mirror of
https://github.com/rh-hideout/pokeemerald-expansion.git
synced 2026-03-21 18:04:50 -05:00
2875 lines
91 KiB
C
2875 lines
91 KiB
C
#include "global.h"
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#include "battle.h"
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#include "blit.h"
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#include "dynamic_placeholder_text_util.h"
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#include "event_data.h"
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#include "field_name_box.h"
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#include "fonts.h"
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#include "m4a.h"
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#include "main.h"
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#include "malloc.h"
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#include "menu.h"
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#include "palette.h"
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#include "sound.h"
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#include "sprite.h"
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#include "string_util.h"
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#include "text.h"
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#include "window.h"
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#include "constants/songs.h"
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#include "constants/speaker_names.h"
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static u16 RenderText(struct TextPrinter *);
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static u32 RenderFont(struct TextPrinter *);
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static u16 FontFunc_Small(struct TextPrinter *);
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static u16 FontFunc_Normal(struct TextPrinter *);
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static u16 FontFunc_Short(struct TextPrinter *);
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static u16 FontFunc_ShortCopy1(struct TextPrinter *);
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static u16 FontFunc_ShortCopy2(struct TextPrinter *);
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static u16 FontFunc_ShortCopy3(struct TextPrinter *);
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static u16 FontFunc_Narrow(struct TextPrinter *);
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static u16 FontFunc_SmallNarrow(struct TextPrinter *);
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static u16 FontFunc_Narrower(struct TextPrinter *);
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static u16 FontFunc_SmallNarrower(struct TextPrinter *);
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static u16 FontFunc_ShortNarrow(struct TextPrinter *);
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static u16 FontFunc_ShortNarrower(struct TextPrinter *);
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static void DecompressGlyph_Small(u16, bool32);
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static void DecompressGlyph_Normal(u16, bool32);
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static void DecompressGlyph_Short(u16, bool32);
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static void DecompressGlyph_Narrow(u16, bool32);
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static void DecompressGlyph_SmallNarrow(u16, bool32);
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static void DecompressGlyph_Bold(u16);
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static void DecompressGlyph_Narrower(u16, bool32);
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static void DecompressGlyph_SmallNarrower(u16, bool32);
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static void DecompressGlyph_ShortNarrow(u16, bool32);
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static void DecompressGlyph_ShortNarrower(u16, bool32);
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static u32 GetGlyphWidth_Small(u16, bool32);
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static u32 GetGlyphWidth_Normal(u16, bool32);
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static u32 GetGlyphWidth_Short(u16, bool32);
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static u32 GetGlyphWidth_Narrow(u16, bool32);
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static u32 GetGlyphWidth_SmallNarrow(u16, bool32);
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static u32 GetGlyphWidth_Narrower(u16, bool32);
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static u32 GetGlyphWidth_SmallNarrower(u16, bool32);
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static u32 GetGlyphWidth_ShortNarrow(u16, bool32);
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static u32 GetGlyphWidth_ShortNarrower(u16, bool32);
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static struct TextPrinter *AllocateTextPrinter(void);
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static u32 GetNumTextPrinters(void);
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static void FreeFinishedTextPrinters(void);
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static void SpriteCB_TextCursor(struct Sprite *sprite);
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static EWRAM_DATA struct TextPrinter *sFirstTextPrinter = NULL;
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static EWRAM_DATA u16 sFontHalfRowLookupTable[0x100];
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static EWRAM_DATA union TextColor sLastTextColor;
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EWRAM_DATA const struct FontInfo *gFonts = NULL;
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EWRAM_DATA bool8 gDisableTextPrinters = 0;
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EWRAM_DATA TextFlags gTextFlags = {0};
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IWRAM_DATA struct TextGlyph gCurGlyph = {0};
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static const u8 sDownArrowTiles[] = INCBIN_U8("graphics/fonts/down_arrow.4bpp");
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static const u8 sDarkDownArrowTiles[] = INCBIN_U8("graphics/fonts/down_arrow_alt.4bpp");
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static const u8 sUnusedFRLGBlankedDownArrow[] = INCBIN_U8("graphics/fonts/unused_frlg_blanked_down_arrow.4bpp");
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static const u8 sUnusedFRLGDownArrow[] = INCBIN_U8("graphics/fonts/unused_frlg_down_arrow.4bpp");
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static const u8 sDownArrowYCoords[] = { 0, 1, 2, 1 };
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static const struct GlyphWidthFunc sGlyphWidthFuncs[] =
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{
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{ FONT_SMALL, GetGlyphWidth_Small },
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{ FONT_NORMAL, GetGlyphWidth_Normal },
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{ FONT_SHORT, GetGlyphWidth_Short },
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{ FONT_SHORT_COPY_1, GetGlyphWidth_Short },
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{ FONT_SHORT_COPY_2, GetGlyphWidth_Short },
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{ FONT_SHORT_COPY_3, GetGlyphWidth_Short },
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{ FONT_BRAILLE, GetGlyphWidth_Braille },
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{ FONT_NARROW, GetGlyphWidth_Narrow },
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{ FONT_SMALL_NARROW, GetGlyphWidth_SmallNarrow },
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{ FONT_NARROWER, GetGlyphWidth_Narrower },
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{ FONT_SMALL_NARROWER, GetGlyphWidth_SmallNarrower },
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{ FONT_SHORT_NARROW, GetGlyphWidth_ShortNarrow },
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{ FONT_SHORT_NARROWER, GetGlyphWidth_ShortNarrower },
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};
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struct
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{
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u16 tileOffset;
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u8 width;
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u8 height;
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} static const sKeypadIcons[] =
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{
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[CHAR_A_BUTTON] = { 0x00, 8, 12 },
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[CHAR_B_BUTTON] = { 0x01, 8, 12 },
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[CHAR_L_BUTTON] = { 0x02, 16, 12 },
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[CHAR_R_BUTTON] = { 0x04, 16, 12 },
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[CHAR_START_BUTTON] = { 0x06, 24, 12 },
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[CHAR_SELECT_BUTTON] = { 0x09, 24, 12 },
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[CHAR_DPAD_UP] = { 0x0C, 8, 12 },
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[CHAR_DPAD_DOWN] = { 0x0D, 8, 12 },
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[CHAR_DPAD_LEFT] = { 0x0E, 8, 12 },
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[CHAR_DPAD_RIGHT] = { 0x0F, 8, 12 },
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[CHAR_DPAD_UPDOWN] = { 0x20, 8, 12 },
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[CHAR_DPAD_LEFTRIGHT] = { 0x21, 8, 12 },
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[CHAR_DPAD_NONE] = { 0x22, 8, 12 }
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};
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static const u8 sKeypadIconTiles[] = INCBIN_U8("graphics/fonts/keypad_icons.4bpp");
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static const struct FontInfo sFontInfos[] =
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{
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[FONT_SMALL] = {
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.fontFunction = FontFunc_Small,
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.maxLetterWidth = 5,
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.maxLetterHeight = 12,
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.letterSpacing = 0,
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.lineSpacing = 0,
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.color.foreground = 2,
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.color.background = 1,
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.color.accent = 1,
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.color.shadow = 3,
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},
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[FONT_NORMAL] = {
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.fontFunction = FontFunc_Normal,
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.maxLetterWidth = 6,
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.maxLetterHeight = 16,
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.letterSpacing = 0,
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.lineSpacing = 0,
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.color.foreground = 2,
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.color.background = 1,
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.color.accent = 1,
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.color.shadow = 3,
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},
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[FONT_SHORT] = {
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.fontFunction = FontFunc_Short,
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.maxLetterWidth = 6,
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.maxLetterHeight = 14,
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.letterSpacing = 0,
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.lineSpacing = 0,
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.color.foreground = 2,
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.color.background = 1,
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.color.accent = 1,
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.color.shadow = 3,
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},
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[FONT_SHORT_COPY_1] = {
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.fontFunction = FontFunc_ShortCopy1,
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.maxLetterWidth = 6,
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.maxLetterHeight = 14,
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.letterSpacing = 0,
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.lineSpacing = 0,
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.color.foreground = 2,
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.color.background = 1,
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.color.accent = 1,
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.color.shadow = 3,
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},
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[FONT_SHORT_COPY_2] = {
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.fontFunction = FontFunc_ShortCopy2,
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.maxLetterWidth = 6,
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.maxLetterHeight = 14,
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.letterSpacing = 0,
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.lineSpacing = 0,
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.color.foreground = 2,
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.color.background = 1,
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.color.accent = 1,
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.color.shadow = 3,
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},
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[FONT_SHORT_COPY_3] = {
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.fontFunction = FontFunc_ShortCopy3,
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.maxLetterWidth = 6,
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.maxLetterHeight = 14,
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.letterSpacing = 0,
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.lineSpacing = 0,
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.color.foreground = 2,
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.color.background = 1,
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.color.accent = 1,
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.color.shadow = 3,
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},
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[FONT_BRAILLE] = {
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.fontFunction = FontFunc_Braille,
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.maxLetterWidth = 8,
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.maxLetterHeight = 16,
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.letterSpacing = 0,
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.lineSpacing = 8,
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.color.foreground = 2,
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.color.background = 1,
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.color.accent = 1,
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.color.shadow = 3,
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},
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[FONT_NARROW] = {
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.fontFunction = FontFunc_Narrow,
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.maxLetterWidth = 5,
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.maxLetterHeight = 16,
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.letterSpacing = 0,
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.lineSpacing = 0,
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.color.foreground = 2,
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.color.background = 1,
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.color.accent = 1,
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.color.shadow = 3,
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},
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[FONT_SMALL_NARROW] = {
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.fontFunction = FontFunc_SmallNarrow,
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.maxLetterWidth = 5,
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.maxLetterHeight = 8,
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.letterSpacing = 0,
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.lineSpacing = 0,
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.color.foreground = 2,
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.color.background = 1,
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.color.accent = 1,
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.color.shadow = 3,
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},
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[FONT_BOLD] = {
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.fontFunction = NULL,
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.maxLetterWidth = 8,
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.maxLetterHeight = 8,
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.letterSpacing = 0,
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.lineSpacing = 0,
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.color.foreground = 1,
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.color.background = 2,
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.color.accent = 2,
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.color.shadow = 15,
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},
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[FONT_NARROWER] = {
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.fontFunction = FontFunc_Narrower,
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.maxLetterWidth = 5,
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.maxLetterHeight = 16,
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.letterSpacing = 0,
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.lineSpacing = 0,
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.color.foreground = 2,
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.color.background = 1,
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.color.accent = 1,
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.color.shadow = 3,
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},
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[FONT_SMALL_NARROWER] = {
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.fontFunction = FontFunc_SmallNarrower,
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.maxLetterWidth = 5,
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.maxLetterHeight = 8,
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.letterSpacing = 0,
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.lineSpacing = 0,
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.color.foreground = 2,
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.color.background = 1,
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.color.accent = 1,
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.color.shadow = 3,
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},
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[FONT_SHORT_NARROW] = {
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.fontFunction = FontFunc_ShortNarrow,
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.maxLetterWidth = 5,
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.maxLetterHeight = 14,
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.letterSpacing = 0,
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.lineSpacing = 0,
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.color.foreground = 2,
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.color.background = 1,
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.color.accent = 1,
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.color.shadow = 3,
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},
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[FONT_SHORT_NARROWER] = {
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.fontFunction = FontFunc_ShortNarrower,
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.maxLetterWidth = 5,
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.maxLetterHeight = 14,
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.letterSpacing = 0,
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.lineSpacing = 0,
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.color.foreground = 2,
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.color.background = 1,
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.color.accent = 1,
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.color.shadow = 3,
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},
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};
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static const u8 sMenuCursorDimensions[][2] =
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{
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[FONT_SMALL] = { 8, 12 },
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[FONT_NORMAL] = { 8, 15 },
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[FONT_SHORT] = { 8, 14 },
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[FONT_SHORT_COPY_1] = { 8, 14 },
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[FONT_SHORT_COPY_2] = { 8, 14 },
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[FONT_SHORT_COPY_3] = { 8, 14 },
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[FONT_BRAILLE] = { 8, 16 },
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[FONT_NARROW] = { 8, 15 },
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[FONT_SMALL_NARROW] = { 8, 8 },
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[FONT_BOLD] = {},
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[FONT_NARROWER] = { 8, 15 },
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[FONT_SMALL_NARROWER] = { 8, 8 },
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[FONT_SHORT_NARROW] = { 8, 14 },
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[FONT_SHORT_NARROWER] = { 8, 14 },
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};
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// these three arrays are most for readability, ie instead of returning a magic number 8
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static const u8 sTextSpeedFrameDelays[] =
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{
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[OPTIONS_TEXT_SPEED_SLOW] = 8,
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[OPTIONS_TEXT_SPEED_MID] = 4,
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[OPTIONS_TEXT_SPEED_FAST] = 1,
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[OPTIONS_TEXT_SPEED_INSTANT] = 1,
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};
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static const u8 sTextSpeedModifiers[] =
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{
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[OPTIONS_TEXT_SPEED_SLOW] = TEXT_SPEED_SLOW_MODIFIER,
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[OPTIONS_TEXT_SPEED_MID] = TEXT_SPEED_MEDIUM_MODIFIER,
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[OPTIONS_TEXT_SPEED_FAST] = TEXT_SPEED_FAST_MODIFIER,
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[OPTIONS_TEXT_SPEED_INSTANT] = TEXT_SPEED_INSTANT_MODIFIER,
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};
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static const u8 sTextScrollSpeeds[] =
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{
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[OPTIONS_TEXT_SPEED_SLOW] = 1,
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[OPTIONS_TEXT_SPEED_MID] = 2,
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[OPTIONS_TEXT_SPEED_FAST] = 4,
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[OPTIONS_TEXT_SPEED_INSTANT] = 6,
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};
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static const u16 sFontBoldJapaneseGlyphs[] = INCBIN_U16("graphics/fonts/bold.hwjpnfont");
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static void SetFontsPointer(const struct FontInfo *fonts)
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{
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gFonts = fonts;
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}
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u32 GetPlayerTextSpeed(void)
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{
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if (gTextFlags.forceMidTextSpeed)
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return OPTIONS_TEXT_SPEED_MID;
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if (gSaveBlock2Ptr->optionsTextSpeed > OPTIONS_TEXT_SPEED_INSTANT)
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gSaveBlock2Ptr->optionsTextSpeed = OPTIONS_TEXT_SPEED_FAST;
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if (FlagGet(FLAG_TEXT_SPEED_INSTANT) || TEXT_SPEED_INSTANT)
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return OPTIONS_TEXT_SPEED_INSTANT;
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return gSaveBlock2Ptr->optionsTextSpeed;
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}
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u32 GetPlayerTextSpeedDelay(void)
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{
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return sTextSpeedFrameDelays[GetPlayerTextSpeed()];
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}
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u32 GetPlayerTextSpeedModifier(void)
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{
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return sTextSpeedModifiers[GetPlayerTextSpeed()];
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}
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u32 GetPlayerTextScrollSpeed(void)
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{
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return sTextScrollSpeeds[GetPlayerTextSpeed()];
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}
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bool32 IsPlayerTextSpeedInstant(void)
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{
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return GetPlayerTextSpeed() == OPTIONS_TEXT_SPEED_INSTANT;
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}
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void DeactivateAllTextPrinters(void)
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{
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struct TextPrinter *currentPrinter = sFirstTextPrinter;
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while (currentPrinter != NULL)
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{
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currentPrinter->isInUse = FALSE;
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currentPrinter = currentPrinter->nextPrinter;
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}
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FreeFinishedTextPrinters();
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}
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u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16))
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{
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struct TextPrinterTemplate printerTemplate;
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printerTemplate.currentChar = str;
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printerTemplate.type = WINDOW_TEXT_PRINTER;
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printerTemplate.windowId = windowId;
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printerTemplate.fontId = fontId;
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printerTemplate.x = x;
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printerTemplate.y = y;
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printerTemplate.currentX = x;
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printerTemplate.currentY = y;
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printerTemplate.letterSpacing = gFonts[fontId].letterSpacing;
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printerTemplate.lineSpacing = gFonts[fontId].lineSpacing;
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printerTemplate.color = gFonts[fontId].color;
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return AddTextPrinter(&printerTemplate, speed, callback);
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}
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u16 AddSpriteTextPrinterParametrerized(u8 spriteId, u8 fontId, const u8 *str, u8 x, u8 y, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16))
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{
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struct TextPrinterTemplate printerTemplate;
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printerTemplate.currentChar = str;
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printerTemplate.type = SPRITE_TEXT_PRINTER;
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printerTemplate.spriteId = spriteId;
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printerTemplate.fontId = fontId;
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printerTemplate.x = x;
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printerTemplate.y = y;
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printerTemplate.currentX = x;
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printerTemplate.currentY = y;
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printerTemplate.letterSpacing = gFonts[fontId].letterSpacing;
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printerTemplate.lineSpacing = gFonts[fontId].lineSpacing;
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printerTemplate.color = gFonts[fontId].color;
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return AddTextPrinter(&printerTemplate, speed, callback);
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}
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void AddSpriteTextPrinterParameterized3(u8 spriteId, u8 fontId, u8 left, u8 top, const u8 *color, s8 speed, const u8 *str)
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{
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struct TextPrinterTemplate printer;
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printer.currentChar = str;
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printer.type = SPRITE_TEXT_PRINTER;
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printer.spriteId = spriteId;
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printer.fontId = fontId;
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printer.x = left;
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printer.y = top;
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printer.currentX = printer.x;
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printer.currentY = printer.y;
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printer.letterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING);
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printer.lineSpacing = GetFontAttribute(fontId, FONTATTR_LINE_SPACING);
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printer.color.background = color[0];
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printer.color.foreground = color[1];
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printer.color.shadow = color[2];
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printer.color.accent = color[0];
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AddTextPrinter(&printer, speed, NULL);
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}
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void AddSpriteTextPrinterParameterized4(u8 spriteId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineSpacing, const u8 *color, s8 speed, const u8 *str)
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{
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struct TextPrinterTemplate printer;
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printer.currentChar = str;
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printer.type = SPRITE_TEXT_PRINTER;
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printer.spriteId = spriteId;
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printer.fontId = fontId;
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printer.x = left;
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printer.y = top;
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printer.currentX = printer.x;
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printer.currentY = printer.y;
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printer.letterSpacing = letterSpacing;
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printer.lineSpacing = lineSpacing;
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printer.color.background = color[0];
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printer.color.foreground = color[1];
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printer.color.shadow = color[2];
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printer.color.accent = color[0];
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AddTextPrinter(&printer, speed, NULL);
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}
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void AddSpriteTextPrinterParameterized6(u8 spriteId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineSpacing, const union TextColor color, s8 speed, const u8 *str)
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{
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struct TextPrinterTemplate printer;
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printer.currentChar = str;
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printer.type = SPRITE_TEXT_PRINTER;
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printer.spriteId = spriteId;
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printer.fontId = fontId;
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printer.x = left;
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printer.y = top;
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|
printer.currentX = printer.x;
|
|
printer.currentY = printer.y;
|
|
printer.letterSpacing = letterSpacing;
|
|
printer.lineSpacing = lineSpacing;
|
|
printer.color = color;
|
|
|
|
AddTextPrinter(&printer, speed, NULL);
|
|
}
|
|
|
|
bool32 AddTextPrinter(struct TextPrinterTemplate *printerTemplate, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16))
|
|
{
|
|
if (!gFonts)
|
|
return FALSE;
|
|
|
|
struct TextPrinter sTempTextPrinter = {0};
|
|
|
|
sTempTextPrinter.active = TRUE;
|
|
sTempTextPrinter.state = RENDER_STATE_HANDLE_CHAR;
|
|
sTempTextPrinter.printerTemplate = *printerTemplate;
|
|
sTempTextPrinter.callback = callback;
|
|
sTempTextPrinter.textSpeed = speed;
|
|
|
|
if (printerTemplate->type == SPRITE_TEXT_PRINTER)
|
|
printerTemplate->firstSprite = printerTemplate->spriteId;
|
|
|
|
|
|
GenerateFontHalfRowLookupTable(printerTemplate->color);
|
|
if (speed != TEXT_SKIP_DRAW && speed != 0)
|
|
{
|
|
--sTempTextPrinter.textSpeed;
|
|
sTempTextPrinter.isInUse = TRUE;
|
|
struct TextPrinter *printer = AllocateTextPrinter();
|
|
if (printer != NULL)
|
|
{
|
|
*printer = sTempTextPrinter;
|
|
}
|
|
else
|
|
{
|
|
return FALSE;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sTempTextPrinter.textSpeed = 0;
|
|
|
|
// Render all text (up to limit) at once
|
|
for (u32 j = 0; j < 0x400; ++j)
|
|
{
|
|
if (RenderFont(&sTempTextPrinter) == RENDER_FINISH)
|
|
break;
|
|
}
|
|
|
|
// All the text is rendered but don't draw it yet.
|
|
if (speed != TEXT_SKIP_DRAW)
|
|
{
|
|
switch (sTempTextPrinter.printerTemplate.type)
|
|
{
|
|
case WINDOW_TEXT_PRINTER:
|
|
CopyWindowToVram(sTempTextPrinter.printerTemplate.windowId, COPYWIN_GFX);
|
|
break;
|
|
case SPRITE_TEXT_PRINTER:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
gDisableTextPrinters = FALSE;
|
|
return TRUE;
|
|
}
|
|
|
|
void RunTextPrinters(void)
|
|
{
|
|
bool32 isInstantText = IsPlayerTextSpeedInstant();
|
|
u32 textRepeats = GetPlayerTextSpeedModifier();
|
|
|
|
if (gDisableTextPrinters)
|
|
return;
|
|
|
|
u32 numPrinters = GetNumTextPrinters();
|
|
|
|
struct TextPrinter *currentPrinter = sFirstTextPrinter;
|
|
|
|
do
|
|
{
|
|
u32 numEmpty = 0;
|
|
while (currentPrinter != NULL)
|
|
{
|
|
if (currentPrinter->active)
|
|
{
|
|
for (u32 repeat = 0; repeat < textRepeats || isInstantText; repeat++)
|
|
{
|
|
u32 renderState = RenderFont(currentPrinter);
|
|
switch (renderState)
|
|
{
|
|
case RENDER_PRINT:
|
|
switch (currentPrinter->printerTemplate.type)
|
|
{
|
|
case WINDOW_TEXT_PRINTER:
|
|
CopyWindowToVram(currentPrinter->printerTemplate.windowId, COPYWIN_GFX);
|
|
break;
|
|
case SPRITE_TEXT_PRINTER:
|
|
break;
|
|
}
|
|
break;
|
|
case RENDER_UPDATE:
|
|
if (currentPrinter->callback != NULL)
|
|
currentPrinter->callback(¤tPrinter->printerTemplate, renderState);
|
|
isInstantText = FALSE;
|
|
break;
|
|
case RENDER_FINISH:
|
|
currentPrinter->active = FALSE;
|
|
currentPrinter->isInUse = FALSE;
|
|
isInstantText = FALSE;
|
|
break;
|
|
}
|
|
|
|
if (!currentPrinter->active)
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
numEmpty++;
|
|
}
|
|
currentPrinter = currentPrinter->nextPrinter;
|
|
}
|
|
|
|
if (numEmpty == numPrinters)
|
|
{
|
|
FreeFinishedTextPrinters();
|
|
return;
|
|
}
|
|
} while (isInstantText);
|
|
FreeFinishedTextPrinters();
|
|
}
|
|
|
|
bool32 IsTextPrinterActiveOnWindow(u32 windowId)
|
|
{
|
|
struct TextPrinter *currentPrinter = sFirstTextPrinter;
|
|
|
|
while (currentPrinter != NULL)
|
|
{
|
|
if (currentPrinter->printerTemplate.type == WINDOW_TEXT_PRINTER
|
|
&& currentPrinter->printerTemplate.windowId == windowId)
|
|
{
|
|
return currentPrinter->active;
|
|
}
|
|
currentPrinter = currentPrinter->nextPrinter;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
bool32 IsTextPrinterActiveOnSprite(u32 spriteId)
|
|
{
|
|
struct TextPrinter *currentPrinter = sFirstTextPrinter;
|
|
|
|
while (currentPrinter != NULL)
|
|
{
|
|
if (currentPrinter->printerTemplate.type == SPRITE_TEXT_PRINTER
|
|
&& currentPrinter->printerTemplate.firstSprite == spriteId)
|
|
{
|
|
return currentPrinter->active;
|
|
}
|
|
currentPrinter = currentPrinter->nextPrinter;
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
static u32 RenderFont(struct TextPrinter *textPrinter)
|
|
{
|
|
u32 ret;
|
|
u16 (*fontFunction)(struct TextPrinter *x) = gFonts[textPrinter->printerTemplate.fontId].fontFunction;
|
|
|
|
do
|
|
{
|
|
ret = fontFunction(textPrinter);
|
|
} while (ret == RENDER_REPEAT);
|
|
|
|
return ret;
|
|
}
|
|
|
|
void GenerateFontHalfRowLookupTable(union TextColor color)
|
|
{
|
|
if (color.asU32 == sLastTextColor.asU32)
|
|
{
|
|
return;
|
|
}
|
|
|
|
sLastTextColor = color;
|
|
|
|
u8 quarterRows[16] = {
|
|
color.background << 4 | color.background,
|
|
color.foreground << 4 | color.background,
|
|
color.shadow << 4 | color.background,
|
|
color.accent << 4 | color.background,
|
|
color.background << 4 | color.foreground,
|
|
color.foreground << 4 | color.foreground,
|
|
color.shadow << 4 | color.foreground,
|
|
color.accent << 4 | color.foreground,
|
|
color.background << 4 | color.shadow,
|
|
color.foreground << 4 | color.shadow,
|
|
color.shadow << 4 | color.shadow,
|
|
color.accent << 4 | color.shadow,
|
|
color.background << 4 | color.accent,
|
|
color.foreground << 4 | color.accent,
|
|
color.shadow << 4 | color.accent,
|
|
color.accent << 4 | color.accent,
|
|
};
|
|
|
|
u8 *current = (u8 *)sFontHalfRowLookupTable;
|
|
|
|
for (u32 i = 0; i < 16; i++)
|
|
{
|
|
for (u32 j = 0; j < 16; j++)
|
|
{
|
|
*(current++) = quarterRows[i];
|
|
*(current++) = quarterRows[j];
|
|
}
|
|
}
|
|
}
|
|
|
|
union TextColor SaveTextColors(void)
|
|
{
|
|
return sLastTextColor;
|
|
}
|
|
|
|
void RestoreTextColors(union TextColor color)
|
|
{
|
|
GenerateFontHalfRowLookupTable(color);
|
|
}
|
|
|
|
void DecompressGlyphTile(const void *src_, void *dest_)
|
|
{
|
|
u32 temp;
|
|
const u16 *src = src_;
|
|
u32 *dest = dest_;
|
|
|
|
temp = *(src++);
|
|
*(dest++) = (sFontHalfRowLookupTable[temp & 0xFF] << 16) | (sFontHalfRowLookupTable[temp >> 8]);
|
|
|
|
temp = *(src++);
|
|
*(dest++) = (sFontHalfRowLookupTable[temp & 0xFF] << 16) | (sFontHalfRowLookupTable[temp >> 8]);
|
|
|
|
temp = *(src++);
|
|
*(dest++) = (sFontHalfRowLookupTable[temp & 0xFF] << 16) | (sFontHalfRowLookupTable[temp >> 8]);
|
|
|
|
temp = *(src++);
|
|
*(dest++) = (sFontHalfRowLookupTable[temp & 0xFF] << 16) | (sFontHalfRowLookupTable[temp >> 8]);
|
|
|
|
temp = *(src++);
|
|
*(dest++) = (sFontHalfRowLookupTable[temp & 0xFF] << 16) | (sFontHalfRowLookupTable[temp >> 8]);
|
|
|
|
temp = *(src++);
|
|
*(dest++) = (sFontHalfRowLookupTable[temp & 0xFF] << 16) | (sFontHalfRowLookupTable[temp >> 8]);
|
|
|
|
temp = *(src++);
|
|
*(dest++) = (sFontHalfRowLookupTable[temp & 0xFF] << 16) | (sFontHalfRowLookupTable[temp >> 8]);
|
|
|
|
temp = *(src++);
|
|
*(dest++) = (sFontHalfRowLookupTable[temp & 0xFF] << 16) | (sFontHalfRowLookupTable[temp >> 8]);
|
|
}
|
|
|
|
static u8 UNUSED GetLastTextColor(enum TextColorType colorType)
|
|
{
|
|
switch (colorType)
|
|
{
|
|
case TEXT_COLOR_TYPE_FOREGROUND:
|
|
return sLastTextColor.foreground;
|
|
case TEXT_COLOR_TYPE_HIGHLIGHT:
|
|
case TEXT_COLOR_TYPE_BACKGROUND:
|
|
return sLastTextColor.background;
|
|
case TEXT_COLOR_TYPE_SHADOW:
|
|
return sLastTextColor.shadow;
|
|
case TEXT_COLOR_TYPE_ACCENT:
|
|
return sLastTextColor.accent;
|
|
default:
|
|
return TEXT_COLOR_TRANSPARENT;
|
|
}
|
|
}
|
|
|
|
static u32 OffsetCurrGlyph(u32 shiftWidth)
|
|
{
|
|
u32 newWidth = gCurGlyph.width - shiftWidth;
|
|
|
|
if (gCurGlyph.width <= 8)
|
|
{
|
|
for (u32 i = 0; i < 8; i++)
|
|
{
|
|
gCurGlyph.gfxBufferTop[i] = gCurGlyph.gfxBufferTop[i] >> (4 * shiftWidth);
|
|
gCurGlyph.gfxBufferBottom[i] = gCurGlyph.gfxBufferBottom[i] >> (4 * shiftWidth);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Do cursed u64 handling of double wide glyphs
|
|
for (u32 i = 0; i < 8; i++)
|
|
{
|
|
u64 tempVal = gCurGlyph.gfxBufferTop[8 + i];
|
|
u64 topVal = (tempVal << 32) | gCurGlyph.gfxBufferTop[i];
|
|
tempVal = gCurGlyph.gfxBufferBottom[8 + i];
|
|
u64 bottomVal = (tempVal << 32) | gCurGlyph.gfxBufferBottom[i];
|
|
topVal = topVal >> (4 * shiftWidth);
|
|
bottomVal = bottomVal >> (4 * shiftWidth);
|
|
|
|
gCurGlyph.gfxBufferTop[i] = topVal & 0xFFFFFFFF;
|
|
gCurGlyph.gfxBufferTop[8 + i] = topVal >> 32;
|
|
|
|
gCurGlyph.gfxBufferBottom[i] = bottomVal & 0xFFFFFFFF;
|
|
gCurGlyph.gfxBufferBottom[8 + i] = bottomVal >> 32;
|
|
}
|
|
}
|
|
|
|
gCurGlyph.width = newWidth;
|
|
return newWidth;
|
|
}
|
|
|
|
inline static void GLYPH_COPY(u8 *windowTiles, u32 widthOffset, u32 x0, u32 y0, u32 *glyphPixels, s32 width, s32 height)
|
|
{
|
|
if (width <= 0)
|
|
return;
|
|
|
|
u32 widthMask = (1 << (width * 4)) - 1;
|
|
|
|
u32 shift0 = (x0 % 8) * 4, shift8 = 32 - shift0;
|
|
|
|
u32 *alignedWindowTilesX = (u32 *)(windowTiles + ((x0 / 8) * TILE_SIZE_4BPP));
|
|
|
|
u32 y1 = y0 + height;
|
|
for (u32 y = y0; y < y1; y++)
|
|
{
|
|
u32 pixels = *glyphPixels++ & widthMask;
|
|
|
|
u32 mask = pixels;
|
|
mask = mask | (mask >> 2);
|
|
mask = mask | (mask >> 1);
|
|
mask = mask & 0x11111111;
|
|
mask = mask * 0xF;
|
|
|
|
u32 pixels0 = pixels << shift0, pixels8 = pixels >> shift8;
|
|
u32 mask0 = mask << shift0, mask8 = mask >> shift8;
|
|
|
|
u32 *alignedWindowTiles = (u32 *)((u8 *)alignedWindowTilesX + ((y / 8) * widthOffset) + ((y % 8) * 4));
|
|
|
|
alignedWindowTiles[0] = (alignedWindowTiles[0] & ~mask0) | pixels0;
|
|
alignedWindowTiles[8] = (alignedWindowTiles[8] & ~mask8) | pixels8;
|
|
}
|
|
}
|
|
|
|
u32 CopyGlyphToVRAM(struct TextPrinter *textPrinter)
|
|
{
|
|
u32 *glyphPixels;
|
|
u32 currX, currY, widthOffset;
|
|
s32 glyphWidth, glyphHeight;
|
|
|
|
struct Window *window;
|
|
struct WindowTemplate *template;
|
|
u8 *destTiles;
|
|
|
|
struct Sprite *sprite;
|
|
|
|
bool32 wasCutOff = FALSE;
|
|
|
|
currX = textPrinter->printerTemplate.currentX;
|
|
currY = textPrinter->printerTemplate.currentY;
|
|
glyphPixels = gCurGlyph.gfxBufferTop;
|
|
|
|
switch (textPrinter->printerTemplate.type)
|
|
{
|
|
case WINDOW_TEXT_PRINTER:
|
|
window = &gWindows[textPrinter->printerTemplate.windowId];
|
|
template = &window->window;
|
|
|
|
if ((glyphWidth = (template->width * 8) - textPrinter->printerTemplate.currentX) > gCurGlyph.width)
|
|
glyphWidth = gCurGlyph.width;
|
|
|
|
if ((glyphHeight = (template->height * 8) - textPrinter->printerTemplate.currentY) > gCurGlyph.height)
|
|
glyphHeight = gCurGlyph.height;
|
|
destTiles = window->tileData;
|
|
widthOffset = template->width * 32;
|
|
break;
|
|
case SPRITE_TEXT_PRINTER:
|
|
sprite = &gSprites[textPrinter->printerTemplate.spriteId];
|
|
destTiles = (void*)(OBJ_VRAM0) + sprite->oam.tileNum * TILE_SIZE_4BPP;
|
|
|
|
if ((glyphWidth = GetSpriteWidth(sprite) - textPrinter->printerTemplate.currentX) > gCurGlyph.width)
|
|
glyphWidth = gCurGlyph.width;
|
|
else
|
|
wasCutOff = TRUE;
|
|
|
|
if ((glyphHeight = GetSpriteHeight(sprite) - textPrinter->printerTemplate.currentY) > gCurGlyph.height)
|
|
glyphHeight = gCurGlyph.height;
|
|
|
|
widthOffset = GetSpriteWidth(sprite) * 4;
|
|
break;
|
|
default:
|
|
errorf("Illegal printer type");
|
|
return 0;
|
|
}
|
|
|
|
if (glyphWidth < 9)
|
|
{
|
|
if (glyphHeight < 9)
|
|
{
|
|
GLYPH_COPY(destTiles, widthOffset, currX, currY, glyphPixels, glyphWidth, glyphHeight);
|
|
}
|
|
else
|
|
{
|
|
GLYPH_COPY(destTiles, widthOffset, currX, currY, glyphPixels, glyphWidth, 8);
|
|
GLYPH_COPY(destTiles, widthOffset, currX, currY + 8, glyphPixels + 16, glyphWidth, glyphHeight - 8);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (glyphHeight < 9)
|
|
{
|
|
GLYPH_COPY(destTiles, widthOffset, currX, currY, glyphPixels, 8, glyphHeight);
|
|
GLYPH_COPY(destTiles, widthOffset, currX + 8, currY, glyphPixels + 8, glyphWidth - 8, glyphHeight);
|
|
}
|
|
else
|
|
{
|
|
GLYPH_COPY(destTiles, widthOffset, currX, currY, glyphPixels, 8, 8);
|
|
GLYPH_COPY(destTiles, widthOffset, currX + 8, currY, glyphPixels + 8, glyphWidth - 8, 8);
|
|
GLYPH_COPY(destTiles, widthOffset, currX, currY + 8, glyphPixels + 16, 8, glyphHeight - 8);
|
|
GLYPH_COPY(destTiles, widthOffset, currX + 8, currY + 8, glyphPixels + 24, glyphWidth - 8, glyphHeight - 8);
|
|
}
|
|
}
|
|
|
|
// Handle Y cutoff
|
|
if (textPrinter->printerTemplate.type == SPRITE_TEXT_PRINTER
|
|
&& glyphHeight != gCurGlyph.height)
|
|
{
|
|
sprite = &gSprites[gSprites[textPrinter->printerTemplate.spriteId].data[2]];
|
|
destTiles = (void*)(OBJ_VRAM0) + sprite->oam.tileNum * TILE_SIZE_4BPP;
|
|
|
|
u32 newHeight = gCurGlyph.height - glyphHeight;
|
|
|
|
u32 leftHalf[16];
|
|
u32 rightHalf[16];
|
|
|
|
if (gCurGlyph.width > 8)
|
|
{
|
|
for (u32 i = 0; i < 8; i++)
|
|
{
|
|
leftHalf[i] = gCurGlyph.gfxBufferTop[i];
|
|
leftHalf[8 + i] = gCurGlyph.gfxBufferBottom[i];
|
|
rightHalf[i] = gCurGlyph.gfxBufferTop[8 + i];
|
|
rightHalf[8 + i] = gCurGlyph.gfxBufferBottom[8 + i];
|
|
}
|
|
|
|
for (u32 i = 0; i < newHeight; i++)
|
|
{
|
|
leftHalf[i] = leftHalf[glyphHeight + i];
|
|
rightHalf[i] = rightHalf[glyphHeight + i];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (u32 i = 0; i < 8; i++)
|
|
{
|
|
leftHalf[i] = gCurGlyph.gfxBufferTop[i];
|
|
leftHalf[8 + i] = gCurGlyph.gfxBufferBottom[i];
|
|
}
|
|
|
|
for (u32 i = 0; i < newHeight; i++)
|
|
leftHalf[i] = leftHalf[glyphHeight + i];
|
|
}
|
|
|
|
glyphHeight = newHeight;
|
|
|
|
if (glyphWidth < 9)
|
|
{
|
|
if (glyphHeight < 9)
|
|
{
|
|
GLYPH_COPY(destTiles, widthOffset, currX, 0, leftHalf, glyphWidth, glyphHeight);
|
|
}
|
|
else
|
|
{
|
|
GLYPH_COPY(destTiles, widthOffset, currX, 0, leftHalf, glyphWidth, 8);
|
|
GLYPH_COPY(destTiles, widthOffset, currX, 8, &leftHalf[8], glyphWidth, glyphHeight - 8);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (glyphHeight < 9)
|
|
{
|
|
GLYPH_COPY(destTiles, widthOffset, currX, 0, leftHalf, 8, glyphHeight);
|
|
GLYPH_COPY(destTiles, widthOffset, currX + 8, 0, rightHalf, glyphWidth - 8, glyphHeight);
|
|
}
|
|
else
|
|
{
|
|
GLYPH_COPY(destTiles, widthOffset, currX, 0, leftHalf, 8, 8);
|
|
GLYPH_COPY(destTiles, widthOffset, currX + 8, 0, rightHalf, glyphWidth - 8, 8);
|
|
GLYPH_COPY(destTiles, widthOffset, currX, 8, &leftHalf[8], 8, glyphHeight - 8);
|
|
GLYPH_COPY(destTiles, widthOffset, currX + 8, 8, &rightHalf[8], glyphWidth - 8, glyphHeight - 8);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (wasCutOff)
|
|
return glyphWidth;
|
|
|
|
return 0;
|
|
}
|
|
|
|
#define nextX data[1]
|
|
#define nextY data[2]
|
|
|
|
static void PrintGlyph(struct TextPrinter *textPrinter)
|
|
{
|
|
u32 cutOffAmount = CopyGlyphToVRAM(textPrinter);
|
|
|
|
// Handle switching to next sprite here
|
|
if (textPrinter->printerTemplate.type == SPRITE_TEXT_PRINTER
|
|
&& cutOffAmount > 0
|
|
&& gSprites[textPrinter->printerTemplate.spriteId].nextX != SPRITE_NONE)
|
|
{
|
|
// Set the data to the next sprite
|
|
textPrinter->printerTemplate.spriteId = gSprites[textPrinter->printerTemplate.spriteId].nextX;
|
|
textPrinter->printerTemplate.currentX = 0;
|
|
|
|
// Copy the remaining part of the glyph to the sprite
|
|
// Offset the current glyph
|
|
u32 newWidth = OffsetCurrGlyph(cutOffAmount);
|
|
CopyGlyphToVRAM(textPrinter);
|
|
|
|
// Set the print offset for the next glyph
|
|
textPrinter->printerTemplate.currentX = newWidth;
|
|
|
|
}
|
|
else
|
|
{
|
|
if (textPrinter->minLetterSpacing)
|
|
{
|
|
textPrinter->printerTemplate.currentX += gCurGlyph.width;
|
|
u32 width = textPrinter->minLetterSpacing - gCurGlyph.width;
|
|
if (width > 0)
|
|
{
|
|
ClearTextSpan(textPrinter, width);
|
|
textPrinter->printerTemplate.currentX += width;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (textPrinter->japanese)
|
|
textPrinter->printerTemplate.currentX += (gCurGlyph.width + textPrinter->printerTemplate.letterSpacing);
|
|
else
|
|
textPrinter->printerTemplate.currentX += gCurGlyph.width;
|
|
}
|
|
}
|
|
}
|
|
|
|
void ClearTextSpan(struct TextPrinter *textPrinter, u32 width)
|
|
{
|
|
struct Window *window;
|
|
struct Bitmap pixels_data;
|
|
struct TextGlyph *glyph;
|
|
u8 *glyphHeight;
|
|
|
|
if (sLastTextColor.background != TEXT_COLOR_TRANSPARENT)
|
|
{
|
|
window = &gWindows[textPrinter->printerTemplate.windowId];
|
|
pixels_data.pixels = window->tileData;
|
|
pixels_data.width = window->window.width << 3;
|
|
pixels_data.height = window->window.height << 3;
|
|
|
|
glyph = &gCurGlyph;
|
|
glyphHeight = &glyph->height;
|
|
|
|
FillBitmapRect4Bit(
|
|
&pixels_data,
|
|
textPrinter->printerTemplate.currentX,
|
|
textPrinter->printerTemplate.currentY,
|
|
width,
|
|
*glyphHeight,
|
|
sLastTextColor.background);
|
|
}
|
|
}
|
|
|
|
static u16 FontFunc_Small(struct TextPrinter *textPrinter)
|
|
{
|
|
if (textPrinter->hasFontIdBeenSet == FALSE)
|
|
{
|
|
textPrinter->fontId = FONT_SMALL;
|
|
textPrinter->hasFontIdBeenSet = TRUE;
|
|
}
|
|
return RenderText(textPrinter);
|
|
}
|
|
|
|
static u16 FontFunc_Normal(struct TextPrinter *textPrinter)
|
|
{
|
|
if (textPrinter->hasFontIdBeenSet == FALSE)
|
|
{
|
|
textPrinter->fontId = FONT_NORMAL;
|
|
textPrinter->hasFontIdBeenSet = TRUE;
|
|
}
|
|
return RenderText(textPrinter);
|
|
}
|
|
|
|
static u16 FontFunc_Short(struct TextPrinter *textPrinter)
|
|
{
|
|
if (textPrinter->hasFontIdBeenSet == FALSE)
|
|
{
|
|
textPrinter->fontId = FONT_SHORT;
|
|
textPrinter->hasFontIdBeenSet = TRUE;
|
|
}
|
|
return RenderText(textPrinter);
|
|
}
|
|
|
|
static u16 FontFunc_ShortCopy1(struct TextPrinter *textPrinter)
|
|
{
|
|
if (textPrinter->hasFontIdBeenSet == FALSE)
|
|
{
|
|
textPrinter->fontId = FONT_SHORT_COPY_1;
|
|
textPrinter->hasFontIdBeenSet = TRUE;
|
|
}
|
|
return RenderText(textPrinter);
|
|
}
|
|
|
|
static u16 FontFunc_ShortCopy2(struct TextPrinter *textPrinter)
|
|
{
|
|
if (textPrinter->hasFontIdBeenSet == FALSE)
|
|
{
|
|
textPrinter->fontId = FONT_SHORT_COPY_2;
|
|
textPrinter->hasFontIdBeenSet = TRUE;
|
|
}
|
|
return RenderText(textPrinter);
|
|
}
|
|
|
|
static u16 FontFunc_ShortCopy3(struct TextPrinter *textPrinter)
|
|
{
|
|
if (textPrinter->hasFontIdBeenSet == FALSE)
|
|
{
|
|
textPrinter->fontId = FONT_SHORT_COPY_3;
|
|
textPrinter->hasFontIdBeenSet = TRUE;
|
|
}
|
|
return RenderText(textPrinter);
|
|
}
|
|
|
|
static u16 FontFunc_Narrow(struct TextPrinter *textPrinter)
|
|
{
|
|
if (textPrinter->hasFontIdBeenSet == FALSE)
|
|
{
|
|
textPrinter->fontId = FONT_NARROW;
|
|
textPrinter->hasFontIdBeenSet = TRUE;
|
|
}
|
|
return RenderText(textPrinter);
|
|
}
|
|
|
|
static u16 FontFunc_SmallNarrow(struct TextPrinter *textPrinter)
|
|
{
|
|
if (textPrinter->hasFontIdBeenSet == FALSE)
|
|
{
|
|
textPrinter->fontId = FONT_SMALL_NARROW;
|
|
textPrinter->hasFontIdBeenSet = TRUE;
|
|
}
|
|
return RenderText(textPrinter);
|
|
}
|
|
|
|
static u16 FontFunc_Narrower(struct TextPrinter *textPrinter)
|
|
{
|
|
if (textPrinter->hasFontIdBeenSet == FALSE)
|
|
{
|
|
textPrinter->fontId = FONT_NARROWER;
|
|
textPrinter->hasFontIdBeenSet = TRUE;
|
|
}
|
|
return RenderText(textPrinter);
|
|
}
|
|
|
|
static u16 FontFunc_SmallNarrower(struct TextPrinter *textPrinter)
|
|
{
|
|
if (textPrinter->hasFontIdBeenSet == FALSE)
|
|
{
|
|
textPrinter->fontId = FONT_SMALL_NARROWER;
|
|
textPrinter->hasFontIdBeenSet = TRUE;
|
|
}
|
|
return RenderText(textPrinter);
|
|
}
|
|
|
|
static u16 FontFunc_ShortNarrow(struct TextPrinter *textPrinter)
|
|
{
|
|
if (textPrinter->hasFontIdBeenSet == FALSE)
|
|
{
|
|
textPrinter->fontId = FONT_SHORT_NARROW;
|
|
textPrinter->hasFontIdBeenSet = TRUE;
|
|
}
|
|
return RenderText(textPrinter);
|
|
}
|
|
|
|
static u16 FontFunc_ShortNarrower(struct TextPrinter *textPrinter)
|
|
{
|
|
if (textPrinter->hasFontIdBeenSet == FALSE)
|
|
{
|
|
textPrinter->fontId = FONT_SHORT_NARROWER;
|
|
textPrinter->hasFontIdBeenSet = TRUE;
|
|
}
|
|
return RenderText(textPrinter);
|
|
}
|
|
|
|
void TextPrinterInitDownArrowCounters(struct TextPrinter *textPrinter)
|
|
{
|
|
if (gTextFlags.autoScroll == 1)
|
|
{
|
|
textPrinter->autoScrollDelay = 0;
|
|
}
|
|
else
|
|
{
|
|
textPrinter->downArrowYPosIdx = 0;
|
|
textPrinter->utilityCounter = 0;
|
|
}
|
|
}
|
|
|
|
void TextPrinterDrawDownArrow(struct TextPrinter *textPrinter)
|
|
{
|
|
const u8 *arrowTiles;
|
|
|
|
if (gTextFlags.autoScroll == 0)
|
|
{
|
|
if (textPrinter->utilityCounter != 0)
|
|
{
|
|
textPrinter->utilityCounter--;
|
|
}
|
|
else
|
|
{
|
|
FillWindowPixelRect(
|
|
textPrinter->printerTemplate.windowId,
|
|
textPrinter->printerTemplate.color.background << 4 | textPrinter->printerTemplate.color.background,
|
|
textPrinter->printerTemplate.currentX,
|
|
textPrinter->printerTemplate.currentY,
|
|
8,
|
|
16);
|
|
|
|
switch (gTextFlags.useAlternateDownArrow)
|
|
{
|
|
case FALSE:
|
|
default:
|
|
arrowTiles = sDownArrowTiles;
|
|
break;
|
|
case TRUE:
|
|
arrowTiles = sDarkDownArrowTiles;
|
|
break;
|
|
}
|
|
|
|
BlitBitmapRectToWindow(
|
|
textPrinter->printerTemplate.windowId,
|
|
arrowTiles,
|
|
0,
|
|
sDownArrowYCoords[textPrinter->downArrowYPosIdx],
|
|
8,
|
|
16,
|
|
textPrinter->printerTemplate.currentX,
|
|
textPrinter->printerTemplate.currentY,
|
|
8,
|
|
16);
|
|
CopyWindowToVram(textPrinter->printerTemplate.windowId, COPYWIN_GFX);
|
|
|
|
textPrinter->utilityCounter = 8 * GetPlayerTextSpeedModifier();
|
|
textPrinter->downArrowYPosIdx++;
|
|
}
|
|
}
|
|
}
|
|
|
|
void TextPrinterClearDownArrow(struct TextPrinter *textPrinter)
|
|
{
|
|
FillWindowPixelRect(
|
|
textPrinter->printerTemplate.windowId,
|
|
textPrinter->printerTemplate.color.background << 4 | textPrinter->printerTemplate.color.background,
|
|
textPrinter->printerTemplate.currentX,
|
|
textPrinter->printerTemplate.currentY,
|
|
8,
|
|
16);
|
|
CopyWindowToVram(textPrinter->printerTemplate.windowId, COPYWIN_GFX);
|
|
}
|
|
|
|
bool32 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter)
|
|
{
|
|
if (textPrinter->autoScrollDelay == NUM_FRAMES_AUTO_SCROLL_DELAY)
|
|
{
|
|
textPrinter->autoScrollDelay = 0;
|
|
return TRUE;
|
|
}
|
|
else
|
|
{
|
|
textPrinter->autoScrollDelay++;
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
void SetResultWithButtonPress(bool32 *result)
|
|
{
|
|
if (JOY_NEW(A_BUTTON | B_BUTTON))
|
|
{
|
|
*result = TRUE;
|
|
PlaySE(SE_SELECT);
|
|
}
|
|
}
|
|
|
|
bool32 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter)
|
|
{
|
|
bool32 result = FALSE;
|
|
if (gTextFlags.autoScroll != 0 || AUTO_SCROLL_TEXT)
|
|
{
|
|
result = TextPrinterWaitAutoMode(textPrinter);
|
|
|
|
if (AUTO_SCROLL_TEXT)
|
|
SetResultWithButtonPress(&result);
|
|
}
|
|
else
|
|
{
|
|
TextPrinterDrawDownArrow(textPrinter);
|
|
SetResultWithButtonPress(&result);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
bool32 TextPrinterWait(struct TextPrinter *textPrinter)
|
|
{
|
|
bool32 result = FALSE;
|
|
if (gTextFlags.autoScroll != 0 || AUTO_SCROLL_TEXT)
|
|
{
|
|
result = TextPrinterWaitAutoMode(textPrinter);
|
|
|
|
if (AUTO_SCROLL_TEXT)
|
|
SetResultWithButtonPress(&result);
|
|
}
|
|
else
|
|
{
|
|
SetResultWithButtonPress(&result);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool32 drawArrow, u8 *counter, u8 *yCoordIndex)
|
|
{
|
|
const u8 *arrowTiles;
|
|
|
|
if (*counter != 0)
|
|
{
|
|
--*counter;
|
|
}
|
|
else
|
|
{
|
|
FillWindowPixelRect(windowId, (bgColor << 4) | bgColor, x, y, 0x8, 0x10);
|
|
if (drawArrow == 0)
|
|
{
|
|
switch (gTextFlags.useAlternateDownArrow)
|
|
{
|
|
case FALSE:
|
|
default:
|
|
arrowTiles = sDownArrowTiles;
|
|
break;
|
|
case TRUE:
|
|
arrowTiles = sDarkDownArrowTiles;
|
|
break;
|
|
}
|
|
|
|
BlitBitmapRectToWindow(windowId, arrowTiles, 0, sDownArrowYCoords[*yCoordIndex & 3], 8, 16, x, y - 2, 8, 16);
|
|
CopyWindowToVram(windowId, COPYWIN_GFX);
|
|
*counter = 8 * GetPlayerTextSpeedModifier();
|
|
++*yCoordIndex;
|
|
}
|
|
}
|
|
}
|
|
|
|
static u16 RenderText(struct TextPrinter *textPrinter)
|
|
{
|
|
u16 currChar;
|
|
s32 width;
|
|
s32 widthHelper;
|
|
|
|
switch (textPrinter->state)
|
|
{
|
|
case RENDER_STATE_HANDLE_CHAR:
|
|
if ((JOY_HELD(A_BUTTON | B_BUTTON) && textPrinter->hasPrintBeenSpedUp) || IsPlayerTextSpeedInstant())
|
|
textPrinter->delayCounter = 0;
|
|
|
|
if (textPrinter->delayCounter && textPrinter->textSpeed)
|
|
{
|
|
textPrinter->delayCounter--;
|
|
if (gTextFlags.canABSpeedUpPrint && (JOY_NEW(A_BUTTON | B_BUTTON)))
|
|
{
|
|
textPrinter->hasPrintBeenSpedUp = TRUE;
|
|
textPrinter->delayCounter = 0;
|
|
}
|
|
return RENDER_UPDATE;
|
|
}
|
|
|
|
if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED) && gTextFlags.autoScroll)
|
|
textPrinter->delayCounter = 3;
|
|
else
|
|
textPrinter->delayCounter = textPrinter->textSpeed;
|
|
|
|
currChar = *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
|
|
switch (currChar)
|
|
{
|
|
case CHAR_NEWLINE:
|
|
textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x;
|
|
textPrinter->printerTemplate.currentY += (gFonts[textPrinter->printerTemplate.fontId].maxLetterHeight + textPrinter->printerTemplate.lineSpacing);
|
|
if (textPrinter->printerTemplate.type == SPRITE_TEXT_PRINTER)
|
|
{
|
|
struct Sprite *sprite = &gSprites[textPrinter->printerTemplate.spriteId];
|
|
textPrinter->printerTemplate.spriteId = textPrinter->printerTemplate.firstSpriteInRow;
|
|
if (textPrinter->printerTemplate.currentY >= GetSpriteHeight(sprite)
|
|
&& gSprites[textPrinter->printerTemplate.spriteId].nextY != SPRITE_NONE)
|
|
{
|
|
textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.currentY - GetSpriteHeight(sprite);
|
|
textPrinter->printerTemplate.spriteId = gSprites[textPrinter->printerTemplate.firstSpriteInRow].nextY;
|
|
textPrinter->printerTemplate.firstSpriteInRow = textPrinter->printerTemplate.spriteId;
|
|
}
|
|
}
|
|
return RENDER_REPEAT;
|
|
case PLACEHOLDER_BEGIN:
|
|
textPrinter->printerTemplate.currentChar++;
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_BEGIN:
|
|
currChar = *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
switch (currChar)
|
|
{
|
|
case EXT_CTRL_CODE_BACKGROUND:
|
|
textPrinter->printerTemplate.color.background = *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.color);
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_COLOR:
|
|
textPrinter->printerTemplate.color.foreground = *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.color);
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_SHADOW:
|
|
textPrinter->printerTemplate.color.shadow = *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.color);
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_ACCENT:
|
|
textPrinter->printerTemplate.color.accent = *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.color);
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_HIGHLIGHT:
|
|
textPrinter->printerTemplate.color.background = *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.color.accent = *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.color);
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW:
|
|
textPrinter->printerTemplate.color.foreground = *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
textPrinter->printerTemplate.color.background = *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.color.accent = *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
textPrinter->printerTemplate.color.shadow = *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.color);
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_TEXT_COLORS:
|
|
textPrinter->printerTemplate.color.foreground = *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
textPrinter->printerTemplate.color.shadow = *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
textPrinter->printerTemplate.color.accent = *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
GenerateFontHalfRowLookupTable(textPrinter->printerTemplate.color);
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_PALETTE:
|
|
textPrinter->printerTemplate.currentChar++;
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_FONT:
|
|
textPrinter->fontId = *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_RESET_FONT:
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_PAUSE:
|
|
textPrinter->delayCounter = *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
textPrinter->state = RENDER_STATE_PAUSE;
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS:
|
|
textPrinter->state = RENDER_STATE_WAIT;
|
|
if (gTextFlags.autoScroll)
|
|
textPrinter->autoScrollDelay = 0;
|
|
return RENDER_UPDATE;
|
|
case EXT_CTRL_CODE_WAIT_SE:
|
|
textPrinter->state = RENDER_STATE_WAIT_SE;
|
|
return RENDER_UPDATE;
|
|
case EXT_CTRL_CODE_PLAY_BGM:
|
|
currChar = *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
currChar |= *textPrinter->printerTemplate.currentChar << 8;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
PlayBGM(currChar);
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_ESCAPE:
|
|
currChar = *textPrinter->printerTemplate.currentChar | 0x100;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
break;
|
|
case EXT_CTRL_CODE_PLAY_SE:
|
|
currChar = *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
currChar |= (*textPrinter->printerTemplate.currentChar << 8);
|
|
textPrinter->printerTemplate.currentChar++;
|
|
PlaySE(currChar);
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_SHIFT_RIGHT:
|
|
textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x + *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_SHIFT_DOWN:
|
|
textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y + *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_FILL_WINDOW:
|
|
if (textPrinter->printerTemplate.type == WINDOW_TEXT_PRINTER)
|
|
{
|
|
FillWindowPixelBuffer(textPrinter->printerTemplate.windowId, PIXEL_FILL(textPrinter->printerTemplate.color.background));
|
|
textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x;
|
|
textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y;
|
|
}
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_PAUSE_MUSIC:
|
|
m4aMPlayStop(&gMPlayInfo_BGM);
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_RESUME_MUSIC:
|
|
m4aMPlayContinue(&gMPlayInfo_BGM);
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_CLEAR:
|
|
width = *textPrinter->printerTemplate.currentChar;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
if (width > 0)
|
|
{
|
|
ClearTextSpan(textPrinter, width);
|
|
textPrinter->printerTemplate.currentX += width;
|
|
return RENDER_PRINT;
|
|
}
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_SKIP:
|
|
textPrinter->printerTemplate.currentX = *textPrinter->printerTemplate.currentChar + textPrinter->printerTemplate.x;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_CLEAR_TO:
|
|
{
|
|
widthHelper = *textPrinter->printerTemplate.currentChar;
|
|
widthHelper += textPrinter->printerTemplate.x;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
width = widthHelper - textPrinter->printerTemplate.currentX;
|
|
if (width > 0)
|
|
{
|
|
ClearTextSpan(textPrinter, width);
|
|
textPrinter->printerTemplate.currentX += width;
|
|
return RENDER_PRINT;
|
|
}
|
|
}
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_MIN_LETTER_SPACING:
|
|
textPrinter->minLetterSpacing = *textPrinter->printerTemplate.currentChar++;
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_JPN:
|
|
textPrinter->japanese = TRUE;
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_ENG:
|
|
textPrinter->japanese = FALSE;
|
|
return RENDER_REPEAT;
|
|
case EXT_CTRL_CODE_SPEAKER:
|
|
{
|
|
enum SpeakerNames name = *textPrinter->printerTemplate.currentChar++;
|
|
TrySpawnAndShowNamebox(gSpeakerNamesTable[name], NAME_BOX_BASE_TILE_NUM);
|
|
|
|
return RENDER_REPEAT;
|
|
}
|
|
}
|
|
break;
|
|
case CHAR_PROMPT_CLEAR:
|
|
textPrinter->state = RENDER_STATE_CLEAR;
|
|
TextPrinterInitDownArrowCounters(textPrinter);
|
|
return RENDER_UPDATE;
|
|
case CHAR_PROMPT_SCROLL:
|
|
textPrinter->state = RENDER_STATE_SCROLL_START;
|
|
TextPrinterInitDownArrowCounters(textPrinter);
|
|
return RENDER_UPDATE;
|
|
case CHAR_EXTRA_SYMBOL:
|
|
currChar = *textPrinter->printerTemplate.currentChar | 0x100;
|
|
textPrinter->printerTemplate.currentChar++;
|
|
break;
|
|
case CHAR_KEYPAD_ICON:
|
|
if (textPrinter->printerTemplate.type == WINDOW_TEXT_PRINTER)
|
|
{
|
|
currChar = *textPrinter->printerTemplate.currentChar++;
|
|
gCurGlyph.width = DrawKeypadIcon(textPrinter->printerTemplate.windowId, currChar, textPrinter->printerTemplate.currentX, textPrinter->printerTemplate.currentY);
|
|
textPrinter->printerTemplate.currentX += gCurGlyph.width + textPrinter->printerTemplate.letterSpacing;
|
|
return RENDER_PRINT;
|
|
}
|
|
else
|
|
{
|
|
// Loop over how many 8 px wide glyphs the icon needs
|
|
u32 keypadIconId = *textPrinter->printerTemplate.currentChar++;
|
|
u32 numTiles = sKeypadIcons[keypadIconId].width / 8;
|
|
for (u32 i = 0; i < numTiles; i++)
|
|
{
|
|
// Fill the current glyph part
|
|
for (u32 j = 0; j < 8; j++)
|
|
{
|
|
gCurGlyph.gfxBufferTop[j] = ((u32 *)(sKeypadIconTiles + ((i + sKeypadIcons[keypadIconId].tileOffset) * 0x20)))[j];
|
|
gCurGlyph.gfxBufferBottom[j] = ((u32 *)(sKeypadIconTiles + ((i + 16 + sKeypadIcons[keypadIconId].tileOffset) * 0x20)))[j];
|
|
}
|
|
gCurGlyph.width = 8;
|
|
PrintGlyph(textPrinter);
|
|
}
|
|
return RENDER_PRINT;
|
|
}
|
|
case EOS:
|
|
textPrinter->isInUse = FALSE;
|
|
return RENDER_FINISH;
|
|
}
|
|
|
|
switch (textPrinter->fontId)
|
|
{
|
|
case FONT_SMALL:
|
|
DecompressGlyph_Small(currChar, textPrinter->japanese);
|
|
break;
|
|
case FONT_NORMAL:
|
|
DecompressGlyph_Normal(currChar, textPrinter->japanese);
|
|
break;
|
|
case FONT_SHORT:
|
|
case FONT_SHORT_COPY_1:
|
|
case FONT_SHORT_COPY_2:
|
|
case FONT_SHORT_COPY_3:
|
|
DecompressGlyph_Short(currChar, textPrinter->japanese);
|
|
break;
|
|
case FONT_NARROW:
|
|
DecompressGlyph_Narrow(currChar, textPrinter->japanese);
|
|
break;
|
|
case FONT_SMALL_NARROW:
|
|
DecompressGlyph_SmallNarrow(currChar, textPrinter->japanese);
|
|
break;
|
|
case FONT_NARROWER:
|
|
DecompressGlyph_Narrower(currChar, textPrinter->japanese);
|
|
break;
|
|
case FONT_SMALL_NARROWER:
|
|
DecompressGlyph_SmallNarrower(currChar, textPrinter->japanese);
|
|
break;
|
|
case FONT_SHORT_NARROW:
|
|
DecompressGlyph_ShortNarrow(currChar, textPrinter->japanese);
|
|
break;
|
|
case FONT_SHORT_NARROWER:
|
|
DecompressGlyph_ShortNarrower(currChar, textPrinter->japanese);
|
|
break;
|
|
case FONT_BRAILLE:
|
|
break;
|
|
}
|
|
|
|
PrintGlyph(textPrinter);
|
|
|
|
return RENDER_PRINT;
|
|
case RENDER_STATE_WAIT:
|
|
if (TextPrinterWait(textPrinter))
|
|
textPrinter->state = RENDER_STATE_HANDLE_CHAR;
|
|
return RENDER_UPDATE;
|
|
case RENDER_STATE_CLEAR:
|
|
if (textPrinter->printerTemplate.type == WINDOW_TEXT_PRINTER && TextPrinterWaitWithDownArrow(textPrinter))
|
|
{
|
|
FillWindowPixelBuffer(textPrinter->printerTemplate.windowId, PIXEL_FILL(textPrinter->printerTemplate.color.background));
|
|
textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x;
|
|
textPrinter->printerTemplate.currentY = textPrinter->printerTemplate.y;
|
|
textPrinter->state = RENDER_STATE_HANDLE_CHAR;
|
|
}
|
|
return RENDER_UPDATE;
|
|
case RENDER_STATE_SCROLL_START:
|
|
if (TextPrinterWaitWithDownArrow(textPrinter))
|
|
{
|
|
textPrinter->utilityCounter = 0;
|
|
TextPrinterClearDownArrow(textPrinter);
|
|
textPrinter->scrollDistance = gFonts[textPrinter->printerTemplate.fontId].maxLetterHeight + textPrinter->printerTemplate.lineSpacing;
|
|
textPrinter->printerTemplate.currentX = textPrinter->printerTemplate.x;
|
|
textPrinter->state = RENDER_STATE_SCROLL;
|
|
}
|
|
return RENDER_UPDATE;
|
|
case RENDER_STATE_SCROLL:
|
|
if (textPrinter->scrollDistance)
|
|
{
|
|
u32 scrollSpeed = GetPlayerTextScrollSpeed();
|
|
u32 speedModifier = GetPlayerTextSpeedModifier();
|
|
|
|
if (textPrinter->utilityCounter != 0)
|
|
{
|
|
textPrinter->utilityCounter--;
|
|
return RENDER_UPDATE;
|
|
}
|
|
|
|
if (textPrinter->scrollDistance < scrollSpeed)
|
|
{
|
|
ScrollWindow(textPrinter->printerTemplate.windowId, 0, textPrinter->scrollDistance, PIXEL_FILL(textPrinter->printerTemplate.color.background));
|
|
textPrinter->scrollDistance = 0;
|
|
}
|
|
else
|
|
{
|
|
ScrollWindow(textPrinter->printerTemplate.windowId, 0, scrollSpeed, PIXEL_FILL(textPrinter->printerTemplate.color.background));
|
|
textPrinter->scrollDistance -= scrollSpeed;
|
|
}
|
|
|
|
if (speedModifier > 1)
|
|
textPrinter->utilityCounter = speedModifier;
|
|
else
|
|
textPrinter->utilityCounter = 0;
|
|
|
|
CopyWindowToVram(textPrinter->printerTemplate.windowId, COPYWIN_GFX);
|
|
}
|
|
else
|
|
{
|
|
textPrinter->state = RENDER_STATE_HANDLE_CHAR;
|
|
}
|
|
return RENDER_UPDATE;
|
|
case RENDER_STATE_WAIT_SE:
|
|
if (!IsSEPlaying())
|
|
textPrinter->state = RENDER_STATE_HANDLE_CHAR;
|
|
return RENDER_UPDATE;
|
|
case RENDER_STATE_PAUSE:
|
|
if (textPrinter->delayCounter != 0)
|
|
textPrinter->delayCounter--;
|
|
else
|
|
textPrinter->state = RENDER_STATE_HANDLE_CHAR;
|
|
return RENDER_UPDATE;
|
|
}
|
|
|
|
textPrinter->isInUse = FALSE;
|
|
return RENDER_FINISH;
|
|
}
|
|
|
|
#undef nextX
|
|
#undef nextY
|
|
|
|
static u32 UNUSED GetStringWidthFixedWidthFont(const u8 *str, u8 fontId, u8 letterSpacing)
|
|
{
|
|
int i;
|
|
u8 width;
|
|
int temp;
|
|
int temp2;
|
|
u8 line;
|
|
int strPos;
|
|
u8 lineWidths[8];
|
|
const u8 *strLocal;
|
|
|
|
for (i = 0; i < (int)ARRAY_COUNT(lineWidths); i++)
|
|
lineWidths[i] = 0;
|
|
|
|
width = 0;
|
|
line = 0;
|
|
strLocal = str;
|
|
strPos = 0;
|
|
|
|
do
|
|
{
|
|
temp = strLocal[strPos++];
|
|
switch (temp)
|
|
{
|
|
case CHAR_NEWLINE:
|
|
case EOS:
|
|
lineWidths[line] = width;
|
|
width = 0;
|
|
line++;
|
|
break;
|
|
case EXT_CTRL_CODE_BEGIN:
|
|
temp2 = strLocal[strPos++];
|
|
switch (temp2)
|
|
{
|
|
case EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW:
|
|
case EXT_CTRL_CODE_TEXT_COLORS:
|
|
++strPos;
|
|
case EXT_CTRL_CODE_PLAY_BGM:
|
|
case EXT_CTRL_CODE_PLAY_SE:
|
|
++strPos;
|
|
case EXT_CTRL_CODE_BACKGROUND:
|
|
case EXT_CTRL_CODE_COLOR:
|
|
case EXT_CTRL_CODE_SHADOW:
|
|
case EXT_CTRL_CODE_ACCENT:
|
|
case EXT_CTRL_CODE_HIGHLIGHT:
|
|
case EXT_CTRL_CODE_PALETTE:
|
|
case EXT_CTRL_CODE_FONT:
|
|
case EXT_CTRL_CODE_PAUSE:
|
|
case EXT_CTRL_CODE_ESCAPE:
|
|
case EXT_CTRL_CODE_SHIFT_RIGHT:
|
|
case EXT_CTRL_CODE_SHIFT_DOWN:
|
|
case EXT_CTRL_CODE_CLEAR:
|
|
case EXT_CTRL_CODE_SKIP:
|
|
case EXT_CTRL_CODE_CLEAR_TO:
|
|
case EXT_CTRL_CODE_MIN_LETTER_SPACING:
|
|
case EXT_CTRL_CODE_SPEAKER:
|
|
++strPos;
|
|
break;
|
|
case EXT_CTRL_CODE_RESET_FONT:
|
|
case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS:
|
|
case EXT_CTRL_CODE_WAIT_SE:
|
|
case EXT_CTRL_CODE_FILL_WINDOW:
|
|
case EXT_CTRL_CODE_JPN:
|
|
case EXT_CTRL_CODE_ENG:
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
case CHAR_DYNAMIC:
|
|
case PLACEHOLDER_BEGIN:
|
|
++strPos;
|
|
break;
|
|
case CHAR_PROMPT_SCROLL:
|
|
case CHAR_PROMPT_CLEAR:
|
|
break;
|
|
case CHAR_KEYPAD_ICON:
|
|
case CHAR_EXTRA_SYMBOL:
|
|
++strPos;
|
|
default:
|
|
++width;
|
|
break;
|
|
}
|
|
} while (temp != EOS);
|
|
|
|
for (width = 0, strPos = 0; strPos < 8; ++strPos)
|
|
{
|
|
if (width < lineWidths[strPos])
|
|
width = lineWidths[strPos];
|
|
}
|
|
|
|
return (u8)(GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH) + letterSpacing) * width;
|
|
}
|
|
|
|
static u32 (*GetFontWidthFunc(u8 fontId))(u16, bool32)
|
|
{
|
|
u32 i;
|
|
|
|
for (i = 0; i < ARRAY_COUNT(sGlyphWidthFuncs); ++i)
|
|
{
|
|
if (fontId == sGlyphWidthFuncs[i].fontId)
|
|
return sGlyphWidthFuncs[i].func;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
s32 GetGlyphWidth(u16 glyphId, bool32 isJapanese, u8 fontId)
|
|
{
|
|
u32 (*func)(u16 fontId, bool32 isJapanese);
|
|
|
|
func = GetFontWidthFunc(fontId);
|
|
if (func == NULL)
|
|
return 0;
|
|
return func(glyphId, isJapanese);
|
|
}
|
|
|
|
s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
|
|
{
|
|
bool32 isJapanese;
|
|
int minGlyphWidth;
|
|
u32 (*func)(u16 fontId, bool32 isJapanese);
|
|
int localLetterSpacing;
|
|
u32 lineWidth;
|
|
const u8 *bufferPointer;
|
|
int glyphWidth;
|
|
s32 width;
|
|
|
|
isJapanese = 0;
|
|
minGlyphWidth = 0;
|
|
|
|
func = GetFontWidthFunc(fontId);
|
|
if (func == NULL)
|
|
return 0;
|
|
|
|
if (letterSpacing == -1)
|
|
localLetterSpacing = GetFontAttribute(fontId, FONTATTR_LETTER_SPACING);
|
|
else
|
|
localLetterSpacing = letterSpacing;
|
|
|
|
width = 0;
|
|
lineWidth = 0;
|
|
bufferPointer = 0;
|
|
|
|
while (*str != EOS)
|
|
{
|
|
switch (*str)
|
|
{
|
|
case CHAR_NEWLINE:
|
|
if (lineWidth > width)
|
|
width = lineWidth;
|
|
lineWidth = 0;
|
|
break;
|
|
case PLACEHOLDER_BEGIN:
|
|
switch (*++str)
|
|
{
|
|
case PLACEHOLDER_ID_STRING_VAR_1:
|
|
bufferPointer = gStringVar1;
|
|
break;
|
|
case PLACEHOLDER_ID_STRING_VAR_2:
|
|
bufferPointer = gStringVar2;
|
|
break;
|
|
case PLACEHOLDER_ID_STRING_VAR_3:
|
|
bufferPointer = gStringVar3;
|
|
break;
|
|
default:
|
|
return 0;
|
|
}
|
|
case CHAR_DYNAMIC:
|
|
if (bufferPointer == NULL)
|
|
bufferPointer = DynamicPlaceholderTextUtil_GetPlaceholderPtr(*++str);
|
|
while (*bufferPointer != EOS)
|
|
{
|
|
glyphWidth = func(*bufferPointer++, isJapanese);
|
|
if (minGlyphWidth > 0)
|
|
{
|
|
if (glyphWidth < minGlyphWidth)
|
|
glyphWidth = minGlyphWidth;
|
|
lineWidth += glyphWidth;
|
|
}
|
|
else
|
|
{
|
|
lineWidth += glyphWidth;
|
|
if (isJapanese && str[1] != EOS)
|
|
lineWidth += localLetterSpacing;
|
|
}
|
|
}
|
|
bufferPointer = 0;
|
|
break;
|
|
case EXT_CTRL_CODE_BEGIN:
|
|
switch (*++str)
|
|
{
|
|
case EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW:
|
|
case EXT_CTRL_CODE_TEXT_COLORS:
|
|
++str;
|
|
case EXT_CTRL_CODE_PLAY_BGM:
|
|
case EXT_CTRL_CODE_PLAY_SE:
|
|
++str;
|
|
case EXT_CTRL_CODE_BACKGROUND:
|
|
case EXT_CTRL_CODE_COLOR:
|
|
case EXT_CTRL_CODE_SHADOW:
|
|
case EXT_CTRL_CODE_ACCENT:
|
|
case EXT_CTRL_CODE_HIGHLIGHT:
|
|
case EXT_CTRL_CODE_PALETTE:
|
|
case EXT_CTRL_CODE_PAUSE:
|
|
case EXT_CTRL_CODE_ESCAPE:
|
|
case EXT_CTRL_CODE_SHIFT_RIGHT:
|
|
case EXT_CTRL_CODE_SHIFT_DOWN:
|
|
case EXT_CTRL_CODE_SPEAKER:
|
|
++str;
|
|
break;
|
|
case EXT_CTRL_CODE_FONT:
|
|
func = GetFontWidthFunc(*++str);
|
|
if (func == NULL)
|
|
return 0;
|
|
if (letterSpacing == -1)
|
|
localLetterSpacing = GetFontAttribute(*str, FONTATTR_LETTER_SPACING);
|
|
break;
|
|
case EXT_CTRL_CODE_CLEAR:
|
|
glyphWidth = *++str;
|
|
lineWidth += glyphWidth;
|
|
break;
|
|
case EXT_CTRL_CODE_SKIP:
|
|
lineWidth = *++str;
|
|
break;
|
|
case EXT_CTRL_CODE_CLEAR_TO:
|
|
if (*++str > lineWidth)
|
|
lineWidth = *str;
|
|
break;
|
|
case EXT_CTRL_CODE_MIN_LETTER_SPACING:
|
|
minGlyphWidth = *++str;
|
|
break;
|
|
case EXT_CTRL_CODE_JPN:
|
|
isJapanese = 1;
|
|
break;
|
|
case EXT_CTRL_CODE_ENG:
|
|
isJapanese = 0;
|
|
break;
|
|
case EXT_CTRL_CODE_RESET_FONT:
|
|
case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS:
|
|
case EXT_CTRL_CODE_WAIT_SE:
|
|
case EXT_CTRL_CODE_FILL_WINDOW:
|
|
default:
|
|
break;
|
|
}
|
|
break;
|
|
case CHAR_KEYPAD_ICON:
|
|
case CHAR_EXTRA_SYMBOL:
|
|
if (*str == CHAR_EXTRA_SYMBOL)
|
|
glyphWidth = func(*++str | 0x100, isJapanese);
|
|
else
|
|
glyphWidth = GetKeypadIconWidth(*++str);
|
|
|
|
if (minGlyphWidth > 0)
|
|
{
|
|
if (glyphWidth < minGlyphWidth)
|
|
glyphWidth = minGlyphWidth;
|
|
lineWidth += glyphWidth;
|
|
}
|
|
else
|
|
{
|
|
lineWidth += glyphWidth;
|
|
if (isJapanese && str[1] != EOS)
|
|
lineWidth += localLetterSpacing;
|
|
}
|
|
break;
|
|
case CHAR_PROMPT_SCROLL:
|
|
case CHAR_PROMPT_CLEAR:
|
|
break;
|
|
default:
|
|
glyphWidth = func(*str, isJapanese);
|
|
if (minGlyphWidth > 0)
|
|
{
|
|
if (glyphWidth < minGlyphWidth)
|
|
glyphWidth = minGlyphWidth;
|
|
lineWidth += glyphWidth;
|
|
}
|
|
else
|
|
{
|
|
lineWidth += glyphWidth;
|
|
if (isJapanese && str[1] != EOS)
|
|
lineWidth += localLetterSpacing;
|
|
}
|
|
break;
|
|
}
|
|
++str;
|
|
}
|
|
|
|
if (lineWidth > width)
|
|
return lineWidth;
|
|
return width;
|
|
}
|
|
|
|
s32 GetStringLineWidth(u8 fontId, const u8 *str, s16 letterSpacing, u32 lineNum, u32 strSize)
|
|
{
|
|
u32 strWidth = 0, strLen, currLine;
|
|
u8 strCopy[strSize];
|
|
|
|
for (currLine = 1; currLine <= lineNum; currLine++)
|
|
{
|
|
strWidth = GetStringWidth(fontId, str, letterSpacing);
|
|
strLen = StringLineLength(str);
|
|
memset(strCopy, EOS, strSize);
|
|
if (currLine == lineNum && strLen != 0)
|
|
{
|
|
StringCopyN(strCopy, str, strLen);
|
|
strWidth = GetStringWidth(fontId, strCopy, letterSpacing);
|
|
strLen = StringLineLength(strCopy);
|
|
StringAppend(strCopy, gText_EmptyString3);
|
|
}
|
|
str += strLen + 1;
|
|
}
|
|
return strWidth;
|
|
}
|
|
|
|
u8 RenderTextHandleBold(u8 *pixels, u8 fontId, u8 *str)
|
|
{
|
|
u8 *strLocal;
|
|
int strPos;
|
|
int temp;
|
|
int temp2;
|
|
|
|
union TextColor savedTextColors = SaveTextColors();
|
|
|
|
union TextColor textColor = {
|
|
.background = TEXT_COLOR_TRANSPARENT,
|
|
.foreground = TEXT_COLOR_WHITE,
|
|
.shadow = TEXT_COLOR_LIGHT_GRAY,
|
|
.accent = TEXT_COLOR_TRANSPARENT,
|
|
};
|
|
|
|
GenerateFontHalfRowLookupTable(textColor);
|
|
strLocal = str;
|
|
strPos = 0;
|
|
|
|
do
|
|
{
|
|
temp = strLocal[strPos++];
|
|
switch (temp)
|
|
{
|
|
case EXT_CTRL_CODE_BEGIN:
|
|
temp2 = strLocal[strPos++];
|
|
switch (temp2)
|
|
{
|
|
case EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW:
|
|
textColor.foreground = strLocal[strPos++];
|
|
textColor.background = textColor.accent = strLocal[strPos++];
|
|
textColor.shadow = strLocal[strPos++];
|
|
GenerateFontHalfRowLookupTable(textColor);
|
|
continue;
|
|
case EXT_CTRL_CODE_TEXT_COLORS:
|
|
textColor.foreground = strLocal[strPos++];
|
|
textColor.shadow = strLocal[strPos++];
|
|
textColor.accent = strLocal[strPos++];
|
|
GenerateFontHalfRowLookupTable(textColor);
|
|
continue;
|
|
case EXT_CTRL_CODE_BACKGROUND:
|
|
textColor.background = strLocal[strPos++];
|
|
GenerateFontHalfRowLookupTable(textColor);
|
|
continue;
|
|
case EXT_CTRL_CODE_COLOR:
|
|
textColor.foreground = strLocal[strPos++];
|
|
GenerateFontHalfRowLookupTable(textColor);
|
|
continue;
|
|
case EXT_CTRL_CODE_SHADOW:
|
|
textColor.shadow = strLocal[strPos++];
|
|
GenerateFontHalfRowLookupTable(textColor);
|
|
continue;
|
|
case EXT_CTRL_CODE_ACCENT:
|
|
textColor.accent = strLocal[strPos++];
|
|
GenerateFontHalfRowLookupTable(textColor);
|
|
continue;
|
|
case EXT_CTRL_CODE_HIGHLIGHT:
|
|
textColor.background = textColor.accent = strLocal[strPos++];
|
|
GenerateFontHalfRowLookupTable(textColor);
|
|
continue;
|
|
case EXT_CTRL_CODE_FONT:
|
|
fontId = strLocal[strPos++];
|
|
break;
|
|
case EXT_CTRL_CODE_PLAY_BGM:
|
|
case EXT_CTRL_CODE_PLAY_SE:
|
|
++strPos;
|
|
case EXT_CTRL_CODE_PALETTE:
|
|
case EXT_CTRL_CODE_PAUSE:
|
|
case EXT_CTRL_CODE_ESCAPE:
|
|
case EXT_CTRL_CODE_SHIFT_RIGHT:
|
|
case EXT_CTRL_CODE_SHIFT_DOWN:
|
|
case EXT_CTRL_CODE_CLEAR:
|
|
case EXT_CTRL_CODE_SKIP:
|
|
case EXT_CTRL_CODE_CLEAR_TO:
|
|
case EXT_CTRL_CODE_MIN_LETTER_SPACING:
|
|
case EXT_CTRL_CODE_SPEAKER:
|
|
++strPos;
|
|
break;
|
|
case EXT_CTRL_CODE_RESET_FONT:
|
|
case EXT_CTRL_CODE_PAUSE_UNTIL_PRESS:
|
|
case EXT_CTRL_CODE_WAIT_SE:
|
|
case EXT_CTRL_CODE_FILL_WINDOW:
|
|
case EXT_CTRL_CODE_JPN:
|
|
case EXT_CTRL_CODE_ENG:
|
|
default:
|
|
continue;
|
|
}
|
|
break;
|
|
case CHAR_DYNAMIC:
|
|
case CHAR_KEYPAD_ICON:
|
|
case CHAR_EXTRA_SYMBOL:
|
|
case PLACEHOLDER_BEGIN:
|
|
++strPos;
|
|
break;
|
|
case CHAR_PROMPT_SCROLL:
|
|
case CHAR_PROMPT_CLEAR:
|
|
case CHAR_NEWLINE:
|
|
case EOS:
|
|
break;
|
|
default:
|
|
switch (fontId)
|
|
{
|
|
case FONT_BOLD:
|
|
DecompressGlyph_Bold(temp);
|
|
break;
|
|
case FONT_NORMAL:
|
|
default:
|
|
DecompressGlyph_Normal(temp, TRUE);
|
|
break;
|
|
}
|
|
CpuCopy32(gCurGlyph.gfxBufferTop, pixels, 0x20);
|
|
CpuCopy32(gCurGlyph.gfxBufferBottom, pixels + 0x20, 0x20);
|
|
pixels += 0x40;
|
|
break;
|
|
}
|
|
}
|
|
while (temp != EOS);
|
|
|
|
RestoreTextColors(savedTextColors);
|
|
return 1;
|
|
}
|
|
|
|
u8 DrawKeypadIcon(u8 windowId, u8 keypadIconId, u16 x, u16 y)
|
|
{
|
|
BlitBitmapRectToWindow(
|
|
windowId,
|
|
sKeypadIconTiles + (sKeypadIcons[keypadIconId].tileOffset * 0x20),
|
|
0,
|
|
0,
|
|
0x80,
|
|
0x80,
|
|
x,
|
|
y,
|
|
sKeypadIcons[keypadIconId].width,
|
|
sKeypadIcons[keypadIconId].height);
|
|
return sKeypadIcons[keypadIconId].width;
|
|
}
|
|
|
|
u8 GetKeypadIconTileOffset(u8 keypadIconId)
|
|
{
|
|
return sKeypadIcons[keypadIconId].tileOffset;
|
|
}
|
|
|
|
u8 GetKeypadIconWidth(u8 keypadIconId)
|
|
{
|
|
return sKeypadIcons[keypadIconId].width;
|
|
}
|
|
|
|
u8 GetKeypadIconHeight(u8 keypadIconId)
|
|
{
|
|
return sKeypadIcons[keypadIconId].height;
|
|
}
|
|
|
|
void SetDefaultFontsPointer(void)
|
|
{
|
|
SetFontsPointer(sFontInfos);
|
|
}
|
|
|
|
u8 GetFontAttribute(u8 fontId, u8 attributeId)
|
|
{
|
|
int result = 0;
|
|
switch (attributeId)
|
|
{
|
|
case FONTATTR_MAX_LETTER_WIDTH:
|
|
result = sFontInfos[fontId].maxLetterWidth;
|
|
break;
|
|
case FONTATTR_MAX_LETTER_HEIGHT:
|
|
result = sFontInfos[fontId].maxLetterHeight;
|
|
break;
|
|
case FONTATTR_LETTER_SPACING:
|
|
result = sFontInfos[fontId].letterSpacing;
|
|
break;
|
|
case FONTATTR_LINE_SPACING:
|
|
result = sFontInfos[fontId].lineSpacing;
|
|
break;
|
|
case FONTATTR_COLOR_ACCENT:
|
|
result = sFontInfos[fontId].color.accent;
|
|
break;
|
|
case FONTATTR_COLOR_FOREGROUND:
|
|
result = sFontInfos[fontId].color.foreground;
|
|
break;
|
|
case FONTATTR_COLOR_BACKGROUND:
|
|
result = sFontInfos[fontId].color.background;
|
|
break;
|
|
case FONTATTR_COLOR_SHADOW:
|
|
result = sFontInfos[fontId].color.shadow;
|
|
break;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
u8 GetMenuCursorDimensionByFont(u8 fontId, u8 whichDimension)
|
|
{
|
|
return sMenuCursorDimensions[fontId][whichDimension];
|
|
}
|
|
|
|
static void DecompressGlyph_Small(u16 glyphId, bool32 isJapanese)
|
|
{
|
|
const u16 *glyphs;
|
|
|
|
if (isJapanese == 1)
|
|
{
|
|
glyphs = gFontSmallJapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF));
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom);
|
|
gCurGlyph.width = 8;
|
|
gCurGlyph.height = 12;
|
|
}
|
|
else
|
|
{
|
|
glyphs = gFontSmallLatinGlyphs + (0x20 * glyphId);
|
|
gCurGlyph.width = gFontSmallLatinGlyphWidths[glyphId];
|
|
|
|
if (gCurGlyph.width <= 8)
|
|
{
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom);
|
|
}
|
|
else
|
|
{
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8);
|
|
DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom);
|
|
DecompressGlyphTile(glyphs + 0x18, gCurGlyph.gfxBufferBottom + 8);
|
|
}
|
|
|
|
gCurGlyph.height = 13;
|
|
}
|
|
}
|
|
|
|
static u32 GetGlyphWidth_Small(u16 glyphId, bool32 isJapanese)
|
|
{
|
|
if (isJapanese == TRUE)
|
|
return 8;
|
|
else
|
|
return gFontSmallLatinGlyphWidths[glyphId];
|
|
}
|
|
|
|
static void DecompressGlyph_Narrow(u16 glyphId, bool32 isJapanese)
|
|
{
|
|
const u16 *glyphs;
|
|
|
|
if (isJapanese == TRUE)
|
|
{
|
|
glyphs = gFontNormalJapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId % 0x10));
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom);
|
|
gCurGlyph.width = 8;
|
|
gCurGlyph.height = 15;
|
|
}
|
|
else
|
|
{
|
|
glyphs = gFontNarrowLatinGlyphs + (0x20 * glyphId);
|
|
gCurGlyph.width = gFontNarrowLatinGlyphWidths[glyphId];
|
|
|
|
if (gCurGlyph.width <= 8)
|
|
{
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom);
|
|
}
|
|
else
|
|
{
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8);
|
|
DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom);
|
|
DecompressGlyphTile(glyphs + 0x18, gCurGlyph.gfxBufferBottom + 8);
|
|
}
|
|
|
|
gCurGlyph.height = 15;
|
|
}
|
|
}
|
|
|
|
static u32 GetGlyphWidth_Narrow(u16 glyphId, bool32 isJapanese)
|
|
{
|
|
if (isJapanese == TRUE)
|
|
return 8;
|
|
else
|
|
return gFontNarrowLatinGlyphWidths[glyphId];
|
|
}
|
|
|
|
static void DecompressGlyph_SmallNarrow(u16 glyphId, bool32 isJapanese)
|
|
{
|
|
const u16 *glyphs;
|
|
|
|
if (isJapanese == TRUE)
|
|
{
|
|
glyphs = gFontSmallJapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId & 0xF));
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom);
|
|
gCurGlyph.width = 8;
|
|
gCurGlyph.height = 12;
|
|
}
|
|
else
|
|
{
|
|
glyphs = gFontSmallNarrowLatinGlyphs + (0x20 * glyphId);
|
|
gCurGlyph.width = gFontSmallNarrowLatinGlyphWidths[glyphId];
|
|
|
|
if (gCurGlyph.width <= 8)
|
|
{
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom);
|
|
}
|
|
else
|
|
{
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8);
|
|
DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom);
|
|
DecompressGlyphTile(glyphs + 0x18, gCurGlyph.gfxBufferBottom + 8);
|
|
}
|
|
|
|
gCurGlyph.height = 12;
|
|
}
|
|
}
|
|
|
|
static u32 GetGlyphWidth_SmallNarrow(u16 glyphId, bool32 isJapanese)
|
|
{
|
|
if (isJapanese == TRUE)
|
|
return 8;
|
|
else
|
|
return gFontSmallNarrowLatinGlyphWidths[glyphId];
|
|
}
|
|
|
|
static void DecompressGlyph_Short(u16 glyphId, bool32 isJapanese)
|
|
{
|
|
const u16 *glyphs;
|
|
|
|
if (isJapanese == TRUE)
|
|
{
|
|
glyphs = gFontShortJapaneseGlyphs + (0x100 * (glyphId >> 0x3)) + (0x10 * (glyphId & 0x7));
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8);
|
|
DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom); // gCurGlyph + 0x20
|
|
DecompressGlyphTile(glyphs + 0x88, gCurGlyph.gfxBufferBottom + 8); // gCurGlyph + 0x60
|
|
gCurGlyph.width = gFontShortJapaneseGlyphWidths[glyphId];
|
|
gCurGlyph.height = 14;
|
|
}
|
|
else
|
|
{
|
|
glyphs = gFontShortLatinGlyphs + (0x20 * glyphId);
|
|
gCurGlyph.width = gFontShortLatinGlyphWidths[glyphId];
|
|
|
|
if (gCurGlyph.width <= 8)
|
|
{
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom);
|
|
}
|
|
else
|
|
{
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8);
|
|
DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom);
|
|
DecompressGlyphTile(glyphs + 0x18, gCurGlyph.gfxBufferBottom + 8);
|
|
}
|
|
|
|
gCurGlyph.height = 14;
|
|
}
|
|
}
|
|
|
|
static u32 GetGlyphWidth_Short(u16 glyphId, bool32 isJapanese)
|
|
{
|
|
if (isJapanese == TRUE)
|
|
return gFontShortJapaneseGlyphWidths[glyphId];
|
|
else
|
|
return gFontShortLatinGlyphWidths[glyphId];
|
|
}
|
|
|
|
static void DecompressGlyph_Normal(u16 glyphId, bool32 isJapanese)
|
|
{
|
|
const u16 *glyphs;
|
|
|
|
if (isJapanese == TRUE)
|
|
{
|
|
glyphs = gFontNormalJapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId % 0x10));
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom);
|
|
gCurGlyph.width = 8;
|
|
gCurGlyph.height = 15;
|
|
}
|
|
else
|
|
{
|
|
glyphs = gFontNormalLatinGlyphs + (0x20 * glyphId);
|
|
gCurGlyph.width = gFontNormalLatinGlyphWidths[glyphId];
|
|
|
|
if (gCurGlyph.width <= 8)
|
|
{
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom);
|
|
}
|
|
else
|
|
{
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8);
|
|
DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom);
|
|
DecompressGlyphTile(glyphs + 0x18, gCurGlyph.gfxBufferBottom + 8);
|
|
}
|
|
|
|
gCurGlyph.height = 15;
|
|
}
|
|
}
|
|
|
|
static u32 GetGlyphWidth_Normal(u16 glyphId, bool32 isJapanese)
|
|
{
|
|
if (isJapanese == TRUE)
|
|
return 8;
|
|
else
|
|
return gFontNormalLatinGlyphWidths[glyphId];
|
|
}
|
|
|
|
static void DecompressGlyph_Bold(u16 glyphId)
|
|
{
|
|
const u16 *glyphs;
|
|
|
|
glyphs = sFontBoldJapaneseGlyphs + (0x100 * (glyphId >> 4)) + (0x8 * (glyphId & 0xF));
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom);
|
|
gCurGlyph.width = 8;
|
|
gCurGlyph.height = 12;
|
|
}
|
|
|
|
static void DecompressGlyph_Narrower(u16 glyphId, bool32 isJapanese)
|
|
{
|
|
const u16 *glyphs;
|
|
|
|
if (isJapanese == TRUE)
|
|
{
|
|
glyphs = gFontNormalJapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId % 0x10));
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom);
|
|
gCurGlyph.width = 8;
|
|
gCurGlyph.height = 15;
|
|
}
|
|
else
|
|
{
|
|
glyphs = gFontNarrowerLatinGlyphs + (0x20 * glyphId);
|
|
gCurGlyph.width = gFontNarrowerLatinGlyphWidths[glyphId];
|
|
|
|
if (gCurGlyph.width <= 8)
|
|
{
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom);
|
|
}
|
|
else
|
|
{
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8);
|
|
DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom);
|
|
DecompressGlyphTile(glyphs + 0x18, gCurGlyph.gfxBufferBottom + 8);
|
|
}
|
|
|
|
gCurGlyph.height = 15;
|
|
}
|
|
}
|
|
|
|
static u32 GetGlyphWidth_Narrower(u16 glyphId, bool32 isJapanese)
|
|
{
|
|
if (isJapanese == TRUE)
|
|
return 8;
|
|
else
|
|
return gFontNarrowerLatinGlyphWidths[glyphId];
|
|
}
|
|
|
|
static void DecompressGlyph_SmallNarrower(u16 glyphId, bool32 isJapanese)
|
|
{
|
|
const u16 *glyphs;
|
|
|
|
if (isJapanese == TRUE)
|
|
{
|
|
glyphs = gFontSmallJapaneseGlyphs + (0x100 * (glyphId >> 0x4)) + (0x8 * (glyphId % 0x10));
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom);
|
|
gCurGlyph.width = 8;
|
|
gCurGlyph.height = 15;
|
|
}
|
|
else
|
|
{
|
|
glyphs = gFontSmallNarrowerLatinGlyphs + (0x20 * glyphId);
|
|
gCurGlyph.width = gFontSmallNarrowerLatinGlyphWidths[glyphId];
|
|
|
|
if (gCurGlyph.width <= 8)
|
|
{
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom);
|
|
}
|
|
else
|
|
{
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8);
|
|
DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom);
|
|
DecompressGlyphTile(glyphs + 0x18, gCurGlyph.gfxBufferBottom + 8);
|
|
}
|
|
|
|
gCurGlyph.height = 15;
|
|
}
|
|
}
|
|
|
|
static u32 GetGlyphWidth_SmallNarrower(u16 glyphId, bool32 isJapanese)
|
|
{
|
|
if (isJapanese == TRUE)
|
|
return 8;
|
|
else
|
|
return gFontSmallNarrowerLatinGlyphWidths[glyphId];
|
|
}
|
|
|
|
static void DecompressGlyph_ShortNarrow(u16 glyphId, bool32 isJapanese)
|
|
{
|
|
const u16 *glyphs;
|
|
|
|
if (isJapanese == TRUE)
|
|
{
|
|
glyphs = gFontShortJapaneseGlyphs + (0x100 * (glyphId >> 0x3)) + (0x10 * (glyphId & 0x7));
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8);
|
|
DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom); // gCurGlyph + 0x20
|
|
DecompressGlyphTile(glyphs + 0x88, gCurGlyph.gfxBufferBottom + 8); // gCurGlyph + 0x60
|
|
gCurGlyph.width = gFontShortJapaneseGlyphWidths[glyphId];
|
|
gCurGlyph.height = 14;
|
|
}
|
|
else
|
|
{
|
|
glyphs = gFontShortNarrowLatinGlyphs + (0x20 * glyphId);
|
|
gCurGlyph.width = gFontShortNarrowLatinGlyphWidths[glyphId];
|
|
|
|
if (gCurGlyph.width <= 8)
|
|
{
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom);
|
|
}
|
|
else
|
|
{
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8);
|
|
DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom);
|
|
DecompressGlyphTile(glyphs + 0x18, gCurGlyph.gfxBufferBottom + 8);
|
|
}
|
|
|
|
gCurGlyph.height = 14;
|
|
}
|
|
}
|
|
|
|
static u32 GetGlyphWidth_ShortNarrow(u16 glyphId, bool32 isJapanese)
|
|
{
|
|
if (isJapanese == TRUE)
|
|
return gFontShortJapaneseGlyphWidths[glyphId];
|
|
else
|
|
return gFontShortNarrowLatinGlyphWidths[glyphId];
|
|
}
|
|
|
|
static void DecompressGlyph_ShortNarrower(u16 glyphId, bool32 isJapanese)
|
|
{
|
|
const u16 *glyphs;
|
|
|
|
if (isJapanese == TRUE)
|
|
{
|
|
glyphs = gFontShortJapaneseGlyphs + (0x100 * (glyphId >> 0x3)) + (0x10 * (glyphId & 0x7));
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8);
|
|
DecompressGlyphTile(glyphs + 0x80, gCurGlyph.gfxBufferBottom); // gCurGlyph + 0x20
|
|
DecompressGlyphTile(glyphs + 0x88, gCurGlyph.gfxBufferBottom + 8); // gCurGlyph + 0x60
|
|
gCurGlyph.width = gFontShortJapaneseGlyphWidths[glyphId];
|
|
gCurGlyph.height = 14;
|
|
}
|
|
else
|
|
{
|
|
glyphs = gFontShortNarrowerLatinGlyphs + (0x20 * glyphId);
|
|
gCurGlyph.width = gFontShortNarrowerLatinGlyphWidths[glyphId];
|
|
|
|
if (gCurGlyph.width <= 8)
|
|
{
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom);
|
|
}
|
|
else
|
|
{
|
|
DecompressGlyphTile(glyphs, gCurGlyph.gfxBufferTop);
|
|
DecompressGlyphTile(glyphs + 0x8, gCurGlyph.gfxBufferTop + 8);
|
|
DecompressGlyphTile(glyphs + 0x10, gCurGlyph.gfxBufferBottom);
|
|
DecompressGlyphTile(glyphs + 0x18, gCurGlyph.gfxBufferBottom + 8);
|
|
}
|
|
|
|
gCurGlyph.height = 14;
|
|
}
|
|
}
|
|
|
|
static u32 GetGlyphWidth_ShortNarrower(u16 glyphId, bool32 isJapanese)
|
|
{
|
|
if (isJapanese == TRUE)
|
|
return gFontShortJapaneseGlyphWidths[glyphId];
|
|
else
|
|
return gFontShortNarrowerLatinGlyphWidths[glyphId];
|
|
}
|
|
|
|
static const s8 sNarrowerFontIds[] =
|
|
{
|
|
[FONT_SMALL] = FONT_SMALL_NARROW,
|
|
[FONT_NORMAL] = FONT_NARROW,
|
|
[FONT_SHORT] = FONT_SHORT_NARROW,
|
|
[FONT_SHORT_COPY_1] = FONT_SHORT_NARROW,
|
|
[FONT_SHORT_COPY_2] = FONT_SHORT_NARROW,
|
|
[FONT_SHORT_COPY_3] = FONT_SHORT_NARROW,
|
|
[FONT_BRAILLE] = -1,
|
|
[FONT_NARROW] = FONT_NARROWER,
|
|
[FONT_SMALL_NARROW] = FONT_SMALL_NARROWER,
|
|
[FONT_BOLD] = -1,
|
|
[FONT_NARROWER] = -1,
|
|
[FONT_SMALL_NARROWER] = -1,
|
|
[FONT_SHORT_NARROW] = FONT_SHORT_NARROWER,
|
|
[FONT_SHORT_NARROWER] = -1,
|
|
};
|
|
|
|
// If the narrowest font ID doesn't fit the text, we still return that
|
|
// ID because clipping is better than crashing.
|
|
u32 GetFontIdToFit(const u8 *string, u32 fontId, u32 letterSpacing, u32 widthPx)
|
|
{
|
|
for (;;)
|
|
{
|
|
s32 narrowerFontId = sNarrowerFontIds[fontId];
|
|
if (narrowerFontId == -1)
|
|
return fontId;
|
|
if (GetStringWidth(fontId, string, letterSpacing) <= widthPx)
|
|
return fontId;
|
|
fontId = narrowerFontId;
|
|
}
|
|
}
|
|
|
|
u8 *PrependFontIdToFit(u8 *start, u8 *end, u32 fontId, u32 width)
|
|
{
|
|
u32 fitFontId = GetFontIdToFit(start, fontId, 0, width);
|
|
|
|
if (fitFontId == fontId)
|
|
return end;
|
|
|
|
memmove(&start[3], &start[0], end - start);
|
|
start[0] = EXT_CTRL_CODE_BEGIN;
|
|
start[1] = EXT_CTRL_CODE_FONT;
|
|
start[2] = fitFontId;
|
|
end[3] = EOS;
|
|
return end + 3;
|
|
}
|
|
|
|
u8 *WrapFontIdToFit(u8 *start, u8 *end, u32 fontId, u32 width)
|
|
{
|
|
|
|
u32 fitFontId = GetFontIdToFit(start, fontId, 0, width);
|
|
if (fitFontId != fontId)
|
|
{
|
|
memmove(&start[3], &start[0], end - start);
|
|
start[0] = EXT_CTRL_CODE_BEGIN;
|
|
start[1] = EXT_CTRL_CODE_FONT;
|
|
start[2] = fitFontId;
|
|
end[3] = EXT_CTRL_CODE_BEGIN;
|
|
end[4] = EXT_CTRL_CODE_FONT;
|
|
end[5] = fontId;
|
|
end[6] = EOS;
|
|
return end + 6;
|
|
}
|
|
else
|
|
{
|
|
return end;
|
|
}
|
|
}
|
|
|
|
static struct TextPrinter *AllocateTextPrinter(void)
|
|
{
|
|
struct TextPrinter *printer = Alloc(sizeof(struct TextPrinter));
|
|
|
|
if (printer == NULL)
|
|
{
|
|
errorf("Failed to allocate text printer");
|
|
return NULL;
|
|
}
|
|
|
|
if (sFirstTextPrinter == NULL)
|
|
{
|
|
sFirstTextPrinter = printer;
|
|
}
|
|
else
|
|
{
|
|
struct TextPrinter *currentPrinter = sFirstTextPrinter;
|
|
while (currentPrinter->nextPrinter != NULL)
|
|
currentPrinter = currentPrinter->nextPrinter;
|
|
|
|
currentPrinter->nextPrinter = printer;
|
|
}
|
|
|
|
return printer;
|
|
}
|
|
|
|
static u32 GetNumTextPrinters(void)
|
|
{
|
|
u32 numPrinters = 0;
|
|
struct TextPrinter *currentPrinter = sFirstTextPrinter;
|
|
while (currentPrinter != NULL)
|
|
{
|
|
currentPrinter = currentPrinter->nextPrinter;
|
|
numPrinters++;
|
|
}
|
|
return numPrinters;
|
|
}
|
|
|
|
static void FreeFinishedTextPrinters(void)
|
|
{
|
|
// Clear out printers from the front
|
|
while (sFirstTextPrinter != NULL)
|
|
{
|
|
if (!sFirstTextPrinter->isInUse)
|
|
{
|
|
struct TextPrinter *printer = sFirstTextPrinter;
|
|
sFirstTextPrinter = sFirstTextPrinter->nextPrinter;
|
|
Free(printer);
|
|
}
|
|
else
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (sFirstTextPrinter == NULL)
|
|
return;
|
|
|
|
// Clear out printers in the "middle"
|
|
struct TextPrinter *prevPrinter = sFirstTextPrinter;
|
|
struct TextPrinter *currentPrinter = sFirstTextPrinter->nextPrinter;
|
|
|
|
while (currentPrinter != NULL)
|
|
{
|
|
if (!currentPrinter->isInUse)
|
|
{
|
|
prevPrinter->nextPrinter = currentPrinter->nextPrinter;
|
|
Free(currentPrinter);
|
|
currentPrinter = prevPrinter->nextPrinter;
|
|
}
|
|
else
|
|
{
|
|
prevPrinter = currentPrinter;
|
|
currentPrinter = currentPrinter->nextPrinter;
|
|
}
|
|
}
|
|
}
|
|
|
|
// FRLG
|
|
|
|
#define TAG_CURSOR 0x8000
|
|
|
|
extern const struct OamData gOamData_AffineOff_ObjNormal_16x16;
|
|
|
|
static const u8 sDoubleArrowTiles1[] = INCBIN_U8("graphics/fonts/down_arrow_3.4bpp");
|
|
static const u8 sDoubleArrowTiles2[] = INCBIN_U8("graphics/fonts/down_arrow_4.4bpp");
|
|
|
|
static const struct SpriteSheet sSpriteSheets_TextCursor[] =
|
|
{
|
|
{sDoubleArrowTiles1, sizeof(sDoubleArrowTiles1), TAG_CURSOR},
|
|
{sDoubleArrowTiles2, sizeof(sDoubleArrowTiles2), TAG_CURSOR},
|
|
{NULL}
|
|
};
|
|
|
|
static const struct SpritePalette sSpritePalettes_TextCursor[] =
|
|
{
|
|
{gStandardMenuPalette, TAG_CURSOR},
|
|
{NULL}
|
|
};
|
|
|
|
static const struct SpriteTemplate sSpriteTemplate_TextCursor =
|
|
{
|
|
.tileTag = TAG_CURSOR,
|
|
.paletteTag = TAG_CURSOR,
|
|
.oam = &gOamData_AffineOff_ObjNormal_16x16,
|
|
.anims = gDummySpriteAnimTable,
|
|
.images = NULL,
|
|
.affineAnims = gDummySpriteAffineAnimTable,
|
|
.callback = SpriteCB_TextCursor,
|
|
};
|
|
|
|
#define sDelay data[0]
|
|
#define sState data[1]
|
|
|
|
static void SpriteCB_TextCursor(struct Sprite *sprite)
|
|
{
|
|
if (sprite->sDelay)
|
|
{
|
|
sprite->sDelay--;
|
|
}
|
|
else
|
|
{
|
|
sprite->sDelay = 8;
|
|
switch (sprite->sState)
|
|
{
|
|
case 0:
|
|
sprite->y2 = 0;
|
|
break;
|
|
case 1:
|
|
sprite->y2 = 1;
|
|
break;
|
|
case 2:
|
|
sprite->y2 = 2;
|
|
break;
|
|
case 3:
|
|
sprite->y2 = 1;
|
|
sprite->sState = 0;
|
|
return;
|
|
}
|
|
sprite->sState++;
|
|
}
|
|
}
|
|
|
|
u8 CreateTextCursorSprite(u8 sheetId, u16 x, u16 y, u8 priority, u8 subpriority)
|
|
{
|
|
u8 spriteId;
|
|
LoadSpriteSheet(&sSpriteSheets_TextCursor[sheetId & 1]);
|
|
LoadSpritePalette(&sSpritePalettes_TextCursor[0]);
|
|
spriteId = CreateSprite(&sSpriteTemplate_TextCursor, x + 3, y + 4, subpriority);
|
|
gSprites[spriteId].oam.priority = (priority & 3);
|
|
gSprites[spriteId].oam.matrixNum = 0;
|
|
gSprites[spriteId].sDelay = 8;
|
|
return spriteId;
|
|
}
|
|
|
|
void DestroyTextCursorSprite(u8 spriteId)
|
|
{
|
|
DestroySprite(&gSprites[spriteId]);
|
|
FreeSpriteTilesByTag(TAG_CURSOR);
|
|
FreeSpritePaletteByTag(TAG_CURSOR);
|
|
}
|
|
|
|
#undef sDelay
|
|
#undef sState
|
|
|
|
// End FRLG
|
|
|
|
void DeactivateSingleTextPrinter(u32 id, enum TextPrinterType type)
|
|
{
|
|
struct TextPrinter *currentPrinter = sFirstTextPrinter;
|
|
bool32 foundPrinter = FALSE;
|
|
// This loop cannot exit early because a single window/sprite group can have multiple printers attached to it
|
|
while (currentPrinter != NULL)
|
|
{
|
|
switch (type)
|
|
{
|
|
case WINDOW_TEXT_PRINTER:
|
|
if (currentPrinter->printerTemplate.type == WINDOW_TEXT_PRINTER && currentPrinter->printerTemplate.windowId == id)
|
|
{
|
|
currentPrinter->isInUse = FALSE;
|
|
currentPrinter = NULL;
|
|
foundPrinter = TRUE;
|
|
}
|
|
else
|
|
{
|
|
currentPrinter = currentPrinter->nextPrinter;
|
|
}
|
|
break;
|
|
case SPRITE_TEXT_PRINTER:
|
|
if (currentPrinter->printerTemplate.type == SPRITE_TEXT_PRINTER && currentPrinter->printerTemplate.firstSprite == id)
|
|
{
|
|
currentPrinter->isInUse = FALSE;
|
|
currentPrinter = NULL;
|
|
foundPrinter = TRUE;
|
|
}
|
|
else
|
|
{
|
|
currentPrinter = currentPrinter->nextPrinter;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (foundPrinter)
|
|
FreeFinishedTextPrinters();
|
|
}
|