mirror of
https://github.com/pret/pokediamond.git
synced 2026-03-21 17:54:29 -05:00
sprites.h and player states
This commit is contained in:
parent
aa082ace99
commit
c4ed650d15
|
|
@ -7,24 +7,6 @@
|
|||
|
||||
.text
|
||||
|
||||
thumb_func_start sub_0205557C
|
||||
sub_0205557C: ; 0x0205557C
|
||||
push {r3-r5, lr}
|
||||
add r5, r1, #0x0
|
||||
bl PlayerAvatar_GetMapObject
|
||||
add r4, r0, #0x0
|
||||
cmp r5, #0x1
|
||||
bne _02055598
|
||||
mov r1, #0x0
|
||||
bl MapObject_SetIgnoreHeights
|
||||
add r0, r4, #0x0
|
||||
bl sub_02059D1C
|
||||
pop {r3-r5, pc}
|
||||
_02055598:
|
||||
mov r1, #0x1
|
||||
bl MapObject_SetIgnoreHeights
|
||||
pop {r3-r5, pc}
|
||||
|
||||
thumb_func_start PlayerAvatar_GetSpriteByStateAndGender
|
||||
PlayerAvatar_GetSpriteByStateAndGender: ; 0x020555A0
|
||||
push {r3, lr}
|
||||
|
|
|
|||
|
|
@ -517,7 +517,7 @@ _02064B2E:
|
|||
bl ov05_021F4594
|
||||
ldr r0, [r5, #0x38]
|
||||
mov r1, #0x1
|
||||
bl sub_0205557C
|
||||
bl PlayerAvatar_ToggleAutomaticHeightUpdatingImmediate
|
||||
ldr r0, _02064B6C ; =0x0000061A
|
||||
bl PlaySE
|
||||
ldr r0, [r4, #0x0]
|
||||
|
|
@ -634,7 +634,7 @@ _02064C24:
|
|||
bl ov05_021F4594
|
||||
ldr r0, [r5, #0x38]
|
||||
mov r1, #0x1
|
||||
bl sub_0205557C
|
||||
bl PlayerAvatar_ToggleAutomaticHeightUpdatingImmediate
|
||||
ldr r0, _02064C60 ; =0x0000061A
|
||||
bl PlaySE
|
||||
ldr r0, [r4, #0x0]
|
||||
|
|
|
|||
|
|
@ -3940,7 +3940,7 @@
|
|||
.extern sub_02055514
|
||||
.extern PlayerAvatar_SetMapObjectYPosition
|
||||
.extern PlayerAvatar_ToggleAutomaticHeightUpdating
|
||||
.extern sub_0205557C
|
||||
.extern PlayerAvatar_ToggleAutomaticHeightUpdatingImmediate
|
||||
.extern PlayerAvatar_GetSpriteByStateAndGender
|
||||
.extern sub_02055648
|
||||
.extern sub_02055698
|
||||
|
|
|
|||
|
|
@ -16608,7 +16608,7 @@ _02241A02:
|
|||
bl ov05_021F4594
|
||||
ldr r0, [r5, #0x38]
|
||||
mov r1, #1
|
||||
bl sub_0205557C
|
||||
bl PlayerAvatar_ToggleAutomaticHeightUpdatingImmediate
|
||||
ldr r0, _02241A40 ; =0x0000061A
|
||||
bl PlaySE
|
||||
ldr r0, [r4]
|
||||
|
|
@ -16704,7 +16704,7 @@ _02241ACE:
|
|||
bl ov05_021F4594
|
||||
ldr r0, [r5, #0x38]
|
||||
mov r1, #1
|
||||
bl sub_0205557C
|
||||
bl PlayerAvatar_ToggleAutomaticHeightUpdatingImmediate
|
||||
ldr r0, _02241B0C ; =0x0000061A
|
||||
bl PlaySE
|
||||
ldr r0, [r4]
|
||||
|
|
@ -17256,7 +17256,7 @@ _02241F2E:
|
|||
_02241F48:
|
||||
ldr r0, [r6, #0x38]
|
||||
mov r1, #1
|
||||
bl sub_0205557C
|
||||
bl PlayerAvatar_ToggleAutomaticHeightUpdatingImmediate
|
||||
ldr r0, _02241F78 ; =0x0000061A
|
||||
bl PlaySE
|
||||
ldr r0, [r4]
|
||||
|
|
|
|||
|
|
@ -126,19 +126,19 @@ void SetScreenModeAndDisable(const struct GraphicsModes *gfxModes, enum GFScreen
|
|||
}
|
||||
|
||||
void InitBgFromTemplate(BgConfig *bgConfig, u8 bgId, const BgTemplate *template, u8 bgMode) {
|
||||
u8 screenSize = TranslateGFBgModePairToGXScreenSize((enum GFBgScreenSize) template->size, (enum GFBgType)bgMode);
|
||||
u8 screenSize = TranslateGFBgModePairToGXScreenSize((enum GFBgScreenSize)template->size, (enum GFBgType)bgMode);
|
||||
|
||||
switch (bgId) {
|
||||
case GF_BG_LYR_MAIN_0:
|
||||
GfGfx_EngineATogglePlanes(GF_BG_LYR_MAIN_0_F, GX_PLANE_TOGGLE_ON);
|
||||
G2_SetBG0Control((GXBGScrSizeText)screenSize, (GXBGColorMode) template->colorMode, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase, (GXBGExtPltt) template->bgExtPltt);
|
||||
G2_SetBG0Control((GXBGScrSizeText)screenSize, (GXBGColorMode)template->colorMode, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase, (GXBGExtPltt)template->bgExtPltt);
|
||||
G2_SetBG0Priority(template->priority);
|
||||
G2_BG0Mosaic(template->mosaic);
|
||||
break;
|
||||
|
||||
case GF_BG_LYR_MAIN_1:
|
||||
GfGfx_EngineATogglePlanes(GF_BG_LYR_MAIN_1_F, GX_PLANE_TOGGLE_ON);
|
||||
G2_SetBG1Control((GXBGScrSizeText)screenSize, (GXBGColorMode) template->colorMode, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase, (GXBGExtPltt) template->bgExtPltt);
|
||||
G2_SetBG1Control((GXBGScrSizeText)screenSize, (GXBGColorMode)template->colorMode, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase, (GXBGExtPltt)template->bgExtPltt);
|
||||
G2_SetBG1Priority(template->priority);
|
||||
G2_BG1Mosaic(template->mosaic);
|
||||
break;
|
||||
|
|
@ -148,13 +148,13 @@ void InitBgFromTemplate(BgConfig *bgConfig, u8 bgId, const BgTemplate *template,
|
|||
switch (bgMode) {
|
||||
default:
|
||||
case GF_BG_TYPE_TEXT:
|
||||
G2_SetBG2ControlText((GXBGScrSizeText)screenSize, (GXBGColorMode) template->colorMode, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase);
|
||||
G2_SetBG2ControlText((GXBGScrSizeText)screenSize, (GXBGColorMode)template->colorMode, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase);
|
||||
break;
|
||||
case GF_BG_TYPE_AFFINE:
|
||||
G2_SetBG2ControlAffine((GXBGScrSizeAffine)screenSize, (GXBGAreaOver) template->areaOver, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase);
|
||||
G2_SetBG2ControlAffine((GXBGScrSizeAffine)screenSize, (GXBGAreaOver)template->areaOver, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase);
|
||||
break;
|
||||
case GF_BG_TYPE_256x16PLTT:
|
||||
G2_SetBG2Control256x16Pltt((GXBGScrSize256x16Pltt)screenSize, (GXBGAreaOver) template->areaOver, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase);
|
||||
G2_SetBG2Control256x16Pltt((GXBGScrSize256x16Pltt)screenSize, (GXBGAreaOver)template->areaOver, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase);
|
||||
break;
|
||||
}
|
||||
G2_SetBG2Priority(template->priority);
|
||||
|
|
@ -166,13 +166,13 @@ void InitBgFromTemplate(BgConfig *bgConfig, u8 bgId, const BgTemplate *template,
|
|||
switch (bgMode) {
|
||||
default:
|
||||
case GF_BG_TYPE_TEXT:
|
||||
G2_SetBG3ControlText((GXBGScrSizeText)screenSize, (GXBGColorMode) template->colorMode, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase);
|
||||
G2_SetBG3ControlText((GXBGScrSizeText)screenSize, (GXBGColorMode)template->colorMode, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase);
|
||||
break;
|
||||
case GF_BG_TYPE_AFFINE:
|
||||
G2_SetBG3ControlAffine((GXBGScrSizeAffine)screenSize, (GXBGAreaOver) template->areaOver, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase);
|
||||
G2_SetBG3ControlAffine((GXBGScrSizeAffine)screenSize, (GXBGAreaOver)template->areaOver, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase);
|
||||
break;
|
||||
case GF_BG_TYPE_256x16PLTT:
|
||||
G2_SetBG3Control256x16Pltt((GXBGScrSize256x16Pltt)screenSize, (GXBGAreaOver) template->areaOver, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase);
|
||||
G2_SetBG3Control256x16Pltt((GXBGScrSize256x16Pltt)screenSize, (GXBGAreaOver)template->areaOver, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase);
|
||||
break;
|
||||
}
|
||||
G2_SetBG3Priority(template->priority);
|
||||
|
|
@ -181,14 +181,14 @@ void InitBgFromTemplate(BgConfig *bgConfig, u8 bgId, const BgTemplate *template,
|
|||
|
||||
case GF_BG_LYR_SUB_0:
|
||||
GfGfx_EngineBTogglePlanes(GF_BG_LYR_SUB_0_F, GX_PLANE_TOGGLE_ON);
|
||||
G2S_SetBG0Control((GXBGScrSizeText)screenSize, (GXBGColorMode) template->colorMode, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase, (GXBGExtPltt) template->bgExtPltt);
|
||||
G2S_SetBG0Control((GXBGScrSizeText)screenSize, (GXBGColorMode)template->colorMode, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase, (GXBGExtPltt)template->bgExtPltt);
|
||||
G2S_SetBG0Priority(template->priority);
|
||||
G2S_BG0Mosaic(template->mosaic);
|
||||
break;
|
||||
|
||||
case GF_BG_LYR_SUB_1:
|
||||
GfGfx_EngineBTogglePlanes(GF_BG_LYR_SUB_1_F, GX_PLANE_TOGGLE_ON);
|
||||
G2S_SetBG1Control((GXBGScrSizeText)screenSize, (GXBGColorMode) template->colorMode, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase, (GXBGExtPltt) template->bgExtPltt);
|
||||
G2S_SetBG1Control((GXBGScrSizeText)screenSize, (GXBGColorMode)template->colorMode, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase, (GXBGExtPltt)template->bgExtPltt);
|
||||
G2S_SetBG1Priority(template->priority);
|
||||
G2S_BG1Mosaic(template->mosaic);
|
||||
break;
|
||||
|
|
@ -198,13 +198,13 @@ void InitBgFromTemplate(BgConfig *bgConfig, u8 bgId, const BgTemplate *template,
|
|||
switch (bgMode) {
|
||||
default:
|
||||
case GF_BG_TYPE_TEXT:
|
||||
G2S_SetBG2ControlText((GXBGScrSizeText)screenSize, (GXBGColorMode) template->colorMode, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase);
|
||||
G2S_SetBG2ControlText((GXBGScrSizeText)screenSize, (GXBGColorMode)template->colorMode, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase);
|
||||
break;
|
||||
case GF_BG_TYPE_AFFINE:
|
||||
G2S_SetBG2ControlAffine((GXBGScrSizeAffine)screenSize, (GXBGAreaOver) template->areaOver, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase);
|
||||
G2S_SetBG2ControlAffine((GXBGScrSizeAffine)screenSize, (GXBGAreaOver)template->areaOver, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase);
|
||||
break;
|
||||
case GF_BG_TYPE_256x16PLTT:
|
||||
G2S_SetBG2Control256x16Pltt((GXBGScrSize256x16Pltt)screenSize, (GXBGAreaOver) template->areaOver, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase);
|
||||
G2S_SetBG2Control256x16Pltt((GXBGScrSize256x16Pltt)screenSize, (GXBGAreaOver)template->areaOver, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase);
|
||||
break;
|
||||
}
|
||||
G2S_SetBG2Priority(template->priority);
|
||||
|
|
@ -216,13 +216,13 @@ void InitBgFromTemplate(BgConfig *bgConfig, u8 bgId, const BgTemplate *template,
|
|||
switch (bgMode) {
|
||||
default:
|
||||
case GF_BG_TYPE_TEXT:
|
||||
G2S_SetBG3ControlText((GXBGScrSizeText)screenSize, (GXBGColorMode) template->colorMode, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase);
|
||||
G2S_SetBG3ControlText((GXBGScrSizeText)screenSize, (GXBGColorMode)template->colorMode, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase);
|
||||
break;
|
||||
case GF_BG_TYPE_AFFINE:
|
||||
G2S_SetBG3ControlAffine((GXBGScrSizeAffine)screenSize, (GXBGAreaOver) template->areaOver, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase);
|
||||
G2S_SetBG3ControlAffine((GXBGScrSizeAffine)screenSize, (GXBGAreaOver)template->areaOver, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase);
|
||||
break;
|
||||
case GF_BG_TYPE_256x16PLTT:
|
||||
G2S_SetBG3Control256x16Pltt((GXBGScrSize256x16Pltt)screenSize, (GXBGAreaOver) template->areaOver, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase);
|
||||
G2S_SetBG3Control256x16Pltt((GXBGScrSize256x16Pltt)screenSize, (GXBGAreaOver)template->areaOver, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase);
|
||||
break;
|
||||
}
|
||||
G2S_SetBG3Priority(template->priority);
|
||||
|
|
|
|||
|
|
@ -2,6 +2,8 @@
|
|||
|
||||
#include "global.h"
|
||||
|
||||
#include "constants/sprites.h"
|
||||
|
||||
#include "map_object.h"
|
||||
|
||||
static PlayerAvatar *PlayerAvatar_Create(void);
|
||||
|
|
@ -28,6 +30,7 @@ extern u32 ov06_0224ABAC(LocalMapObject *mapObject, u32 x, u32 z, u32 direction,
|
|||
extern void sub_020556C8(PlayerAvatar *avatar, u32 param1);
|
||||
extern void sub_0205574C(PlayerAvatar *avatar, u32 param1);
|
||||
extern void PlayerAvatar_SetFlag2(PlayerAvatar *avatar, BOOL flag);
|
||||
extern u32 sub_02059D1C(LocalMapObject *object);
|
||||
|
||||
PlayerAvatar *PlayerAvatar_CreateWithParams(MapObjectManager *manager, u32 x, u32 z, u32 direction, s32 state, u32 gender, PlayerSaveData *playerSaveData) {
|
||||
PlayerAvatar *avatar = PlayerAvatar_Create();
|
||||
|
|
@ -203,7 +206,7 @@ static LocalMapObject *PlayerAvatar_GetMapObjectConst(PlayerAvatar *avatar) {
|
|||
}
|
||||
|
||||
void PlayerAvatar_SetState(PlayerAvatar *avatar, s32 state) {
|
||||
GF_ASSERT(state < PLAYER_STATE_UNK_SP);
|
||||
GF_ASSERT(state < PLAYER_STATE_USE_HM);
|
||||
avatar->state = state;
|
||||
PlayerAvatar_SetPlayerSaveDataState(avatar, state);
|
||||
}
|
||||
|
|
@ -401,3 +404,13 @@ void PlayerAvatar_ToggleAutomaticHeightUpdating(PlayerAvatar *avatar, u8 flag) {
|
|||
MapObject_SetIgnoreHeights(mapObject, TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
void PlayerAvatar_ToggleAutomaticHeightUpdatingImmediate(PlayerAvatar *avatar, BOOL flag) {
|
||||
LocalMapObject *mapObject = PlayerAvatar_GetMapObject(avatar);
|
||||
if (flag == TRUE) {
|
||||
MapObject_SetIgnoreHeights(mapObject, FALSE);
|
||||
sub_02059D1C(mapObject);
|
||||
} else {
|
||||
MapObject_SetIgnoreHeights(mapObject, TRUE);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -8,10 +8,16 @@
|
|||
#define DIR_EAST 3
|
||||
|
||||
// Player avatar state
|
||||
#define PLAYER_STATE_WALKING 0
|
||||
#define PLAYER_STATE_CYCLING 1
|
||||
#define PLAYER_STATE_SURFING 2
|
||||
#define PLAYER_STATE_UNK_SP 3
|
||||
#define PLAYER_STATE_WALKING 0
|
||||
#define PLAYER_STATE_CYCLING 1
|
||||
#define PLAYER_STATE_SURFING 2
|
||||
#define PLAYER_STATE_USE_HM 3
|
||||
#define PLAYER_STATE_WATERING 4
|
||||
#define PLAYER_STATE_CONTEST 5
|
||||
#define PLAYER_STATE_FISHING 6
|
||||
#define PLAYER_STATE_POKETCH 7
|
||||
#define PLAYER_STATE_SAVING 8
|
||||
#define PLAYER_STATE_HEAL 9
|
||||
|
||||
// Player transition bits
|
||||
#define PLAYER_TRANSITION_WALKING 1 << 0
|
||||
|
|
|
|||
|
|
@ -1,9 +1,241 @@
|
|||
#ifndef POKEDIAMOND_CONSTANTS_SPRITES_H
|
||||
#define POKEDIAMOND_CONSTANTS_SPRITES_H
|
||||
|
||||
#define SPRITE_ROCK 84
|
||||
#define SPRITE_BREAKROCK 85
|
||||
#define SPRITE_TREE 86
|
||||
#define SPRITE_HERO 0
|
||||
#define SPRITE_BABYBOY1 1
|
||||
#define SPRITE_BABYGIRL1 2
|
||||
#define SPRITE_BOY1 3
|
||||
#define SPRITE_BOY2 4
|
||||
#define SPRITE_BOY3 5
|
||||
#define SPRITE_GIRL1 6
|
||||
#define SPRITE_GIRL2 7
|
||||
#define SPRITE_GIRL3 8
|
||||
#define SPRITE_MAN1 9
|
||||
#define SPRITE_MAN2 10
|
||||
#define SPRITE_MAN3 11
|
||||
#define SPRITE_WOMAN1 12
|
||||
#define SPRITE_WOMAN2 13
|
||||
#define SPRITE_WOMAN3 14
|
||||
#define SPRITE_MIDDLEMAN1 15
|
||||
#define SPRITE_MIDDLEWOMAN1 16
|
||||
#define SPRITE_OLDMAN1 17
|
||||
#define SPRITE_OLDWOMAN1 18
|
||||
#define SPRITE_BIGMAN 19
|
||||
#define SPRITE_MOUNT 20
|
||||
#define SPRITE_CYCLEHERO 21
|
||||
#define SPRITE_REPORTER 22
|
||||
#define SPRITE_CAMERAMAN 23
|
||||
#define SPRITE_SHOPM1 24
|
||||
#define SPRITE_SHOPW1 25
|
||||
#define SPRITE_PCWOMAN1 26
|
||||
#define SPRITE_PCWOMAN2 27
|
||||
#define SPRITE_PCWOMAN3 28
|
||||
#define SPRITE_ASSISTANTM 29
|
||||
#define SPRITE_ASSISTANTW 30
|
||||
#define SPRITE_BADMAN 31
|
||||
#define SPRITE_SKIERM 32
|
||||
#define SPRITE_SKIERW 33
|
||||
#define SPRITE_POLICEMAN 34
|
||||
#define SPRITE_IDOL 35
|
||||
#define SPRITE_GENTLEMAN 36
|
||||
#define SPRITE_LADY 37
|
||||
#define SPRITE_CYCLEM 38
|
||||
#define SPRITE_CYCLEW 39
|
||||
#define SPRITE_WORKMAN 40
|
||||
#define SPRITE_FARMER 41
|
||||
#define SPRITE_COWGIRL 42
|
||||
#define SPRITE_CLOWN 43
|
||||
#define SPRITE_ARTIST 44
|
||||
#define SPRITE_SPORTSMAN 45
|
||||
#define SPRITE_SWIMMERM 46
|
||||
#define SPRITE_SWIMMERW 47
|
||||
#define SPRITE_BEACHGIRL 48
|
||||
#define SPRITE_BEACHBOY 49
|
||||
#define SPRITE_EXPLORE 50
|
||||
#define SPRITE_FIGHTER 51
|
||||
#define SPRITE_CAMPBOY 52
|
||||
#define SPRITE_PICNICGIRL 53
|
||||
#define SPRITE_FISHING 54
|
||||
#define SPRITE_AMBRELLA 55
|
||||
#define SPRITE_SEAMAN 56
|
||||
#define SPRITE_WAITER 59
|
||||
#define SPRITE_WAITRESS 60
|
||||
#define SPRITE_GORGGEOUSM 62
|
||||
#define SPRITE_GORGGEOUSW 63
|
||||
#define SPRITE_BOY4 64
|
||||
#define SPRITE_GIRL4 65
|
||||
#define SPRITE_MAN5 68
|
||||
#define SPRITE_WOMAN5 69
|
||||
#define SPRITE_MYSTERY 70
|
||||
#define SPRITE_PIKACHU 71
|
||||
#define SPRITE_PIPPI 72
|
||||
#define SPRITE_PURIN 73
|
||||
#define SPRITE_KODUCK 74
|
||||
#define SPRITE_ACHAMO 78
|
||||
#define SPRITE_ENECO 79
|
||||
#define SPRITE_BABY 81
|
||||
#define SPRITE_MIDDLEMAN2 82
|
||||
#define SPRITE_MIDDLEWOMAN2 83
|
||||
#define SPRITE_ROCK 84
|
||||
#define SPRITE_BREAKROCK 85
|
||||
#define SPRITE_TREE 86
|
||||
#define SPRITE_MONSTARBALL 87
|
||||
#define SPRITE_GIRL1_2 88
|
||||
#define SPRITE_GIRL1_3 89
|
||||
#define SPRITE_GIRL1_4 90
|
||||
#define SPRITE_HEROINE 97
|
||||
#define SPRITE_CYCLEHEROINE 98
|
||||
#define SPRITE_DOCTOR 99
|
||||
#define SPRITE_GINGABOSS 120
|
||||
#define SPRITE_GKANBU1 121
|
||||
#define SPRITE_GKANBU2 122
|
||||
#define SPRITE_GKANBU3 123
|
||||
#define SPRITE_GINGAM 124
|
||||
#define SPRITE_GINGAW 125
|
||||
#define SPRITE_LEADER1 126
|
||||
#define SPRITE_LEADER2 127
|
||||
#define SPRITE_LEADER3 128
|
||||
#define SPRITE_LEADER4 129
|
||||
#define SPRITE_LEADER5 130
|
||||
#define SPRITE_LEADER6 131
|
||||
#define SPRITE_LEADER7 132
|
||||
#define SPRITE_LEADER8 133
|
||||
#define SPRITE_BIGFOUR1 134
|
||||
#define SPRITE_BIGFOUR2 135
|
||||
#define SPRITE_BIGFOUR3 136
|
||||
#define SPRITE_BIGFOUR4 137
|
||||
#define SPRITE_CHAMPION 138
|
||||
#define SPRITE_MAN1_2 139
|
||||
#define SPRITE_MAMA 140
|
||||
#define SPRITE_SEVEN1 141
|
||||
#define SPRITE_SEVEN2 142
|
||||
#define SPRITE_SEVEN3 143
|
||||
#define SPRITE_SEVEN4 144
|
||||
#define SPRITE_SEVEN5 145
|
||||
#define SPRITE_RIVEL 148
|
||||
#define SPRITE_BIGMAN_2 149
|
||||
#define SPRITE_BIGMAN_3 150
|
||||
#define SPRITE_SPPOKE1 151
|
||||
#define SPRITE_SPPOKE2 152
|
||||
#define SPRITE_SPPOKE3 153
|
||||
#define SPRITE_SPPOKE4 154
|
||||
#define SPRITE_SPPOKE5 155
|
||||
#define SPRITE_SPPOKE6 156
|
||||
#define SPRITE_SPPOKE7 157
|
||||
#define SPRITE_SPPOKE8 158
|
||||
#define SPRITE_SPPOKE9 159
|
||||
#define SPRITE_SPPOKE10 160
|
||||
#define SPRITE_SPPOKE11 161
|
||||
#define SPRITE_WOMAN6 163
|
||||
#define SPRITE_OLDMAN2 164
|
||||
#define SPRITE_OLDWOMAN2 165
|
||||
#define SPRITE_OOKIDO 166
|
||||
#define SPRITE_MIKAN 167
|
||||
#define SPRTIE_SUNGLASSES 168
|
||||
#define SPRITE_TOWERBOSS 169
|
||||
#define SPRITE_BIGMAN_4 170
|
||||
#define SPRITE_BIGMAN_5 171
|
||||
#define SPRITE_BIGMAN_6 172
|
||||
#define SPRITE_BIRD 173
|
||||
#define SPRITE_BAG 174
|
||||
#define SPRITE_MAID 175
|
||||
#define SPRITE_SPHERO 176
|
||||
#define SPRITE_SPHEROINE 177
|
||||
#define SPRITE_SWIMHERO 178
|
||||
#define SPRITE_SWIMHEROINE 179
|
||||
#define SPRITE_WATERHERO 180
|
||||
#define SPRITE_WATERHEROINE 181
|
||||
#define SPRITE_VENTHOLE 182
|
||||
#define SPRITE_SSPOKE12 184
|
||||
#define SPRITE_BALLOON 185
|
||||
#define SPRITE_CONTESTHERO 186
|
||||
#define SPRITE_CONT_HEROINE 187
|
||||
#define SPRITE_FISHINGHERO 188
|
||||
#define SPRITE_FISH_HEROINE 189
|
||||
#define SPIRTE_MOSS 190
|
||||
#define SPRITE_FREEZES 191
|
||||
#define SPRITE_POLE 192
|
||||
#define SPRITE_DELIVERY 193
|
||||
#define SPRITE_DSBOY 194
|
||||
#define SPRITE_KOIKING 195
|
||||
#define SPRITE_POKEHERO 196
|
||||
#define SPRITE_POKEHEROINE 197
|
||||
#define SPRITE_SAVEHERO 198
|
||||
#define SPRITE_SAVEHEROINE 199
|
||||
#define SPRITE_BANZAIHERO 200
|
||||
#define SPRITE_BANZAIHEROINE 201
|
||||
#define SPRITE_GINGA_DOOR 202
|
||||
#define SPRITE_T5_O01_C 203
|
||||
#define SPRITE_PATIRITUSU 204
|
||||
#define SPRITE_KINOCOCO 205
|
||||
#define SPRITE_MIMITUTO 206
|
||||
#define SPRITE_KOLUCKY 207
|
||||
#define SPRITE_WANRIKY 208
|
||||
|
||||
#define SPRITE_SEED00_A 4096
|
||||
#define SPRITE_SEED01_A 4097
|
||||
#define SPRITE_SEED01_B 4098
|
||||
#define SPRITE_SEED01_C 4099
|
||||
#define SPRITE_SEED02_A 4100
|
||||
#define SPRITE_SEED02_B 4101
|
||||
#define SPRITE_SEED02_C 4102
|
||||
#define SPRITE_SEED03_A 4103
|
||||
#define SPRITE_SEED03_B 4104
|
||||
#define SPRITE_SEED03_C 4105
|
||||
#define SPRITE_SEED04_A 4106
|
||||
#define SPRITE_SEED04_B 4107
|
||||
#define SPRITE_SEED04_C 4108
|
||||
#define SPRITE_SEED05_A 4109
|
||||
#define SPRITE_SEED05_B 4110
|
||||
#define SPRITE_SEED05_C 4111
|
||||
#define SPRITE_SEED06_A 4112
|
||||
#define SPRITE_SEED06_B 4113
|
||||
#define SPRITE_SEED06_C 4114
|
||||
#define SPRITE_SEED07_A 4115
|
||||
#define SPRITE_SEED07_B 4116
|
||||
#define SPRITE_SEED07_C 4117
|
||||
#define SPRITE_SEED08_A 4118
|
||||
#define SPRITE_SEED08_B 4119
|
||||
#define SPRITE_SEED08_C 4120
|
||||
#define SPRITE_SEED09_A 4121
|
||||
#define SPRITE_SEED09_B 4122
|
||||
#define SPRITE_SEED09_C 4123
|
||||
#define SPRITE_SEED10_A 4124
|
||||
#define SPRITE_SEED10_B 4125
|
||||
#define SPRITE_SEED10_C 4126
|
||||
#define SPRITE_SEED11_A 4127
|
||||
#define SPRITE_SEED11_B 4128
|
||||
#define SPRITE_SEED11_C 4129
|
||||
#define SPRITE_SEED12_A 4130
|
||||
#define SPRTIE_SEED12_B 4131
|
||||
#define SPRITE_SEED12_C 4132
|
||||
#define SPRITE_SEED13_A 4133
|
||||
#define SPRITE_SEED13_B 4134
|
||||
#define SPRITE_SEED13_C 4135
|
||||
#define SPRITE_SEED14_A 4136
|
||||
#define SPRITE_SEED14_B 4137
|
||||
#define SPRITE_SEED14_C 4138
|
||||
#define SPRITE_SEED15_A 4139
|
||||
#define SPRITE_SEED15_B 4140
|
||||
#define SPRITE_SEED15_C 4141
|
||||
#define SPRITE_SEED16_A 4142
|
||||
#define SPRITE_SEED16_B 4143
|
||||
#define SPRITE_SEED16_C 4144
|
||||
#define SPRITE_SEED17_A 4145
|
||||
#define SPRITE_SEED17_B 4146
|
||||
#define SPRITE_SEED17_C 4147
|
||||
#define SPRITE_SEED18_A 4148
|
||||
#define SPRITE_SEED18_B 4149
|
||||
#define SPRITE_SEED18_C 4150
|
||||
#define SPRITE_SEED19_A 4151
|
||||
#define SPRITE_SEED19_B 4152
|
||||
#define SPRITE_SEED19_C 4153
|
||||
#define SPRITE_SEED20_A 4154
|
||||
#define SPRITE_SEED20_B 4155
|
||||
#define SPRITE_SEED20_C 4156
|
||||
#define SPRITE_SEED21_A 4157
|
||||
#define SPRITE_SEED21_B 4158
|
||||
#define SPRITE_SEED21_c 4159
|
||||
|
||||
#define SPRITE_CAMERA_FOCUS 8192
|
||||
|
||||
|
|
|
|||
|
|
@ -91,5 +91,6 @@ void sub_020554EC(PlayerAvatar *avatar, VecFx32 *position, u32 direction);
|
|||
void sub_02055514(PlayerAvatar *avatar, u32 x, u32 z, u32 direction);
|
||||
void PlayerAvatar_SetMapObjectYPosition(PlayerAvatar *avatar, fx32 yVal);
|
||||
void PlayerAvatar_ToggleAutomaticHeightUpdating(PlayerAvatar *avatar, u8 flag);
|
||||
void PlayerAvatar_ToggleAutomaticHeightUpdatingImmediate(PlayerAvatar *avatar, BOOL flag);
|
||||
|
||||
#endif // POKEDIAMOND_PLAYER_AVATAR_H
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user