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Remove unk_02029FBO.h (using o instead of 0)
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19
.vscode/settings.json
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19
.vscode/settings.json
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@@ -0,0 +1,19 @@
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{
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"files.associations": {
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"ratio": "c",
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"array": "c",
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"*.tcc": "c",
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"bitset": "c",
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"string": "c",
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"vector": "c",
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"string_view": "c",
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"functional": "c",
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"iomanip": "c",
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"istream": "c",
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"limits": "c",
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"ostream": "c",
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"sstream": "c",
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"streambuf": "c",
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"regex": "c"
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}
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}
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@@ -6,9 +6,6 @@
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#pragma thumb on
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extern struct UnkStruct_02029FB0 * FUN_02029FC8(struct SaveBlock2 * sav2);
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extern void FUN_0202A1C4(struct UnkStruct_02029FB0 * unk, struct Pokedex * pokedex, u16 species);
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void FUN_0202C144(struct SaveBlock2 * sav2, struct Pokemon * mon)
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{
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u32 is_egg = GetMonData(mon, MON_DATA_IS_EGG, NULL);
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@@ -1,9 +1,14 @@
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#ifndef POKEDIAMOND_UNK_02029FB0_H
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#define POKEDIAMOND_UNK_02029FB0_H
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#include "save_block_2.h"
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#include "pokedex.h"
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struct UnkStruct_02029FB0
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{
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u8 unk[0x14C];
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};
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#endif
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struct UnkStruct_02029FB0 * FUN_02029FC8(struct SaveBlock2 * sav2);
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void FUN_0202A1C4(struct UnkStruct_02029FB0 * unk, struct Pokedex * pokedex, u16 species);
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#endif //POKEDIAMOND_UNK_02029FB0_H
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@@ -1,10 +0,0 @@
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#ifndef POKEDIAMOND_UNK_02029FBO_H
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#define POKEDIAMOND_UNK_02029FBO_H
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#include "save_block_2.h"
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#include "pokedex.h"
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void *FUN_02029FC8(struct SaveBlock2 *sav2);
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void *FUN_0202A1C4(void *unkSavStruct, struct Pokedex *pokedex, u16 species);
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#endif //POKEDIAMOND_UNK_02029FBO_H
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