Kildemal
44cecbb7d4
fix(build): fix debug builds failing ( #9219 )
2026-02-17 18:58:23 +01:00
hedara90
3e5387d3f0
Fix sprite fill using wrong mask in some cases ( #9205 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2026-02-17 18:55:34 +01:00
Alex
89fbaef8ba
Sky Drop Fixes/Refactor ( #9185 )
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2026-02-16 18:22:53 +01:00
cawtds
ae9b313e97
fix id range for object events and multi decrements/increments ( #9098 )
2026-02-16 15:53:19 +01:00
PhallenTree
cf18d086b6
Adds CancelerSetTargets and improves Pre Attack Effects ( #9178 )
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2026-02-14 20:54:01 +01:00
cawtds
5aed923f0d
Fix accuracy bypass ( #9201 )
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2026-02-14 08:21:00 +01:00
Pawkkie
74ea702242
Re-enable disabled test ( #9200 )
2026-02-14 01:07:42 +01:00
Frank DeBlasio
8ce48920a3
Add defines to Trainer Tower ( #9187 )
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2026-02-13 22:42:43 +01:00
Alex
f759eca7de
Remove redundant Levitate check for Magnitute ( #9197 )
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2026-02-13 13:30:22 +00:00
Marky
90972534fb
Fix HGSS National Dex List Count ( #9189 )
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2026-02-12 15:11:00 +01:00
hedara90
7a4e30315a
Fix moves causing errors in Multiplayer due to recoil check in Battle TV ( #9183 )
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Co-authored-by: Hedara <hedara90@gmail.com>
2026-02-10 22:52:22 +01:00
Pawkkie
e2c5ce3d8e
Fix doubles switch looping ( #9167 )
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2026-02-09 18:47:35 +00:00
Kildemal
b7c400ea9c
fix(fanclub): use sText instead of non-existent gText ( #9163 )
2026-02-09 15:13:26 +01:00
FosterProgramming
9f1cdbdcaa
Add wander around slower movement type ( #9164 )
2026-02-09 15:10:04 +01:00
Alex
63f5617c29
Fix Pickpocket timing ( #9165 )
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2026-02-09 13:26:09 +01:00
surskitty
318baaa5aa
Prevent Coaching score inflation in certain circumstances. ( #9154 )
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2026-02-08 00:13:38 +01:00
FosterProgramming
1c5ea66878
Move tutors makefile ( #9058 )
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2026-02-07 07:46:40 +00:00
Alex
63fc5bf0fe
Strength Sap fixes ( #9130 )
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2026-02-06 15:11:23 +01:00
Pawkkie
f102d5d556
Squirtle is not a fire type ( #9145 )
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2026-02-06 11:13:10 +01:00
Pawkkie
354cdab5e0
Fix AI_FLAG_RANDOMIZE_SWITCHIN logic ( #9128 )
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2026-02-05 21:24:14 +01:00
John Cooper McDonald
e9e1247fa5
Add all of the Z-A mega stone sprites ( #9143 )
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2026-02-05 20:14:06 +01:00
PhallenTree
75d2ac742b
Fixes Dancer activating on missed moves and Neutralizing Gas interaction ( #9129 )
2026-02-05 16:07:18 +01:00
Alex
c937be9e67
Fix ShouldSkipAccuracyCalcPastFirstHit wrong return val ( #9122 )
2026-02-05 14:35:42 +01:00
Martin Griffin
252388d0fd
master to upcoming, 2026-02-04 (#9131 )
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2026-02-05 08:48:28 +00:00
hedara90
1ec2a5faba
Fix instant text option freezing the game ( #9132 )
2026-02-05 08:23:14 +00:00
Hedara
227cd6fd27
Fix unused variable
2026-02-04 16:02:57 +01:00
Hedara
7bbabdef43
Re-apply move animation migration
2026-02-04 12:51:09 +01:00
Hedara
0c447063e1
Merge branch 'master' into master-merge
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Conflicts:
data/battle_anim_scripts.s
include/battle_util.h
include/constants/expansion.h
src/battle_anim_dark.c
src/battle_anim_effects_1.c
src/battle_anim_normal.c
src/battle_hold_effects.c
src/battle_script_commands.c
src/battle_util.c
src/debug.c
2026-02-04 12:46:59 +01:00
Frank DeBlasio
dafbe66df4
Converted break_screen_animation from a macro to a function ( #9115 )
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2026-02-04 09:54:14 +01:00
GGbond
564cc3e73e
Fix Instruct failing improperly when the instructed move isn't in the target's moveset ( #9113 )
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2026-02-03 17:32:39 +00:00
Alex
c4e42eae1d
Move SubtractClamped to util.c from battle_util.c ( #9120 )
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2026-02-03 11:27:50 +00:00
hedara90
e772770426
Battle Heap and Animation Test fixes ( #9118 )
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Co-authored-by: Hedara <hedara90@gmail.com>
Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2026-02-03 11:41:50 +01:00
khbsd
703d108548
fix(battle ui): standardize hp bar color logic for GEN_5 and up ( #9083 )
2026-02-03 11:16:00 +01:00
GGbond
4bf88de669
Fix Leppa Berry PP restore target under forced-consumption effects ( #9108 )
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2026-02-02 20:49:49 +01:00
psf
03c63f5e4a
NO_WHITEOUT now prevent forfeits from B_RUN_TRAINER_BATTLE ( #9112 )
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2026-02-02 18:35:58 +00:00
Alex
45410b94f7
Delete irrelevant battle type comments for expansion ( #9082 )
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2026-02-02 14:21:13 +01:00
Alex
69fc092589
Adds Parabolic Charge spread damage healing test ( #9094 )
2026-02-02 14:12:15 +01:00
FosterProgramming
46ccdd72ce
Fix statement after label issue in chooseboxmon ( #9093 )
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2026-02-02 09:42:38 +01:00
FosterProgramming
bc52fd3036
Rename ow_synchronize.c ( #9097 )
2026-02-02 09:41:07 +01:00
Estellar
65b1b5dd06
sPlayerAvatarGfxToStateFlag's graphics id to u16 (#9101 )
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2026-02-02 09:40:26 +01:00
psf
cbabc4a828
1.14.3 release ( #9105 )
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2026-02-01 08:42:36 -08:00
Hedara
c8b0d1b08c
1.14.4 cycle start
2026-02-01 17:13:46 +01:00
Hedara
2d17ad27f9
Expansion 1.14.3 release
2026-02-01 17:13:23 +01:00
FosterProgramming
c43dd0c3ca
Fix special var collision with battle frontier tutors ( #9072 )
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2026-02-01 15:57:21 +00:00
GGbond
ac37c963ae
Prevent Incinerate from burning items under Sticky Hold ( #9068 )
2026-02-01 15:55:40 +00:00
Eduardo Quezada
4d52960780
Fix Tranformed mon changing forms when fainting ( #9106 )
2026-02-01 16:52:53 +01:00
Alex
90e4cc4906
Pret merge (31st of January 2026) ( #9099 )
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Co-authored-by: Martin Griffin <martinrgriffin@gmail.com>
Co-authored-by: Hedara <hedara90@gmail.com>
2026-01-31 22:49:53 +01:00
Pawkkie
3c08fac37b
Fix doubles moves bad / choice lock bad switch AI ( #9078 )
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2026-01-31 14:43:34 -05:00
Hedara
e758d55a03
Merge remote-tracking branch 'pret/master' into pret-merge
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Manual cleanups to the Magma Storm animation and AnimTask_InvertScreenColor
Conflicts:
asm/macros/battle_anim_script.inc
data/battle_anim_scripts.s
include/constants/battle_anim.h
src/battle_anim_bug.c
src/battle_anim_dragon.c
src/battle_anim_effects_1.c
src/battle_anim_normal.c
2026-01-31 19:20:54 +01:00
PhallenTree
109a3cd9e7
Clear Selection Scripts to prevents consequent fails ( #9095 )
2026-01-31 18:37:16 +01:00