pokecrystal/engine/movie/init_hof_credits.asm
Rangi a55bc33d67
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Use features of RGBDS 1.0.0 (#1204)
- Use single-quoted character literals or `CHARVAL` when you need
  a character's numeric value; using strings as numbers is deprecated
- Use `?` to silence a node in warning/error location backtraces
- Use `===` and `!==` instead of `STRCMP`, and `++` instead of `STRCAT`
- Use `__SCOPE__` instead of checking for `..` and `.` separately
- Use `#string` instead of `"{string}"`
- All programs (rgbasm, rgblink, rgbfix, rgbgfx) support `-W` warnings
- `rgbgfx --colors dmg` is short for `rgbgfx --colors dmg=e4`
2025-11-12 15:43:54 -05:00

79 lines
1.3 KiB
NASM

InitDisplayForHallOfFame:
call ClearBGPalettes
call ClearTilemap
call ClearSprites
call DisableLCD
call LoadStandardFont
call LoadFontsBattleExtra
hlbgcoord 0, 0
ld bc, vBGMap1 - vBGMap0
ld a, ' '
call ByteFill
hlcoord 0, 0, wAttrmap
ld bc, SCREEN_AREA
xor a
call ByteFill
xor a
ldh [hSCY], a
ldh [hSCX], a
call EnableLCD
ld hl, .SavingRecordText
call PrintText
call WaitBGMap2
call SetDefaultBGPAndOBP
ret
.SavingRecordText:
text_far _SavingRecordText
text_end
InitDisplayForRedCredits:
call ClearBGPalettes
call ClearTilemap
call ClearSprites
call DisableLCD
call LoadStandardFont
call LoadFontsBattleExtra
hlbgcoord 0, 0
ld bc, vBGMap1 - vBGMap0
ld a, ' '
call ByteFill
hlcoord 0, 0, wAttrmap
ld bc, SCREEN_AREA
xor a
call ByteFill
ld hl, wBGPals1
ld c, 4 tiles
.load_white_palettes
ld a, LOW(PALRGB_WHITE)
ld [hli], a
ld a, HIGH(PALRGB_WHITE)
ld [hli], a
dec c
jr nz, .load_white_palettes
xor a
ldh [hSCY], a
ldh [hSCX], a
call EnableLCD
call WaitBGMap2
call SetDefaultBGPAndOBP
ret
ResetDisplayBetweenHallOfFameMons:
ldh a, [rWBK]
push af
ld a, BANK(wDecompressScratch)
ldh [rWBK], a
ld hl, wDecompressScratch
ld bc, wScratchAttrmap - wDecompressScratch
ld a, ' '
call ByteFill
hlbgcoord 0, 0
ld de, wDecompressScratch
ld b, 0
ld c, 4 tiles
call Request2bpp
pop af
ldh [rWBK], a
ret