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Decompilation of Pokemon Emerald (JP)
| asm | ||
| constants | ||
| data | ||
| tools | ||
| .gitignore | ||
| asmdiff.sh | ||
| build_tools.sh | ||
| funcmap_jp.txt | ||
| funcmap_us.txt | ||
| graph_search.md | ||
| graph_search.py | ||
| INSTALL.md | ||
| ld_script_jp.txt | ||
| Makefile | ||
| pokeemerald_jp.cfg | ||
| README.md | ||
| rom_jp.sha1 | ||
| separate_asm.py | ||
| sym_ewram_jp.txt | ||
| sym_iwram_jp.txt | ||
| update_config.py | ||
Pokémon Emerald (J)
This is a disassembly of the Japanese version of Pokémon Emerald.
You must have a Japanese Emerald ROM named baserom_jp.gba in the project root.
It builds the following ROM:
- pokeemerald_jp.gba
sha1: d7cf8f156ba9c455d164e1ea780a6bf1945465c2
To set up the repository, see INSTALL.md
See also
Other disassembly and/or decompilation projects:
- Pokémon Red and Blue
- Pokémon Gold and Silver (Space World '97 demo)
- Pokémon Yellow
- Pokémon Trading Card Game
- Pokémon Pinball
- Pokémon Stadium
- Pokémon Gold and Silver
- Pokémon Crystal
- Pokémon Ruby and Sapphire
- Pokémon Pinball: Ruby & Sapphire
- Pokémon FireRed and LeafGreen
- Pokémon Emerald (U)
- Pokémon Mystery Dungeon: Red Rescue Team