Disassembly of Pokémon Crystal
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yenatch e2c2e20f93 Use charmaps for special string codepoints.
Also fix all the text.
Also fix some unreferenced scripts that were interpreted as text.
2015-06-27 22:53:38 -07:00
audio
battle Labels for the heal machine; spriteface constants. 2015-06-26 23:24:55 -07:00
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engine Use charmaps for special string codepoints. 2015-06-27 22:53:38 -07:00
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constants.asm Begin enumerating std_scripts constants. 2015-06-23 14:21:54 -06:00
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crystal11.asm
gbhw.asm
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INSTALL.md
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main.asm Use charmaps for special string codepoints. 2015-06-27 22:53:38 -07:00
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maps_crystal.asm
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pokecrystal.asm
README.md
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wram11.asm

Pokémon Crystal

This is a disassembly of Pokémon Crystal.

It builds the following roms:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc md5: 9f2922b235a5eeb78d65594e82ef5dde
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc md5: 301899b8087289a6436b0a241fbbb474

To set up the repository, see INSTALL.md.

See also