Bassoonian
885180ff8b
27/02/26 Master to upcoming merge ( #9384 )
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2026-02-28 15:58:05 +01:00
AlexOn1ine
0fc3ef056a
27/02/26 Master to upcoming merge
2026-02-27 23:53:24 +01:00
Bassoonian
310f746565
Fix space indentation in .s and .inc files ( #9371 )
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2026-02-27 12:45:00 -08:00
Hedara
4dba49657a
Merge remote-tracking branch 'pret/master' into pret-merge
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Conflicts:
data/battle_anim_scripts.s
src/battle_anim_water.c
src/event_object_movement.c
src/field_player_avatar.c
2026-02-26 15:33:26 +01:00
Alex
89fbaef8ba
Sky Drop Fixes/Refactor ( #9185 )
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2026-02-16 18:22:53 +01:00
Frank DeBlasio
064ca5c243
Added macro for Surf/Muddy Water's animation ( #2232 )
2026-02-06 10:08:20 -05:00
Hedara
0c447063e1
Merge branch 'master' into master-merge
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Conflicts:
data/battle_anim_scripts.s
include/battle_util.h
include/constants/expansion.h
src/battle_anim_dark.c
src/battle_anim_effects_1.c
src/battle_anim_normal.c
src/battle_hold_effects.c
src/battle_script_commands.c
src/battle_util.c
src/debug.c
2026-02-04 12:46:59 +01:00
Frank DeBlasio
dafbe66df4
Converted break_screen_animation from a macro to a function ( #9115 )
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2026-02-04 09:54:14 +01:00
Hedara
e758d55a03
Merge remote-tracking branch 'pret/master' into pret-merge
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Manual cleanups to the Magma Storm animation and AnimTask_InvertScreenColor
Conflicts:
asm/macros/battle_anim_script.inc
data/battle_anim_scripts.s
include/constants/battle_anim.h
src/battle_anim_bug.c
src/battle_anim_dragon.c
src/battle_anim_effects_1.c
src/battle_anim_normal.c
2026-01-31 19:20:54 +01:00
Eduardo Quezada
278739ee66
Form Change Improvements ( #8850 )
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Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2026-01-29 00:35:08 +01:00
Frank DeBlasio
db3e5cc1fd
Consolidated common steps for Brick Break, Psychic Fang, and Raging Bull's animations ( #9020 )
2026-01-28 17:47:00 +01:00
cawtds
97e83ebe6a
Add FRLG ( #7423 )
2026-01-28 17:41:12 +01:00
Alex
0c44cc1b27
Move Target failure follow up ( #8986 )
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Co-authored-by: PhallenTree <168426989+PhallenTree@users.noreply.github.com>
2026-01-28 15:48:14 +01:00
AlexOn1ine
f8266b828b
26/01/26 Master to upcoming merge
2026-01-26 19:35:43 +01:00
Eduardo Quezada
89da62b02d
Remove trailing whitespace - Master ( #9011 )
2026-01-25 10:12:41 +01:00
FosterProgramming
fe2c154b89
Refactor chooseboxmon ( #8491 )
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Co-authored-by: Alex <93446519+AlexOn1ine@users.noreply.github.com>
2026-01-22 19:54:19 +01:00
Alex
922db5ce4a
Move adjustdamage to the damage calc ( #8948 )
2026-01-20 12:30:00 +01:00
Martin Griffin
22eed3f4bf
Partially document battle_anim_effects_1.c
2026-01-19 09:16:37 +00:00
Martin Griffin
0e415dde46
Document battle_anim_dragon.c
2026-01-19 09:16:37 +00:00
Martin Griffin
5d713ad9bb
Document battle_anim_dark.c
2026-01-19 09:16:37 +00:00
Martin Griffin
050a9415c7
Document battle_anim_bug.c
2026-01-19 09:16:37 +00:00
Martin Griffin
e09423fadf
Document battle_anim_normal.c
2026-01-19 09:16:37 +00:00
Alex
de7aaf854c
Misc battle engine changes ( #8931 )
2026-01-16 18:55:22 +01:00
Alex
bb41e5622c
Refactor move target failure ( #8696 )
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Co-authored-by: PhallenTree <168426989+PhallenTree@users.noreply.github.com>
2026-01-13 15:13:38 -08:00
Alex
550469891a
Add setpreattackadditionaleffect and use it for brick break / spectra… ( #8719 )
2026-01-12 17:13:39 +01:00
PhallenTree
ad6b64432e
Improve IsBattlerSpritePresent's alive check ( #8847 )
2026-01-09 14:59:37 +01:00
FosterProgramming
1dcfe54b59
Refactor mon generation ( #8204 )
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Co-authored-by: psf <77138753+pkmnsnfrn@users.noreply.github.com>
2026-01-04 20:01:59 -08:00
Hedara
7fed5c93bb
Merge branch 'upcoming' into master-to-upcoming
2026-01-04 17:34:20 +01:00
Hedara
0b91e2772f
Merge commit '900abdb5a6aa9703c83316d4463c0ff43e57548f' into master-to-upcoming
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Conflicts:
asm/macros/battle_script.inc
src/battle_script_commands.c
2026-01-04 17:26:53 +01:00
PhallenTree
a06894b5ee
Ability Shield allows for ability activation when obtained and Trick cleanup ( #8784 )
2026-01-04 17:23:36 +01:00
Alex
e04028420a
Further weather consolidation ( #8161 )
2026-01-03 15:39:22 +01:00
Alex
900abdb5a6
Add enum for battle script commands ( #8778 )
2026-01-03 13:52:21 +00:00
cawtds
b11741855d
Add enum for battle script opcodes ( #2222 )
2026-01-02 20:19:01 +00:00
grintoul
e82ed111ba
Misc style and whitespace cleanup ( #8681 )
2026-01-02 18:01:43 +01:00
Hedara
addb11cfa2
Merge branch 'master' into master-to-upcoming
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Conflicts:
include/constants/expansion.h
src/battle_script_commands.c
2026-01-02 11:49:03 +01:00
Hedara
4bdef731e4
Merge remote-tracking branch 'pret/master' into pret-merge
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Conflicts:
include/constants/battle_ai.h
src/battle_ai_script_commands.c
src/battle_gfx_sfx_util.c
src/pokemon_summary_screen.c
src/trainer_pokemon_sprites.c
2026-01-01 22:16:58 +01:00
AlexOn1ine
a1948b7c40
01/01/26 Master to upcoming merge
2026-01-01 10:24:19 +01:00
Pawkkie
0551fcf408
Add Dynamic Switch AI Function ( #8629 )
2025-12-25 02:02:01 +01:00
spindrift64
582a643d1f
fix poisons absorbing toxic spikes when fainting from other hazards ( #8644 )
2025-12-23 21:47:42 +01:00
Alex
4d69a7274f
Stockpile / WishFutureKnock / Order up clean up ( #8528 )
2025-12-22 19:57:54 +01:00
Alex
6681b03c9b
Refactor Endeavor to use DoFixedDamageMoveCalc func ( #8618 )
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2025-12-22 18:33:38 +01:00
PhallenTree
22b78e924d
Counter/Mirror Coat/Metal Burst refactor ( #8604 )
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2025-12-21 12:25:28 +01:00
Hedara
e4ae9317c9
Merge branch 'master' into master-to-upcoming
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Manual fixes to Lunar Dance handling
Conflicts:
include/battle_util.h
src/battle_ai_main.c
src/battle_ai_switch.c
src/battle_ai_util.c
src/battle_end_turn.c
src/battle_script_commands.c
src/battle_util.c
test/battle/ai/ai_doubles.c
test/battle/move_effect/snatch.c
test/battle/spread_moves.c
2025-12-19 15:31:37 +01:00
Alex
71a1967b7b
Move target type refactor ( #8513 )
2025-12-18 13:12:41 +01:00
Eduardo Quezada
425e532afb
Document magic number in createspriteontargets ( #8551 )
2025-12-17 10:43:57 +01:00
Alex
5509268d6b
Fix potential bug with CanBattlerGetOrLoseItem ( #8518 )
2025-12-13 13:14:48 -05:00
Martin Griffin
7e2215e05a
waitmovementall ( #8333 )
2025-12-11 14:52:58 +01:00
Eduardo Quezada
04da8aa285
Allow Starting Statuses beyond 15 ( #8485 )
2025-12-09 16:24:23 +01:00
GriffinR
d8a6b72e23
Display error for invalid hidden item flags
2025-12-03 21:44:25 -05:00
Alex
49a18df48a
Refactor Fury Cutter and Rollout ( #8375 )
2025-12-02 16:45:34 +01:00