pokeemerald-jp/asm/battle_tent.s
2019-09-27 01:42:56 -04:00

1147 lines
19 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.text
.syntax unified
thumb_func_start sub_081B9654
sub_081B9654: @ 0x081B9654
push {lr}
ldr r1, _081B966C
ldr r0, _081B9670
ldrh r0, [r0]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
bl _call_via_r0
pop {r0}
thumb_func_end sub_081B9654
thumb_func_start sub_081B9668
sub_081B9668: @ 0x081B9668
bx r0
.align 2, 0
_081B966C: .4byte 0x085E196C
_081B9670: .4byte 0x02037280
thumb_func_end sub_081B9668
thumb_func_start sub_081B9674
sub_081B9674: @ 0x081B9674
push {lr}
ldr r1, _081B96B4
ldr r0, [r1]
ldr r2, _081B96B8
adds r0, r0, r2
movs r2, #0
strb r2, [r0]
ldr r1, [r1]
ldr r3, _081B96BC
adds r0, r1, r3
strh r2, [r0]
ldr r0, _081B96C0
adds r1, r1, r0
ldrb r2, [r1]
movs r0, #5
rsbs r0, r0, #0
ands r0, r2
strb r0, [r1]
ldr r0, _081B96C4
ldr r0, [r0]
movs r1, #4
ldrsb r1, [r0, r1]
movs r2, #5
ldrsb r2, [r0, r2]
movs r3, #1
rsbs r3, r3, #0
movs r0, #0
bl SetDynamicWarp
pop {r0}
bx r0
.align 2, 0
_081B96B4: .4byte 0x03005AF0
_081B96B8: .4byte 0x00000CA8
_081B96BC: .4byte 0x00000CB2
_081B96C0: .4byte 0x00000CA9
_081B96C4: .4byte 0x03005AEC
thumb_func_end sub_081B9674
thumb_func_start sub_081B96C8
sub_081B96C8: @ 0x081B96C8
ldr r1, _081B96D8
ldr r0, _081B96DC
ldr r0, [r0]
ldr r2, _081B96E0
adds r0, r0, r2
ldrh r0, [r0]
strh r0, [r1]
bx lr
.align 2, 0
_081B96D8: .4byte 0x02037290
_081B96DC: .4byte 0x03005AF0
_081B96E0: .4byte 0x00000E6A
thumb_func_end sub_081B96C8
thumb_func_start sub_081B96E4
sub_081B96E4: @ 0x081B96E4
ldr r0, _081B96F4
ldr r0, [r0]
ldr r1, _081B96F8
ldrh r1, [r1]
ldr r2, _081B96FC
adds r0, r0, r2
strh r1, [r0]
bx lr
.align 2, 0
_081B96F4: .4byte 0x03005AF0
_081B96F8: .4byte 0x02037284
_081B96FC: .4byte 0x00000E6A
thumb_func_end sub_081B96E4
thumb_func_start sub_081B9700
sub_081B9700: @ 0x081B9700
push {r4, lr}
ldr r4, _081B972C
bl Random
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
movs r1, #0xff
bl __umodsi3
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
lsls r1, r0, #2
adds r1, r1, r0
lsrs r1, r1, #6
strh r1, [r4]
ldrh r0, [r4]
movs r1, #0
bl SetBattleFacilityTrainerGfxId
pop {r4}
pop {r0}
bx r0
.align 2, 0
_081B972C: .4byte 0x0203886A
thumb_func_end sub_081B9700
thumb_func_start sub_081B9730
sub_081B9730: @ 0x081B9730
push {lr}
ldr r3, _081B9750
ldrh r1, [r3]
ldr r0, _081B9754
cmp r1, r0
bhi _081B974C
ldr r2, _081B9758
movs r0, #0x34
muls r1, r0, r1
ldr r0, [r2]
adds r0, r0, r1
adds r0, #0xc
bl FrontierSpeechToString
_081B974C:
pop {r0}
bx r0
.align 2, 0
_081B9750: .4byte 0x0203886A
_081B9754: .4byte 0x0000012B
_081B9758: .4byte 0x0203B954
thumb_func_end sub_081B9730
thumb_func_start sub_081B975C
sub_081B975C: @ 0x081B975C
push {r4, lr}
ldr r4, _081B9790
ldr r0, [r4]
ldr r1, _081B9794
ldrh r1, [r1]
ldr r2, _081B9798
adds r0, r0, r2
strb r1, [r0]
movs r0, #0x80
lsls r0, r0, #7
movs r1, #0
bl VarSet
ldr r1, [r4]
ldr r0, _081B979C
adds r1, r1, r0
ldrb r0, [r1]
movs r2, #4
orrs r0, r2
strb r0, [r1]
bl sub_081A482C
pop {r4}
pop {r0}
bx r0
.align 2, 0
_081B9790: .4byte 0x03005AF0
_081B9794: .4byte 0x02037282
_081B9798: .4byte 0x00000CA8
_081B979C: .4byte 0x00000CA9
thumb_func_end sub_081B975C
thumb_func_start sub_081B97A0
sub_081B97A0: @ 0x081B97A0
push {r4, r5, lr}
ldr r0, _081B97BC
ldr r4, [r0]
ldr r5, _081B97C0
bl Random
ldrh r0, [r5]
ldr r1, _081B97C4
adds r4, r4, r1
strh r0, [r4]
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_081B97BC: .4byte 0x03005AF0
_081B97C0: .4byte 0x085E198C
_081B97C4: .4byte 0x00000E6A
thumb_func_end sub_081B97A0
thumb_func_start sub_081B97C8
sub_081B97C8: @ 0x081B97C8
push {r4, r5, lr}
ldr r4, _081B9800
ldr r0, [r4]
ldr r1, _081B9804
adds r0, r0, r1
ldrh r0, [r0]
movs r1, #1
bl AddBagItem
lsls r0, r0, #0x18
lsrs r5, r0, #0x18
cmp r5, #1
bne _081B9810
ldr r0, [r4]
ldr r1, _081B9804
adds r0, r0, r1
ldrh r0, [r0]
ldr r1, _081B9808
bl CopyItemName
ldr r0, [r4]
ldr r1, _081B9804
adds r0, r0, r1
movs r1, #0
strh r1, [r0]
ldr r0, _081B980C
strh r5, [r0]
b _081B9816
.align 2, 0
_081B9800: .4byte 0x03005AF0
_081B9804: .4byte 0x00000E6A
_081B9808: .4byte 0x02021C40
_081B980C: .4byte 0x02037290
_081B9810:
ldr r1, _081B981C
movs r0, #0
strh r0, [r1]
_081B9816:
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_081B981C: .4byte 0x02037290
thumb_func_end sub_081B97C8
thumb_func_start sub_081B9820
sub_081B9820: @ 0x081B9820
push {lr}
ldr r1, _081B9838
ldr r0, _081B983C
ldrh r0, [r0]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
bl _call_via_r0
pop {r0}
thumb_func_end sub_081B9820
thumb_func_start sub_081B9834
sub_081B9834: @ 0x081B9834
bx r0
.align 2, 0
_081B9838: .4byte 0x085E1990
_081B983C: .4byte 0x02037280
thumb_func_end sub_081B9834
thumb_func_start sub_081B9840
sub_081B9840: @ 0x081B9840
push {lr}
ldr r1, _081B9880
ldr r0, [r1]
ldr r2, _081B9884
adds r0, r0, r2
movs r2, #0
strb r2, [r0]
ldr r1, [r1]
ldr r3, _081B9888
adds r0, r1, r3
strh r2, [r0]
ldr r0, _081B988C
adds r1, r1, r0
ldrb r2, [r1]
movs r0, #5
rsbs r0, r0, #0
ands r0, r2
strb r0, [r1]
ldr r0, _081B9890
ldr r0, [r0]
movs r1, #4
ldrsb r1, [r0, r1]
movs r2, #5
ldrsb r2, [r0, r2]
movs r3, #1
rsbs r3, r3, #0
movs r0, #0
bl SetDynamicWarp
pop {r0}
bx r0
.align 2, 0
_081B9880: .4byte 0x03005AF0
_081B9884: .4byte 0x00000CA8
_081B9888: .4byte 0x00000CB2
_081B988C: .4byte 0x00000CA9
_081B9890: .4byte 0x03005AEC
thumb_func_end sub_081B9840
thumb_func_start sub_081B9894
sub_081B9894: @ 0x081B9894
ldr r1, _081B98A4
ldr r0, _081B98A8
ldr r0, [r0]
ldr r2, _081B98AC
adds r0, r0, r2
ldrh r0, [r0]
strh r0, [r1]
bx lr
.align 2, 0
_081B98A4: .4byte 0x02037290
_081B98A8: .4byte 0x03005AF0
_081B98AC: .4byte 0x00000E6C
thumb_func_end sub_081B9894
thumb_func_start sub_081B98B0
sub_081B98B0: @ 0x081B98B0
ldr r0, _081B98C0
ldr r0, [r0]
ldr r1, _081B98C4
ldrh r1, [r1]
ldr r2, _081B98C8
adds r0, r0, r2
strh r1, [r0]
bx lr
.align 2, 0
_081B98C0: .4byte 0x03005AF0
_081B98C4: .4byte 0x02037284
_081B98C8: .4byte 0x00000E6C
thumb_func_end sub_081B98B0
thumb_func_start sub_081B98CC
sub_081B98CC: @ 0x081B98CC
push {r4, lr}
ldr r4, _081B9900
ldr r0, [r4]
ldr r1, _081B9904
ldrh r1, [r1]
ldr r2, _081B9908
adds r0, r0, r2
strb r1, [r0]
movs r0, #0x80
lsls r0, r0, #7
movs r1, #0
bl VarSet
ldr r1, [r4]
ldr r0, _081B990C
adds r1, r1, r0
ldrb r0, [r1]
movs r2, #4
orrs r0, r2
strb r0, [r1]
bl sub_081A482C
pop {r4}
pop {r0}
bx r0
.align 2, 0
_081B9900: .4byte 0x03005AF0
_081B9904: .4byte 0x02037282
_081B9908: .4byte 0x00000CA8
_081B990C: .4byte 0x00000CA9
thumb_func_end sub_081B98CC
thumb_func_start sub_081B9910
sub_081B9910: @ 0x081B9910
push {r4, r5, lr}
ldr r0, _081B992C
ldr r4, [r0]
ldr r5, _081B9930
bl Random
ldrh r0, [r5]
ldr r1, _081B9934
adds r4, r4, r1
strh r0, [r4]
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_081B992C: .4byte 0x03005AF0
_081B9930: .4byte 0x085E19AC
_081B9934: .4byte 0x00000E6C
thumb_func_end sub_081B9910
thumb_func_start sub_081B9938
sub_081B9938: @ 0x081B9938
push {r4, r5, lr}
ldr r4, _081B9970
ldr r0, [r4]
ldr r1, _081B9974
adds r0, r0, r1
ldrh r0, [r0]
movs r1, #1
bl AddBagItem
lsls r0, r0, #0x18
lsrs r5, r0, #0x18
cmp r5, #1
bne _081B9980
ldr r0, [r4]
ldr r1, _081B9974
adds r0, r0, r1
ldrh r0, [r0]
ldr r1, _081B9978
bl CopyItemName
ldr r0, [r4]
ldr r1, _081B9974
adds r0, r0, r1
movs r1, #0
strh r1, [r0]
ldr r0, _081B997C
strh r5, [r0]
b _081B9986
.align 2, 0
_081B9970: .4byte 0x03005AF0
_081B9974: .4byte 0x00000E6C
_081B9978: .4byte 0x02021C40
_081B997C: .4byte 0x02037290
_081B9980:
ldr r1, _081B998C
movs r0, #0
strh r0, [r1]
_081B9986:
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_081B998C: .4byte 0x02037290
thumb_func_end sub_081B9938
thumb_func_start sub_081B9990
sub_081B9990: @ 0x081B9990
push {lr}
ldr r0, _081B99A0
ldr r1, _081B99A4
ldrh r1, [r1]
bl GetFrontierTrainerName
pop {r0}
bx r0
.align 2, 0
_081B99A0: .4byte 0x02021C40
_081B99A4: .4byte 0x0203886A
thumb_func_end sub_081B9990
thumb_func_start sub_081B99A8
sub_081B99A8: @ 0x081B99A8
push {lr}
ldr r1, _081B99C0
ldr r0, _081B99C4
ldrh r0, [r0]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
bl _call_via_r0
pop {r0}
thumb_func_end sub_081B99A8
thumb_func_start sub_081B99BC
sub_081B99BC: @ 0x081B99BC
bx r0
.align 2, 0
_081B99C0: .4byte 0x085E19B0
_081B99C4: .4byte 0x02037280
thumb_func_end sub_081B99BC
thumb_func_start sub_081B99C8
sub_081B99C8: @ 0x081B99C8
push {lr}
ldr r1, _081B9A08
ldr r0, [r1]
ldr r2, _081B9A0C
adds r0, r0, r2
movs r2, #0
strb r2, [r0]
ldr r1, [r1]
ldr r3, _081B9A10
adds r0, r1, r3
strh r2, [r0]
ldr r0, _081B9A14
adds r1, r1, r0
ldrb r2, [r1]
movs r0, #5
rsbs r0, r0, #0
ands r0, r2
strb r0, [r1]
ldr r0, _081B9A18
ldr r0, [r0]
movs r1, #4
ldrsb r1, [r0, r1]
movs r2, #5
ldrsb r2, [r0, r2]
movs r3, #1
rsbs r3, r3, #0
movs r0, #0
bl SetDynamicWarp
pop {r0}
bx r0
.align 2, 0
_081B9A08: .4byte 0x03005AF0
_081B9A0C: .4byte 0x00000CA8
_081B9A10: .4byte 0x00000CB2
_081B9A14: .4byte 0x00000CA9
_081B9A18: .4byte 0x03005AEC
thumb_func_end sub_081B99C8
thumb_func_start sub_081B9A1C
sub_081B9A1C: @ 0x081B9A1C
ldr r1, _081B9A2C
ldr r0, _081B9A30
ldr r0, [r0]
ldr r2, _081B9A34
adds r0, r0, r2
ldrh r0, [r0]
strh r0, [r1]
bx lr
.align 2, 0
_081B9A2C: .4byte 0x02037290
_081B9A30: .4byte 0x03005AF0
_081B9A34: .4byte 0x00000E6E
thumb_func_end sub_081B9A1C
thumb_func_start sub_081B9A38
sub_081B9A38: @ 0x081B9A38
ldr r0, _081B9A48
ldr r0, [r0]
ldr r1, _081B9A4C
ldrh r1, [r1]
ldr r2, _081B9A50
adds r0, r0, r2
strh r1, [r0]
bx lr
.align 2, 0
_081B9A48: .4byte 0x03005AF0
_081B9A4C: .4byte 0x02037284
_081B9A50: .4byte 0x00000E6E
thumb_func_end sub_081B9A38
thumb_func_start sub_081B9A54
sub_081B9A54: @ 0x081B9A54
push {r4, lr}
ldr r4, _081B9A88
ldr r0, [r4]
ldr r1, _081B9A8C
ldrh r1, [r1]
ldr r2, _081B9A90
adds r0, r0, r2
strb r1, [r0]
movs r0, #0x80
lsls r0, r0, #7
movs r1, #0
bl VarSet
ldr r1, [r4]
ldr r0, _081B9A94
adds r1, r1, r0
ldrb r0, [r1]
movs r2, #4
orrs r0, r2
strb r0, [r1]
bl sub_081A482C
pop {r4}
pop {r0}
bx r0
.align 2, 0
_081B9A88: .4byte 0x03005AF0
_081B9A8C: .4byte 0x02037282
_081B9A90: .4byte 0x00000CA8
_081B9A94: .4byte 0x00000CA9
thumb_func_end sub_081B9A54
thumb_func_start sub_081B9A98
sub_081B9A98: @ 0x081B9A98
push {r4, r5, lr}
ldr r0, _081B9AB4
ldr r4, [r0]
ldr r5, _081B9AB8
bl Random
ldrh r0, [r5]
ldr r1, _081B9ABC
adds r4, r4, r1
strh r0, [r4]
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_081B9AB4: .4byte 0x03005AF0
_081B9AB8: .4byte 0x085E19D8
_081B9ABC: .4byte 0x00000E6E
thumb_func_end sub_081B9A98
thumb_func_start sub_081B9AC0
sub_081B9AC0: @ 0x081B9AC0
push {r4, r5, lr}
ldr r4, _081B9AF8
ldr r0, [r4]
ldr r1, _081B9AFC
adds r0, r0, r1
ldrh r0, [r0]
movs r1, #1
bl AddBagItem
lsls r0, r0, #0x18
lsrs r5, r0, #0x18
cmp r5, #1
bne _081B9B08
ldr r0, [r4]
ldr r1, _081B9AFC
adds r0, r0, r1
ldrh r0, [r0]
ldr r1, _081B9B00
bl CopyItemName
ldr r0, [r4]
ldr r1, _081B9AFC
adds r0, r0, r1
movs r1, #0
strh r1, [r0]
ldr r0, _081B9B04
strh r5, [r0]
b _081B9B0E
.align 2, 0
_081B9AF8: .4byte 0x03005AF0
_081B9AFC: .4byte 0x00000E6E
_081B9B00: .4byte 0x02021C40
_081B9B04: .4byte 0x02037290
_081B9B08:
ldr r1, _081B9B14
movs r0, #0
strh r0, [r1]
_081B9B0E:
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_081B9B14: .4byte 0x02037290
thumb_func_end sub_081B9AC0
thumb_func_start sub_081B9B18
sub_081B9B18: @ 0x081B9B18
push {lr}
bl ZeroPlayerPartyMons
bl DoBattleFactorySelectScreen
pop {r0}
bx r0
.align 2, 0
thumb_func_end sub_081B9B18
thumb_func_start sub_081B9B28
sub_081B9B28: @ 0x081B9B28
push {lr}
bl DoBattleFactorySwapScreen
pop {r0}
bx r0
.align 2, 0
thumb_func_end sub_081B9B28
thumb_func_start InSlateportBattleTent
InSlateportBattleTent: @ 0x081B9B34
push {lr}
movs r2, #0
ldr r1, _081B9B58
ldrb r0, [r1, #0x14]
cmp r0, #8
bne _081B9B52
ldr r3, _081B9B5C
adds r0, r3, #0
ldrh r1, [r1, #0x12]
adds r0, r0, r1
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
cmp r0, #1
bhi _081B9B52
movs r2, #1
_081B9B52:
adds r0, r2, #0
pop {r1}
bx r1
.align 2, 0
_081B9B58: .4byte 0x02036FB8
_081B9B5C: .4byte 0xFFFFFE7F
thumb_func_end InSlateportBattleTent
thumb_func_start sub_081B9B60
sub_081B9B60: @ 0x081B9B60
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #0x3c
ldr r1, _081B9C58
ldr r0, _081B9C5C
str r0, [r1]
add r0, sp, #0xc
mov sb, r0
mov r1, sp
adds r1, #0x18
str r1, [sp, #0x2c]
ldr r5, _081B9C60
ldr r4, _081B9C64
movs r2, #0
adds r3, r1, #0
mov r1, sb
mov r0, sp
movs r6, #5
mov r8, r6
_081B9B8C:
strh r2, [r0]
strh r2, [r1]
strh r2, [r3]
adds r3, #2
adds r1, #2
adds r0, #2
movs r7, #1
rsbs r7, r7, #0
add r8, r7
mov r6, r8
cmp r6, #0
bge _081B9B8C
str r4, [r5]
movs r7, #0
mov sl, r7
movs r0, #0
mov r8, r0
ldr r1, [sp, #0x2c]
str r1, [sp, #0x30]
mov r2, sp
str r2, [sp, #0x34]
lsls r6, r0, #1
str r6, [sp, #0x24]
add r6, sb
str r6, [sp, #0x28]
_081B9BBE:
bl Random
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
movs r1, #0x46
bl __umodsi3
lsls r0, r0, #0x10
lsrs r5, r0, #0x10
movs r2, #0
mov r7, r8
adds r6, r2, r7
cmp r2, r6
bge _081B9C1C
ldr r1, [sp, #0x28]
ldrh r0, [r1]
cmp r0, r5
beq _081B9C1C
ldr r0, _081B9C60
ldr r1, [r0]
lsls r0, r5, #4
adds r4, r0, r1
ldrh r7, [r4]
mov ip, r7
lsls r3, r2, #1
ldr r1, [sp, #0x24]
add r1, sp
str r6, [sp, #0x38]
_081B9BF6:
ldrh r0, [r1]
cmp r0, ip
bne _081B9C06
mov r0, sl
cmp r0, #0
bne _081B9C1C
ldrh r7, [r4]
mov sl, r7
_081B9C06:
adds r3, #2
adds r1, #2
adds r2, #1
ldr r0, [sp, #0x38]
cmp r2, r0
bge _081B9C1C
mov r7, sb
adds r0, r7, r3
ldrh r0, [r0]
cmp r0, r5
bne _081B9BF6
_081B9C1C:
cmp r2, r6
bne _081B9CBC
movs r2, #0
cmp r2, r6
bge _081B9C74
ldr r0, _081B9C68
mov ip, r0
ldr r7, _081B9C60
ldr r1, [sp, #0x24]
ldr r0, [sp, #0x2c]
adds r4, r1, r0
_081B9C32:
ldrh r3, [r4]
cmp r3, #0
beq _081B9C6C
ldr r1, [r7]
lsls r0, r5, #4
adds r1, r0, r1
ldrb r0, [r1, #0xa]
lsls r0, r0, #1
add r0, ip
ldrh r0, [r0]
cmp r3, r0
bne _081B9C6C
ldrh r0, [r1]
cmp r0, sl
bne _081B9C74
movs r1, #0
mov sl, r1
b _081B9C74
.align 2, 0
_081B9C58: .4byte 0x0203B954
_081B9C5C: .4byte 0x085BC958
_081B9C60: .4byte 0x0203B958
_081B9C64: .4byte 0x085BCF70
_081B9C68: .4byte 0x085ADBF4
_081B9C6C:
adds r4, #2
adds r2, #1
cmp r2, r6
blt _081B9C32
_081B9C74:
cmp r2, r6
bne _081B9CBC
ldr r0, _081B9CD4
ldr r1, [r0]
mov r2, r8
lsls r3, r2, #1
adds r0, r3, r2
lsls r0, r0, #2
adds r1, r1, r0
movs r6, #0xe7
lsls r6, r6, #4
adds r1, r1, r6
strh r5, [r1]
ldr r0, _081B9CD8
ldr r0, [r0]
lsls r1, r5, #4
adds r1, r1, r0
ldrh r0, [r1]
ldr r7, [sp, #0x34]
strh r0, [r7]
ldr r2, _081B9CDC
ldrb r0, [r1, #0xa]
lsls r0, r0, #1
adds r0, r0, r2
ldrh r0, [r0]
ldr r1, [sp, #0x30]
strh r0, [r1]
add r3, sb
strh r5, [r3]
adds r1, #2
str r1, [sp, #0x30]
adds r2, r7, #0
adds r2, #2
str r2, [sp, #0x34]
movs r6, #1
add r8, r6
_081B9CBC:
mov r7, r8
cmp r7, #6
beq _081B9CC4
b _081B9BBE
_081B9CC4:
add sp, #0x3c
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_081B9CD4: .4byte 0x03005AF0
_081B9CD8: .4byte 0x0203B958
_081B9CDC: .4byte 0x085ADBF4
thumb_func_end sub_081B9B60
thumb_func_start sub_081B9CE0
sub_081B9CE0: @ 0x081B9CE0
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #0x10
movs r0, #0
mov sl, r0
ldr r1, _081B9D8C
ldr r0, _081B9D90
str r0, [r1]
ldr r1, _081B9D94
ldr r0, _081B9D98
str r0, [r1]
ldr r7, _081B9D9C
ldr r1, _081B9DA0
mov r8, r1
_081B9D02:
mov r2, sl
lsls r6, r2, #1
_081B9D06:
bl Random
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
movs r1, #0x1e
bl __umodsi3
lsls r0, r0, #0x10
lsrs r3, r0, #0x10
movs r5, #0
ldr r1, [r7]
ldr r4, _081B9DA4
adds r0, r1, r4
ldrh r0, [r0]
cmp r5, r0
bge _081B9D4A
ldr r2, _081B9DA8
adds r0, r1, r2
ldrh r0, [r0]
cmp r0, r3
beq _081B9D4A
ldr r0, _081B9D9C
ldr r1, [r0]
adds r0, r1, r4
ldrh r2, [r0]
adds r4, #2
adds r1, r1, r4
_081B9D3C:
adds r1, #2
adds r5, #1
cmp r5, r2
bge _081B9D4A
ldrh r0, [r1]
cmp r0, r3
bne _081B9D3C
_081B9D4A:
ldr r0, [r7]
ldr r1, _081B9DA4
adds r0, r0, r1
ldrh r0, [r0]
cmp r5, r0
bne _081B9D06
ldr r2, _081B9DAC
strh r3, [r2]
ldrh r3, [r2]
ldr r4, _081B9D8C
ldr r1, [r4]
movs r0, #0x34
muls r0, r3, r0
adds r0, r0, r1
ldr r0, [r0, #0x30]
adds r1, r6, r0
ldrh r0, [r1]
cmp r0, r8
beq _081B9D7E
ldr r3, _081B9DA0
_081B9D72:
adds r1, #2
movs r6, #1
add sl, r6
ldrh r0, [r1]
cmp r0, r3
bne _081B9D72
_081B9D7E:
mov r0, sl
cmp r0, #8
bgt _081B9DB0
movs r1, #0
mov sl, r1
b _081B9D02
.align 2, 0
_081B9D8C: .4byte 0x0203B954
_081B9D90: .4byte 0x085BC958
_081B9D94: .4byte 0x0203B958
_081B9D98: .4byte 0x085BCF70
_081B9D9C: .4byte 0x03005AF0
_081B9DA0: .4byte 0x0000FFFF
_081B9DA4: .4byte 0x00000CB2
_081B9DA8: .4byte 0x00000CB4
_081B9DAC: .4byte 0x0203886A
_081B9DB0:
ldr r0, _081B9ED4
ldr r1, [r0]
ldr r6, _081B9ED8
adds r3, r1, r6
ldrh r0, [r3]
cmp r0, #1
bhi _081B9DCA
lsls r0, r0, #1
ldr r3, _081B9EDC
adds r1, r1, r3
adds r1, r1, r0
ldrh r0, [r2]
strh r0, [r1]
_081B9DCA:
ldrh r1, [r2]
ldr r2, [r4]
movs r0, #0x34
muls r0, r1, r0
adds r0, r0, r2
ldr r0, [r0, #0x30]
mov sb, r0
movs r5, #0
ldr r7, _081B9EE0
mov r8, sp
_081B9DDE:
bl Random
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
mov r1, sl
bl __modsi3
lsls r0, r0, #1
add r0, sb
ldrh r0, [r0]
strh r0, [r7]
movs r2, #0
ldrh r0, [r7]
ldr r4, _081B9EE4
ldr r3, [r4]
lsls r0, r0, #4
adds r0, r0, r3
ldr r1, _081B9ED4
ldrh r6, [r0]
ldr r1, [r1]
_081B9E06:
movs r4, #0xe7
lsls r4, r4, #4
adds r0, r1, r4
ldrh r0, [r0]
lsls r0, r0, #4
adds r0, r0, r3
ldrh r0, [r0]
cmp r6, r0
beq _081B9E20
adds r1, #0xc
adds r2, #1
cmp r2, #5
ble _081B9E06
_081B9E20:
cmp r2, #6
bne _081B9EC0
movs r4, #0
cmp r4, r5
bge _081B9E50
mov r0, sp
ldrh r0, [r0]
cmp r0, r6
beq _081B9E50
ldr r6, _081B9EE0
ldr r3, _081B9EE4
mov r2, sp
_081B9E38:
adds r2, #2
adds r4, #1
cmp r4, r5
bge _081B9E50
ldrh r0, [r6]
ldr r1, [r3]
lsls r0, r0, #4
adds r0, r0, r1
ldrh r1, [r2]
ldrh r0, [r0]
cmp r1, r0
bne _081B9E38
_081B9E50:
cmp r4, r5
bne _081B9EC0
movs r4, #0
cmp r4, r5
bge _081B9E86
ldr r6, _081B9EE8
mov ip, r6
add r3, sp, #8
_081B9E60:
ldrh r2, [r3]
cmp r2, #0
beq _081B9E7E
ldr r1, _081B9EE0
ldrh r0, [r1]
ldr r6, _081B9EE4
ldr r1, [r6]
lsls r0, r0, #4
adds r0, r0, r1
ldrb r0, [r0, #0xa]
lsls r0, r0, #1
add r0, ip
ldrh r0, [r0]
cmp r2, r0
beq _081B9E86
_081B9E7E:
adds r3, #2
adds r4, #1
cmp r4, r5
blt _081B9E60
_081B9E86:
cmp r4, r5
bne _081B9EC0
lsls r2, r5, #1
ldrh r0, [r7]
ldr r1, _081B9EE4
ldr r4, [r1]
lsls r0, r0, #4
adds r0, r0, r4
ldrh r0, [r0]
mov r3, r8
strh r0, [r3]
add r1, sp, #8
adds r1, r1, r2
ldr r3, _081B9EE8
ldrh r0, [r7]
lsls r0, r0, #4
adds r0, r0, r4
ldrb r0, [r0, #0xa]
lsls r0, r0, #1
adds r0, r0, r3
ldrh r0, [r0]
strh r0, [r1]
ldr r0, _081B9EEC
adds r2, r2, r0
ldrh r0, [r7]
strh r0, [r2]
movs r4, #2
add r8, r4
adds r5, #1
_081B9EC0:
cmp r5, #3
bne _081B9DDE
add sp, #0x10
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_081B9ED4: .4byte 0x03005AF0
_081B9ED8: .4byte 0x00000CB2
_081B9EDC: .4byte 0x00000CB4
_081B9EE0: .4byte 0x03001294
_081B9EE4: .4byte 0x0203B958
_081B9EE8: .4byte 0x085ADBF4
_081B9EEC: .4byte 0x03005FD8
thumb_func_end sub_081B9CE0