Disassembly of Pokémon Crystal
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yenatch 7b3f0693d5 tools: Default to gcc.
This gives Cygwin users an easier time at the expense of defaulting to gcc.
2017-06-29 18:26:04 -04:00
audio
battle
constants
data Include front.dimensions file instead of manual pic dimensions 2017-06-24 20:21:30 -04:00
engine
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gfx
home
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lib/mobile
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tools tools: Default to gcc. 2017-06-29 18:26:04 -04:00
trainers
unknown
.gitattributes
.gitignore
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audio.asm
compare.sh
compare2.sh
constants.asm
contents.asm
gbhw.asm
gfx.py
home.asm
hram.asm
includes.asm
INSTALL.md Merge branch 'master' into tools-makefile-integration 2017-06-24 20:42:25 -04:00
interrupts.asm
macros.asm
main.asm
Makefile Merge branch 'master' into tools-makefile-integration 2017-06-24 20:42:25 -04:00
maps.asm
README.md Add a travis badge and remove pokered link 2017-06-24 18:56:21 -04:00
roms.sha1 Use SHA1 to compare roms 2017-06-24 18:32:54 -04:00
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vram.asm
wram.asm

Pokémon Crystal Build Status

This is a disassembly of Pokémon Crystal.

It builds the following roms:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc sha1: f2f52230b536214ef7c9924f483392993e226cfb

To set up the repository, see INSTALL.md.

irc: freenode#pret