From 2c205140357062d1d1d1c0ec6bb34493cb4255e9 Mon Sep 17 00:00:00 2001 From: TheXaman <48356183+TheXaman@users.noreply.github.com> Date: Wed, 14 Sep 2022 13:39:35 +0200 Subject: [PATCH] improved debug menu function declaration consistency --- src/debug.c | 62 ++++++++++++++++++++++++++--------------------------- 1 file changed, 31 insertions(+), 31 deletions(-) diff --git a/src/debug.c b/src/debug.c index ac5c238313..e40ed4afee 100644 --- a/src/debug.c +++ b/src/debug.c @@ -174,33 +174,33 @@ struct DebugMonData // Define functions static void Debug_ShowMenu(void (*HandleInput)(u8), struct ListMenuTemplate LMtemplate); void Debug_ShowMainMenu(void); -static void Debug_DestroyMenu(u8); -static void Debug_DestroyMenu_Full(u8); -static void DebugAction_Cancel(u8); +static void Debug_DestroyMenu(u8 taskId); +static void Debug_DestroyMenu_Full(u8 taskId); +static void DebugAction_Cancel(u8 taskId); static void DebugAction_DestroyExtraWindow(u8 taskId); -static void DebugAction_Util_Script_1(u8); -static void DebugAction_Util_Script_2(u8); -static void DebugAction_Util_Script_3(u8); -static void DebugAction_Util_Script_4(u8); -static void DebugAction_Util_Script_5(u8); -static void DebugAction_Util_Script_6(u8); -static void DebugAction_Util_Script_7(u8); -static void DebugAction_Util_Script_8(u8); +static void DebugAction_Util_Script_1(u8 taskId); +static void DebugAction_Util_Script_2(u8 taskId); +static void DebugAction_Util_Script_3(u8 taskId); +static void DebugAction_Util_Script_4(u8 taskId); +static void DebugAction_Util_Script_5(u8 taskId); +static void DebugAction_Util_Script_6(u8 taskId); +static void DebugAction_Util_Script_7(u8 taskId); +static void DebugAction_Util_Script_8(u8 taskId); -static void DebugAction_OpenUtilitiesMenu(u8); -static void DebugAction_OpenScriptsMenu(u8); -static void DebugAction_OpenFlagsMenu(u8); -static void DebugAction_OpenVariablesMenu(u8); -static void DebugAction_OpenGiveMenu(u8); -static void DebugAction_OpenSoundMenu(u8); -static void DebugTask_HandleMenuInput_Main(u8); -static void DebugTask_HandleMenuInput_Utilities(u8); -static void DebugTask_HandleMenuInput_Scripts(u8); -static void DebugTask_HandleMenuInput_Flags(u8); -static void DebugTask_HandleMenuInput_Vars(u8); -static void DebugTask_HandleMenuInput_Give(u8); -static void DebugTask_HandleMenuInput_Sound(u8); +static void DebugAction_OpenUtilitiesMenu(u8 taskId); +static void DebugAction_OpenScriptsMenu(u8 taskId); +static void DebugAction_OpenFlagsMenu(u8 taskId); +static void DebugAction_OpenVariablesMenu(u8 taskId); +static void DebugAction_OpenGiveMenu(u8 taskId); +static void DebugAction_OpenSoundMenu(u8 taskId); +static void DebugTask_HandleMenuInput_Main(u8 taskId); +static void DebugTask_HandleMenuInput_Utilities(u8 taskId); +static void DebugTask_HandleMenuInput_Scripts(u8 taskId); +static void DebugTask_HandleMenuInput_Flags(u8 taskId); +static void DebugTask_HandleMenuInput_Vars(u8 taskId); +static void DebugTask_HandleMenuInput_Give(u8 taskId); +static void DebugTask_HandleMenuInput_Sound(u8 taskId); static void DebugAction_Util_HealParty(u8 taskId); static void DebugAction_Util_Fly(u8 taskId); @@ -210,13 +210,13 @@ static void DebugAction_Util_Warp_SelectMap(u8 taskId); static void DebugAction_Util_Warp_SelectWarp(u8 taskId); static void DebugAction_Util_RunningShoes(u8 taskId); static void DebugAction_Util_PoisonMons(u8 taskId); -static void DebugAction_Util_CheckSaveBlock(u8); -static void DebugAction_Util_CheckWallClock(u8); -static void DebugAction_Util_SetWallClock(u8); -static void DebugAction_Util_WatchCredits(u8); -static void DebugAction_Util_Trainer_Name(u8); -static void DebugAction_Util_Trainer_Gender(u8); -static void DebugAction_Util_Trainer_Id(u8); +static void DebugAction_Util_CheckSaveBlock(u8 taskId); +static void DebugAction_Util_CheckWallClock(u8 taskId); +static void DebugAction_Util_SetWallClock(u8 taskId); +static void DebugAction_Util_WatchCredits(u8 taskId); +static void DebugAction_Util_Trainer_Name(u8 taskId); +static void DebugAction_Util_Trainer_Gender(u8 taskId); +static void DebugAction_Util_Trainer_Id(u8 taskId); static void DebugAction_Flags_Flags(u8 taskId); static void DebugAction_Flags_FlagsSelect(u8 taskId);