improved debug menu function declaration consistency

This commit is contained in:
TheXaman 2022-09-14 13:39:35 +02:00
parent 806106b537
commit 2c20514035

View File

@ -174,33 +174,33 @@ struct DebugMonData
// Define functions
static void Debug_ShowMenu(void (*HandleInput)(u8), struct ListMenuTemplate LMtemplate);
void Debug_ShowMainMenu(void);
static void Debug_DestroyMenu(u8);
static void Debug_DestroyMenu_Full(u8);
static void DebugAction_Cancel(u8);
static void Debug_DestroyMenu(u8 taskId);
static void Debug_DestroyMenu_Full(u8 taskId);
static void DebugAction_Cancel(u8 taskId);
static void DebugAction_DestroyExtraWindow(u8 taskId);
static void DebugAction_Util_Script_1(u8);
static void DebugAction_Util_Script_2(u8);
static void DebugAction_Util_Script_3(u8);
static void DebugAction_Util_Script_4(u8);
static void DebugAction_Util_Script_5(u8);
static void DebugAction_Util_Script_6(u8);
static void DebugAction_Util_Script_7(u8);
static void DebugAction_Util_Script_8(u8);
static void DebugAction_Util_Script_1(u8 taskId);
static void DebugAction_Util_Script_2(u8 taskId);
static void DebugAction_Util_Script_3(u8 taskId);
static void DebugAction_Util_Script_4(u8 taskId);
static void DebugAction_Util_Script_5(u8 taskId);
static void DebugAction_Util_Script_6(u8 taskId);
static void DebugAction_Util_Script_7(u8 taskId);
static void DebugAction_Util_Script_8(u8 taskId);
static void DebugAction_OpenUtilitiesMenu(u8);
static void DebugAction_OpenScriptsMenu(u8);
static void DebugAction_OpenFlagsMenu(u8);
static void DebugAction_OpenVariablesMenu(u8);
static void DebugAction_OpenGiveMenu(u8);
static void DebugAction_OpenSoundMenu(u8);
static void DebugTask_HandleMenuInput_Main(u8);
static void DebugTask_HandleMenuInput_Utilities(u8);
static void DebugTask_HandleMenuInput_Scripts(u8);
static void DebugTask_HandleMenuInput_Flags(u8);
static void DebugTask_HandleMenuInput_Vars(u8);
static void DebugTask_HandleMenuInput_Give(u8);
static void DebugTask_HandleMenuInput_Sound(u8);
static void DebugAction_OpenUtilitiesMenu(u8 taskId);
static void DebugAction_OpenScriptsMenu(u8 taskId);
static void DebugAction_OpenFlagsMenu(u8 taskId);
static void DebugAction_OpenVariablesMenu(u8 taskId);
static void DebugAction_OpenGiveMenu(u8 taskId);
static void DebugAction_OpenSoundMenu(u8 taskId);
static void DebugTask_HandleMenuInput_Main(u8 taskId);
static void DebugTask_HandleMenuInput_Utilities(u8 taskId);
static void DebugTask_HandleMenuInput_Scripts(u8 taskId);
static void DebugTask_HandleMenuInput_Flags(u8 taskId);
static void DebugTask_HandleMenuInput_Vars(u8 taskId);
static void DebugTask_HandleMenuInput_Give(u8 taskId);
static void DebugTask_HandleMenuInput_Sound(u8 taskId);
static void DebugAction_Util_HealParty(u8 taskId);
static void DebugAction_Util_Fly(u8 taskId);
@ -210,13 +210,13 @@ static void DebugAction_Util_Warp_SelectMap(u8 taskId);
static void DebugAction_Util_Warp_SelectWarp(u8 taskId);
static void DebugAction_Util_RunningShoes(u8 taskId);
static void DebugAction_Util_PoisonMons(u8 taskId);
static void DebugAction_Util_CheckSaveBlock(u8);
static void DebugAction_Util_CheckWallClock(u8);
static void DebugAction_Util_SetWallClock(u8);
static void DebugAction_Util_WatchCredits(u8);
static void DebugAction_Util_Trainer_Name(u8);
static void DebugAction_Util_Trainer_Gender(u8);
static void DebugAction_Util_Trainer_Id(u8);
static void DebugAction_Util_CheckSaveBlock(u8 taskId);
static void DebugAction_Util_CheckWallClock(u8 taskId);
static void DebugAction_Util_SetWallClock(u8 taskId);
static void DebugAction_Util_WatchCredits(u8 taskId);
static void DebugAction_Util_Trainer_Name(u8 taskId);
static void DebugAction_Util_Trainer_Gender(u8 taskId);
static void DebugAction_Util_Trainer_Id(u8 taskId);
static void DebugAction_Flags_Flags(u8 taskId);
static void DebugAction_Flags_FlagsSelect(u8 taskId);