_Gym_Text_ExplainBulkUp, MSGBOX_DEFAULT
@@ -210,7 +203,7 @@ DewfordTown_Gym_EventScript_BrawlyRematch:: @ 81FC89C
end
DewfordTown_Gym_EventScript_Takao:: @ 81FC8B7
trainerbattle_single TRAINER_TAKAO, DewfordTown_Gym_Text_TakaoPreBattle, DewfordTown_Gym_Text_TakaoDefeat, DewfordTown_Gym_EventScript_TakaoBrightenRoom
trainerbattle_single TRAINER_TAKAO, DewfordTown_Gym_Text_TakaoIntro, DewfordTown_Gym_Text_TakaoDefeat, DewfordTown_Gym_EventScript_TakaoBrightenRoom
msgbox DewfordTown_Gym_Text_TakaoPostBattle, MSGBOX_AUTOCLOSE
end
@@ -220,7 +213,7 @@ DewfordTown_Gym_EventScript_TakaoBrightenRoom:: @ 81FC8D2
end
DewfordTown_Gym_EventScript_Jocelyn:: @ 81FC8D9
trainerbattle_single TRAINER_JOCELYN, DewfordTown_Gym_Text_JocelynPreBattle, DewfordTown_Gym_Text_JocelynDefeat, DewfordTown_Gym_EventScript_JocelynBrightenRoom
trainerbattle_single TRAINER_JOCELYN, DewfordTown_Gym_Text_JocelynIntro, DewfordTown_Gym_Text_JocelynDefeat, DewfordTown_Gym_EventScript_JocelynBrightenRoom
msgbox DewfordTown_Gym_Text_JocelynPostBattle, MSGBOX_AUTOCLOSE
end
@@ -230,7 +223,7 @@ DewfordTown_Gym_EventScript_JocelynBrightenRoom:: @ 81FC8F4
end
DewfordTown_Gym_EventScript_Laura:: @ 81FC8FB
trainerbattle_single TRAINER_LAURA, DewfordTown_Gym_Text_LauraPreBattle, DewfordTown_Gym_Text_LauraDefeat, DewfordTown_Gym_EventScript_LauraBrightenRoom
trainerbattle_single TRAINER_LAURA, DewfordTown_Gym_Text_LauraIntro, DewfordTown_Gym_Text_LauraDefeat, DewfordTown_Gym_EventScript_LauraBrightenRoom
msgbox DewfordTown_Gym_Text_LauraPostBattle, MSGBOX_AUTOCLOSE
end
@@ -240,7 +233,7 @@ DewfordTown_Gym_EventScript_LauraBrightenRoom:: @ 81FC916
end
DewfordTown_Gym_EventScript_Brenden:: @ 81FC91D
trainerbattle_single TRAINER_BRENDEN, DewfordTown_Gym_Text_BrendenPreBattle, DewfordTown_Gym_Text_BrendenDefeat, DewfordTown_Gym_EventScript_BrendenBrightenRoom
trainerbattle_single TRAINER_BRENDEN, DewfordTown_Gym_Text_BrendenIntro, DewfordTown_Gym_Text_BrendenDefeat, DewfordTown_Gym_EventScript_BrendenBrightenRoom
msgbox DewfordTown_Gym_Text_BrendenPostBattle, MSGBOX_AUTOCLOSE
end
@@ -250,7 +243,7 @@ DewfordTown_Gym_EventScript_BrendenBrightenRoom:: @ 81FC938
end
DewfordTown_Gym_EventScript_Cristian:: @ 81FC93F
trainerbattle_single TRAINER_CRISTIAN, DewfordTown_Gym_Text_CristianPreBattle, DewfordTown_Gym_Text_CristianDefeat, DewfordTown_Gym_EventScript_CristianBrightenRoom
trainerbattle_single TRAINER_CRISTIAN, DewfordTown_Gym_Text_CristianIntro, DewfordTown_Gym_Text_CristianDefeat, DewfordTown_Gym_EventScript_CristianBrightenRoom
msgbox DewfordTown_Gym_Text_CristianPostBattle, MSGBOX_AUTOCLOSE
end
@@ -260,7 +253,7 @@ DewfordTown_Gym_EventScript_CristianBrightenRoom:: @ 81FC95A
end
DewfordTown_Gym_EventScript_Lilith:: @ 81FC961
trainerbattle_single TRAINER_LILITH, DewfordTown_Gym_Text_LilithPreBattle, DewfordTown_Gym_Text_LilithDefeat, DewfordTown_Gym_EventScript_LilithBrightenRoom
trainerbattle_single TRAINER_LILITH, DewfordTown_Gym_Text_LilithIntro, DewfordTown_Gym_Text_LilithDefeat, DewfordTown_Gym_EventScript_LilithBrightenRoom
msgbox DewfordTown_Gym_Text_LilithPostBattle, MSGBOX_AUTOCLOSE
end
@@ -324,7 +317,7 @@ DewfordTown_Gym_Text_GymGuidePostVictory: @ 81FCB5C
.string "Whoah! It's turned too bright in here!\p"
.string "Your future is bright, too!$"
DewfordTown_Gym_Text_TakaoPreBattle: @ 81FCB9F
DewfordTown_Gym_Text_TakaoIntro: @ 81FCB9F
.string "Might is right!\n"
.string "Come on!$"
@@ -335,7 +328,7 @@ DewfordTown_Gym_Text_TakaoPostBattle: @ 81FCBCA
.string "Your skill overcame my strength!\n"
.string "Your technique is commendable!$"
DewfordTown_Gym_Text_JocelynPreBattle: @ 81FCC0A
DewfordTown_Gym_Text_JocelynIntro: @ 81FCC0A
.string "There's no need for BRAWLY to be\n"
.string "involved!\p"
.string "I'll crush you!$"
@@ -351,7 +344,7 @@ DewfordTown_Gym_Text_JocelynPostBattle: @ 81FCC6B
.string "No, I'll become the POKéMON LEAGUE\n"
.string "CHAMPION!$"
DewfordTown_Gym_Text_LauraPreBattle: @ 81FCD01
DewfordTown_Gym_Text_LauraIntro: @ 81FCD01
.string "Don't you dare brush me off!\n"
.string "It's not my fault if you cry!$"
@@ -365,7 +358,7 @@ DewfordTown_Gym_Text_LauraPostBattle: @ 81FCD4F
.string "But because it's so dark, I can never\n"
.string "see BRAWLY's face…$"
DewfordTown_Gym_Text_LilithPreBattle: @ 81FCDB8
DewfordTown_Gym_Text_LilithIntro: @ 81FCDB8
.string "Ufufu…\n"
.string "Are you stumbling around in the dark?$"
@@ -377,7 +370,7 @@ DewfordTown_Gym_Text_LilithPostBattle: @ 81FCE08
.string "You deserve to stay lost and end up\n"
.string "back at the entrance again!$"
DewfordTown_Gym_Text_BrendenPreBattle: @ 81FCE48
DewfordTown_Gym_Text_BrendenIntro: @ 81FCE48
.string "I'll show you the gumption of\n"
.string "a sailing man!$"
@@ -389,7 +382,7 @@ DewfordTown_Gym_Text_BrendenPostBattle: @ 81FCEAB
.string "Oh, aye! You're worthy of seeing\n"
.string "our GYM LEADER.$"
DewfordTown_Gym_Text_CristianPreBattle: @ 81FCEDC
DewfordTown_Gym_Text_CristianIntro: @ 81FCEDC
.string "If you mean to pass, it has to be\n"
.string "through me!$"
@@ -401,7 +394,7 @@ DewfordTown_Gym_Text_CristianPostBattle: @ 81FCF26
.string "You win!\n"
.string "Go after that BADGE!$"
DewfordTown_Gym_Text_BrawlyPreBattle: @ 81FCF44
DewfordTown_Gym_Text_BrawlyIntro: @ 81FCF44
.string "I'm BRAWLY!\n"
.string "DEWFORD's GYM LEADER!\p"
.string "I've been churned in the rough waves\n"

View File

@@ -29,7 +29,7 @@ DewfordTown_Hall_EventScript_Man:: @ 81FD50A
lock
faceplayer
call Common_EventScript_BufferTrendyPhrase
special sub_811EF6C
special BufferDeepLinkPhrase
msgbox DewfordTown_Hall_Text_DeepLinkBetweenXAndY, MSGBOX_YESNO
compare VAR_RESULT, YES
goto_if_eq DewfordTown_Hall_EventScript_ConfirmTrendLink
@@ -254,7 +254,7 @@ DewfordTown_Hall_EventScript_SludgeBombMan:: @ 81FD7DA
call Common_EventScript_BufferTrendyPhrase
goto_if_set FLAG_RECEIVED_TM36, DewfordTown_Hall_EventScript_ReceivedSludgeBomb
msgbox DewfordTown_Hall_Text_GiveYouSludgeBomb, MSGBOX_DEFAULT
giveitem_std ITEM_TM36
giveitem ITEM_TM36
compare VAR_RESULT, FALSE
goto_if_eq Common_EventScript_ShowBagIsFull
setflag FLAG_RECEIVED_TM36

View File

@@ -6,7 +6,7 @@ DewfordTown_House2_EventScript_Man:: @ 81FE22E
faceplayer
goto_if_set FLAG_RECEIVED_SILK_SCARF, DewfordTown_House2_EventScript_ExplainSilkScarf
msgbox DewfordTown_House2_Text_WantYouToHaveSilkScarf, MSGBOX_DEFAULT
giveitem_std ITEM_SILK_SCARF
giveitem ITEM_SILK_SCARF
compare VAR_RESULT, FALSE
goto_if_eq DewfordTown_House2_EventScript_NoRoomForScarf
setflag FLAG_RECEIVED_SILK_SCARF

View File

@@ -39,7 +39,7 @@ EverGrandeCity_ChampionsRoom_Movement_PlayerApproachWallace: @ 8228A42
EverGrandeCity_ChampionsRoom_EventScript_Wallace:: @ 8228A45
playbgm MUS_DAIGO, 0
msgbox EverGrandeCity_ChampionsRoom_Text_PreBattleSpeech, MSGBOX_DEFAULT
msgbox EverGrandeCity_ChampionsRoom_Text_IntroSpeech, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_WALLACE, EverGrandeCity_ChampionsRoom_Text_Defeat
goto EverGrandeCity_ChampionsRoom_EventScript_Defeated
end
@@ -225,7 +225,7 @@ EverGrandeCity_ChampionsRoom_Movement_BirchArrives: @ 8228C43
walk_in_place_fastest_left
step_end
EverGrandeCity_ChampionsRoom_Text_PreBattleSpeech: @ 8228C4C
EverGrandeCity_ChampionsRoom_Text_IntroSpeech: @ 8228C4C
.string "WALLACE: Welcome, {PLAYER}{KUN}.\p"
.string "That incident in SOOTOPOLIS CITY…\n"
.string "That was superb work, putting an end\l"

View File

@@ -43,7 +43,7 @@ EverGrandeCity_DrakesRoom_EventScript_Drake:: @ 82286F3
faceplayer
goto_if_set FLAG_DEFEATED_ELITE_4_DRAKE, EverGrandeCity_DrakesRoom_EventScript_PostBattleSpeech
playbgm MUS_SITENNOU, 0
msgbox EverGrandeCity_DrakesRoom_Text_PreBattleSpeech, MSGBOX_DEFAULT
msgbox EverGrandeCity_DrakesRoom_Text_IntroSpeech, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_DRAKE, EverGrandeCity_DrakesRoom_Text_Defeat
goto EverGrandeCity_DrakesRoom_EventScript_Defeated
end
@@ -62,7 +62,7 @@ EverGrandeCity_DrakesRoom_EventScript_Defeated:: @ 8228724
release
end
EverGrandeCity_DrakesRoom_Text_PreBattleSpeech: @ 822873E
EverGrandeCity_DrakesRoom_Text_IntroSpeech: @ 822873E
.string "I am the last of the POKéMON LEAGUE\n"
.string "ELITE FOUR, DRAKE the DRAGON master!\p"
.string "In their natural state, POKéMON are\n"

View File

@@ -42,7 +42,7 @@ EverGrandeCity_GlaciasRoom_EventScript_Glacia:: @ 8228469
faceplayer
goto_if_set FLAG_DEFEATED_ELITE_4_GLACIA, EverGrandeCity_GlaciasRoom_EventScript_PostBattleSpeech
playbgm MUS_SITENNOU, 0
msgbox EverGrandeCity_GlaciasRoom_Text_PreBattleSpeech, MSGBOX_DEFAULT
msgbox EverGrandeCity_GlaciasRoom_Text_IntroSpeech, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_GLACIA, EverGrandeCity_GlaciasRoom_Text_Defeat
goto EverGrandeCity_GlaciasRoom_EventScript_Defeated
end
@@ -59,7 +59,7 @@ EverGrandeCity_GlaciasRoom_EventScript_Defeated:: @ 822849A
release
end
EverGrandeCity_GlaciasRoom_Text_PreBattleSpeech: @ 82284AC
EverGrandeCity_GlaciasRoom_Text_IntroSpeech: @ 82284AC
.string "Welcome, my name is GLACIA\n"
.string "of the ELITE FOUR.\p"
.string "I've traveled from afar to HOENN\n"

View File

@@ -42,7 +42,7 @@ EverGrandeCity_PhoebesRoom_EventScript_Phoebe:: @ 82281CB
faceplayer
goto_if_set FLAG_DEFEATED_ELITE_4_PHOEBE, EverGrandeCity_PhoebesRoom_EventScript_PostBattleSpeech
playbgm MUS_SITENNOU, 0
msgbox EverGrandeCity_PhoebesRoom_Text_PreBattleSpeech, MSGBOX_DEFAULT
msgbox EverGrandeCity_PhoebesRoom_Text_IntroSpeech, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_PHOEBE, EverGrandeCity_PhoebesRoom_Text_Defeat
goto EverGrandeCity_PhoebesRoom_EventScript_Defeated
end
@@ -59,7 +59,7 @@ EverGrandeCity_PhoebesRoom_EventScript_Defeated:: @ 82281FC
release
end
EverGrandeCity_PhoebesRoom_Text_PreBattleSpeech: @ 822820E
EverGrandeCity_PhoebesRoom_Text_IntroSpeech: @ 822820E
.string "Ahahaha!\p"
.string "I'm PHOEBE of the ELITE FOUR.\n"
.string "I did my training on MT. PYRE.\p"

View File

@@ -48,7 +48,7 @@ EverGrandeCity_SidneysRoom_EventScript_Sidney:: @ 8227F64
faceplayer
goto_if_set FLAG_DEFEATED_ELITE_4_SIDNEY, EverGrandeCity_SidneysRoom_EventScript_PostBattleSpeech
playbgm MUS_SITENNOU, 0
msgbox EverGrandeCity_SidneysRoom_Text_PreBattleSpeech, MSGBOX_DEFAULT
msgbox EverGrandeCity_SidneysRoom_Text_IntroSpeech, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_SIDNEY, EverGrandeCity_SidneysRoom_Text_Defeat
goto EverGrandeCity_SidneysRoom_EventScript_Defeated
end
@@ -65,7 +65,7 @@ EverGrandeCity_SidneysRoom_EventScript_Defeated:: @ 8227F95
release
end
EverGrandeCity_SidneysRoom_Text_PreBattleSpeech: @ 8227FA7
EverGrandeCity_SidneysRoom_Text_IntroSpeech: @ 8227FA7
.string "Welcome, challenger!\n"
.string "I'm SIDNEY of the ELITE FOUR.\p"
.string "I like that look you're giving me.\n"

View File

@@ -18,7 +18,7 @@ FallarborTown_CozmosHouse_EventScript_PlayerHasMeteorite:: @ 8200F38
compare VAR_RESULT, NO
goto_if_eq FallarborTown_CozmosHouse_EventScript_DeclineGiveMeteorite
msgbox FallarborTown_CozmosHouse_Text_PleaseUseThisTM, MSGBOX_DEFAULT
giveitem_std ITEM_TM27
giveitem ITEM_TM27
compare VAR_RESULT, FALSE
goto_if_eq Common_EventScript_ShowBagIsFull
setvar VAR_0x8004, ITEM_METEORITE

View File

@@ -42,7 +42,7 @@ FallarborTown_MoveRelearnersHouse_EventScript_ChooseMove:: @ 820140C
compare VAR_0x8004, 0
goto_if_eq FallarborTown_MoveRelearnersHouse_EventScript_ChooseMon
msgbox FallarborTown_MoveRelearnersHouse_Text_HandedOverHeartScale, MSGBOX_DEFAULT
takeitem ITEM_HEART_SCALE, 1
removeitem ITEM_HEART_SCALE
goto FallarborTown_MoveRelearnersHouse_EventScript_ComeBackWithHeartScale
end

View File

@@ -16,7 +16,7 @@ FortreeCity_Gym_EventScript_InitRotatingGates:: @ 82165C4
end
FortreeCity_Gym_EventScript_Winona:: @ 82165C8
trainerbattle_single TRAINER_WINONA_1, FortreeCity_Gym_Text_WinonaPreBattle, FortreeCity_Gym_Text_WinonaDefeat, FortreeCity_Gym_EventScript_WinonaDefeated, NO_MUSIC
trainerbattle_single TRAINER_WINONA_1, FortreeCity_Gym_Text_WinonaIntro, FortreeCity_Gym_Text_WinonaDefeat, FortreeCity_Gym_EventScript_WinonaDefeated, NO_MUSIC
specialvar VAR_RESULT, ShouldTryRematchBattle
compare VAR_RESULT, TRUE
goto_if_eq FortreeCity_Gym_EventScript_WinonaRematch
@@ -49,7 +49,7 @@ FortreeCity_Gym_EventScript_WinonaDefeated:: @ 82165FD
end
FortreeCity_Gym_EventScript_GiveAerialAce2:: @ 8216646
giveitem_std ITEM_TM40
giveitem ITEM_TM40
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_ShowBagIsFull
msgbox FortreeCity_Gym_Text_ExplainAerialAce, MSGBOX_DEFAULT
@@ -58,7 +58,7 @@ FortreeCity_Gym_EventScript_GiveAerialAce2:: @ 8216646
end
FortreeCity_Gym_EventScript_GiveAerialAce:: @ 821666A
giveitem_std ITEM_TM40
giveitem ITEM_TM40
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_BagIsFull
msgbox FortreeCity_Gym_Text_ExplainAerialAce, MSGBOX_DEFAULT
@@ -71,32 +71,32 @@ FortreeCity_Gym_EventScript_WinonaRematch:: @ 821668D
end
FortreeCity_Gym_EventScript_Jared:: @ 82166A8
trainerbattle_single TRAINER_JARED, FortreeCity_Gym_Text_JaredPreBattle, FortreeCity_Gym_Text_JaredDefeat
trainerbattle_single TRAINER_JARED, FortreeCity_Gym_Text_JaredIntro, FortreeCity_Gym_Text_JaredDefeat
msgbox FortreeCity_Gym_Text_JaredPostBattle, MSGBOX_AUTOCLOSE
end
FortreeCity_Gym_EventScript_Edwardo:: @ 82166BF
trainerbattle_single TRAINER_EDWARDO, FortreeCity_Gym_Text_EdwardoPreBattle, FortreeCity_Gym_Text_EdwardoDefeat
trainerbattle_single TRAINER_EDWARDO, FortreeCity_Gym_Text_EdwardoIntro, FortreeCity_Gym_Text_EdwardoDefeat
msgbox FortreeCity_Gym_Text_EdwardoPostBattle, MSGBOX_AUTOCLOSE
end
FortreeCity_Gym_EventScript_Flint:: @ 82166D6
trainerbattle_single TRAINER_FLINT, FortreeCity_Gym_Text_FlintPreBattle, FortreeCity_Gym_Text_FlintDefeat
trainerbattle_single TRAINER_FLINT, FortreeCity_Gym_Text_FlintIntro, FortreeCity_Gym_Text_FlintDefeat
msgbox FortreeCity_Gym_Text_FlintPostBattle, MSGBOX_AUTOCLOSE
end
FortreeCity_Gym_EventScript_Ashley:: @ 82166ED
trainerbattle_single TRAINER_ASHLEY, FortreeCity_Gym_Text_AshleyPreBattle, FortreeCity_Gym_Text_AshleyDefeat
trainerbattle_single TRAINER_ASHLEY, FortreeCity_Gym_Text_AshleyIntro, FortreeCity_Gym_Text_AshleyDefeat
msgbox FortreeCity_Gym_Text_AshleyPostBattle, MSGBOX_AUTOCLOSE
end
FortreeCity_Gym_EventScript_Humberto:: @ 8216704
trainerbattle_single TRAINER_HUMBERTO, FortreeCity_Gym_Text_HumbertoPreBattle, FortreeCity_Gym_Text_HumbertoDefeat
trainerbattle_single TRAINER_HUMBERTO, FortreeCity_Gym_Text_HumbertoIntro, FortreeCity_Gym_Text_HumbertoDefeat
msgbox FortreeCity_Gym_Text_HumbertoPostBattle, MSGBOX_AUTOCLOSE
end
FortreeCity_Gym_EventScript_Darius:: @ 821671B
trainerbattle_single TRAINER_DARIUS, FortreeCity_Gym_Text_DariusPreBattle, FortreeCity_Gym_Text_DariusDefeat
trainerbattle_single TRAINER_DARIUS, FortreeCity_Gym_Text_DariusIntro, FortreeCity_Gym_Text_DariusDefeat
msgbox FortreeCity_Gym_Text_DariusPostBattle, MSGBOX_AUTOCLOSE
end
@@ -150,7 +150,7 @@ FortreeCity_Gym_Text_GymGuidePostVictory: @ 821687D
.string "You did it!\n"
.string "You've achieved liftoff!$"
FortreeCity_Gym_Text_JaredPreBattle: @ 82168A2
FortreeCity_Gym_Text_JaredIntro: @ 82168A2
.string "Behold the elegant battle style of\n"
.string "BIRD POKéMON!$"
@@ -164,7 +164,7 @@ FortreeCity_Gym_Text_JaredPostBattle: @ 82168E7
.string "Do you have the smarts to get to\n"
.string "our LEADER?$"
FortreeCity_Gym_Text_EdwardoPreBattle: @ 821695A
FortreeCity_Gym_Text_EdwardoIntro: @ 821695A
.string "The lovers of BIRD POKéMON aspire\n"
.string "to join this GYM.\p"
.string "As a member of the FORTREE GYM,\n"
@@ -180,7 +180,7 @@ FortreeCity_Gym_Text_EdwardoPostBattle: @ 82169F1
.string "I'm going to keep training and make\n"
.string "myself even stronger.$"
FortreeCity_Gym_Text_FlintPreBattle: @ 8216A66
FortreeCity_Gym_Text_FlintIntro: @ 8216A66
.string "There's no need for WINONA, our GYM\n"
.string "LEADER, to deal with you!\p"
.string "I'm plenty good enough for you!$"
@@ -194,7 +194,7 @@ FortreeCity_Gym_Text_FlintPostBattle: @ 8216AD7
.string "She's the ultimate LEADER!\p"
.string "Blush…$"
FortreeCity_Gym_Text_AshleyPreBattle: @ 8216B1A
FortreeCity_Gym_Text_AshleyIntro: @ 8216B1A
.string "WINONA taught me personally!\n"
.string "You can't beat me easily!$"
@@ -205,7 +205,7 @@ FortreeCity_Gym_Text_AshleyPostBattle: @ 8216B5F
.string "Thanks to WINONA, the people of\n"
.string "FORTREE can live without fear.$"
FortreeCity_Gym_Text_HumbertoPreBattle: @ 8216B9E
FortreeCity_Gym_Text_HumbertoIntro: @ 8216B9E
.string "When WINONA takes to battle, her face\n"
.string "shines with beautiful determination…\p"
.string "I'm not letting you witness that\n"
@@ -220,7 +220,7 @@ FortreeCity_Gym_Text_HumbertoPostBattle: @ 8216C32
.string "Don't get distracted staring at WINONA\l"
.string "or you'll go crashing down in a heap!$"
FortreeCity_Gym_Text_DariusPreBattle: @ 8216C96
FortreeCity_Gym_Text_DariusIntro: @ 8216C96
.string "You'd better know that there are all\n"
.string "sorts of FLYING-type POKéMON.\p"
.string "You do know that, right?$"
@@ -233,7 +233,7 @@ FortreeCity_Gym_Text_DariusPostBattle: @ 8216D0F
.string "But you'd better watch it! Our LEADER\l"
.string "WINONA's POKéMON are all business.$"
FortreeCity_Gym_Text_WinonaPreBattle: @ 8216D75
FortreeCity_Gym_Text_WinonaIntro: @ 8216D75
.string "I am WINONA. I am the LEADER of\n"
.string "the FORTREE POKéMON GYM.\p"
.string "I have become one with BIRD POKéMON\n"

View File

@@ -19,7 +19,7 @@ FortreeCity_House2_EventScript_HiddenPowerGiver:: @ 82177CB
switch VAR_RESULT
case 0, FortreeCity_House2_EventScript_WrongGuess
msgbox FortreeCity_House2_Text_YourHiddenPowerHasAwoken, MSGBOX_DEFAULT
giveitem_std ITEM_TM10
giveitem ITEM_TM10
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_ShowBagIsFull
setflag FLAG_RECEIVED_TM10

View File

@@ -31,7 +31,7 @@ FortreeCity_House4_EventScript_WingullReturned:: @ 8217CD8
applymovement VAR_LAST_TALKED, Common_Movement_FacePlayer
waitmovement 0
msgbox FortreeCity_House4_Text_WelcomeWingullTakeMentalHerb, MSGBOX_DEFAULT
giveitem_std ITEM_MENTAL_HERB
giveitem ITEM_MENTAL_HERB
compare VAR_RESULT, FALSE
goto_if_eq Common_EventScript_ShowBagIsFull
setflag FLAG_RECEIVED_MENTAL_HERB

View File

@@ -6,7 +6,7 @@ GraniteCave_1F_EventScript_Hiker:: @ 822DA5E
faceplayer
goto_if_set FLAG_RECEIVED_HM05, GraniteCave_1F_EventScript_ReceivedFlash
msgbox GraniteCave_1F_Text_GetsDarkAheadHereYouGo, MSGBOX_DEFAULT
giveitem_std ITEM_HM05
giveitem ITEM_HM05
setflag FLAG_RECEIVED_HM05
msgbox GraniteCave_1F_Text_ExplainFlash, MSGBOX_DEFAULT
release

View File

@@ -9,7 +9,7 @@ GraniteCave_StevensRoom_EventScript_Steven:: @ 822DC7B
call Common_EventScript_PlayerHandedOverTheItem
setflag FLAG_DELIVERED_STEVEN_LETTER
msgbox GraniteCave_StevensRoom_Text_ThankYouTakeThis, MSGBOX_DEFAULT
giveitem_std ITEM_TM47
giveitem ITEM_TM47
compare VAR_RESULT, FALSE
call_if_eq GraniteCave_StevensRoom_EventScript_BagFull
msgbox GraniteCave_StevensRoom_Text_CouldBecomeChampionLetsRegister, MSGBOX_DEFAULT

View File

@@ -70,7 +70,7 @@ LavaridgeTown_EventScript_RivalGiveGoGoggles:: @ 81EA551
LavaridgeTown_EventScript_MayGiveGoGoggles:: @ 81EA5B5
msgbox LavaridgeTown_Text_MayNiceBadgesTakeThis, MSGBOX_DEFAULT
giveitem_std ITEM_GO_GOGGLES
giveitem ITEM_GO_GOGGLES
setflag FLAG_RECEIVED_GO_GOGGLES
msgbox LavaridgeTown_Text_MayExplainGoGogglesChallengeDad, MSGBOX_DEFAULT
goto LavaridgeTown_EventScript_RivalExit
@@ -78,7 +78,7 @@ LavaridgeTown_EventScript_MayGiveGoGoggles:: @ 81EA5B5
LavaridgeTown_EventScript_BrendanGiveGoGoggles:: @ 81EA5DA
msgbox LavaridgeTown_Text_BrendanNiceBadgesTakeThis, MSGBOX_DEFAULT
giveitem_std ITEM_GO_GOGGLES
giveitem ITEM_GO_GOGGLES
setflag FLAG_RECEIVED_GO_GOGGLES
msgbox LavaridgeTown_Text_BrendanExplainGoGogglesChallengeDad, MSGBOX_DEFAULT
goto LavaridgeTown_EventScript_RivalExit

View File

@@ -14,45 +14,37 @@ LavaridgeTown_Gym_1F_EventScript_SetTrainerTempVars:: @ 81FE705
setvar VAR_TEMP_D, 0
setvar VAR_TEMP_E, 0
setvar VAR_TEMP_F, 0
checktrainerflag TRAINER_COLE
goto_if_eq LavaridgeTown_Gym_1F_EventScript_SetGeraldTempVar
goto_if_defeated TRAINER_COLE LavaridgeTown_Gym_1F_EventScript_SetGeraldTempVar
setvar VAR_TEMP_B, 1
LavaridgeTown_Gym_1F_EventScript_SetGeraldTempVar:: @ 81FE72C
checktrainerflag TRAINER_GERALD
goto_if_eq LavaridgeTown_Gym_1F_EventScript_SetAxleTempVar
goto_if_defeated TRAINER_GERALD, LavaridgeTown_Gym_1F_EventScript_SetAxleTempVar
setvar VAR_TEMP_C, 1
LavaridgeTown_Gym_1F_EventScript_SetAxleTempVar:: @ 81FE73A
checktrainerflag TRAINER_AXLE
goto_if_eq LavaridgeTown_Gym_1F_EventScript_SetDanielleTempVar
goto_if_defeated TRAINER_AXLE, LavaridgeTown_Gym_1F_EventScript_SetDanielleTempVar
setvar VAR_TEMP_D, 1
LavaridgeTown_Gym_1F_EventScript_SetDanielleTempVar:: @ 81FE748
checktrainerflag TRAINER_DANIELLE
goto_if_eq LavaridgeTown_Gym_1F_EventScript_EndSetTrainerTempVars
goto_if_defeated TRAINER_DANIELLE, LavaridgeTown_Gym_1F_EventScript_EndSetTrainerTempVars
setvar VAR_TEMP_E, 1
LavaridgeTown_Gym_1F_EventScript_EndSetTrainerTempVars:: @ 81FE756
return
LavaridgeTown_Gym_1F_EventScript_CheckHideTrainers:: @ 81FE757
checktrainerflag TRAINER_COLE
goto_if_eq LavaridgeTown_Gym_1F_EventScript_CheckHideGerald
goto_if_defeated TRAINER_COLE, LavaridgeTown_Gym_1F_EventScript_CheckHideGerald
setobjectmovementtype 2, MOVEMENT_TYPE_HIDDEN
LavaridgeTown_Gym_1F_EventScript_CheckHideGerald:: @ 81FE764
checktrainerflag TRAINER_GERALD
goto_if_eq LavaridgeTown_Gym_1F_EventScript_CheckHideAxle
goto_if_defeated TRAINER_GERALD, LavaridgeTown_Gym_1F_EventScript_CheckHideAxle
setobjectmovementtype 3, MOVEMENT_TYPE_HIDDEN
LavaridgeTown_Gym_1F_EventScript_CheckHideAxle:: @ 81FE771
checktrainerflag TRAINER_AXLE
goto_if_eq LavaridgeTown_Gym_1F_EventScript_CheckHideDanielle
goto_if_defeated TRAINER_AXLE, LavaridgeTown_Gym_1F_EventScript_CheckHideDanielle
setobjectmovementtype 4, MOVEMENT_TYPE_HIDDEN
LavaridgeTown_Gym_1F_EventScript_CheckHideDanielle:: @ 81FE77E
checktrainerflag TRAINER_DANIELLE
goto_if_eq LavaridgeTown_Gym_1F_EventScript_EndCheckHideTrainers
goto_if_defeated TRAINER_DANIELLE, LavaridgeTown_Gym_1F_EventScript_EndCheckHideTrainers
setobjectmovementtype 5, MOVEMENT_TYPE_HIDDEN
LavaridgeTown_Gym_1F_EventScript_EndCheckHideTrainers:: @ 81FE78B
return
LavaridgeTown_Gym_1F_EventScript_Flannery:: @ 81FE78C
trainerbattle_single TRAINER_FLANNERY_1, LavaridgeTown_Gym_1F_Text_FlanneryPreBattle, LavaridgeTown_Gym_1F_Text_FlanneryDefeat, LavaridgeTown_Gym_1F_EventScript_FlanneryDefeated, NO_MUSIC
trainerbattle_single TRAINER_FLANNERY_1, LavaridgeTown_Gym_1F_Text_FlanneryIntro, LavaridgeTown_Gym_1F_Text_FlanneryDefeat, LavaridgeTown_Gym_1F_EventScript_FlanneryDefeated, NO_MUSIC
specialvar VAR_RESULT, ShouldTryRematchBattle
compare VAR_RESULT, 1
goto_if_eq LavaridgeTown_Gym_1F_EventScript_FlanneryRematch
@@ -89,7 +81,7 @@ LavaridgeTown_Gym_1F_EventScript_FlanneryDefeated:: @ 81FE7C1
end
LavaridgeTown_Gym_1F_EventScript_GiveOverheat2:: @ 81FE81D
giveitem_std ITEM_TM50
giveitem ITEM_TM50
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_ShowBagIsFull
msgbox LavaridgeTown_Gym_1F_Text_ExplainOverheat, MSGBOX_DEFAULT
@@ -98,7 +90,7 @@ LavaridgeTown_Gym_1F_EventScript_GiveOverheat2:: @ 81FE81D
end
LavaridgeTown_Gym_1F_EventScript_GiveOverheat:: @ 81FE841
giveitem_std ITEM_TM50
giveitem ITEM_TM50
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_BagIsFull
msgbox LavaridgeTown_Gym_1F_Text_ExplainOverheat, MSGBOX_DEFAULT
@@ -111,7 +103,7 @@ LavaridgeTown_Gym_1F_EventScript_FlanneryRematch:: @ 81FE864
end
LavaridgeTown_Gym_1F_EventScript_Cole:: @ 81FE87F
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_COLE, 2, LavaridgeTown_Gym_1F_Text_ColePreBattle, LavaridgeTown_Gym_1F_Text_ColeDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_COLE, 2, LavaridgeTown_Gym_1F_Text_ColeIntro, LavaridgeTown_Gym_1F_Text_ColeDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
msgbox LavaridgeTown_Gym_1F_Text_ColePostBattle MSGBOX_AUTOCLOSE
end
@@ -124,37 +116,37 @@ LavaridgeTown_Gym_EventScript_CheckTrainerScript:: @ 81FE89A
end
LavaridgeTown_Gym_1F_EventScript_Axle:: @ 81FE8AF
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_AXLE, 4, LavaridgeTown_Gym_1F_Text_AxlePreBattle, LavaridgeTown_Gym_1F_Text_AxleDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_AXLE, 4, LavaridgeTown_Gym_1F_Text_AxleIntro, LavaridgeTown_Gym_1F_Text_AxleDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
msgbox LavaridgeTown_Gym_1F_Text_AxlePostBattle, MSGBOX_AUTOCLOSE
end
LavaridgeTown_Gym_B1F_EventScript_Keegan:: @ 81FE8CA
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_KEEGAN, 2, LavaridgeTown_Gym_B1F_Text_KeeganPreBattle, LavaridgeTown_Gym_B1F_Text_KeeganDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_KEEGAN, 2, LavaridgeTown_Gym_B1F_Text_KeeganIntro, LavaridgeTown_Gym_B1F_Text_KeeganDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
msgbox LavaridgeTown_Gym_B1F_Text_KeeganPostBattle, MSGBOX_AUTOCLOSE
end
LavaridgeTown_Gym_1F_EventScript_Danielle:: @ 81FE8E5
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_DANIELLE, 5, LavaridgeTown_Gym_1F_Text_DaniellePreBattle, LavaridgeTown_Gym_1F_Text_DanielleDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_DANIELLE, 5, LavaridgeTown_Gym_1F_Text_DanielleIntro, LavaridgeTown_Gym_1F_Text_DanielleDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
msgbox LavaridgeTown_Gym_1F_Text_DaniellePostBattle, MSGBOX_AUTOCLOSE
end
LavaridgeTown_Gym_1F_EventScript_Gerald:: @ 81FE900
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_GERALD, 3, LavaridgeTown_Gym_1F_Text_GeraldPreBattle, LavaridgeTown_Gym_1F_Text_GeraldDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_GERALD, 3, LavaridgeTown_Gym_1F_Text_GeraldIntro, LavaridgeTown_Gym_1F_Text_GeraldDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
msgbox LavaridgeTown_Gym_1F_Text_GeraldPostBattle, MSGBOX_AUTOCLOSE
end
LavaridgeTown_Gym_B1F_EventScript_Jace:: @ 81FE91B
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_JACE, 1, LavaridgeTown_Gym_B1F_Text_JacePreBattle, LavaridgeTown_Gym_B1F_Text_JaceDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_JACE, 1, LavaridgeTown_Gym_B1F_Text_JaceIntro, LavaridgeTown_Gym_B1F_Text_JaceDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
msgbox LavaridgeTown_Gym_B1F_Text_JacePostBattle, MSGBOX_AUTOCLOSE
end
LavaridgeTown_Gym_B1F_EventScript_Jeff:: @ 81FE936
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_JEFF, 3, LavaridgeTown_Gym_B1F_Text_JeffPreBattle, LavaridgeTown_Gym_B1F_Text_JeffDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_JEFF, 3, LavaridgeTown_Gym_B1F_Text_JeffIntro, LavaridgeTown_Gym_B1F_Text_JeffDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
msgbox LavaridgeTown_Gym_B1F_Text_JeffPostBattle, MSGBOX_AUTOCLOSE
end
LavaridgeTown_Gym_B1F_EventScript_Eli:: @ 81FE951
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_ELI, 4, LavaridgeTown_Gym_B1F_Text_EliPreBattle, LavaridgeTown_Gym_B1F_Text_EliDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
trainerbattle TRAINER_BATTLE_CONTINUE_SCRIPT, TRAINER_ELI, 4, LavaridgeTown_Gym_B1F_Text_EliIntro, LavaridgeTown_Gym_B1F_Text_EliDefeat, LavaridgeTown_Gym_EventScript_CheckTrainerScript
msgbox LavaridgeTown_Gym_B1F_Text_EliPostBattle, MSGBOX_AUTOCLOSE
end
@@ -207,7 +199,7 @@ LavaridgeTown_Gym_1F_Text_GymGuideAdvice: @ 81FE9BF
LavaridgeTown_Gym_1F_Text_GymGuidePostVictory: @ 81FEAB8
.string "Yow! That was a scorching-hot battle!$"
LavaridgeTown_Gym_1F_Text_ColePreBattle: @ 81FEADE
LavaridgeTown_Gym_1F_Text_ColeIntro: @ 81FEADE
.string "Owowowowow!\n"
.string "Yikes, it's hot!$"
@@ -220,7 +212,7 @@ LavaridgeTown_Gym_1F_Text_ColePostBattle: @ 81FEB1C
.string "It's effective for healing pain in\n"
.string "your joints.$"
LavaridgeTown_Gym_1F_Text_AxlePreBattle: @ 81FEB7B
LavaridgeTown_Gym_1F_Text_AxleIntro: @ 81FEB7B
.string "I'm trying to relieve my stress.\n"
.string "Don't come along and stress me out!$"
@@ -232,7 +224,7 @@ LavaridgeTown_Gym_1F_Text_AxlePostBattle: @ 81FEBE1
.string "If you spend too much time buried in\n"
.string "hot sand, it tuckers you out…$"
LavaridgeTown_Gym_B1F_Text_KeeganPreBattle: @ 81FEC31
LavaridgeTown_Gym_B1F_Text_KeeganIntro: @ 81FEC31
.string "You must be getting tired by now.\n"
.string "You'd like to rest in the hot sand,\l"
.string "wouldn't you?\p"
@@ -249,7 +241,7 @@ LavaridgeTown_Gym_B1F_Text_KeeganPostBattle: @ 81FED02
.string "If you don't watch yourself, you'll be\n"
.string "burned seriously.$"
LavaridgeTown_Gym_1F_Text_GeraldPreBattle: @ 81FED72
LavaridgeTown_Gym_1F_Text_GeraldIntro: @ 81FED72
.string "Can your POKéMON withstand\n"
.string "392-degree heat?$"
@@ -262,7 +254,7 @@ LavaridgeTown_Gym_1F_Text_GeraldPostBattle: @ 81FEDBB
.string "Your POKéMON beat me, so they should\n"
.string "easily survive in magma.$"
LavaridgeTown_Gym_1F_Text_DaniellePreBattle: @ 81FEE22
LavaridgeTown_Gym_1F_Text_DanielleIntro: @ 81FEE22
.string "Um…\n"
.string "Okay, I'll battle with you.$"
@@ -273,7 +265,7 @@ LavaridgeTown_Gym_1F_Text_DaniellePostBattle: @ 81FEE5D
.string "I'm going to be a pretty and strong\n"
.string "TRAINER just like FLANNERY.$"
LavaridgeTown_Gym_B1F_Text_JacePreBattle: @ 81FEE9D
LavaridgeTown_Gym_B1F_Text_JaceIntro: @ 81FEE9D
.string "Come on, get with it!\n"
.string "Let's go before my feelings cool!$"
@@ -286,7 +278,7 @@ LavaridgeTown_Gym_B1F_Text_JacePostBattle: @ 81FEF07
.string "within you, you may stand a chance\l"
.string "against our LEADER.$"
LavaridgeTown_Gym_B1F_Text_JeffPreBattle: @ 81FEF60
LavaridgeTown_Gym_B1F_Text_JeffIntro: @ 81FEF60
.string "See how the flames blaze wildly?\n"
.string "They flare in anticipation of my win!$"
@@ -298,7 +290,7 @@ LavaridgeTown_Gym_B1F_Text_JeffPostBattle: @ 81FEFC2
.string "I can walk on hot coals barefoot!\p"
.string "…Don't even think about trying it!$"
LavaridgeTown_Gym_B1F_Text_EliPreBattle: @ 81FF025
LavaridgeTown_Gym_B1F_Text_EliIntro: @ 81FF025
.string "As much as I love mountains,\n"
.string "I especially love volcanoes.$"
@@ -311,7 +303,7 @@ LavaridgeTown_Gym_B1F_Text_EliPostBattle: @ 81FF09A
.string "of FLANNERY's power.\p"
.string "Hehehehe.$"
LavaridgeTown_Gym_1F_Text_FlanneryPreBattle: @ 81FF0DC
LavaridgeTown_Gym_1F_Text_FlanneryIntro: @ 81FF0DC
.string "Welcome… No, wait.\p"
.string "Puny TRAINER, how good to see you've\n"
.string "made it here!\p"

View File

@@ -13,39 +13,31 @@ LavaridgeTown_Gym_B1F_EventScript_SetTrainerTempVars:: @ 81FF88F
setvar VAR_TEMP_8, 0
setvar VAR_TEMP_9, 0
setvar VAR_TEMP_A, 0
checktrainerflag TRAINER_KEEGAN
goto_if_eq LavaridgeTown_Gym_B1F_EventScript_SetJaceTempVar
goto_if_defeated TRAINER_KEEGAN, LavaridgeTown_Gym_B1F_EventScript_SetJaceTempVar
setvar VAR_TEMP_7, 1
LavaridgeTown_Gym_B1F_EventScript_SetJaceTempVar:: @ 81FF8B1
checktrainerflag TRAINER_JACE
goto_if_eq LavaridgeTown_Gym_B1F_EventScript_SetJeffTempVar
goto_if_defeated TRAINER_JACE, LavaridgeTown_Gym_B1F_EventScript_SetJeffTempVar
setvar VAR_TEMP_8, 1
LavaridgeTown_Gym_B1F_EventScript_SetJeffTempVar:: @ 81FF8BF
checktrainerflag TRAINER_JEFF
goto_if_eq LavaridgeTown_Gym_B1F_EventScript_SetEliTempVar
goto_if_defeated TRAINER_JEFF, LavaridgeTown_Gym_B1F_EventScript_SetEliTempVar
setvar VAR_TEMP_9, 1
LavaridgeTown_Gym_B1F_EventScript_SetEliTempVar:: @ 81FF8CD
checktrainerflag TRAINER_ELI
goto_if_eq LavaridgeTown_Gym_B1F_EventScript_EndSetTrainerTempVars
goto_if_defeated TRAINER_ELI, LavaridgeTown_Gym_B1F_EventScript_EndSetTrainerTempVars
setvar VAR_TEMP_A, 1
LavaridgeTown_Gym_B1F_EventScript_EndSetTrainerTempVars:: @ 81FF8DB
return
LavaridgeTown_Gym_B1F_EventScript_CheckHideTrainers:: @ 81FF8DC
checktrainerflag TRAINER_KEEGAN
goto_if_eq LavaridgeTown_Gym_B1F_EventScript_CheckHideJace
goto_if_defeated TRAINER_KEEGAN, LavaridgeTown_Gym_B1F_EventScript_CheckHideJace
setobjectmovementtype 2, MOVEMENT_TYPE_HIDDEN
LavaridgeTown_Gym_B1F_EventScript_CheckHideJace:: @ 81FF8E9
checktrainerflag TRAINER_JACE
goto_if_eq LavaridgeTown_Gym_B1F_EventScript_CheckHideJeff
goto_if_defeated TRAINER_JACE, LavaridgeTown_Gym_B1F_EventScript_CheckHideJeff
setobjectmovementtype 1, MOVEMENT_TYPE_HIDDEN
LavaridgeTown_Gym_B1F_EventScript_CheckHideJeff:: @ 81FF8F6
checktrainerflag TRAINER_JEFF
goto_if_eq LavaridgeTown_Gym_B1F_EventScript_CheckHideEli
goto_if_defeated TRAINER_JEFF, LavaridgeTown_Gym_B1F_EventScript_CheckHideEli
setobjectmovementtype 3, MOVEMENT_TYPE_HIDDEN
LavaridgeTown_Gym_B1F_EventScript_CheckHideEli:: @ 81FF903
checktrainerflag TRAINER_ELI
goto_if_eq LavaridgeTown_Gym_B1F_EventScript_EndCheckHideTrainers
goto_if_defeated TRAINER_ELI, LavaridgeTown_Gym_B1F_EventScript_EndCheckHideTrainers
setobjectmovementtype 4, MOVEMENT_TYPE_HIDDEN
LavaridgeTown_Gym_B1F_EventScript_EndCheckHideTrainers:: @ 81FF910
return

View File

@@ -30,7 +30,7 @@ LavaridgeTown_HerbShop_EventScript_OldMan:: @ 81FE505
faceplayer
goto_if_set FLFLAG_RECEIVED_CHARCOAL, LavaridgeTown_HerbShop_EventScript_ExplainCharcoal
msgbox LavaridgeTown_HerbShop_Text_YouveComeToLookAtHerbalMedicine, MSGBOX_DEFAULT
giveitem_std ITEM_CHARCOAL
giveitem ITEM_CHARCOAL
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_ShowBagIsFull
setflag FLFLAG_RECEIVED_CHARCOAL

View File

@@ -38,7 +38,7 @@ LilycoveCity_EventScript_BerryGentleman:: @ 81E2BD8
msgbox LilycoveCity_Text_BerrySuitsYou, MSGBOX_DEFAULT
random 10
addvar VAR_RESULT, FIRST_BERRY_INDEX
giveitem_std VAR_RESULT
giveitem VAR_RESULT
compare VAR_RESULT, FALSE
goto_if_eq Common_EventScript_ShowBagIsFull
setflag FLAG_DAILY_LILYCOVE_RECEIVED_BERRY
@@ -296,32 +296,32 @@ LilycoveCity_EventScript_DeclineBrendanBattle:: @ 81E2ECD
end
LilycoveCity_EventScript_BattleMayTreecko:: @ 81E2EDE
trainerbattle_no_intro TRAINER_MAY_12, LilycoveCity_Text_MayDefeat
trainerbattle_no_intro TRAINER_MAY_LILYCOVE_TREECKO, LilycoveCity_Text_MayDefeat
goto LilycoveCity_EventScript_DefeatedMay
end
LilycoveCity_EventScript_BattleMayTorchic:: @ 81E2EEE
trainerbattle_no_intro TRAINER_MAY_13, LilycoveCity_Text_MayDefeat
trainerbattle_no_intro TRAINER_MAY_LILYCOVE_TORCHIC, LilycoveCity_Text_MayDefeat
goto LilycoveCity_EventScript_DefeatedMay
end
LilycoveCity_EventScript_BattleMayMudkip:: @ 81E2EFE
trainerbattle_no_intro TRAINER_MAY_11, LilycoveCity_Text_MayDefeat
trainerbattle_no_intro TRAINER_MAY_LILYCOVE_MUDKIP, LilycoveCity_Text_MayDefeat
goto LilycoveCity_EventScript_DefeatedMay
end
LilycoveCity_EventScript_BattleBrendanTreecko:: @ 81E2F0E
trainerbattle_no_intro TRAINER_BRENDAN_14, LilycoveCity_Text_BrendanDefeat
trainerbattle_no_intro TRAINER_BRENDAN_LILYCOVE_TREECKO, LilycoveCity_Text_BrendanDefeat
goto LilycoveCity_EventScript_DefeatedBrendan
end
LilycoveCity_EventScript_BattleBrendanTorchic:: @ 81E2F1E
trainerbattle_no_intro TRAINER_BRENDAN_15, LilycoveCity_Text_BrendanDefeat
trainerbattle_no_intro TRAINER_BRENDAN_LILYCOVE_TORCHIC, LilycoveCity_Text_BrendanDefeat
goto LilycoveCity_EventScript_DefeatedBrendan
end
LilycoveCity_EventScript_BattleBrendanMudkip:: @ 81E2F2E
trainerbattle_no_intro TRAINER_BRENDAN_13, LilycoveCity_Text_BrendanDefeat
trainerbattle_no_intro TRAINER_BRENDAN_LILYCOVE_MUDKIP, LilycoveCity_Text_BrendanDefeat
goto LilycoveCity_EventScript_DefeatedBrendan
end

View File

@@ -360,7 +360,7 @@ LilycoveCity_ContestLobby_EventScript_SetMasterContestType:: @ 821A5C9
LilycoveCity_ContestLobby_EventScript_SetDebug:: @ 821A5CF
setflag FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR
copyvar VAR_LILYCOVE_MUSEUM_2F_STATE, 1
giveitem ITEM_CONTEST_PASS, 1
additem ITEM_CONTEST_PASS
setvar VAR_0x800B, 8
setvar VAR_CONTEST_RANK, CONTEST_RANK_MASTER
setvar VAR_LILYCOVE_CONTEST_LOBBY_STATE, 1

View File

@@ -113,16 +113,16 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_CheckMoneyLemonade:: @ 8220313
checkmoney 350, 0
return
LilycoveCity_DepartmentStoreRooftop_EventScript_TakeMoneyFreshWater:: @ 822031A
takemoney 200, 0
LilycoveCity_DepartmentStoreRooftop_EventScript_RemoveMoneyFreshWater:: @ 822031A
removemoney 200, 0
return
LilycoveCity_DepartmentStoreRooftop_EventScript_TakeMoneySodaPop:: @ 8220321
takemoney 300, 0
LilycoveCity_DepartmentStoreRooftop_EventScript_RemoveMoneySodaPop:: @ 8220321
removemoney 300, 0
return
LilycoveCity_DepartmentStoreRooftop_EventScript_TakeMoneyLemonade:: @ 8220328
takemoney 350, 0
LilycoveCity_DepartmentStoreRooftop_EventScript_RemoveMoneyLemonade:: @ 8220328
removemoney 350, 0
return
LilycoveCity_DepartmentStoreRooftop_EventScript_TryBuyDrink:: @ 822032F
@@ -138,16 +138,16 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_TryBuyDrink:: @ 822032F
compare VAR_RESULT, FALSE
goto_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_NoRoomForDrink
compare VAR_TEMP_1, 0
call_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_TakeMoneyFreshWater
call_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_RemoveMoneyFreshWater
compare VAR_TEMP_1, 1
call_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_TakeMoneySodaPop
call_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_RemoveMoneySodaPop
compare VAR_TEMP_1, 2
call_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_TakeMoneyLemonade
call_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_RemoveMoneyLemonade
updatemoneybox 0, 0
bufferitemname 0, VAR_TEMP_0
playse SE_JIHANKI
msgbox LilycoveCity_DepartmentStoreRooftop_Text_CanOfDrinkDroppedDown, MSGBOX_DEFAULT
giveitem VAR_TEMP_0, 1
additem VAR_TEMP_0
bufferitemname 1, VAR_TEMP_0
bufferstdstring 2, STDSTRING_ITEMS
msgbox gText_PutItemInPocket, MSGBOX_DEFAULT
@@ -159,7 +159,7 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_TryBuyDrink:: @ 822032F
goto_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_NoRoomForDrink
playse SE_JIHANKI
msgbox LilycoveCity_DepartmentStoreRooftop_Text_ExtraCanOfDrinkDroppedDown, MSGBOX_DEFAULT
giveitem VAR_TEMP_0, 1
additem VAR_TEMP_0
bufferitemname 1, VAR_TEMP_0
bufferstdstring 2, STDSTRING_ITEMS
msgbox gText_PutItemInPocket, MSGBOX_DEFAULT
@@ -171,7 +171,7 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_TryBuyDrink:: @ 822032F
goto_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_NoRoomForDrink
playse SE_JIHANKI
msgbox LilycoveCity_DepartmentStoreRooftop_Text_ExtraCanOfDrinkDroppedDown, MSGBOX_DEFAULT
giveitem VAR_TEMP_0, 1
additem VAR_TEMP_0
bufferitemname 1, VAR_TEMP_0
bufferstdstring 2, STDSTRING_ITEMS
msgbox gText_PutItemInPocket, MSGBOX_DEFAULT

View File

@@ -48,7 +48,7 @@ LilycoveCity_DepartmentStore_1F_EventScript_LotteryClerk:: @ 821F69C
call_if_eq LilycoveCity_DepartmentStore_1F_EventScript_FourDigitMatch
compare VAR_0x8004, 4
call_if_eq LilycoveCity_DepartmentStore_1F_EventScript_FullMatch
giveitem_std VAR_0x8005
giveitem VAR_0x8005
compare VAR_RESULT, FALSE
goto_if_eq LilycoveCity_DepartmentStore_1F_EventScript_RecordPrizeNoRoom
special TryPutLotteryWinnerReportOnAir
@@ -112,7 +112,7 @@ LilycoveCity_DepartmentStore_1F_EventScript_NoRoomForPrize:: @ 821F7ED
LilycoveCity_DepartmentStore_1F_EventScript_GivePrizeFromEarlier:: @ 821F7F7
msgbox LilycoveCity_DepartmentStore_1F_Text_PrizeWeveBeenHolding, MSGBOX_DEFAULT
giveitem_std VAR_POKELOT_PRIZE_ITEM
giveitem VAR_POKELOT_PRIZE_ITEM
compare VAR_RESULT, FALSE
goto_if_eq LilycoveCity_DepartmentStore_1F_EventScript_NoRoomForPrize
copyvar VAR_0x8004, VAR_POKELOT_PRIZE_PLACE

View File

@@ -364,7 +364,7 @@ LilycoveCity_Harbor_EventScript_BoardFerryWithSailor:: @ 821E514
compare VAR_FACING, DIR_EAST
call_if_eq LilycoveCity_Harbor_EventScript_PlayerBoardFerryEast
delay 30
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, 0
setvar VAR_0x8004, 2
call Common_EventScript_FerryDepart
return
@@ -428,7 +428,7 @@ LilycoveCity_Harbor_EventScript_BoardFerry:: @ 821E5CC
compare VAR_FACING, DIR_EAST
call_if_eq LilycoveCity_Harbor_EventScript_PlayerBoardFerryEast
delay 30
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, 0
setvar VAR_0x8004, 2
call Common_EventScript_FerryDepart
return
@@ -457,8 +457,7 @@ LilycoveCity_Harbor_Movement_PlayerBoardFerryNorth: @ 821E633
walk_up
step_end
@ Unused
LilycoveCity_Harbor_Movement_21E635: @ 821E635
LilycoveCity_Harbor_Movement_UnusedBoardFerry: @ 821E635
walk_up
step_end

View File

@@ -6,7 +6,7 @@ LilycoveCity_House2_EventScript_FatMan:: @ 821ED75
faceplayer
goto_if_set FLAG_RECEIVED_TM44, LilycoveCity_House2_EventScript_ReceivedRest
msgbox LilycoveCity_House2_Text_NotAwakeYetHaveThis, MSGBOX_DEFAULT
giveitem_std ITEM_TM44
giveitem ITEM_TM44
compare VAR_RESULT, FALSE
goto_if_eq Common_EventScript_ShowBagIsFull
setflag FLAG_RECEIVED_TM44

View File

@@ -118,7 +118,7 @@ LilycoveCity_LilycoveMuseum_2F_EventScript_ThankPlayer:: @ 82198C3
LilycoveCity_LilycoveMuseum_2F_EventScript_GiveGlassOrnament:: @ 82198EA
applymovement 1, Common_Movement_FacePlayer
msgbox LilycoveCity_LilycoveMuseum_2F_Text_TokenOfGratitude, MSGBOX_DEFAULT
givedecoration_std DECOR_GLASS_ORNAMENT
givedecoration DECOR_GLASS_ORNAMENT
compare VAR_RESULT, FALSE
goto_if_eq LilycoveCity_LilycoveMuseum_2F_EventScript_NoRoomForGlassOrnament
setflag FLAG_RECEIVED_GLASS_ORNAMENT

View File

@@ -167,7 +167,7 @@ LittlerootTown_EventScript_GoInsideWithMom:: @ 81E7F17
waitmovement 0
setflag FLAG_HIDE_LITTLEROOT_TOWN_MOM_OUTSIDE
setvar VAR_LITTLEROOT_INTRO_STATE, 3
hideobjectat EVENT_OBJ_ID_PLAYER, MAP_PETALBURG_CITY
hideobjectat EVENT_OBJ_ID_PLAYER, 0
closedoor VAR_0x8004, VAR_0x8005
waitdooranim
clearflag FLAG_HIDE_LITTLEROOT_TOWN_FAT_MAN

View File

@@ -563,7 +563,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_GivePokedex:: @ 81FA2F8
LittlerootTown_ProfessorBirchsLab_EventScript_MayGivePokeBalls:: @ 81FA352
msgbox LittlerootTown_ProfessorBirchsLab_Text_MayGotPokedexTooTakeThese, MSGBOX_DEFAULT
giveitem_std ITEM_POKE_BALL, 5
giveitem ITEM_POKE_BALL, 5
compare VAR_RESULT, FALSE
call_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_MayNoRoomForPokeBalls
msgbox LittlerootTown_ProfessorBirchsLab_Text_CatchCutePokemonWithPokeBalls, MSGBOX_DEFAULT
@@ -572,7 +572,7 @@ LittlerootTown_ProfessorBirchsLab_EventScript_MayGivePokeBalls:: @ 81FA352
LittlerootTown_ProfessorBirchsLab_EventScript_BrendanGivePokeBalls:: @ 81FA37F
msgbox LittlerootTown_ProfessorBirchsLab_Text_BrendanGotPokedexTooTakeThese, MSGBOX_DEFAULT
giveitem_std ITEM_POKE_BALL, 5
giveitem ITEM_POKE_BALL, 5
compare VAR_RESULT, FALSE
call_if_eq LittlerootTown_ProfessorBirchsLab_EventScript_BrendanNoRoomForPokeBalls
msgbox LittlerootTown_ProfessorBirchsLab_Text_CatchCoolPokemonWithPokeBalls, MSGBOX_DEFAULT

View File

@@ -54,7 +54,7 @@ MagmaHideout_4F_EventScript_Maxie:: @ 823A560
waitmovement 0
msgbox MagmaHideout_4F_Text_MaxieOhItWasYou, MSGBOX_DEFAULT
closemessage
trainerbattle_no_intro TRAINER_MAXIE_1, MagmaHideout_4F_Text_MaxieDefeat
trainerbattle_no_intro TRAINER_MAXIE_MAGMA_HIDEOUT, MagmaHideout_4F_Text_MaxieDefeat
msgbox MagmaHideout_4F_Text_MaxieImGoingAfterGroudon, MSGBOX_DEFAULT
closemessage
clearflag FLAG_HIDE_SLATEPORT_CITY_CAPTAIN_STERN
@@ -121,7 +121,7 @@ MagmaHideout_4F_EventScript_Grunt13:: @ 823A6BA
end
MagmaHideout_4F_EventScript_Tabitha:: @ 823A6D1
trainerbattle_single TRAINER_TABITHA_3, MagmaHideout_4F_Text_TabithaIntro, MagmaHideout_4F_Text_TabithaDefeat
trainerbattle_single TRAINER_TABITHA_MAGMA_HIDEOUT, MagmaHideout_4F_Text_TabithaIntro, MagmaHideout_4F_Text_TabithaDefeat
msgbox MagmaHideout_4F_Text_TabithaPostBattle, MSGBOX_AUTOCLOSE
end

View File

@@ -204,7 +204,7 @@ MauvilleCity_EventScript_ScottExitEast:: @ 81DF628
MauvilleCity_EventScript_BattleWally:: @ 81DF63A
msgbox MauvilleCity_Text_WallyHereICome, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_WALLY_2, MauvilleCity_Text_WallyDefeat
trainerbattle_no_intro TRAINER_WALLY_MAUVILLE, MauvilleCity_Text_WallyDefeat
applymovement 6, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
msgbox MauvilleCity_Text_WallyIllGoBackToVerdanturf, MSGBOX_DEFAULT
@@ -425,7 +425,7 @@ MauvilleCity_EventScript_Wattson:: @ 81DF73A
goto_if_eq MauvilleCity_EventScript_CompletedNewMauville
goto_if_set FLAG_GOT_BASEMENT_KEY_FROM_WATTSON, MauvilleCity_EventScript_BegunNewMauville
msgbox MauvilleCity_Text_WattsonNeedFavorTakeKey, MSGBOX_DEFAULT
giveitem_std ITEM_BASEMENT_KEY
giveitem ITEM_BASEMENT_KEY
setflag FLAG_GOT_BASEMENT_KEY_FROM_WATTSON
msgbox MauvilleCity_Text_WattsonWontBeChallenge, MSGBOX_DEFAULT
release
@@ -438,7 +438,7 @@ MauvilleCity_EventScript_BegunNewMauville:: @ 81DF77A
MauvilleCity_EventScript_CompletedNewMauville:: @ 81DF784
msgbox MauvilleCity_Text_WattsonThanksTakeTM, MSGBOX_DEFAULT
giveitem_std ITEM_TM24
giveitem ITEM_TM24
compare VAR_RESULT, FALSE
goto_if_eq Common_EventScript_ShowBagIsFull
setflag FLAG_GOT_TM24_FROM_WATTSON

View File

@@ -44,13 +44,13 @@ MauvilleCity_BikeShop_EventScript_YesFar:: @ 820EC4A
MauvilleCity_BikeShop_EventScript_GetMachBike:: @ 820EC53
msgbox MauvilleCity_BikeShop_Text_ChoseMachBike, MSGBOX_DEFAULT
giveitem_std ITEM_MACH_BIKE
giveitem ITEM_MACH_BIKE
goto MauvilleCity_BikeShop_EventScript_ComeBackToSwitchBikes
end
MauvilleCity_BikeShop_EventScript_GetAcroBike:: @ 820EC6D
msgbox MauvilleCity_BikeShop_Text_ChoseAcroBike, MSGBOX_DEFAULT
giveitem_std ITEM_ACRO_BIKE
giveitem ITEM_ACRO_BIKE
goto MauvilleCity_BikeShop_EventScript_ComeBackToSwitchBikes
end
@@ -89,16 +89,16 @@ MauvilleCity_BikeShop_EventScript_KeepBike:: @ 820ECE5
MauvilleCity_BikeShop_EventScript_SwitchAcroForMach:: @ 820ECEF
incrementgamestat GAME_STAT_TRADED_BIKES
msgbox MauvilleCity_BikeShop_Text_ExchangedAcroForMach, MSGBOX_DEFAULT
takeitem ITEM_ACRO_BIKE, 1
giveitem_std ITEM_MACH_BIKE
removeitem ITEM_ACRO_BIKE
giveitem ITEM_MACH_BIKE
goto MauvilleCity_BikeShop_EventScript_ComeBackToSwitchBikes
end
MauvilleCity_BikeShop_EventScript_SwitchMachForAcro:: @ 820ED10
incrementgamestat GAME_STAT_TRADED_BIKES
msgbox MauvilleCity_BikeShop_Text_ExchangedMachForAcro, MSGBOX_DEFAULT
takeitem ITEM_MACH_BIKE, 1
giveitem_std ITEM_ACRO_BIKE
removeitem ITEM_MACH_BIKE
giveitem ITEM_ACRO_BIKE
goto MauvilleCity_BikeShop_EventScript_ComeBackToSwitchBikes
end

View File

@@ -49,8 +49,8 @@ MauvilleCity_GameCorner_EventScript_Buy50Coins:: @ 820FC33
checkmoney COINS_PRICE_50, 0
compare VAR_RESULT, FALSE
goto_if_eq MauvilleCity_GameCorner_EventScript_NotEnoughMoney
givecoins 50
takemoney COINS_PRICE_50, 0
addcoins 50
removemoney COINS_PRICE_50, 0
updatemoneybox 0, 0
updatecoinsbox 1, 6
playse SE_REGI
@@ -67,8 +67,8 @@ MauvilleCity_GameCorner_EventScript_Buy500Coins:: @ 820FC75
checkmoney COINS_PRICE_500, 0
compare VAR_RESULT, FALSE
goto_if_eq MauvilleCity_GameCorner_EventScript_NotEnoughMoney
givecoins 500
takemoney COINS_PRICE_500, 0
addcoins 500
removemoney COINS_PRICE_500, 0
updatemoneybox 0, 0
updatecoinsbox 1, 6
playse SE_REGI
@@ -169,8 +169,8 @@ MauvilleCity_GameCorner_EventScript_BuyTreeckoDoll:: @ 820FDCB
checkdecorspace DECOR_TREECKO_DOLL
compare VAR_RESULT, FALSE
goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForDoll
takecoins DOLL_COINS
givedecoration DECOR_TREECKO_DOLL
removecoins DOLL_COINS
adddecoration DECOR_TREECKO_DOLL
updatecoinsbox 1, 1
playse SE_REGI
msgbox MauvilleCity_GameCorner_Text_SendToYourHomePC, MSGBOX_DEFAULT
@@ -185,8 +185,8 @@ MauvilleCity_GameCorner_EventScript_BuyTorchicDoll:: @ 820FE05
checkdecorspace DECOR_TORCHIC_DOLL
compare VAR_RESULT, FALSE
goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForDoll
takecoins DOLL_COINS
givedecoration DECOR_TORCHIC_DOLL
removecoins DOLL_COINS
adddecoration DECOR_TORCHIC_DOLL
updatecoinsbox 1, 1
playse SE_REGI
msgbox MauvilleCity_GameCorner_Text_SendToYourHomePC, MSGBOX_DEFAULT
@@ -201,8 +201,8 @@ MauvilleCity_GameCorner_EventScript_BuyMudkipDoll:: @ 820FE3F
checkdecorspace DECOR_MUDKIP_DOLL
compare VAR_RESULT, FALSE
goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForDoll
takecoins DOLL_COINS
givedecoration DECOR_MUDKIP_DOLL
removecoins DOLL_COINS
adddecoration DECOR_MUDKIP_DOLL
updatecoinsbox 1, 1
playse SE_REGI
msgbox MauvilleCity_GameCorner_Text_SendToYourHomePC, MSGBOX_DEFAULT
@@ -309,8 +309,8 @@ MauvilleCity_GameCorner_EventScript_BuyTM32:: @ 820FFDD
checkitemspace ITEM_TM32, 1
compare VAR_RESULT, FALSE
goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForTM
takecoins TM32_COINS
giveitem ITEM_TM32, 1
removecoins TM32_COINS
additem ITEM_TM32
updatecoinsbox 1, 1
playse SE_REGI
msgbox MauvilleCity_GameCorner_Text_HereYouGo, MSGBOX_DEFAULT
@@ -324,8 +324,8 @@ MauvilleCity_GameCorner_EventScript_BuyTM29:: @ 8210017
checkitemspace ITEM_TM29, 1
compare VAR_RESULT, FALSE
goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForTM
takecoins TM29_COINS
giveitem ITEM_TM29, 1
removecoins TM29_COINS
additem ITEM_TM29
updatecoinsbox 1, 1
playse SE_REGI
msgbox MauvilleCity_GameCorner_Text_HereYouGo, MSGBOX_DEFAULT
@@ -339,8 +339,8 @@ MauvilleCity_GameCorner_EventScript_BuyTM35:: @ 8210051
checkitemspace ITEM_TM35, 1
compare VAR_RESULT, FALSE
goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForTM
takecoins TM35_COINS
giveitem ITEM_TM35, 1
removecoins TM35_COINS
additem ITEM_TM35
updatecoinsbox 1, 1
playse SE_REGI
msgbox MauvilleCity_GameCorner_Text_HereYouGo, MSGBOX_DEFAULT
@@ -354,8 +354,8 @@ MauvilleCity_GameCorner_EventScript_BuyTM24:: @ 821008B
checkitemspace ITEM_TM24, 1
compare VAR_RESULT, FALSE
goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForTM
takecoins TM24_COINS
giveitem ITEM_TM24, 1
removecoins TM24_COINS
additem ITEM_TM24
updatecoinsbox 1, 1
playse SE_REGI
msgbox MauvilleCity_GameCorner_Text_HereYouGo, MSGBOX_DEFAULT
@@ -369,8 +369,8 @@ MauvilleCity_GameCorner_EventScript_BuyTM13:: @ 82100C5
checkitemspace ITEM_TM13, 1
compare VAR_RESULT, FALSE
goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForTM
takecoins TM13_COINS
giveitem ITEM_TM13, 1
removecoins TM13_COINS
additem ITEM_TM13
updatecoinsbox 1, 1
playse SE_REGI
msgbox MauvilleCity_GameCorner_Text_HereYouGo, MSGBOX_DEFAULT
@@ -420,7 +420,7 @@ MauvilleCity_GameCorner_EventScript_GiveTreeckoDoll:: @ 821017C
compare VAR_RESULT, FALSE
goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForStarterDoll
msgbox MauvilleCity_GameCorner_Text_HereYouGo2, MSGBOX_DEFAULT
givedecoration_std DECOR_TREECKO_DOLL
givedecoration DECOR_TREECKO_DOLL
setflag FLAG_RECEIVED_STARTER_DOLL
goto MauvilleCity_GameCorner_EventScript_ReceivedStarterDoll
end
@@ -431,7 +431,7 @@ MauvilleCity_GameCorner_EventScript_GiveTorchicDoll:: @ 82101A6
compare VAR_RESULT, FALSE
goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForStarterDoll
msgbox MauvilleCity_GameCorner_Text_HereYouGo2, MSGBOX_DEFAULT
givedecoration_std DECOR_TORCHIC_DOLL
givedecoration DECOR_TORCHIC_DOLL
setflag FLAG_RECEIVED_STARTER_DOLL
goto MauvilleCity_GameCorner_EventScript_ReceivedStarterDoll
end
@@ -442,7 +442,7 @@ MauvilleCity_GameCorner_EventScript_GiveMudkipDoll:: @ 82101D0
compare VAR_RESULT, FALSE
goto_if_eq MauvilleCity_GameCorner_EventScript_NoRoomForStarterDoll
msgbox MauvilleCity_GameCorner_Text_HereYouGo2, MSGBOX_DEFAULT
givedecoration_std DECOR_MUDKIP_DOLL
givedecoration DECOR_MUDKIP_DOLL
setflag FLAG_RECEIVED_STARTER_DOLL
goto MauvilleCity_GameCorner_EventScript_ReceivedStarterDoll
end
@@ -479,7 +479,7 @@ MauvilleCity_GameCorner_EventScript_TryGive20Coins:: @ 821023D
compare VAR_TEMP_1, 1 @ Only give 20 coins if player has no coins
goto_if_ge MauvilleCity_GameCorner_EventScript_PokefanMNormal
setflag FLAG_RECEIVED_20_COINS
givecoins 20
addcoins 20
msgbox MauvilleCity_GameCorner_Text_LuckOnlyLastSoLongTakeCoins, MSGBOX_DEFAULT
playse SE_REGI
goto MauvilleCity_GameCorner_EventScript_PokefanMNormal

View File

@@ -74,7 +74,7 @@ MauvilleCity_Gym_EventScript_DeactivatePuzzle:: @ 820DEE7
end
MauvilleCity_Gym_EventScript_Wattson:: @ 820DEEB
trainerbattle_single TRAINER_WATTSON_1, MauvilleCity_Gym_Text_WattsonPreBattle, MauvilleCity_Gym_Text_WattsonDefeat, MauvilleCity_Gym_EventScript_WattsonDefeated, NO_MUSIC
trainerbattle_single TRAINER_WATTSON_1, MauvilleCity_Gym_Text_WattsonIntro, MauvilleCity_Gym_Text_WattsonDefeat, MauvilleCity_Gym_EventScript_WattsonDefeated, NO_MUSIC
specialvar VAR_RESULT, ShouldTryRematchBattle
compare VAR_RESULT, TRUE
goto_if_eq MauvilleCity_Gym_EventScript_WattsonRematch
@@ -115,7 +115,7 @@ MauvilleCity_Gym_EventScript_WattsonDefeated:: @ 820DF2B
end
MauvilleCity_Gym_EventScript_GiveShockWave2:: @ 820DF8D
giveitem_std ITEM_TM34
giveitem ITEM_TM34
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_ShowBagIsFull
msgbox MauvilleCity_Gym_Text_ExplainShockWave, MSGBOX_DEFAULT
@@ -124,7 +124,7 @@ MauvilleCity_Gym_EventScript_GiveShockWave2:: @ 820DF8D
end
MauvilleCity_Gym_EventScript_GiveShockWave:: @ 820DFB1
giveitem_std ITEM_TM34
giveitem ITEM_TM34
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_BagIsFull
msgbox MauvilleCity_Gym_Text_ExplainShockWave, MSGBOX_DEFAULT
@@ -206,27 +206,27 @@ MauvilleCity_Gym_EventScript_ClearBarriersAltState:: @ 820E0B4
end
MauvilleCity_Gym_EventScript_Kirk:: @ 820E0B9
trainerbattle_single TRAINER_KIRK, MauvilleCity_Gym_Text_KirkPreBattle, MauvilleCity_Gym_Text_KirkDefeat
trainerbattle_single TRAINER_KIRK, MauvilleCity_Gym_Text_KirkIntro, MauvilleCity_Gym_Text_KirkDefeat
msgbox MauvilleCity_Gym_Text_KirkPostBattle, MSGBOX_AUTOCLOSE
end
MauvilleCity_Gym_EventScript_Shawn:: @ 820E0D0
trainerbattle_single TRAINER_SHAWN, MauvilleCity_Gym_Text_ShawnPreBattle, MauvilleCity_Gym_Text_ShawnDefeat
trainerbattle_single TRAINER_SHAWN, MauvilleCity_Gym_Text_ShawnIntro, MauvilleCity_Gym_Text_ShawnDefeat
msgbox MauvilleCity_Gym_Text_ShawnPostBattle, MSGBOX_AUTOCLOSE
end
MauvilleCity_Gym_EventScript_Ben:: @ 820E0E7
trainerbattle_single TRAINER_BEN, MauvilleCity_Gym_Text_BenPreBattle, MauvilleCity_Gym_Text_BenDefeat
trainerbattle_single TRAINER_BEN, MauvilleCity_Gym_Text_BenIntro, MauvilleCity_Gym_Text_BenDefeat
msgbox MauvilleCity_Gym_Text_BenPostBattle, MSGBOX_AUTOCLOSE
end
MauvilleCity_Gym_EventScript_Vivian:: @ 820E0FE
trainerbattle_single TRAINER_VIVIAN, MauvilleCity_Gym_Text_VivianPreBattle, MauvilleCity_Gym_Text_VivianDefeat
trainerbattle_single TRAINER_VIVIAN, MauvilleCity_Gym_Text_VivianIntro, MauvilleCity_Gym_Text_VivianDefeat
msgbox MauvilleCity_Gym_Text_VivianPostBattle, MSGBOX_AUTOCLOSE
end
MauvilleCity_Gym_EventScript_Angelo:: @ 820E115
trainerbattle_single TRAINER_ANGELO, MauvilleCity_Gym_Text_AngeloPreBattle, MauvilleCity_Gym_Text_AngeloDefeat
trainerbattle_single TRAINER_ANGELO, MauvilleCity_Gym_Text_AngeloIntro, MauvilleCity_Gym_Text_AngeloDefeat
msgbox MauvilleCity_Gym_Text_AngeloPostBattle, MSGBOX_AUTOCLOSE
end
@@ -280,7 +280,7 @@ MauvilleCity_Gym_Text_GymGuidePostVictory: @ 820E283
.string "Whoa, you're electrifying!\n"
.string "You've powered the door open!$"
MauvilleCity_Gym_Text_KirkPreBattle: @ 820E2BC
MauvilleCity_Gym_Text_KirkIntro: @ 820E2BC
.string "My electric soul, it'll shatter your\n"
.string "dreams whole, whoa-yeahah!$"
@@ -292,7 +292,7 @@ MauvilleCity_Gym_Text_KirkPostBattle: @ 820E336
.string "POKéMON and rock, it's all about heart,\n"
.string "whoa-yeah!$"
MauvilleCity_Gym_Text_ShawnPreBattle: @ 820E369
MauvilleCity_Gym_Text_ShawnIntro: @ 820E369
.string "I trained under WATTSON!\n"
.string "There ain't no way I'll lose easily!$"
@@ -305,7 +305,7 @@ MauvilleCity_Gym_Text_ShawnPostBattle: @ 820E3C1
.string "He was battling even before your\n"
.string "daddy was born, that tough coot.$"
MauvilleCity_Gym_Text_BenPreBattle: @ 820E443
MauvilleCity_Gym_Text_BenIntro: @ 820E443
.string "This GYM's got puzzles!\n"
.string "Isn't it fun?$"
@@ -316,7 +316,7 @@ MauvilleCity_Gym_Text_BenPostBattle: @ 820E47E
.string "WATTSON says he likes setting up\n"
.string "little traps with switches.$"
MauvilleCity_Gym_Text_VivianPreBattle: @ 820E4BB
MauvilleCity_Gym_Text_VivianIntro: @ 820E4BB
.string "With my charm and my POKéMON's moves,\n"
.string "you'll be shocked!$"
@@ -330,7 +330,7 @@ MauvilleCity_Gym_Text_VivianPostBattle: @ 820E50F
.string "became TRAINERS.\l"
.string "He must know all sorts of things!$"
MauvilleCity_Gym_Text_AngeloPreBattle: @ 820E593
MauvilleCity_Gym_Text_AngeloIntro: @ 820E593
.string "I love shiny things!$"
MauvilleCity_Gym_Text_AngeloDefeat: @ 820E5A8
@@ -341,7 +341,7 @@ MauvilleCity_Gym_Text_AngeloPostBattle: @ 820E5C2
.string "MAUVILLE GYM's WATTSON has a shiny\n"
.string "forehead. It makes me happy!$"
MauvilleCity_Gym_Text_WattsonPreBattle: @ 820E602
MauvilleCity_Gym_Text_WattsonIntro: @ 820E602
.string "I've given up on my plans to convert\n"
.string "the city, I have.\p"
.string "And so, I put my time into making\n"

View File

@@ -6,7 +6,7 @@ MauvilleCity_House1_EventScript_RockSmashDude:: @ 820F976
faceplayer
goto_if_set FLAG_RECEIVED_HM06, MauvilleCity_House1_EventScript_ReceivedRockSmash
msgbox MauvilleCity_House1_Text_ImRockSmashDudeTakeThis, MSGBOX_DEFAULT
giveitem_std ITEM_HM06
giveitem ITEM_HM06
setflag FLAG_RECEIVED_HM06
setflag FLAG_HIDE_ROUTE_111_ROCK_SMASH_TIP_GUY
msgbox MauvilleCity_House1_Text_ExplainRockSmash, MSGBOX_DEFAULT

View File

@@ -27,8 +27,8 @@ MauvilleCity_House2_EventScript_AskToTradeForHarborMail:: @ 8210C82
MauvilleCity_House2_EventScript_AcceptTrade:: @ 8210CB8
msgbox MauvilleCity_House2_Text_IllTradeYouCoinCase, MSGBOX_DEFAULT
takeitem ITEM_HARBOR_MAIL, 1
giveitem_std ITEM_COIN_CASE
removeitem ITEM_HARBOR_MAIL
giveitem ITEM_COIN_CASE
setflag FLAG_RECEIVED_COIN_CASE
goto MauvilleCity_House2_EventScript_ReceivedCoinCase
end

View File

@@ -7,7 +7,7 @@ MirageTower_4F_EventScript_RootFossil:: @ 823AD48
msgbox MirageTower_4F_Text_TakeRootFossil, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq MirageTower_4F_EventScript_LeaveRootFossil
giveitem_std ITEM_ROOT_FOSSIL
giveitem ITEM_ROOT_FOSSIL
closemessage
setflag FLAG_HIDE_MIRAGE_TOWER_ROOT_FOSSIL
setflag FLAG_HIDE_MIRAGE_TOWER_CLAW_FOSSIL
@@ -28,7 +28,7 @@ MirageTower_4F_EventScript_ClawFossil:: @ 823AD89
msgbox MirageTower_4F_Text_TakeClawFossil, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq MirageTower_4F_EventScript_LeaveClawFossil
giveitem_std ITEM_CLAW_FOSSIL
giveitem ITEM_CLAW_FOSSIL
closemessage
setflag FLAG_HIDE_MIRAGE_TOWER_CLAW_FOSSIL
setflag FLAG_HIDE_MIRAGE_TOWER_ROOT_FOSSIL

View File

@@ -229,7 +229,7 @@ MossdeepCity_EventScript_KingsRockBoy:: @ 81E4C26
compare VAR_RESULT, NO
goto_if_eq MossdeepCity_EventScript_DeclineKingsRock
msgbox MossdeepCity_Text_YouCanKeepIt, MSGBOX_DEFAULT
giveitem_std ITEM_KINGS_ROCK
giveitem ITEM_KINGS_ROCK
compare VAR_RESULT, FALSE
goto_if_eq Common_EventScript_ShowBagIsFull
setflag FLAG_RECEIVED_KINGS_ROCK

View File

@@ -49,7 +49,7 @@ MossdeepCity_Gym_EventScript_SetSwitch4Metatiles:: @ 8220885
end
MossdeepCity_Gym_EventScript_TateAndLiza:: @ 8220898
trainerbattle_double TRAINER_TATE_AND_LIZA_1, MossdeepCity_Gym_Text_TateAndLizaPreBattle, MossdeepCity_Gym_Text_TateAndLizaDefeat, MossdeepCity_Gym_Text_TateAndLizaNeedTwoMons, MossdeepCity_Gym_EventScript_TateAndLizaDefeated, NO_MUSIC
trainerbattle_double TRAINER_TATE_AND_LIZA_1, MossdeepCity_Gym_Text_TateAndLizaIntro, MossdeepCity_Gym_Text_TateAndLizaDefeat, MossdeepCity_Gym_Text_TateAndLizaNeedTwoMons, MossdeepCity_Gym_EventScript_TateAndLizaDefeated, NO_MUSIC
specialvar VAR_RESULT, ShouldTryRematchBattle
compare VAR_RESULT, TRUE
goto_if_eq MossdeepCity_Gym_EventScript_TateAndLizaRematch
@@ -91,7 +91,7 @@ MossdeepCity_Gym_EventScript_TateAndLizaDefeated:: @ 82208D1
end
MossdeepCity_Gym_EventScript_GiveCalmMind2:: @ 8220937
giveitem_std ITEM_TM04
giveitem ITEM_TM04
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_ShowBagIsFull
msgbox MossdeepCity_Gym_Text_ExplainCalmMind, MSGBOX_DEFAULT
@@ -100,7 +100,7 @@ MossdeepCity_Gym_EventScript_GiveCalmMind2:: @ 8220937
end
MossdeepCity_Gym_EventScript_GiveCalmMind:: @ 822095B
giveitem_std ITEM_TM04
giveitem ITEM_TM04
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_BagIsFull
msgbox MossdeepCity_Gym_Text_ExplainCalmMind, MSGBOX_DEFAULT
@@ -207,62 +207,62 @@ MossdeepCity_Gym_EventScript_WarpToEntrance:: @ 8220AF1
end
MossdeepCity_Gym_EventScript_Preston:: @ 8220AFD
trainerbattle_single TRAINER_PRESTON, MossdeepCity_Gym_Text_PrestonPreBattle, MossdeepCity_Gym_Text_PrestonDefeat
trainerbattle_single TRAINER_PRESTON, MossdeepCity_Gym_Text_PrestonIntro, MossdeepCity_Gym_Text_PrestonDefeat
msgbox MossdeepCity_Gym_Text_PrestonPostBattle, MSGBOX_AUTOCLOSE
end
MossdeepCity_Gym_EventScript_Virgil:: @ 8220B14
trainerbattle_single TRAINER_VIRGIL, MossdeepCity_Gym_Text_VirgilPreBattle, MossdeepCity_Gym_Text_VirgilDefeat
trainerbattle_single TRAINER_VIRGIL, MossdeepCity_Gym_Text_VirgilIntro, MossdeepCity_Gym_Text_VirgilDefeat
msgbox MossdeepCity_Gym_Text_VirgilPostBattle, MSGBOX_AUTOCLOSE
end
MossdeepCity_Gym_EventScript_Blake:: @ 8220B2B
trainerbattle_single TRAINER_BLAKE, MossdeepCity_Gym_Text_BlakePreBattle, MossdeepCity_Gym_Text_BlakeDefeat
trainerbattle_single TRAINER_BLAKE, MossdeepCity_Gym_Text_BlakeIntro, MossdeepCity_Gym_Text_BlakeDefeat
msgbox MossdeepCity_Gym_Text_BlakePostBattle, MSGBOX_AUTOCLOSE
end
MossdeepCity_Gym_EventScript_Hannah:: @ 8220B42
trainerbattle_single TRAINER_HANNAH, MossdeepCity_Gym_Text_HannahPreBattle, MossdeepCity_Gym_Text_HannahDefeat
trainerbattle_single TRAINER_HANNAH, MossdeepCity_Gym_Text_HannahIntro, MossdeepCity_Gym_Text_HannahDefeat
msgbox MossdeepCity_Gym_Text_HannahPostBattle, MSGBOX_AUTOCLOSE
end
MossdeepCity_Gym_EventScript_Samantha:: @ 8220B59
trainerbattle_single TRAINER_SAMANTHA, MossdeepCity_Gym_Text_SamanthaPreBattle, MossdeepCity_Gym_Text_SamanthaDefeat
trainerbattle_single TRAINER_SAMANTHA, MossdeepCity_Gym_Text_SamanthaIntro, MossdeepCity_Gym_Text_SamanthaDefeat
msgbox MossdeepCity_Gym_Text_SamanthaPostBattle, MSGBOX_AUTOCLOSE
end
MossdeepCity_Gym_EventScript_Maura:: @ 8220B70
trainerbattle_single TRAINER_MAURA, MossdeepCity_Gym_Text_MauraPreBattle, MossdeepCity_Gym_Text_MauraDefeat
trainerbattle_single TRAINER_MAURA, MossdeepCity_Gym_Text_MauraIntro, MossdeepCity_Gym_Text_MauraDefeat
msgbox MossdeepCity_Gym_Text_MauraPostBattle, MSGBOX_AUTOCLOSE
end
MossdeepCity_Gym_EventScript_Sylvia:: @ 8220B87
trainerbattle_single TRAINER_SYLVIA, MossdeepCity_Gym_Text_SylviaPreBattle, MossdeepCity_Gym_Text_SylviaDefeat
trainerbattle_single TRAINER_SYLVIA, MossdeepCity_Gym_Text_SylviaIntro, MossdeepCity_Gym_Text_SylviaDefeat
msgbox MossdeepCity_Gym_Text_SylviaPostBattle, MSGBOX_AUTOCLOSE
end
MossdeepCity_Gym_EventScript_Nate:: @ 8220B9E
trainerbattle_single TRAINER_NATE, MossdeepCity_Gym_Text_NatePreBattle, MossdeepCity_Gym_Text_NateDefeat
trainerbattle_single TRAINER_NATE, MossdeepCity_Gym_Text_NateIntro, MossdeepCity_Gym_Text_NateDefeat
msgbox MossdeepCity_Gym_Text_NatePostBattle, MSGBOX_AUTOCLOSE
end
MossdeepCity_Gym_EventScript_Macey:: @ 8220BB5
trainerbattle_single TRAINER_MACEY, MossdeepCity_Gym_Text_MaceyPreBattle, MossdeepCity_Gym_Text_MaceyDefeat
trainerbattle_single TRAINER_MACEY, MossdeepCity_Gym_Text_MaceyIntro, MossdeepCity_Gym_Text_MaceyDefeat
msgbox MossdeepCity_Gym_Text_MaceyPostBattle, MSGBOX_AUTOCLOSE
end
MossdeepCity_Gym_EventScript_Clifford:: @ 8220BCC
trainerbattle_single TRAINER_CLIFFORD, MossdeepCity_Gym_Text_CliffordPreBattle, MossdeepCity_Gym_Text_CliffordDefeat
trainerbattle_single TRAINER_CLIFFORD, MossdeepCity_Gym_Text_CliffordIntro, MossdeepCity_Gym_Text_CliffordDefeat
msgbox MossdeepCity_Gym_Text_CliffordPostBattle, MSGBOX_AUTOCLOSE
end
MossdeepCity_Gym_EventScript_Nicholas:: @ 8220BE3
trainerbattle_single TRAINER_NICHOLAS, MossdeepCity_Gym_Text_NicholasPreBattle, MossdeepCity_Gym_Text_NicholasDefeat
trainerbattle_single TRAINER_NICHOLAS, MossdeepCity_Gym_Text_NicholasIntro, MossdeepCity_Gym_Text_NicholasDefeat
msgbox MossdeepCity_Gym_Text_NicholasPostBattle, MSGBOX_AUTOCLOSE
end
MossdeepCity_Gym_EventScript_Kathleen:: @ 8220BFA
trainerbattle_single TRAINER_KATHLEEN, MossdeepCity_Gym_Text_KathleenPreBattle, MossdeepCity_Gym_Text_KathleenDefeat
trainerbattle_single TRAINER_KATHLEEN, MossdeepCity_Gym_Text_KathleenIntro, MossdeepCity_Gym_Text_KathleenDefeat
msgbox MossdeepCity_Gym_Text_KathleenPostBattle, MSGBOX_AUTOCLOSE
end
@@ -385,7 +385,7 @@ MossdeepCity_Gym_Text_GymGuidePostVictory: @ 8220E2A
.string "Wow, you're astounding!\n"
.string "You're one great TRAINER!$"
MossdeepCity_Gym_Text_PrestonPreBattle: @ 8220E5C
MossdeepCity_Gym_Text_PrestonIntro: @ 8220E5C
.string "Battles hinge on the strength of your\n"
.string "spirit! The weak-spirited will never win!$"
@@ -397,7 +397,7 @@ MossdeepCity_Gym_Text_PrestonPostBattle: @ 8220ED3
.string "The indecisive lose.\n"
.string "That's my warning to you.$"
MossdeepCity_Gym_Text_VirgilPreBattle: @ 8220F02
MossdeepCity_Gym_Text_VirgilIntro: @ 8220F02
.string "Let me see your talent!$"
MossdeepCity_Gym_Text_VirgilDefeat: @ 8220F1A
@@ -409,7 +409,7 @@ MossdeepCity_Gym_Text_VirgilPostBattle: @ 8220F3A
.string "However, you may be even more talented\n"
.string "than them…$"
MossdeepCity_Gym_Text_BlakePreBattle: @ 8220FB0
MossdeepCity_Gym_Text_BlakeIntro: @ 8220FB0
.string "Fufufufu… Watch me levitate a POKé\n"
.string "BALL telekinetically!\p"
.string "Wrooooooooaaaar!\n"
@@ -428,7 +428,7 @@ MossdeepCity_Gym_Text_BlakePostBattle: @ 8221055
.string "No, I'm not cheating!\n"
.string "I didn't blow on it! Honestly!$"
MossdeepCity_Gym_Text_HannahPreBattle: @ 82210EE
MossdeepCity_Gym_Text_HannahIntro: @ 82210EE
.string "When you lose to me, don't be too hard\n"
.string "on yourself.\p"
.string "It's not that you're weak--I'm just\n"
@@ -443,7 +443,7 @@ MossdeepCity_Gym_Text_HannahPostBattle: @ 822116A
.string "Positive thinking--that's my strong\n"
.string "point!$"
MossdeepCity_Gym_Text_SamanthaPreBattle: @ 82211E2
MossdeepCity_Gym_Text_SamanthaIntro: @ 82211E2
.string "I see it…\n"
.string "I see your future…\p"
.string "If you can beat me, I will tell you\n"
@@ -458,7 +458,7 @@ MossdeepCity_Gym_Text_SamanthaPostBattle: @ 822123D
.string "The result…\n"
.string "You won't hear it from me!$"
MossdeepCity_Gym_Text_MauraPreBattle: @ 82212A6
MossdeepCity_Gym_Text_MauraIntro: @ 82212A6
.string "The roads you have traveled…\n"
.string "What you have experienced…\p"
.string "Come at me with everything you've\n"
@@ -474,7 +474,7 @@ MossdeepCity_Gym_Text_MauraPostBattle: @ 822132E
.string "only despair at the end.\p"
.string "What goes around comes around…$"
MossdeepCity_Gym_Text_SylviaPreBattle: @ 82213C2
MossdeepCity_Gym_Text_SylviaIntro: @ 82213C2
.string "Even at the risk of life, I will win\n"
.string "this battle!$"
@@ -487,7 +487,7 @@ MossdeepCity_Gym_Text_SylviaPostBattle: @ 8221412
.string "It won't be my fault if something\n"
.string "horrible befalls you…$"
MossdeepCity_Gym_Text_NatePreBattle: @ 8221460
MossdeepCity_Gym_Text_NateIntro: @ 8221460
.string "Hohoho.\p"
.string "You need me to show you how tenacious\n"
.string "the PSYCHIC type can be.$"
@@ -500,7 +500,7 @@ MossdeepCity_Gym_Text_NatePostBattle: @ 82214D3
.string "I… I don't let defeat rattle m-me,\n"
.string "however b-badly.$"
MossdeepCity_Gym_Text_KathleenPreBattle: @ 8221507
MossdeepCity_Gym_Text_KathleenIntro: @ 8221507
.string "Let me show you a perfectly awful,\n"
.string "horrifying time!$"
@@ -511,7 +511,7 @@ MossdeepCity_Gym_Text_KathleenPostBattle: @ 8221545
.string "Your vitality is contagious!\n"
.string "Get away from me quickly!$"
MossdeepCity_Gym_Text_CliffordPreBattle: @ 822157C
MossdeepCity_Gym_Text_CliffordIntro: @ 822157C
.string "I may be past my prime, but I suggest\n"
.string "you not patronize me.$"
@@ -523,7 +523,7 @@ MossdeepCity_Gym_Text_CliffordPostBattle: @ 82215E2
.string "It seems that I could not overcome\n"
.string "your youthful energy.$"
MossdeepCity_Gym_Text_MaceyPreBattle: @ 822161B
MossdeepCity_Gym_Text_MaceyIntro: @ 822161B
.string "You're not getting through to the end!\n"
.string "Not if I can help it!$"
@@ -536,7 +536,7 @@ MossdeepCity_Gym_Text_MaceyPostBattle: @ 8221680
.string "not suitable for the PSYCHIC type!\p"
.string "The way you battle is somehow brutal!$"
MossdeepCity_Gym_Text_NicholasPreBattle: @ 82216EE
MossdeepCity_Gym_Text_NicholasIntro: @ 82216EE
.string "Wroooar! Have a taste of my super\n"
.string "POKéMON hard-battling power!$"
@@ -548,7 +548,7 @@ MossdeepCity_Gym_Text_NicholasPostBattle: @ 822173A
.string "All right! I think I'll develop a special\n"
.string "invincible POKéMON power next.$"
MossdeepCity_Gym_Text_TateAndLizaPreBattle: @ 8221783
MossdeepCity_Gym_Text_TateAndLizaIntro: @ 8221783
.string "TATE: Hehehe… Were you surprised?\p"
.string "LIZA: Fufufu… Were you surprised?\p"
.string "TATE: That there are two GYM LEADERS?\n"

View File

@@ -9,7 +9,7 @@ MossdeepCity_House3_EventScript_SuperRodFisherman:: @ 82225C3
compare VAR_RESULT, NO
goto_if_eq MossdeepCity_House3_EventScript_DeclineSuperRod
msgbox MossdeepCity_House3_Text_SuperRodIsSuper, MSGBOX_DEFAULT
giveitem_std ITEM_SUPER_ROD
giveitem ITEM_SUPER_ROD
setflag FLAG_RECEIVED_SUPER_ROD
msgbox MossdeepCity_House3_Text_TryDroppingRodInWater, MSGBOX_DEFAULT
release

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