MOD59_MasterController

This commit is contained in:
red031000
2023-01-17 11:32:39 +00:00
parent 549712b320
commit 1033db56ac
4 changed files with 1151 additions and 1936 deletions

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@@ -115,9 +115,10 @@ void MOD59_021D7A5C(MOD59_OverlayData *data);
BOOL MOD59_021D7A68(MOD59_OverlayData *data, u32 param1, u32 param2);
BOOL MOD59_021D7BEC(MOD59_OverlayData *data, s32 param1);
void MOD59_TilemapChangePalette(MOD59_OverlayData *data, u32 layer, u32 paletteNum);
BOOL MOD59_021D7C44(MOD59_OverlayData *data, u32 msgNo, u32 param2);
BOOL MOD59_DisplayMessage(MOD59_OverlayData *data, u32 msgNo, u32 param2);
void MOD59_021D7D68(struct ListMenu *list, s32 index, u8 onInit);
BOOL MOD59_021D7D7C(MOD59_OverlayData *data, u32 param1, u32 param2, u32 param3);
BOOL MOD59_CreateListWithText(MOD59_OverlayData *data, u32 param1, u32 param2);
BOOL MOD59_DisplayControlAdventureMessage(MOD59_OverlayData *data, u32 msgNo, u32 param2, u32 tilemapTop, u32 height);
void MOD59_021D8058(MOD59_OverlayData *data);
void MOD59_021D80FC(MOD59_OverlayData *data);
void MOD59_021D8140(MOD59_OverlayData *data);
@@ -127,10 +128,11 @@ void MOD59_021D83F8(MOD59_OverlayData *data);
BOOL MOD59_021D8460(MOD59_OverlayData *data, u32 layer, u32 param2);
void MOD59_021D84E8(MOD59_OverlayData *data);
void MOD59_021D8504(MOD59_OverlayData *data);
void MOD59_DisableBlend(void);
void MOD59_DisableBlend(MOD59_OverlayData *data);
void MOD59_021D8624(MOD59_OverlayData *data);
BOOL MOD59_021D8634(MOD59_OverlayData *data);
BOOL MOD59_021D86BC(MOD59_OverlayData *data, u32 *param1);
void MOD59_021D8914(void);
void MOD59_021D8914(MOD59_OverlayData *data);
BOOL MOD59_MasterController(MOD59_OverlayData *data);
#endif //POKEDIAMOND_MOD59_021D74E0_H

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@@ -663,7 +663,7 @@ THUMB_FUNC void ToggleBgLayer(u32 bgId, GX_LayerToggle toggle)
}
}
THUMB_FUNC void BgSetPosTextAndCommit(struct BgConfig *bgConfig, u32 bgId, u32 op, fx32 val)
THUMB_FUNC void BgSetPosTextAndCommit(struct BgConfig *bgConfig, u32 bgId, u32 op, fx32 val) //seems to apply to more than just text? name?
{
Bg_SetPosText(&bgConfig->bgs[bgId], op, val);