diff --git a/arm9/asm/player_avatar_asm.s b/arm9/asm/player_avatar_asm.s index 783a38a58..a10b1ddd1 100644 --- a/arm9/asm/player_avatar_asm.s +++ b/arm9/asm/player_avatar_asm.s @@ -7,24 +7,6 @@ .text - thumb_func_start sub_0205557C -sub_0205557C: ; 0x0205557C - push {r3-r5, lr} - add r5, r1, #0x0 - bl PlayerAvatar_GetMapObject - add r4, r0, #0x0 - cmp r5, #0x1 - bne _02055598 - mov r1, #0x0 - bl MapObject_SetIgnoreHeights - add r0, r4, #0x0 - bl sub_02059D1C - pop {r3-r5, pc} -_02055598: - mov r1, #0x1 - bl MapObject_SetIgnoreHeights - pop {r3-r5, pc} - thumb_func_start PlayerAvatar_GetSpriteByStateAndGender PlayerAvatar_GetSpriteByStateAndGender: ; 0x020555A0 push {r3, lr} diff --git a/arm9/asm/unk_020647A4.s b/arm9/asm/unk_020647A4.s index 14385c227..ede2ffa75 100644 --- a/arm9/asm/unk_020647A4.s +++ b/arm9/asm/unk_020647A4.s @@ -517,7 +517,7 @@ _02064B2E: bl ov05_021F4594 ldr r0, [r5, #0x38] mov r1, #0x1 - bl sub_0205557C + bl PlayerAvatar_ToggleAutomaticHeightUpdatingImmediate ldr r0, _02064B6C ; =0x0000061A bl PlaySE ldr r0, [r4, #0x0] @@ -634,7 +634,7 @@ _02064C24: bl ov05_021F4594 ldr r0, [r5, #0x38] mov r1, #0x1 - bl sub_0205557C + bl PlayerAvatar_ToggleAutomaticHeightUpdatingImmediate ldr r0, _02064C60 ; =0x0000061A bl PlaySE ldr r0, [r4, #0x0] diff --git a/arm9/global.inc b/arm9/global.inc index 373435c0b..76241b21d 100644 --- a/arm9/global.inc +++ b/arm9/global.inc @@ -3940,7 +3940,7 @@ .extern sub_02055514 .extern PlayerAvatar_SetMapObjectYPosition .extern PlayerAvatar_ToggleAutomaticHeightUpdating -.extern sub_0205557C +.extern PlayerAvatar_ToggleAutomaticHeightUpdatingImmediate .extern PlayerAvatar_GetSpriteByStateAndGender .extern sub_02055648 .extern sub_02055698 diff --git a/arm9/overlays/06/asm/overlay_06.s b/arm9/overlays/06/asm/overlay_06.s index b2d4bbb81..1f8006414 100644 --- a/arm9/overlays/06/asm/overlay_06.s +++ b/arm9/overlays/06/asm/overlay_06.s @@ -16608,7 +16608,7 @@ _02241A02: bl ov05_021F4594 ldr r0, [r5, #0x38] mov r1, #1 - bl sub_0205557C + bl PlayerAvatar_ToggleAutomaticHeightUpdatingImmediate ldr r0, _02241A40 ; =0x0000061A bl PlaySE ldr r0, [r4] @@ -16704,7 +16704,7 @@ _02241ACE: bl ov05_021F4594 ldr r0, [r5, #0x38] mov r1, #1 - bl sub_0205557C + bl PlayerAvatar_ToggleAutomaticHeightUpdatingImmediate ldr r0, _02241B0C ; =0x0000061A bl PlaySE ldr r0, [r4] @@ -17256,7 +17256,7 @@ _02241F2E: _02241F48: ldr r0, [r6, #0x38] mov r1, #1 - bl sub_0205557C + bl PlayerAvatar_ToggleAutomaticHeightUpdatingImmediate ldr r0, _02241F78 ; =0x0000061A bl PlaySE ldr r0, [r4] diff --git a/arm9/src/bg_window.c b/arm9/src/bg_window.c index 200618c37..dffbb1faa 100644 --- a/arm9/src/bg_window.c +++ b/arm9/src/bg_window.c @@ -126,19 +126,19 @@ void SetScreenModeAndDisable(const struct GraphicsModes *gfxModes, enum GFScreen } void InitBgFromTemplate(BgConfig *bgConfig, u8 bgId, const BgTemplate *template, u8 bgMode) { - u8 screenSize = TranslateGFBgModePairToGXScreenSize((enum GFBgScreenSize) template->size, (enum GFBgType)bgMode); + u8 screenSize = TranslateGFBgModePairToGXScreenSize((enum GFBgScreenSize)template->size, (enum GFBgType)bgMode); switch (bgId) { case GF_BG_LYR_MAIN_0: GfGfx_EngineATogglePlanes(GF_BG_LYR_MAIN_0_F, GX_PLANE_TOGGLE_ON); - G2_SetBG0Control((GXBGScrSizeText)screenSize, (GXBGColorMode) template->colorMode, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase, (GXBGExtPltt) template->bgExtPltt); + G2_SetBG0Control((GXBGScrSizeText)screenSize, (GXBGColorMode)template->colorMode, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase, (GXBGExtPltt)template->bgExtPltt); G2_SetBG0Priority(template->priority); G2_BG0Mosaic(template->mosaic); break; case GF_BG_LYR_MAIN_1: GfGfx_EngineATogglePlanes(GF_BG_LYR_MAIN_1_F, GX_PLANE_TOGGLE_ON); - G2_SetBG1Control((GXBGScrSizeText)screenSize, (GXBGColorMode) template->colorMode, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase, (GXBGExtPltt) template->bgExtPltt); + G2_SetBG1Control((GXBGScrSizeText)screenSize, (GXBGColorMode)template->colorMode, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase, (GXBGExtPltt)template->bgExtPltt); G2_SetBG1Priority(template->priority); G2_BG1Mosaic(template->mosaic); break; @@ -148,13 +148,13 @@ void InitBgFromTemplate(BgConfig *bgConfig, u8 bgId, const BgTemplate *template, switch (bgMode) { default: case GF_BG_TYPE_TEXT: - G2_SetBG2ControlText((GXBGScrSizeText)screenSize, (GXBGColorMode) template->colorMode, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase); + G2_SetBG2ControlText((GXBGScrSizeText)screenSize, (GXBGColorMode)template->colorMode, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase); break; case GF_BG_TYPE_AFFINE: - G2_SetBG2ControlAffine((GXBGScrSizeAffine)screenSize, (GXBGAreaOver) template->areaOver, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase); + G2_SetBG2ControlAffine((GXBGScrSizeAffine)screenSize, (GXBGAreaOver)template->areaOver, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase); break; case GF_BG_TYPE_256x16PLTT: - G2_SetBG2Control256x16Pltt((GXBGScrSize256x16Pltt)screenSize, (GXBGAreaOver) template->areaOver, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase); + G2_SetBG2Control256x16Pltt((GXBGScrSize256x16Pltt)screenSize, (GXBGAreaOver)template->areaOver, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase); break; } G2_SetBG2Priority(template->priority); @@ -166,13 +166,13 @@ void InitBgFromTemplate(BgConfig *bgConfig, u8 bgId, const BgTemplate *template, switch (bgMode) { default: case GF_BG_TYPE_TEXT: - G2_SetBG3ControlText((GXBGScrSizeText)screenSize, (GXBGColorMode) template->colorMode, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase); + G2_SetBG3ControlText((GXBGScrSizeText)screenSize, (GXBGColorMode)template->colorMode, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase); break; case GF_BG_TYPE_AFFINE: - G2_SetBG3ControlAffine((GXBGScrSizeAffine)screenSize, (GXBGAreaOver) template->areaOver, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase); + G2_SetBG3ControlAffine((GXBGScrSizeAffine)screenSize, (GXBGAreaOver)template->areaOver, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase); break; case GF_BG_TYPE_256x16PLTT: - G2_SetBG3Control256x16Pltt((GXBGScrSize256x16Pltt)screenSize, (GXBGAreaOver) template->areaOver, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase); + G2_SetBG3Control256x16Pltt((GXBGScrSize256x16Pltt)screenSize, (GXBGAreaOver)template->areaOver, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase); break; } G2_SetBG3Priority(template->priority); @@ -181,14 +181,14 @@ void InitBgFromTemplate(BgConfig *bgConfig, u8 bgId, const BgTemplate *template, case GF_BG_LYR_SUB_0: GfGfx_EngineBTogglePlanes(GF_BG_LYR_SUB_0_F, GX_PLANE_TOGGLE_ON); - G2S_SetBG0Control((GXBGScrSizeText)screenSize, (GXBGColorMode) template->colorMode, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase, (GXBGExtPltt) template->bgExtPltt); + G2S_SetBG0Control((GXBGScrSizeText)screenSize, (GXBGColorMode)template->colorMode, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase, (GXBGExtPltt)template->bgExtPltt); G2S_SetBG0Priority(template->priority); G2S_BG0Mosaic(template->mosaic); break; case GF_BG_LYR_SUB_1: GfGfx_EngineBTogglePlanes(GF_BG_LYR_SUB_1_F, GX_PLANE_TOGGLE_ON); - G2S_SetBG1Control((GXBGScrSizeText)screenSize, (GXBGColorMode) template->colorMode, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase, (GXBGExtPltt) template->bgExtPltt); + G2S_SetBG1Control((GXBGScrSizeText)screenSize, (GXBGColorMode)template->colorMode, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase, (GXBGExtPltt)template->bgExtPltt); G2S_SetBG1Priority(template->priority); G2S_BG1Mosaic(template->mosaic); break; @@ -198,13 +198,13 @@ void InitBgFromTemplate(BgConfig *bgConfig, u8 bgId, const BgTemplate *template, switch (bgMode) { default: case GF_BG_TYPE_TEXT: - G2S_SetBG2ControlText((GXBGScrSizeText)screenSize, (GXBGColorMode) template->colorMode, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase); + G2S_SetBG2ControlText((GXBGScrSizeText)screenSize, (GXBGColorMode)template->colorMode, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase); break; case GF_BG_TYPE_AFFINE: - G2S_SetBG2ControlAffine((GXBGScrSizeAffine)screenSize, (GXBGAreaOver) template->areaOver, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase); + G2S_SetBG2ControlAffine((GXBGScrSizeAffine)screenSize, (GXBGAreaOver)template->areaOver, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase); break; case GF_BG_TYPE_256x16PLTT: - G2S_SetBG2Control256x16Pltt((GXBGScrSize256x16Pltt)screenSize, (GXBGAreaOver) template->areaOver, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase); + G2S_SetBG2Control256x16Pltt((GXBGScrSize256x16Pltt)screenSize, (GXBGAreaOver)template->areaOver, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase); break; } G2S_SetBG2Priority(template->priority); @@ -216,13 +216,13 @@ void InitBgFromTemplate(BgConfig *bgConfig, u8 bgId, const BgTemplate *template, switch (bgMode) { default: case GF_BG_TYPE_TEXT: - G2S_SetBG3ControlText((GXBGScrSizeText)screenSize, (GXBGColorMode) template->colorMode, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase); + G2S_SetBG3ControlText((GXBGScrSizeText)screenSize, (GXBGColorMode)template->colorMode, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase); break; case GF_BG_TYPE_AFFINE: - G2S_SetBG3ControlAffine((GXBGScrSizeAffine)screenSize, (GXBGAreaOver) template->areaOver, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase); + G2S_SetBG3ControlAffine((GXBGScrSizeAffine)screenSize, (GXBGAreaOver)template->areaOver, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase); break; case GF_BG_TYPE_256x16PLTT: - G2S_SetBG3Control256x16Pltt((GXBGScrSize256x16Pltt)screenSize, (GXBGAreaOver) template->areaOver, (GXBGScrBase) template->screenBase, (GXBGCharBase) template->charBase); + G2S_SetBG3Control256x16Pltt((GXBGScrSize256x16Pltt)screenSize, (GXBGAreaOver)template->areaOver, (GXBGScrBase)template->screenBase, (GXBGCharBase)template->charBase); break; } G2S_SetBG3Priority(template->priority); diff --git a/arm9/src/player_avatar.c b/arm9/src/player_avatar.c index 20b81a479..68f55b67c 100644 --- a/arm9/src/player_avatar.c +++ b/arm9/src/player_avatar.c @@ -2,6 +2,8 @@ #include "global.h" +#include "constants/sprites.h" + #include "map_object.h" static PlayerAvatar *PlayerAvatar_Create(void); @@ -28,6 +30,7 @@ extern u32 ov06_0224ABAC(LocalMapObject *mapObject, u32 x, u32 z, u32 direction, extern void sub_020556C8(PlayerAvatar *avatar, u32 param1); extern void sub_0205574C(PlayerAvatar *avatar, u32 param1); extern void PlayerAvatar_SetFlag2(PlayerAvatar *avatar, BOOL flag); +extern u32 sub_02059D1C(LocalMapObject *object); PlayerAvatar *PlayerAvatar_CreateWithParams(MapObjectManager *manager, u32 x, u32 z, u32 direction, s32 state, u32 gender, PlayerSaveData *playerSaveData) { PlayerAvatar *avatar = PlayerAvatar_Create(); @@ -203,7 +206,7 @@ static LocalMapObject *PlayerAvatar_GetMapObjectConst(PlayerAvatar *avatar) { } void PlayerAvatar_SetState(PlayerAvatar *avatar, s32 state) { - GF_ASSERT(state < PLAYER_STATE_UNK_SP); + GF_ASSERT(state < PLAYER_STATE_USE_HM); avatar->state = state; PlayerAvatar_SetPlayerSaveDataState(avatar, state); } @@ -401,3 +404,13 @@ void PlayerAvatar_ToggleAutomaticHeightUpdating(PlayerAvatar *avatar, u8 flag) { MapObject_SetIgnoreHeights(mapObject, TRUE); } } + +void PlayerAvatar_ToggleAutomaticHeightUpdatingImmediate(PlayerAvatar *avatar, BOOL flag) { + LocalMapObject *mapObject = PlayerAvatar_GetMapObject(avatar); + if (flag == TRUE) { + MapObject_SetIgnoreHeights(mapObject, FALSE); + sub_02059D1C(mapObject); + } else { + MapObject_SetIgnoreHeights(mapObject, TRUE); + } +} diff --git a/include/constants/global_fieldmap.h b/include/constants/global_fieldmap.h index 01fadc05b..3a6ac021a 100644 --- a/include/constants/global_fieldmap.h +++ b/include/constants/global_fieldmap.h @@ -8,10 +8,16 @@ #define DIR_EAST 3 // Player avatar state -#define PLAYER_STATE_WALKING 0 -#define PLAYER_STATE_CYCLING 1 -#define PLAYER_STATE_SURFING 2 -#define PLAYER_STATE_UNK_SP 3 +#define PLAYER_STATE_WALKING 0 +#define PLAYER_STATE_CYCLING 1 +#define PLAYER_STATE_SURFING 2 +#define PLAYER_STATE_USE_HM 3 +#define PLAYER_STATE_WATERING 4 +#define PLAYER_STATE_CONTEST 5 +#define PLAYER_STATE_FISHING 6 +#define PLAYER_STATE_POKETCH 7 +#define PLAYER_STATE_SAVING 8 +#define PLAYER_STATE_HEAL 9 // Player transition bits #define PLAYER_TRANSITION_WALKING 1 << 0 diff --git a/include/constants/sprites.h b/include/constants/sprites.h index 85c624ec1..55d747a39 100644 --- a/include/constants/sprites.h +++ b/include/constants/sprites.h @@ -1,9 +1,241 @@ #ifndef POKEDIAMOND_CONSTANTS_SPRITES_H #define POKEDIAMOND_CONSTANTS_SPRITES_H -#define SPRITE_ROCK 84 -#define SPRITE_BREAKROCK 85 -#define SPRITE_TREE 86 +#define SPRITE_HERO 0 +#define SPRITE_BABYBOY1 1 +#define SPRITE_BABYGIRL1 2 +#define SPRITE_BOY1 3 +#define SPRITE_BOY2 4 +#define SPRITE_BOY3 5 +#define SPRITE_GIRL1 6 +#define SPRITE_GIRL2 7 +#define SPRITE_GIRL3 8 +#define SPRITE_MAN1 9 +#define SPRITE_MAN2 10 +#define SPRITE_MAN3 11 +#define SPRITE_WOMAN1 12 +#define SPRITE_WOMAN2 13 +#define SPRITE_WOMAN3 14 +#define SPRITE_MIDDLEMAN1 15 +#define SPRITE_MIDDLEWOMAN1 16 +#define SPRITE_OLDMAN1 17 +#define SPRITE_OLDWOMAN1 18 +#define SPRITE_BIGMAN 19 +#define SPRITE_MOUNT 20 +#define SPRITE_CYCLEHERO 21 +#define SPRITE_REPORTER 22 +#define SPRITE_CAMERAMAN 23 +#define SPRITE_SHOPM1 24 +#define SPRITE_SHOPW1 25 +#define SPRITE_PCWOMAN1 26 +#define SPRITE_PCWOMAN2 27 +#define SPRITE_PCWOMAN3 28 +#define SPRITE_ASSISTANTM 29 +#define SPRITE_ASSISTANTW 30 +#define SPRITE_BADMAN 31 +#define SPRITE_SKIERM 32 +#define SPRITE_SKIERW 33 +#define SPRITE_POLICEMAN 34 +#define SPRITE_IDOL 35 +#define SPRITE_GENTLEMAN 36 +#define SPRITE_LADY 37 +#define SPRITE_CYCLEM 38 +#define SPRITE_CYCLEW 39 +#define SPRITE_WORKMAN 40 +#define SPRITE_FARMER 41 +#define SPRITE_COWGIRL 42 +#define SPRITE_CLOWN 43 +#define SPRITE_ARTIST 44 +#define SPRITE_SPORTSMAN 45 +#define SPRITE_SWIMMERM 46 +#define SPRITE_SWIMMERW 47 +#define SPRITE_BEACHGIRL 48 +#define SPRITE_BEACHBOY 49 +#define SPRITE_EXPLORE 50 +#define SPRITE_FIGHTER 51 +#define SPRITE_CAMPBOY 52 +#define SPRITE_PICNICGIRL 53 +#define SPRITE_FISHING 54 +#define SPRITE_AMBRELLA 55 +#define SPRITE_SEAMAN 56 +#define SPRITE_WAITER 59 +#define SPRITE_WAITRESS 60 +#define SPRITE_GORGGEOUSM 62 +#define SPRITE_GORGGEOUSW 63 +#define SPRITE_BOY4 64 +#define SPRITE_GIRL4 65 +#define SPRITE_MAN5 68 +#define SPRITE_WOMAN5 69 +#define SPRITE_MYSTERY 70 +#define SPRITE_PIKACHU 71 +#define SPRITE_PIPPI 72 +#define SPRITE_PURIN 73 +#define SPRITE_KODUCK 74 +#define SPRITE_ACHAMO 78 +#define SPRITE_ENECO 79 +#define SPRITE_BABY 81 +#define SPRITE_MIDDLEMAN2 82 +#define SPRITE_MIDDLEWOMAN2 83 +#define SPRITE_ROCK 84 +#define SPRITE_BREAKROCK 85 +#define SPRITE_TREE 86 +#define SPRITE_MONSTARBALL 87 +#define SPRITE_GIRL1_2 88 +#define SPRITE_GIRL1_3 89 +#define SPRITE_GIRL1_4 90 +#define SPRITE_HEROINE 97 +#define SPRITE_CYCLEHEROINE 98 +#define SPRITE_DOCTOR 99 +#define SPRITE_GINGABOSS 120 +#define SPRITE_GKANBU1 121 +#define SPRITE_GKANBU2 122 +#define SPRITE_GKANBU3 123 +#define SPRITE_GINGAM 124 +#define SPRITE_GINGAW 125 +#define SPRITE_LEADER1 126 +#define SPRITE_LEADER2 127 +#define SPRITE_LEADER3 128 +#define SPRITE_LEADER4 129 +#define SPRITE_LEADER5 130 +#define SPRITE_LEADER6 131 +#define SPRITE_LEADER7 132 +#define SPRITE_LEADER8 133 +#define SPRITE_BIGFOUR1 134 +#define SPRITE_BIGFOUR2 135 +#define SPRITE_BIGFOUR3 136 +#define SPRITE_BIGFOUR4 137 +#define SPRITE_CHAMPION 138 +#define SPRITE_MAN1_2 139 +#define SPRITE_MAMA 140 +#define SPRITE_SEVEN1 141 +#define SPRITE_SEVEN2 142 +#define SPRITE_SEVEN3 143 +#define SPRITE_SEVEN4 144 +#define SPRITE_SEVEN5 145 +#define SPRITE_RIVEL 148 +#define SPRITE_BIGMAN_2 149 +#define SPRITE_BIGMAN_3 150 +#define SPRITE_SPPOKE1 151 +#define SPRITE_SPPOKE2 152 +#define SPRITE_SPPOKE3 153 +#define SPRITE_SPPOKE4 154 +#define SPRITE_SPPOKE5 155 +#define SPRITE_SPPOKE6 156 +#define SPRITE_SPPOKE7 157 +#define SPRITE_SPPOKE8 158 +#define SPRITE_SPPOKE9 159 +#define SPRITE_SPPOKE10 160 +#define SPRITE_SPPOKE11 161 +#define SPRITE_WOMAN6 163 +#define SPRITE_OLDMAN2 164 +#define SPRITE_OLDWOMAN2 165 +#define SPRITE_OOKIDO 166 +#define SPRITE_MIKAN 167 +#define SPRTIE_SUNGLASSES 168 +#define SPRITE_TOWERBOSS 169 +#define SPRITE_BIGMAN_4 170 +#define SPRITE_BIGMAN_5 171 +#define SPRITE_BIGMAN_6 172 +#define SPRITE_BIRD 173 +#define SPRITE_BAG 174 +#define SPRITE_MAID 175 +#define SPRITE_SPHERO 176 +#define SPRITE_SPHEROINE 177 +#define SPRITE_SWIMHERO 178 +#define SPRITE_SWIMHEROINE 179 +#define SPRITE_WATERHERO 180 +#define SPRITE_WATERHEROINE 181 +#define SPRITE_VENTHOLE 182 +#define SPRITE_SSPOKE12 184 +#define SPRITE_BALLOON 185 +#define SPRITE_CONTESTHERO 186 +#define SPRITE_CONT_HEROINE 187 +#define SPRITE_FISHINGHERO 188 +#define SPRITE_FISH_HEROINE 189 +#define SPIRTE_MOSS 190 +#define SPRITE_FREEZES 191 +#define SPRITE_POLE 192 +#define SPRITE_DELIVERY 193 +#define SPRITE_DSBOY 194 +#define SPRITE_KOIKING 195 +#define SPRITE_POKEHERO 196 +#define SPRITE_POKEHEROINE 197 +#define SPRITE_SAVEHERO 198 +#define SPRITE_SAVEHEROINE 199 +#define SPRITE_BANZAIHERO 200 +#define SPRITE_BANZAIHEROINE 201 +#define SPRITE_GINGA_DOOR 202 +#define SPRITE_T5_O01_C 203 +#define SPRITE_PATIRITUSU 204 +#define SPRITE_KINOCOCO 205 +#define SPRITE_MIMITUTO 206 +#define SPRITE_KOLUCKY 207 +#define SPRITE_WANRIKY 208 + +#define SPRITE_SEED00_A 4096 +#define SPRITE_SEED01_A 4097 +#define SPRITE_SEED01_B 4098 +#define SPRITE_SEED01_C 4099 +#define SPRITE_SEED02_A 4100 +#define SPRITE_SEED02_B 4101 +#define SPRITE_SEED02_C 4102 +#define SPRITE_SEED03_A 4103 +#define SPRITE_SEED03_B 4104 +#define SPRITE_SEED03_C 4105 +#define SPRITE_SEED04_A 4106 +#define SPRITE_SEED04_B 4107 +#define SPRITE_SEED04_C 4108 +#define SPRITE_SEED05_A 4109 +#define SPRITE_SEED05_B 4110 +#define SPRITE_SEED05_C 4111 +#define SPRITE_SEED06_A 4112 +#define SPRITE_SEED06_B 4113 +#define SPRITE_SEED06_C 4114 +#define SPRITE_SEED07_A 4115 +#define SPRITE_SEED07_B 4116 +#define SPRITE_SEED07_C 4117 +#define SPRITE_SEED08_A 4118 +#define SPRITE_SEED08_B 4119 +#define SPRITE_SEED08_C 4120 +#define SPRITE_SEED09_A 4121 +#define SPRITE_SEED09_B 4122 +#define SPRITE_SEED09_C 4123 +#define SPRITE_SEED10_A 4124 +#define SPRITE_SEED10_B 4125 +#define SPRITE_SEED10_C 4126 +#define SPRITE_SEED11_A 4127 +#define SPRITE_SEED11_B 4128 +#define SPRITE_SEED11_C 4129 +#define SPRITE_SEED12_A 4130 +#define SPRTIE_SEED12_B 4131 +#define SPRITE_SEED12_C 4132 +#define SPRITE_SEED13_A 4133 +#define SPRITE_SEED13_B 4134 +#define SPRITE_SEED13_C 4135 +#define SPRITE_SEED14_A 4136 +#define SPRITE_SEED14_B 4137 +#define SPRITE_SEED14_C 4138 +#define SPRITE_SEED15_A 4139 +#define SPRITE_SEED15_B 4140 +#define SPRITE_SEED15_C 4141 +#define SPRITE_SEED16_A 4142 +#define SPRITE_SEED16_B 4143 +#define SPRITE_SEED16_C 4144 +#define SPRITE_SEED17_A 4145 +#define SPRITE_SEED17_B 4146 +#define SPRITE_SEED17_C 4147 +#define SPRITE_SEED18_A 4148 +#define SPRITE_SEED18_B 4149 +#define SPRITE_SEED18_C 4150 +#define SPRITE_SEED19_A 4151 +#define SPRITE_SEED19_B 4152 +#define SPRITE_SEED19_C 4153 +#define SPRITE_SEED20_A 4154 +#define SPRITE_SEED20_B 4155 +#define SPRITE_SEED20_C 4156 +#define SPRITE_SEED21_A 4157 +#define SPRITE_SEED21_B 4158 +#define SPRITE_SEED21_c 4159 #define SPRITE_CAMERA_FOCUS 8192 diff --git a/include/player_avatar.h b/include/player_avatar.h index 5a023d940..3bd384892 100644 --- a/include/player_avatar.h +++ b/include/player_avatar.h @@ -91,5 +91,6 @@ void sub_020554EC(PlayerAvatar *avatar, VecFx32 *position, u32 direction); void sub_02055514(PlayerAvatar *avatar, u32 x, u32 z, u32 direction); void PlayerAvatar_SetMapObjectYPosition(PlayerAvatar *avatar, fx32 yVal); void PlayerAvatar_ToggleAutomaticHeightUpdating(PlayerAvatar *avatar, u8 flag); +void PlayerAvatar_ToggleAutomaticHeightUpdatingImmediate(PlayerAvatar *avatar, BOOL flag); #endif // POKEDIAMOND_PLAYER_AVATAR_H